Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.29 @ 14:36:59 Player: cptwinky Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (281) 1405 Value Destroyed (12375) 12375 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (6569) 6569 TOTAL SCORE: 30049 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3141 Follower Combat Kills 2293 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -765 Cogmind --------- Core Integrity 0/1600 Matter 140/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Component Analysis Suite Enhanced Quantum Rifle Matter Neutralizer Makeshift Hammer Enhanced Force Lance Peak State ------------ > --- POWER ------------ Backup Power VII Quantum Reactor Quantum Reactor > --- PROPULSION ------- Light Armored Exoskeleton Myomer Leg Myomer Leg Myomer Leg Zionite Composite Leg II Biometal Leg Centrium Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Terrain Scanner Advanced Targeting Computer Advanced Target Analyzer Backup Plating VII Backup Plating VII Layered Heavy Armor Plating Advanced Force Field Advanced System Restoration Module > --- WEAPON ----------- Heavy Gatling Laser Heavy Gatling Laser Heavy Gatling Laser > --- INVENTORY -------- High-capacity Matter Pod Layered Heavy Armor Plating Advanced Hacking Suite Advanced Component Analysis Suite Improved Trap Extractor Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Gauss Cannon Scatter Rocket Array Fusion Bomb Launcher Makeshift Hammer Enhanced Force Lance [Rating: 170] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Armored Exoskeleton Leg Light Armored Exoskeleton Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Impact Weapon Makeshift Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 2 . . 2 . 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 6 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . 1 1 Utility 9 | . . . 1 . 2 1 . . . . . . . . . 1 1 . . 2 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 260 | . 2 12 20 27 16 18 9 4 4 6 12 3 9 . 10 15 2 11 2 3 2 16 57 Power 18 | . . 1 1 3 . . . . . . 1 . . . 1 3 . 2 . 1 . 2 3 Engine 7 | . . 1 1 3 . . . . . . 1 . . . . 1 . . . . . . . Core 5 | . . . . . . . . . . . . . . . 1 2 . 1 . . . . 1 Reactor 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . 2 2 Propulsion 46 | . . 5 7 4 7 5 . . . . 2 . . . . 2 . 1 . 1 . 1 11 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 46 | . . 5 7 4 7 5 . . . . 2 . . . . 2 . 1 . 1 . 1 11 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 87 | . 2 4 4 4 3 9 2 2 . 2 6 1 2 . 5 5 1 2 . 1 2 6 24 Device 52 | . . 2 . . 1 3 2 2 . 2 4 . 2 . 4 3 . 2 . . 1 6 18 Storage 5 | . 2 . 2 . . 1 . . . . . . . . . . . . . . . . . Processor 6 | . . . 1 1 . 2 . . . . . . . . . 1 . . . . . . 1 Hackware 3 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . Protection 21 | . . 2 1 3 1 3 . . . . 1 1 . . 1 1 . . . 1 1 . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 109 | . . 2 8 16 6 4 7 2 4 4 3 2 7 . 4 5 1 6 2 . . 7 19 Energy Gun 29 | . . 2 4 1 1 . . . . . . . . . . 2 1 4 1 . . 5 8 Energy Cannon 10 | . . . . 1 1 1 . . . . 2 . 2 . . 1 . . . . . . 2 Ballistic Gun 23 | . . . 3 5 4 2 3 2 2 2 . . . . . . . . . . . . . Ballistic Cannon 13 | . . . 1 5 . . . . . . 1 1 2 . 2 1 . . . . . . . Launcher 26 | . . . . 3 . . 3 . 1 2 . 1 3 . 2 1 . 2 1 . . 1 6 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . 1 . 1 1 . 1 . . . . . . . . . . . . 1 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 3 1 . . . . . . . . . . . . 3 . . . . . Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Lost 41 | . . . . 3 1 1 . . . . . 1 . . 2 1 . . . . 1 . 