Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 15:32:32 Player: Delta-Psyco Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (519) 519 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-132) -132 TOTAL SCORE: 4077 Bonus ------- Follower Combat Kills 7 Friendly Fire -139 Cogmind --------- Core Integrity 255/1000 Matter 300/300 Energy 278/278 System Corruption 15% Temperature Cool (0) Movement Walking (487) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- Deuterium-Ion Engine > --- PROPULSION (4) --- Carbon-Armored Exoskeleton > --- UTILITY (8) ------ Scrap Engine High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Large Matter Pod (150) Targeting Computer Targeting Computer Improved Target Analyzer Improved Shock Absorption System Improved Remote Datajack Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit > --- WEAPON ----------- Hpw. Laser Plasma Construct/G Hpw. EM Pulse Construct/G EM Lightning Construct/C > --- INVENTORY -------- Large Matter Pod Improved Remote Datajack Improved Remote Datajack Improved Remote Datajack [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Protection Scrap Shield Weapon Assault Rifle Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 6 | . . . . . 6 Weapon 1 | . . . . . 1 Parts Attached 26 | 8 11 2 1 2 2 Power 3 | 2 1 . . . . Engine 3 | 2 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 4 . . 1 . Treads 7 | 2 4 . . 1 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 3 . 1 1 2 Device 2 | . 1 . . 1 . Storage 4 | 1 2 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 8 | 3 3 2 . . . Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 3 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . 1 . . . 13 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 3 | . 1 . . . 2 Weapon 6 | . . . . . 6 Highest Loss Streak 7 | . 1 . . . 7 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 75 | . 94 85 85 84 30 Engine 11 | . 13 14 14 14 1 Treads 22 | . 27 28 28 27 1 Device 7 | . 10 . . 13 5 Storage 6 | . 14 14 7 . 4 Energy Gun 1 | . 1 . . . 6 Ballistic Gun 21 | . 26 25 28 28 1 Naked Turns . | . . . . . . Heaviest Build 89 | 14 89 89 89 27 71 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 6 | . 6 2 2 . 5 Average Overweight (x) . | . . 2 . . 2 Largest Inventory Capacity 25 | 8 25 25 25 5 20 Average Capacity 14 | 7 15 25 14 5 19 Most Carried 11 | 3 10 9 11 5 8 Average Carried 5 | 1 6 8 7 4 4 Final Capacity 25 | 8 25 25 5 5 20 Final Carried 9 | 2 8 9 5 4 8 Scrap Engine Consumption 38 | . . . . 18 20 Constructs Created 6 | . . . . . 6 Constructs Modified 4 | . . . . . 4 Class Distribution -------------------- 89% | Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 864 | 180 196 116 265 23 84 Remotely . | . . . . . . Salvage Created 748 | . 225 25 167 . 331 Parts 44 | . 14 2 12 . 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . 7 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 15 | . 5 2 3 . 5 Guns 14 | . 5 2 3 . 4 AOE 1 | . . . . . 1 Classes Destroyed 7 | . 4 . 1 . 2 Recycler 1 | . 1 . . . . Operator 1 | . 1 . . . . Swarmer 6 | . 3 2 1 . . Grunt 5 | . 2 . . . 3 Brawler 1 | . . . . . 1 Hunter 1 | . . . . . 1 Subdweller 2 | . . . 2 . . Thug 1 | . . . 1 . . Best Kill Streak 3 | . 3 2 2 . 2 Combat Bots Only 3 | . 3 2 2 . 2 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 286 | . 25 8 45 . 208 Missed 88 | . 9 3 19 . 57 Damage Taken 3648 | . 184 59 528 . 2877 Core 878 | . 37 7 89 . 745 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 148 | . . . . . 148 Core Remaining (%) 73 | 100 . . . 46 . Volleys Fired 78 | . 17 4 15 . 42 Largest 3 | . 2 2 2 . 3 Hottest 148 | . 70 100 40 . 148 Shots Fired 142 | . 34 6 30 . 72 Gun 138 | . 34 4 30 . 70 Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special 2 | . . 2 . . . Kinetic 97 | . 31 4 30 . 32 Thermal 23 | . 3 2 . . 18 Explosive . | . . . . . . Electromagnetic 22 | . . . . . 22 Robot Hit Streak 11 | . 11 2 10 . 9 Robot Miss Streak 5 | . 5 2 2 . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 1 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 88 | . 19 2 18 . 49 Core Hits 49 | . 11 2 8 . 28 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 2 . . . . Burn 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1476 | . 257 21 250 . 948 Guns 1412 | . 257 21 250 . 884 Cannons 27 | . . . . . 27 Explosions . | . . . . . . Melee . | . . . . . . Ramming 37 | . . . . . 37 Kinetic 780 | . 232 21 250 . 277 Thermal 374 | . 25 . . . 349 Explosive . | . . . . . . Electromagnetic 285 | . . . . . 285 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . . . . 15 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 13 | . . . . . 13 Kicked 13 | . . . . . 13 Crushed . | . . . . . . Highest Temperature 248 | . 18 40 . . 248 Average Temperature 49 | . 7 19 . . 57 Received Heat Transfer 603 | . 18 27 141 . 417 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 198 | . 148 . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 283 | . 175 54 . 283 67 Initial 283 | . . . . 283 . Average 65 | . 49 20 . 126 28 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 87 | 100 100 100 . 65 100 Level 1 12 | . . . . 34 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 11 3 41 . 13 Peak Tracking Total 6 | . 6 3 6 . 4 Tactical Retreats 4 | . 1 . 3 . . Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 3 | . . 3 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 42 | . . 42 42 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 8 | . . 8 . . . Total Damage 102 | . . 102 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 3389 | 76 541 691 258 1156 667 Spaces Moved 1465 | 38 258 211 88 703 167 Core 9 | 8 1 . . . . Treads 1304 | 30 257 211 88 703 15 Legs 89 | . . . . . 89 Wheels . | . . . . . . Hover 63 | . . . . . 63 Flight . | . . . . . . Fastest Speed 50 | 50 160 320 160 160 160 Average Speed 200 | 136 173 320 225 160 267 Slowest Speed 487 | 160 350 320 320 160 487 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 40 41 7 95 3 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 2 | . . 2 . . . Terrain Destroyed 6 | . . 2 . . 4 Melee . | . . . . . . Projectile 6 | . . 2 . . 4 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Total 1767 | 61 321 219 120 738 308 Wait 125 | 8 13 1 3 24 76 Move 1460 | 37 257 210 87 702 167 Hop . | . . . . . . Pick Up 43 | 8 18 1 6 3 7 Fast Attach . | . . . . . . Attach 19 | 6 7 1 1 2 2 Detach 3 | . . 1 . 2 . Swap 7 | 2 4 1 . . . Drop 14 | . 5 . 4 5 . Fire 78 | . 17 4 15 . 42 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 13 | . . . . . 13 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 4 | . . . 4 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -7/Recycling -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 9) 498 | -10/Materials | Discovered new exit (range 12) 618 | -10/Materials | Entered Mines 619 | -10/Mines | Met a Derelict bent on vengeance 1124 | -10/Mines | Received a Mining Laser from a helpful Derelict 1260 | -10/Mines | Discovered new exit (range 14) 1309 | -10/Mines | Entered Subcaves 1309 | -10/Subcaves | Accompanied by 2 allies 1425 | -10/Subcaves | Ambushed by swarm of Subdwellers 1512 | -10/Subcaves | Discovered new exit (range 14) 1520 | -10/Subcaves | Core integrity fell below 50% 1567 | -10/Subcaves | Entered Recycling 1573 | -7/Recycling | Found Scrap Engine 2293 | -7/Recycling | Discovered new exit (range 8) 2723 | -7/Recycling | Entered Factory 2723 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 2848 | -5/Factory | Lost 7 parts (1p2n1u3w) 3089 | -5/Factory | Build established: Gunner 3227 | -5/Factory | Core integrity fell below 50% 3371 | -5/Factory | System corruption reached 10% 3390 | -5/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. [Achievement: System Compromised] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. P-70 Sage resets U-05 Engineer, system corruption cleaned. U-05 Engineer lays Concrete. Arm. Scrap Engine destroyed. Scrap Engine core remains intact and functional. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. Carbon-Armored Exoskeleton destroyed. Carbon-Armored Exoskeleton core remains intact and functional. U-05 Engineer builds a Wall. RFF&SBDORIRV33<3RCE>N8O ONMWU6 U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????#???????????????????????????????? | | ???????????? ? ?????????????????????????????? | | ???????????? ?????????????????????????????? | | ????????????? ?????????????????????????????? | | ??????????? ?????????????????????????????? | | ???????????? ?????????????????????????????? | | ?????????????? ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ?????????????????? #####????????????????????????? | | ????????###+##???###" #####????????????????????? | | ????????# ???# ##############????????????????? | | ????????# #??# # """ #????????????????? | | ????????# #?## # % "Y" #????????????????? | | ???????## #?# # %%% % " " #????????????????? | | ???????? #?# # % #????????????????? | | ????????# #?## # %%% #????????????????? | | ????????# #??# # #????????????????? | | ????????# #??# #% #????????????????? | | ????????# #??# # #????????????????? | | ????????# #??### #????????????????? | | ????????# #????# #????????????????? | | ????????# #????# %u #????????????????? | | ????????# #????# % #????????????????? | | ????????# ############R######????????????????? | | ????????# pp #??????????????????? | | ????????# @ #??????????????????? | | ????????# % #??????????????????? | | ????????# #??????????????????? | | ????????# % #??????????????????? | | ????????# #####+########??????????????? | | ????????# % # #??????????????? | | ????????# # #??????????????? | | ????????# # " " " " " #??????????????? | | ????????# # " " " " " #??????????????? | | ????????# """%% # " " " " " #??????????????? | | ????????# """%% # " " " " " #??????????????? | | ????????# """" # " " " " " #??????????????? | | ????????# # " " " " " #??????????????? | | ????????# # " " " " " #??????????????? | | ????????+ ""T"" # " " " " " ####### "" | | ????????# """"" / " " " " " +% "" | | ????????# # ####### | | ????????# ##############??????????????? | | ????????# ########????????##?????????????????? | | ????????# ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 278 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Made in Tau Ceti IV System Compromised Tourist \\IAMDERELICT Challenges ------------ None Game ------ Seed FocalCarbideSpoofer Manual? 0 Play Time 01:03:23 Cumulative 4.3 hours Start 2024.03.31 @ 13:10:31 End 2024.03.31 @ 15:32:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bdf6017a-c18e-4ce0-add9-bca33b34a5de