Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.23 @ 18:18:48 Player: AnotherZach Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (187) 935 Value Destroyed (5725) 5725 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1320) 1320 TOTAL SCORE: 13460 Bonus ------- High Alert Combat Kills 645 Follower Combat Kills 175 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- System Restoration Module Gamma Rifle Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Wheel Wheel Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Energy Well Improved Signal Interpreter Terrain Scan Processor Improved Target Analyzer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Wave Gun Phase Gun Ionic Axe > --- INVENTORY -------- Micro Nuclear Core Wheel Armored Huge Wheel Large Storage Unit Energy Well Energy Well Large Matter Pod Large Matter Pod Structural Scanner Improved Salvage Targeting Computer Improved Transmission Jammer Improved Medium Armor Plating Improved Force Field System Restoration Module Gatling Laser Gatling Laser Plasma Rifle Wave Gun Enhanced Autogun Mini Smartbomb Launcher Mini Smartbomb Launcher Mini Smartbomb Launcher Tiamat Missile Launcher Ionic Axe [Rating: 79] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Wheel Wheel Utility Terrain Scan Processor Device Improved Cooling System Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Launcher Mini Smartbomb Launcher Slashing Weapon Ionic Axe Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . 1 1 . . . 2 . . Utility 8 | . . 1 . 2 2 . . 2 1 Weapon 1 | . . . 1 . . . . . . Parts Attached 227 | 7 9 14 21 67 7 3 16 52 31 Power 20 | 1 . 2 2 3 . . 1 5 6 Engine 10 | 1 . 1 2 2 . . . . 4 Core 6 | . . 1 . 1 . . 1 3 . Reactor 4 | . . . . . . . . 2 2 Propulsion 59 | 2 2 4 9 20 . . 3 12 7 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 59 | 2 2 4 9 20 . . 3 12 7 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 64 | 2 3 6 5 12 5 1 3 15 12 Device 35 | 1 1 3 4 9 3 . 1 6 7 Storage 6 | 1 . 2 . . . 1 . 2 . Processor 8 | . . . 1 2 . . . 2 3 Hackware 6 | . . . . 1 1 . 1 1 2 Protection 9 | . 2 1 . . 1 . 1 4 . Artifact . | . . . . . . . . . . Weapon 84 | 2 4 2 5 32 2 2 9 20 6 Energy Gun 41 | 1 2 1 4 18 1 2 1 9 2 Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 14 | 1 2 1 . 6 1 . 2 . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 11 | . . . . 2 . . 2 7 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 17 | . . . . 6 . . 4 4 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . 4 . . 2 2 . Parts Lost 54 | . 6 8 1 2 . . . 23 14 Power 8 | . 1 1 . . . . . 2 4 Propulsion 26 | . 2 4 1 2 . . . 10 7 Utility 11 | . 1 2 . . . . . 7 1 Weapon 9 | . 2 1 . . . . . 4 2 Highest Loss Streak 15 | . 5 5 1 1 . . . 15 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 91 74 97 91 82 86 83 87 28 Engine 3 | . 10 6 5 5 . . . . 1 Core 2 | . . 1 3 1 6 6 5 4 . Wheel 21 | . 26 22 33 22 13 13 18 22 4 Device 11 | . 6 9 10 10 20 26 18 13 6 Storage 7 | . 14 12 9 7 6 6 5 8 . Processor 10 | . . . 3 14 13 13 11 12 6 Hackware 2 | . . . . 4 . . 2 4 1 Protection 1 | . 4 . 3 . 2 . . 4 . Energy Gun 12 | . 13 6 22 14 18 13 7 10 2 Ballistic Gun 4 | . 13 14 . 6 . 6 2 . . Slashing Weapon 1 | . . . . 1 . . 3 2 2 Peak Build Rating 79 | 7 8 13 25 48 51 59 70 79 73 Average Rating 39 | 5 7 9 22 39 48 54 63 70 25 On Entrance 27 | . 7 7 13 25 47 51 59 67 2 Naked Turns 61 | . . . . . . . . 15 46 Heaviest Build 124 | 13 15 33 45 44 44 104 107 124 45 Greatest Support 84 | 20 20 30 52 56 56 56 76 82 84 Greatest Overweight (x) 11 | . . 2 1 1 . 1 1 11 5 Average Overweight (x) . | . . . . . . . 