Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 22:05:49 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (2233) 2233 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 5211 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 516/700 Matter 260/300 Energy 150/160 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY (5) ------ Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Hacking Suite System Restoration Module > --- WEAPON (3) ------- Heavy Ion Cannon Gauss Cannon Scythe > --- INVENTORY (5) ---- Medium Matter Pod (100) Improved Signal Interpreter Improved Medium Armor Plating Precision Shock Rifle Flak Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Hacking Suite System Restoration Module > --- WEAPON ----------- Heavy Ion Cannon Gauss Cannon Scythe > --- INVENTORY -------- Medium Matter Pod Improved Signal Interpreter Improved Medium Armor Plating Precision Shock Rifle Flak Gun [Rating: 46] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . . 1 . 2 Weapon 1 | . . 1 . . Parts Attached 73 | 7 8 5 29 24 Power 11 | 1 1 1 5 3 Engine 7 | 1 . 1 3 2 Core 4 | . 1 . 2 1 Reactor . | . . . . . Propulsion 19 | 2 1 . 12 4 Treads 3 | . . . 2 1 Leg 15 | 2 1 . 10 2 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 21 | 2 2 1 7 9 Device 13 | 2 2 . 3 6 Storage . | . . . . . Processor 3 | . . . 1 2 Hackware 1 | . . . . 1 Protection 4 | . . 1 3 . Artifact . | . . . . . Weapon 22 | 2 4 3 5 8 Energy Gun 7 | 2 1 1 2 1 Energy Cannon 4 | . 2 . 1 1 Ballistic Gun 5 | . . 1 1 3 Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . 1 . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 12 | . . 1 6 5 Power 3 | . . 1 1 1 Propulsion 4 | . . . 2 2 Utility 3 | . . . 1 2 Weapon 2 | . . . 2 . Highest Loss Streak 2 | . . 1 2 2 To Critical Strikes . | . . . . . Average Backups 4 | 3 4 4 4 4 Power . | . 1 1 1 . Propulsion . | . 1 . . . Utility 1 | . . . 1 2 Weapon 1 | 1 2 2 1 1 Tool/Special . | . . . . . Unused Backups 13 | . 4 . 3 6 Power 2 | . . . 2 . Propulsion 1 | . 1 . . . Utility 4 | . . . . 4 Weapon 4 | . 3 . . 1 Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 93 | . 100 95 93 89 Engine 4 | . 10 2 3 5 Core 4 | . 3 8 5 2 Treads 1 | . . . 1 1 Leg 22 | . 28 22 28 13 Wheel 2 | . . . . 5 Device 18 | . 28 22 12 21 Processor 6 | . . . 8 8 Hackware 2 | . . . . 6 Protection 3 | . . 6 5 . Energy Gun 8 | . 17 16 10 1 Energy Cannon 6 | . 9 10 6 5 Ballistic Gun 4 | . . 5 8 1 Ballistic Cannon 2 | . . . . 5 Slashing Weapon 2 | . . . . 7 Peak Build Rating 46 | 9 13 17 33 46 Average Rating 28 | 5 9 15 27 43 On Entrance 14 | . 9 13 16 33 Avg Prop Armor Cover (%) 8 | 30 . . 7 9 Naked Turns . | . . . . . Heaviest Build 29 | 9 14 20 27 29 Greatest Support 49 | 20 20 20 49 28 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 5 5 4 5 Class Distribution -------------------- 43% | Mutant 16% | Skirmisher 15% | Scavenger-Tank 12% | Tank 7% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1630 | 270 40 188 764 368 Remotely . | . . . . . Salvage Created 2656 | 187 165 159 1526 619 Parts 159 | 14 14 21 78 32 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 4 | . . . 3 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 56 | . 5 12 31 8 Melee 5 | . . . 1 4 Guns 28 | . 5 6 17 . Cannons 14 | . . . 10 4 AOE 9 | . . 6 3 . Classes Destroyed 12 | 2 3 1 4 2 Worker 1 | . . . 1 . Builder 3 | . . . . 3 Tunneler 5 | 5 . . . . Hauler 3 | . . . 3 . Recycler 3 | 1 . . . 2 Mechanic 1 | . . . 