Cogmind - Beta 12 *** ADVENTURER MODE // 2024.02.05 @ 22:33:42 Player: SumRando1994 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (1097) 1097 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (247) 247 TOTAL SCORE: 3994 Bonus ------- Pacifist 200 High Alert Combat Kills 47 Cogmind --------- Core Integrity 571/700 Matter 1/300 Energy 9/100 System Corruption 8% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (3) ------ Small Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Treads Aluminum Leg Improved Titanium Leg Flight Unit VTOL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle High-powered Shotgun Mini Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Flight Unit Flight Unit VTOL Module Hardened Medium Armor Plating [Rating: 34] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 3 | . . 1 . . 2 Propulsion 1 | . . . . 1 . Utility 1 | . . 1 . . . Weapon 1 | . . . . 1 . Parts Attached 40 | 6 2 14 3 9 6 Power 6 | 1 . 3 . 2 . Engine 4 | 1 . 1 . 2 . Core 2 | . . 2 . . . Reactor . | . . . . . . Propulsion 15 | 2 . 5 . 3 5 Treads 2 | . . 1 . . 1 Leg 11 | 2 . 3 . 3 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . 1 . . 1 Utility 9 | 1 1 3 1 2 1 Device 2 | . . 2 . . . Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 5 | . . 1 1 2 1 Artifact . | . . . . . . Weapon 10 | 2 1 3 2 2 . Energy Gun 5 | 1 1 2 1 . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 1 1 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . . 9 2 2 8 Power 3 | . . 1 . . 2 Propulsion 5 | . . 3 . . 2 Utility 6 | . . 2 1 2 1 Weapon 7 | . . 3 1 . 3 Highest Loss Streak 5 | . . 5 1 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 94 78 99 95 57 Engine 10 | . 14 3 11 17 10 Core 4 | . . 7 11 . . Treads 1 | . . . . . 6 Leg 17 | . 28 18 22 25 1 Flight 1 | . . . . . 6 Device 6 | . . 12 11 3 . Storage 9 | . 14 11 11 9 7 Processor 1 | . 8 1 . . . Protection 7 | . . 3 9 12 6 Energy Gun 8 | . 14 8 17 3 . Ballistic Gun 10 | . 14 11 4 14 11 Launcher 2 | . . . . 7 5 Naked Turns . | . . . . . . Heaviest Build 46 | 11 11 24 26 46 38 Greatest Support 60 | 20 20 20 20 60 60 Greatest Overweight (x) 9 | . . 3 1 1 9 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 2 7 8 8 8 Average Carried 5 | 1 1 4 5 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 1 1 5 8 7 5 Class Distribution -------------------- 43% | Scavenger-Mutant 25% | Tank 25% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Min Mat Fac Matter Collected 522 | 183 . 254 30 55 . Remotely . | . . . . . . Salvage Created 1033 | . . 367 263 403 . Parts 64 | . . 26 22 16 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Combat Hostiles Destroyed 27 | . . 8 7 12 . Guns 16 | . . 8 7 1 . AOE 11 | . . . . 11 . Classes Destroyed 7 | . . 2 3 2 . Worker 2 | . . . 1 1 . Watcher 1 | . . . . 1 . Swarmer 3 | . . . 3 . . Grunt 17 | . . 6 3 8 . Brawler 1 | . . . 1 . . Sentry 5 | . . 2 . 3 . Hunter 1 | . . . . 1 . Best Kill Streak 6 | . . 2 6 5 . Combat Bots Only 5 | . . 2 5 5 . Max Kills in Single Turn 3 | . . 1 2 3 . Gunslinging 1 | . . . 1 . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Damage Taken 3165 | . . 942 361 1199 663 Core 502 | . . 175 69 129 129 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 41 | . . 41 . . . Core Remaining (%) 78 | 100 100 . 39 76 . Volleys Fired 89 | 1 1 33 15 23 16 Largest 3 | 2 2 2 2 3 1 Hottest 96 | 60 60 96 96 90 20 Shots Fired 165 | 2 2 55 30 60 16 Gun 148 | 2 2 55 30 43 16 Cannon . | . . . . . . Launcher 17 | . . . . 17 . Special . | . . . . . . Kinetic 93 | 1 1 39 . 36 16 Thermal 38 | . 1 15 15 7 . Explosive 17 | . . . . 17 . Electromagnetic 17 | 1 . 1 15 . . Robot Hit Streak 15 | 1 1 15 12 12 14 Robot Miss Streak 2 | 1 1 2 2 2 1 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 129 | 1 1 45 24 43 15 Core Hits 68 | . . 19 12 32 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 2 . . Burn 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2513 | 8 9 510 325 1534 127 Guns 1395 | 8 9 510 317 429 122 Cannons . | . . . . . . Explosions 1105 | . . . . 1105 . Melee . | . . . . . . Ramming 13 | . . . 8 . 5 Kinetic 861 | 8 9 351 . 371 122 Thermal 375 | . . 159 158 58 . Explosive 1105 | . . . . 1105 . Electromagnetic 159 | . . . 159 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 13 | . . . . 13 . Projectiles . | . . . . . . Explosions 13 | . . . . 13 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 86 | . . . . 85 1 Shots 3 | . . . . 3 . Rammed 1 | . . . . . 1 Targets Rammed 8 | . . . 5 . 3 Kicked 7 | . . . 5 . 2 Crushed . | . . . . . . Highest Temperature 446 | 20 20 110 102 446 13 Average Temperature 135 | 15 10 51 33 184 7 Received Heat Transfer 1677 | . . 663 132 711 171 Effects 11 | . . . . 11 . Shutdowns 5 | . . . . 5 . Interference 4 | . . . . 4 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1018 | . . 361 532 125 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Peak Influence 553 | . 15 145 165 553 211 Initial 211 | . . 5 . 54 211 Average 137 | . 6 81 109 266 193 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 73 | 100 100 100 100 37 30 Level 1 22 | . . . . 