1 1 . Largest Inventory Capacity 25 | 8 8 15 15 15 15 25 25 25 5 Average Capacity 15 | 7 8 14 15 15 15 20 25 24 5 Most Carried 25 | 5 8 15 15 15 14 22 25 25 5 Average Carried 14 | 1 7 12 14 14 13 15 24 22 4 Final Capacity 25 | 8 8 15 15 15 15 25 25 5 5 Final Carried 25 | 5 8 15 15 15 13 22 25 5 3 Class Distribution -------------------- 24% | Mutant 20% | Scavenger-Mutant 18% | Scavenger-Skirmisher 15% | Scavenger-Gunner 5% | Scavenger-Tank 5% | Skirmisher 4% | Hacker-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Matter Collected 3904 | 303 139 257 206 1230 . 58 441 744 526 Remotely . | . . . . . . . . . . Salvage Created 6931 | 161 231 674 1057 2501 . 58 227 1290 732 Parts 357 | 11 19 43 44 142 . 3 10 53 32 Haulers Intercepted 4 | . . 1 . 3 . . . . . Recyclers Shooed 9 | . 1 2 2 2 . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Combat Hostiles Destroyed 104 | . 5 13 13 39 . 1 5 26 2 Melee 3 | . . . . 1 . . . . 2 Guns 62 | . 5 10 9 29 . 1 1 7 . Cannons 4 | . . . 4 . . . . . . AOE 33 | . . 3 . 8 . . 4 18 . Classes Destroyed 17 | 2 3 4 1 6 . . . 1 . Worker 25 | . . . 1 16 . . 1 4 3 Builder 13 | . . 1 2 4 . . . 2 4 Tunneler 12 | 4 1 . 1 3 . . 1 1 1 Hauler 4 | . . 1 . 3 . . . . . Recycler 18 | 1 1 2 3 6 . . 1 1 3 Mechanic 1 | . . . . . . . . 1 . Operator 2 | . . . . 2 . . . . . Watcher 8 | . 2 . 2 3 . . . 1 . Swarmer 18 | . 3 3 . 7 . . . 5 . Grunt 46 | . 2 8 8 14 . . 4 10 . Brawler 2 | . . . . 1 . . 1 . . Duelist 1 | . . 1 . . . . . . . Protector 1 | . . . . 1 . . . . . Sentry 17 | . . 1 5 4 . . . 6 1 Specialist 4 | . . . . 2 . 1 . 1 . Hunter 4 | . . . . 3 . . . 1 . Programmer 11 | . . . . 7 . . . 3 1 Best Kill Streak 10 | 5 3 10 8 9 . 1 3 8 5 Combat Bots Only 10 | . 3 10 5 5 . 1 3 6 1 Max Kills in Single Turn 4 | 1 2 3 1 4 . 1 1 3 1 Gunslinging 1 | . 1 1 . . . . . . . Exploded 3 | . . 3 . 2 . . 1 3 . Melee 1 | . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Hostile Shots Fired 1073 | . 124 86 42 247 . 6 22 298 248 Missed 358 | . 35 21 14 94 . 1 12 80 101 Damage Taken 9544 | . 726 621 328 1926 . 89 151 3457 2246 Core 2799 | . 234 135 22 473 . 12 14 609 1300 Absorbed by Shields 368 | . . 47 . . . . . 321 . Ignored by Resistances 2824 | . 233 201 93 560 . 26 40 1048 623 Regen/Repaired (Parts) 212 | . . . . 73 . . . 139 . Core Remaining (%) 67 | 100 6 66 96 32 . 98 98 47 . Volleys Fired 295 | 11 31 33 41 96 . 2 12 54 15 Largest 3 | 2 2 2 3 3 . 3 2 3 3 Hottest 244 | 70 90 76 192 240 . 185 162 244 210 Shots Fired 689 | 22 53 63 123 277 . 6 14 109 22 Gun 621 | 22 53 63 90 270 . 6 5 90 22 Cannon 33 | . . . 33 . . . . . . Launcher 35 | . . . . 7 . . 9 19 . Special . | . . . . . . . . . . Kinetic 186 | 11 20 45 . 104 . 2 2 . 2 Thermal 461 | 11 33 11 123 166 . 4 3 90 20 Explosive 35 | . . . . 7 . . 9 19 . Electromagnetic 7 | . . 7 . . . . . . . Robot Hit Streak 33 | 7 14 22 18 23 . 18 5 33 6 Robot Miss Streak 5 | 2 2 3 5 4 . . 1 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets 10 | . 2 3 . 3 . . . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . . . 1 . Shots Hit Robots 555 | 16 35 51 87 217 . 4 9 96 40 Core Hits 356 | 6 16 32 39 140 . 3 18 89 13 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . 2 . . . . . Critical Strikes 24 | 1 2 . 4 8 . . 1 2 6 Burn 16 | 1 1 . 4 6 . . . 2 2 Destroy 3 | . 1 . . 2 . . . . . Sever 5 | . . . . . . . 1 . 4 Melee Attacks 65 | . . . . 20 . . 11 9 25 Impact . | . . . . . . . . . . Slashing 65 | . . . . 20 . . 11 9 25 Piercing . | . . . . . . . . . . Sneak Attacks 22 | . . . . 9 . . 2 2 9 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18702 | 211 459 720 1553 6143 . 113 1712 5686 2105 Guns 8988 | 211 448 599 1038 4174 . 