1 . Watcher 2 | . 1 . 1 . Swarmer 19 | . 3 10 6 . Grunt 19 | . 2 . 17 . Sentry 14 | . . 2 7 5 Hunter 2 | . . . 1 1 Programmer 2 | . . . . 2 Best Kill Streak 7 | 5 2 5 7 3 Combat Bots Only 6 | . 2 5 6 1 Max Kills in Single Turn 3 | 1 1 3 2 1 Gunslinging 1 | . . . 1 . Exploded 2 | . . 2 1 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 431 | . 37 27 178 189 Missed 145 | . 5 11 66 63 Hits 286 | . 32 16 112 126 Projectile 286 | . 32 16 112 126 Critical Strikes 4 | . 1 . 2 1 Damage Taken 3687 | . 357 174 1754 1402 Core 472 | . 59 17 212 184 Absorbed by Shields . | . . . . . Redirected to Shielding 2 | . . 2 . . Core Remaining (%) 83 | 100 76 95 61 . Volleys Fired 162 | 18 32 9 86 17 Largest 3 | 2 2 3 3 2 Hottest 198 | 80 100 198 156 105 Shots Fired 376 | 36 45 25 235 35 Gun 264 | 36 26 18 184 . Cannon 98 | . 17 4 42 35 Launcher 11 | . . 3 8 . Special 3 | . 2 . 1 . Kinetic 102 | . . 5 79 18 Thermal 263 | 36 45 17 148 17 Explosive 11 | . . 3 8 . Electromagnetic . | . . . . . Robot Hit Streak 19 | 7 9 9 19 7 Robot Miss Streak 8 | 5 4 8 4 7 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 270 | 18 26 18 166 42 Core Hits 132 | 7 9 24 75 17 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 12 | . . . 10 2 Burn 8 | . . . 8 . Destroy 2 | . . . 2 . Sever 2 | . . . . 2 Melee Attacks 36 | . . . 2 34 Impact . | . . . . . Slashing 36 | . . . 2 34 Piercing . | . . . . . Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5980 | 208 321 707 3359 1385 Guns 2992 | 208 215 236 2333 . Cannons 1373 | . 106 61 626 580 Explosions 759 | . . 410 349 . Melee 835 | . . . 30 805 Ramming 21 | . . . 21 . Kinetic 1189 | . . 47 892 250 Thermal 3176 | 208 321 250 2067 330 Explosive 759 | . . 410 349 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 835 | . . . 30 805 Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged 3 | . . . . 3 Corruption Blocked . | . . . . . Effects 17 | . . . . 17 Message Errors 6 | . . . . 6 Matter Fused 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 214 | . . 17 17 180 Projectiles . | . . . . . Explosions 94 | . . 17 17 60 Melee 120 | . . . . 120 Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 181 | . . 21 . 160 Shots 3 | . . 1 . 2 Rammed . | . . . . . Targets Rammed 3 | . . . 3 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 403 | 90 403 279 362 184 Average Temperature 95 | 40 209 96 74 40 Received Heat Transfer 1134 | . 138 9 711 276 Effects 10 | . 6 1 3 . Shutdowns 1 | . 1 . . . Energy Bleed 1 | . . 1 . . Interference 8 | . 5 . 3 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 6 . Heat Transferred 6729 | 475 722 341 4747 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 60 | 100 100 74 60 41 Level 1 27 | . . 25 12 58 Level 2 11 | . . . 27 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 673 | 10 106 242 673 303 Initial 303 | . . 26 85 303 Average 180 | 2 38 107 222 214 Influence Increases 2037 | 30 149 352 1103 403 Destroy 0b10 Robot/C 1120 | . 100 240 620 160 Destroy 0b10 Robot/NC 90 | 30 5 . 30 25 Destroy Leader 310 | . 22 50 158 80 Successful Hack 49 | . 5 22 17 5 Disable Machine 180 | . . 15 75 90 Destroy Structure 138 | . 2 25 68 43 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 135 | . 15 . 120 . Influence Decreases 1845 | 30 85 214 636 880 Entered New Map 521 | . . 38 117 366 Time Decay 1204 | 30 85 166 459 464 Lost Part 120 | . . 10 60 50 Squads Dispatched 10 | . 3 . 4 3 Investigation 4 | . 1 . 2 1 Extermination 2 | . . . . 