40 69 Level 2 4 | . . . . 21 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 1 . 2 2 Investigation 1 | . . 1 . . . Extermination 1 | . . . . . 1 Reinforcement 3 | . . . . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 1 9 9 19 3 Peak Tracking Total 6 | . 2 5 3 6 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Traps Triggered 2 | . . 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Min Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Machines Accessed 2 | . 1 1 . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 3 2 . . . Successful 5 | . 3 2 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Record 2 | . 2 . . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 38 | . . 38 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Min Mat Fac Turns Passed 1647 | 73 132 420 351 316 355 Spaces Moved 861 | 58 105 229 152 167 150 Core 33 | 23 . . . . 10 Treads 137 | . . 10 . . 127 Legs 687 | 35 105 218 152 167 10 Wheels . | . . . . . . Hover . | . . . . . . Flight 4 | . . 1 . . 3 Fastest Speed 50 | 50 120 120 190 123 100 Average Speed 153 | 92 120 134 190 139 209 Slowest Speed 780 | 120 120 275 190 200 780 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 3 20 11 39 18 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 8 | . . . . 8 . Terrain Destroyed 111 | . . . . 111 . Melee . | . . . . . . Projectile . | . . . . . . AOE 111 | . . . . 111 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Total 1042 | 75 109 292 181 209 176 Wait 4 | 4 . . . . . Move 856 | 57 104 228 151 166 150 Hop . | . . . . . . Pick Up 33 | 6 1 16 6 4 . Fast Attach 4 | 2 . . . 1 1 Attach 28 | 4 2 13 3 3 3 Detach 3 | . 1 1 . . 1 Swap 8 | . . 1 . 5 2 Drop 9 | 1 . . 1 7 . Fire 89 | 1 1 33 15 23 16 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 7 | . . . 5 . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 74 | -11/Junkyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 7) 206 | -10/Materials | Entered another Materials area 206 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 222 | -9/Materials | Discovered new exit (range 16) 294 | -9/Materials | Lost 4 parts (1p1n1u1w) 495 | -9/Materials | Lost 5 parts (2n1u2w) 558 | -9/Materials | Repaired Lgt. Nuclear Core 626 | -9/Materials | Entered Mines 753 | -9/Mines | Core integrity fell below 50% 782 | -9/Mines | Build established: Scavenger-Mutant 966 | -9/Mines | Discovered new exit (range 6) 977 | -9/Mines | Entered Materials 977 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1251 | -8/Materials | Discovered new exit (range 13) 1293 | -8/Materials | Entered Factory 1293 | -7/Factory | Evolved 2 slots: Power x2 1591 | -7/Factory | Lost 5 parts (2p3w) 1648 | -7/Factory | Self-destructed Last Messages --------------- off sticking together. Just don't get me killed when they show up, yeah?" 01559_ Mni. Grenade Launcher destroyed. 01560_ Lgt. Assault Rifle destroyed. 01561_ U-05 Engineer destroyed. 01566_ G-47 Trooper destroyed. 01569_ P-60 Hacker hacks Y1-OJC(g), rebooting. 01583_ Triggered Shock Trap. 01583_ The floor emits a surge of raw power. 01583_ System corrupted (+1). 01594_ U-05 Engineer lays Concrete. 01595_ Hrd. Medium Armor Plating destroyed. 01611_ Flight Unit destroyed. 01619_ Lgt. Treads destroyed. 01621_ Slammed into A-02 Transporter. 01622_ A-02 Transporter calls for reinforcements. 01622_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01631_ Acquired Imp. Titanium Leg. 01637_ Kicked P-60 Hacker. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????########?????????????????????? | | ????????????????????# ############??????????? | | ????????????????????# @ # #??????????? | | ????????????????????# p/ #??????????? | | ????????????????????# p# #??????????? | | ????????????????????# # ############ | | ????????????????????# # | | ??????????????############## | | ??????????????# #??????# ####### """"""""" = | | ??????????????# ######## #?????# | | ??????????????# #?????# """"""""" | | ??????????????# ######+####?????# | | ??????????????# #??# #?????# | | ??????????????## ##??#^""" #?????# ########### | | ???????????????# * #???#^""" #?????# #??????????? | | ???????????????#!%[#???# """ #?????# #??????????? | | ???????????????# #???# #?????# #???#######+ | | ???????????????#=! #???#= ! #?????# #???# | | ???????????????#%###???########?????# #???# """ | | ???????????????#!???????????????????# #???# """ | | ???????????????# ?????????????????### ##### """ | | ???????????????# ?????????????????# # | | ???????????????# ?????????????????# # """ | | ???????????????# ?????????????????# + """ | | ???????????????# ?????????????????# # """ | | ???????????????? ?????????????????# #! | | ????????????????????????????????######+##+# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Oops Challenges ------------ None Game ------ Seed CarbideTeslaWeb Manual? 0 Play Time 00:25:40 Cumulative 2.6 hours Start 2024.02.05 @ 22:08:19 End 2024.02.05 @ 22:33:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94cebcb5-b7c9-447d-b557-761eb8671508