113 53 1932 420 Cannons 515 | . . . 515 . . . . . . Explosions 6428 | . . 121 . 1292 . . 1461 3554 . Melee 2715 | . . . . 652 . . 198 200 1665 Ramming 56 | . 11 . . 25 . . . . 20 Kinetic 1894 | 112 171 376 . 1137 . 14 30 . 54 Thermal 8008 | 99 277 251 1553 3037 . 99 23 2303 366 Explosive 5936 | . . . . 1292 . . 1461 3183 . Electromagnetic 93 | . . 93 . . . . . . . Impact . | . . . . . . . . . . Slashing 2715 | . . . . 652 . . 198 200 1665 Piercing . | . . . . . . . . . . Highest Corruption 6 | . . 1 . 4 . . . 6 5 Average Corruption 2 | . . 1 . 2 . . . 2 2 Corruption Purged 5 | . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . Effects 49 | . . 4 . 34 . . . 8 3 Message Errors 8 | . . . . 5 . . . 3 . Matter Fused 11 | . . 1 . 8 . . . 1 1 Heat Flow Errors 9 | . . 1 . 4 . . . 4 . Energy Discharges 4 | . . . . 3 . . . . 1 Parts Rejected 1 | . . . . 1 . . . . . Data Loss (minor) 5 | . . . . 4 . . . . 1 Data Loss (major) 7 | . . . . 7 . . . . . Misfires 1 | . . . . 1 . . . . . Alerts 3 | . . 2 . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 764 | . . 4 1 160 . . 119 222 258 Projectiles 1 | . . . 1 . . . . . . Explosions 248 | . . 4 . 20 . . 53 171 . Melee 515 | . . . . 140 . . 66 51 258 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 412 | . 5 36 . 45 . . . 318 8 Shots 11 | . . 1 . 3 . . . 7 . Rammed 14 | . 4 . . 4 . . . . 6 Targets Rammed 14 | . 4 . . 4 . . . . 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 386 | 36 321 307 386 324 . . 73 329 123 Average Temperature 90 | 17 141 106 111 67 . . 32 102 42 Received Heat Transfer 2605 | . 465 320 207 498 . 9 81 743 282 Effects 7 | . 2 . 2 2 . . . 1 . Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . 1 . Interference 2 | . . . . 2 . . . . . Matter Decay 1 | . 1 . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . 1 . . . 3 . Combat Hostiles 2 | . . . . 1 . . . 1 . Parts Melted 50 | . 1 1 10 28 . 2 . 6 2 Heat Transferred 16623 | 370 853 483 3886 6651 . 225 37 3489 629 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 1 . 2 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Peak Influence 1052 | 25 200 488 532 1052 405 299 358 600 310 Initial 405 | . 13 . 175 167 405 249 135 104 263 Average 352 | 10 84 201 370 555 405 286 215 260 232 Maximum Alert Level 3 | . 1 2 2 3 2 1 1 2 1 Low Security (%) 30 | 100 90 60 14 6 . . 55 41 34 Level 1 35 | . 9 13 36 26 . 100 44 46 65 Level 2 22 | . . 26 49 35 100 . . 11 . Level 3 11 | . . . . 30 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 46 | . 1 3 5 26 . 1 . 8 2 Investigation 10 | . 1 . 1 8 . . . . . Extermination 8 | . . . . 5 . . . 2 1 Reinforcement 20 | . . 3 1 9 . 1 . 5 1 Assault . | . . . . . . . . . . Garrison 8 | . . . 3 4 . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Distress Signals 11 | . 1 1 2 3 . . . 1 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 202 | . 15 28 14 63 . 4 15 38 25 Peak Tracking Total 15 | . 6 13 5 9 . 1 5 8 15 Tactical Retreats 20 | . 2 4 1 6 . 2 . 1 4 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Traps Triggered 4 | . . 2 . 1 . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . Reused 1 | . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Machines Disabled 12 | . . 1 2 1 . . 2 6 . Max in Single Turn 3 | . . 1 1 1 . . 2 3 . Garrison Access 3 | . . . 1 . 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills 4 | . . . . 4 . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Machines Accessed 38 | . 2 1 6 15 3 . 5 4 2 Terminals 21 | . 2 1 5 5 1 . 4 1 2 Fabricators 7 | . . . . 5 1 . . 1 . Repair Stations 4 | . . . . 3 . . . 1 . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 4 | . . . 1 1 1 . 1 . . Total Hacks 96 | . 4 2 16 40 5 . 6 18 5 Successful 55 | . 2 1 5 23 4 . 5 13 2 Failed 41 | . 2 1 11 17 1 . 1 5 3 Catastrophic 5 | . . . 3 2 . . . . . Database Lockouts . | . . . . . . . . . . Manual 48 | . 4 . 13 17 1 . 2 6 5 Terminals 52 | . 4 2 14 18 1 . 5 3 5 Fabricators 20 | . . . . 11 3 . . 6 . Repair Stations 13 | . . . . 7 . . . 6 . Recycling Units 3 | . . . . . . . . 3 . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access 6 | . . . 2 2 1 . 1 . . Terminal Hacks 13 | . . 1 2 6 1 . 3 . . Part Schematic 3 | . . . 1 2 . . . . . Robot Schematic 1 | . . . 1 . . . . . . Robot Analysis 2 | . . 1 . 1 . . . . . Open DSF 2 | . . . . . 1 . 1 . . Level Access Points 2 | . . . . 1 . . 1 . . Terminal Index 1 | . . . . . . . 1 . . Reprogram Traps 2 | . . . . 2 . . . . . Fabricator Hacks 7 | . . . . 3 2 . . 2 . Load Schematic 4 | . . . . 2 1 . . 1 . Build 3 | . . . . 1 1 . . 1 . Repair Station Hacks 11 | . . . . 5 . . . 6 . Scan Component 6 | . . . . 3 . . . 3 . Repair 5 | . . . . 2 . . . 3 . Recycling Unit Hacks 1 | . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer 2 | . . . . 2 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . . Seal Access 3 | . . . 1 . 1 . 1 . . Unauthorized Hacks 18 | . 2 . 2 7 . . 1 4 2 Terminals 10 | . 2 . 2 2 . . 1 1 2 Track 2 | . 1 . . . . . . . 1 Botnet 7 | . . . 2 2 . . 1 1 1 Skim 1 | . 1 . . . . . . . . Fabricators 7 | . . . . 5 . . . 2 . Prioritize 1 | . . . . . . . . 1 . Liberate 3 | . . . . 2 . . . 1 . Overload 1 | . . . . 1 . . . . . Recompile 2 | . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Recyclers 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . Used 1 | . . . . 1 . . . . . Hacking Detections 29 | . 2 1 5 13 1 . 2 4 1 Full Trace Events 8 | . 1 . 2 5 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . Robots Built 4 | . . . . 4 . . . . . Authchips . | . . . . . . . . . . Time 67 | . . . . 67 . . . . . Total Robot Build Rating 16 | . . . . 16 . . . . . Part Schematics Acquired 4 | . . . 1 3 . . . . . Parts Built 3 | . . . . . 1 . . 2 . Authchips 2 | . . . . . 1 . . 1 . Time 100 | . . . . . 58 . . 42 . Total Part Build Rating 11 | . . . . . 3 . . 8 . Parts Repaired 5 | . . . . 2 . . . 3 . Time 139 | . . . . 43 . . . 96 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . Programmers 4 | . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Total Allies 4 | . . . . 4 . . . . . Largest Group 4 | . . . . 4 . . . . . Highest-Rated Group 48 | . . . . 48 . . . . . Highest-Rated Ally 12 | . . . . 12 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 33 | . . . . 33 . . . . . Total Damage 467 | . . . . 467 . . . . . Kills 5 | . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Robot Analysis Total 2 | . . 1 . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Turns Passed 6472 | 86 543 290 629 2317 127 139 488 1144 709 Spaces Moved 4233 | 48 406 158 373 1717 59 99 349 586 438 Core 347 | 3 . . . . . . . 30 314 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 3886 | 45 406 158 373 1717 59 99 349 556 124 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 100 100 105 50 50 Average Speed 93 | 78 80 91 84 93 100 107 109 105 80 Slowest Speed 300 | 80 80 110 105 115 100 115 115 245 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 3 52 25 28 47 3 66 14 19 10 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 23 | . . . . 10 . . 6 7 . Terrain Destroyed 298 | . . 5 10 96 . . 40 147 . Melee 23 | . . . . 10 . . 6 7 . Projectile 10 | . . . 10 . . . . . . AOE 265 | . . 5 . 86 . . 