2 Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 6 15 48 11 Peak Tracking Total 9 | . 5 5 9 2 Tactical Retreats 6 | . 1 . 5 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . . 1 5 6 Max in Single Turn 2 | . . 1 1 2 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 1 3 8 2 Terminals 11 | . 1 2 7 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 41 | . 5 8 24 4 Successful 18 | . 3 5 7 3 Failed 23 | . 2 3 17 1 Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 25 | . 3 3 17 2 Terminals 34 | . 5 6 21 2 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 3 | . . . 3 . Terminal Hacks 7 | . 2 2 2 1 Prototype ID Bank 4 | . 1 1 2 . Terminal Index 1 | . . . . 1 Locate Traps 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 7 | . 1 1 4 1 Terminals 7 | . 1 1 4 1 Track 1 | . . . 1 . Botnet 6 | . 1 1 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 1 2 8 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2525 | 56 341 359 599 1170 Sensors 1738 | . . . 568 1170 Terrain 234 | 6 228 . . . Seismic 765 | 56 319 359 31 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3441 | 133 347 359 1427 1175 Spaces Moved 2169 | 58 192 254 921 744 Core 13 | 13 . . . . Treads . | . . . . . Legs 1917 | 45 192 254 921 505 Wheels 239 | . . . . 239 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 97 90 Average Speed 117 | 104 120 119 105 132 Slowest Speed 185 | 120 120 120 177 185 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 36 23 80 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . 1 . . . Terrain Destroyed 164 | . 1 26 76 61 Melee . | . . . . . Projectile 12 | . 1 . 3 8 AOE 152 | . . 26 73 53 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2678 | 92 265 285 1187 849 Wait 139 | 4 14 11 103 7 Move 2165 | 57 191 253 920 744 Hop . | . . . . . Pick Up 26 | 6 7 1 5 7 Fast Attach 30 | 5 1 3 13 8 Attach 8 | 2 . 1 2 3 Detach 1 | . . . . 1 Swap 54 | . 8 6 26 14 Drop 54 | . 12 1 27 14 Fire 162 | 18 32 9 86 17 Melee 36 | . . . 2 34 Ram . | . . . . . Kick 3 | . . . 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 17) 306 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 8) 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 822 | -9/Materials | Discovered new exit (range 5) 840 | -9/Materials | Entered another Materials area 840 | -8/Materials | Evolved 2 slots: Propulsion x2 1169 | -8/Materials | Build established: Skirmisher 2226 | -8/Materials | Discovered new exit (range 15) 2254 | -8/Materials | Identified exit to Factory 2267 | -8/Materials | Entered Factory 2267 | -7/Factory | Evolved 2 slots: Utility x2 2724 | -7/Factory | Build established: Mutant 3442 | -7/Factory | Self-destructed Last Messages --------------- 03258_ Acquired 24 matter. 03258_ A-02 Transporter collects Imp. Medium Treads. 03278_ TF Node disabled. 03278_ Imp. Signal Interpreter tumbles out of TF Node. 03282_ Acquired Imp. Signal Interpreter. 03347_ Acquired Unknown Ballistic Cannon. 03347_ Identified Assault Cannon. 03349_ Acquired Gauss Cannon. 03355_ System Restoration Module purges 1% system corruption (2%). 03362_ System Restoration Module purges 1% system corruption (1%). 03386_ System Restoration Module purges 1% system corruption (0%). 03394_ Triggered Alarm Trap. 03394_ An alarm sounds. 03394_ ALERT: Alarm triggered, dispatching investigation squad. 03424_ Dropped Scythe. 03441_ Acquired Imp. Carbon-fiber Leg. 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