34 140 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Total 6077 | 71 568 244 600 2186 125 125 422 1008 728 Wait 1029 | . 110 25 133 198 58 16 15 273 201 Move 4224 | 47 405 157 372 1716 58 98 348 585 438 Hop . | . . . . . . . . . . Pick Up 104 | 6 6 13 12 28 1 6 10 14 8 Fast Attach 87 | 6 4 6 6 22 1 . 7 15 20 Attach 44 | 1 2 7 3 4 3 . . 15 9 Detach 4 | . . 1 . . . . . 2 1 Swap 96 | . 3 1 12 41 3 3 9 22 2 Drop 115 | . 3 1 21 57 1 . 10 19 3 Fire 295 | 11 31 33 41 96 . 2 12 54 15 Melee 65 | . . . . 20 . . 11 9 25 Ram 14 | . 4 . . 4 . . . . 6 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / [*Arm]) -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 544 | -10/Materials | Core integrity fell below 50% 562 | -10/Materials | Core integrity fell below 20% 562 | -10/Materials | Discovered new exit (range 6) 574 | -10/Materials | Lost 5 parts (1p1n1u2w) 612 | -10/Materials | Discovered new exit (range 16) 630 | -10/Materials | Entered another Materials area 630 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 786 | -9/Materials | Lost 5 parts (3n1u1w) 874 | -9/Materials | Destroyed 10 combat bots 886 | -9/Materials | Discovered new exit (range 15) 920 | -9/Materials | Entered another Materials area 920 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1080 | -8/Materials | Garrison activated, responded to threat 1458 | -8/Materials | Build established: Scavenger-Gunner 1529 | -8/Materials | Discovered new exit (range 8) 1547 | -8/Materials | Identified exit to Factory 1549 | -8/Materials | Entered Factory 1549 | -7/Factory | Evolved 2 slots: Utility x2 1660 | -7/Factory | Garrison activated, responded to threat 1787 | -7/Factory | Fabricated S-27 Virus? 1787 | -7/Factory | Garrison activated, responded to threat 2155 | -7/Factory | Repaired Wheel 2419 | -7/Factory | Repaired Broken Imp. Cooling System 2465 | -7/Factory | Cargo convoy interrupted 2503 | -7/Factory | Discovered new exit (range 16) 2515 | -7/Factory | Identified exit to Lower Caves 3299 | -7/Factory | Core integrity fell below 50% 3743 | -7/Factory | Identified exit to Factory 3866 | -7/Factory | Entered another Factory area 3866 | -6/Factory | Evolved 2 slots: Utility x2 3975 | -6/Factory | Fabricated Enh. Autogun (x1) 3993 | -6/Factory | Identified exit to DSF 3993 | -6/Factory | Entered DSF 4030 | -6/DSF | Additional patrols routed to DSF 4040 | -6/DSF | Discovered new exit (range 15) 4131 | -6/DSF | Identified exit to Factory 4132 | -6/DSF | Entered Factory 4132 | -5/Factory | Evolved 2 slots: Propulsion x2 4154 | -5/Factory | Build established: Scavenger-Skirmisher 4288 | -5/Factory | Found Prototype Launcher 4289 | -5/Factory | Identified Mni. Smartbomb Launcher 4293 | -5/Factory | Found Mni. Smartbomb Launcher 4295 | -5/Factory | Found Mni. Smartbomb Launcher 4349 | -5/Factory | Identified exit to Factory 4620 | -5/Factory | Entered another Factory area 4620 | -4/Factory | Evolved 2 slots: Utility x2 4743 | -4/Factory | Build established: Scavenger-Mutant 4984 | -4/Factory | Discovered new exit (range 11) 5050 | -4/Factory | Lost 8 parts (4n3u1w) 5331 | -4/Factory | Repaired Wheel 5380 | -4/Factory | Repaired Imp. Medium Armor Plating 5413 | -4/Factory | Repaired Wheel 5490 | -4/Factory | Fabricated Arm. Huge Wheel (x2) 5740 | -4/Factory | Garrison activated, responded to threat 5749 | -4/Factory | Released all parts (9) 5757 | -4/Factory | Discovered new exit (range 15) 5762 | -4/Factory | Core integrity fell below 50% 5764 | -4/Factory | Entered Research 5764 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5780 | -3/Research | Lost 15 parts (2p6n4u3w) 6019 | -3/Research | Build established: Mutant 6407 | -3/Research | Released all parts (12) 6438 | -3/Research | Core integrity fell below 50% 6456 | -3/Research | Lost 12 parts (3p7n2w) 6464 | -3/Research | Core integrity fell below 20% 6473 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 06414_ Penetrated by Slug. 06414_ Slug penetrates Reinforced Barrier. 06417_ K-01 Serf collects debris. 06418_ W-44 Eye distress signal alerts nearby ally. 06425_ Lgt. Ion Engine destroyed. 06432_ Slug penetrates Wall. 06433_ Acquired System Shield. 06437_ Slammed into P-80 Master. 06438_ P-80 Master destroyed. 06438_ Slammed into S-43 Plague. 06440_ Slug penetrates Wall. 06440_ Penetrated by Slug. 06440_ Slammed into S-43 Plague. 06440_ Slug penetrates Wall. 06463_ Slammed into S-43 Plague. 06465_ Slug penetrates Wall. 06468_ Penetrated by Slug. 06468_ Slug penetrates G-67 Veteran. 06468_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????# ## * # """ ## | | ??????????????????????# """ ## # "?? ? ?? | | ??????????????????????# """" ### # ??"??? ## | | ??????????????????????# """" ### # ?? #? | | ??????????????????????# """ ### + ?? ?? ??? | | ??????????????????????# ! ### # ??? ? ?? | | ??????????????????????# ###" # ???? ? ??? | | ???????????????????########+######%" # ? ??? ?? | | ???????????????????# " ##??##?????? | | ???????????????????# ###???? ???? | | ???????????????????# ##???#?????? | | ???????????????????+ ##?????????? | | ???????????????????# ###/############?????????? | | ???????????????????# # |*[ ######?????????? | | ????????????######## # !%! #??????????????? | | ????????????# # """!! #??????????????? | | ????????????# # """ #??????????????? | | #####???????# # """ #??????????????? | | #???????# #* #??????????????? | | ! #######?# ######## #??????????????? | | # #?# #??????# #??????????????? | | # ### h #######################????????+# | | !! + p hg ????????? | | !! # ### sg ???????? | | # #?# gg ????????? | | ## ##?# s @ ?????? ? | | ## #??#+##/#################?????????????# | | ###+## #??# #?????????????????????????# | | ??# #??# #?????????????????????????# | | ??# #??# #?????????????????????????# | | ??# #??# #?????????????????????????# | | ??# #??# """ #?????????????????????????# | | ??# ####% """ #?????????????????????????# | | ??# /% """ #?????????????????????????### | | ??# #### #???????????????????????????? | | ??#####+##??# #???????????????????????????? | | ????? ??##########???????????????????????????? | | ??? ?????????????????????????????????????? | | ? #????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | #############????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 100 Energy Generation 32 Energy Capacity 870 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 160 Power Amplification 30 Additional Mass Support 6 Corruption Containment 12 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Target Analysis 6 Salvage Targeting 2 Offensive Hacking 22 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Wheel | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Enh. Autogun | -7/Factory | Hacked System Restoration Module | -7/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Enh. Autogun | x1 | -6/Factory | Authchip Arm. Huge Wheel | x2 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussSurveybotSuite Manual? 0 Play Time 01:17:37 Cumulative 627.6 hours Start 2024.08.22 @ 19:48:20 End 2024.08.23 @ 18:18:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 130 Rogue 0 Adventurer 130 Explorer 0 Win Type - Total 8 Types 5/0/1/2/0/0/0/0/0 Lore% 75 Gallery% 82 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47b422c3-4447-4fd5-b488-20e59f92b41e