31 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 9 | . . . . 1 . . . . . . . . . . . . . . . . . . 8 Utility 23 | . . . . 1 . 1 . . . . . 1 . . 2 1 . . . . 1 . 16 Weapon 6 | . . . . 1 1 . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 18 | . . . . 1 1 1 . . . . . 1 . . 2 1 . . . . 1 . 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 85 99 99 99 99 89 76 76 76 76 79 80 80 80 84 82 78 83 84 78 80 83 82 Engine 7 | . 14 14 11 11 9 7 7 7 7 7 12 13 13 13 6 4 . . . . . . . Core 1 | . . . . . . . . . . . . . . . 5 5 10 10 10 7 4 4 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 4 7 9 Leg 22 | . 28 28 33 33 27 24 15 15 15 15 19 20 20 20 20 23 21 20 21 19 19 19 23 Device 7 | . . 4 . . 9 6 7 7 7 7 5 6 6 6 11 14 10 10 10 9 9 16 15 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 4 4 4 3 Processor 11 | . . . 11 11 9 15 15 15 15 15 13 13 13 13 13 7 10 10 10 9 9 8 9 Protection 7 | . . 9 10 10 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 7 9 8 7 Energy Gun 3 | . . 10 11 2 . . . . . . . . . . . 5 15 14 15 14 14 12 10 Energy Cannon 1 | . . . . . . . . . . . 5 6 5 6 6 2 . . . . . . . Ballistic Gun 8 | . 28 17 7 11 17 14 14 14 14 14 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . 3 8 . . . . . . 5 5 5 6 5 2 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 14 19 28 35 43 43 74 62 62 61 63 74 69 72 72 85 88 80 84 84 96 96 130 146 Greatest Support 191 | 20 20 20 30 30 54 74 60 60 60 60 80 80 80 80 80 96 96 108 108 116 116 141 191 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 . . . . 1 . . . . . . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 9 10 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 Average Carried 13 | 6 6 9 10 14 14 14 15 14 14 14 14 13 14 15 14 14 14 14 15 14 14 14 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 10 13 15 15 15 15 15 15 15 15 13 15 15 15 15 14 15 15 15 15 15 5 Class Distribution -------------------- 67% | Mutant 11% | Scavenger-Mutant 9% | Scavenger-Tank 6% | Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Tank | -3/Research Tank | -3/DSF Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Matter Collected 6287 | 200 230 193 361 785 537 342 200 84 40 630 316 131 330 . 241 285 65 174 70 . 40 210 823 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10713 | . 462 257 574 871 524 432 287 87 . 486 271 217 226 . 289 521 68 170 179 . 280 402 4110 Parts 427 | . 38 15 27 63 30 20 11 3 . 9 12 2 11 . 12 37 . 6 5 . 7 6 113 Haulers Intercepted 12 | . 2 . 2 4 2 . . . . . . . . . . 1 . . . . . . 1 Recyclers Shooed 9 | . 3 . . . . . . . . . 1 . . . . . 1 . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . 9 3 . 12 . 5 10 . 18 . . 15 6 . . . . Prevented 8 | . . . . . . . 4 . . 4 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Combat Hostiles Destroyed 233 | . 11 9 11 23 5 8 8 2 . 12 6 6 8 . 10 17 1 6 4 . 5 11 70 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Guns 120 | . 11 9 11 11 5 7 4 2 . 3 . . . . . 4 . 3 1 . 4 7 38 Cannons 24 | . . . . 8 . . . . . . 6 . 1 . 5 4 . . . . . . . AOE 72 | . . . . 4 . . 3 . . 9 . 6 7 . 5 8 . 3 3 . . 4 20 Classes Destroyed 21 | . 5 . 1 1 2 1 1 1 . 2 . . . . 2 2 . . . . 1 . 2 Worker 10 | . . . . 2 . . . . . . 1 . . . . . . . . . . . 7 Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 12 | . 2 . 2 4 2 . . . . . . . . . . 1 . . . . . . 1 Recycler 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 5 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 8 | . 1 . . 2 1 . . . . . 1 . . . . 1 . . . . . . 2 Swarmer 68 | . 6 5 1 7 . . 2 . . 1 . 2 3 . 5 11 . 3 . . . 5 17 Grunt 79 | . 5 4 6 6 1 5 4 . . 8 4 2 3 . 2 4 . . 3 . . 4 18 Brawler 8 | . . . . . . 1 . . . . . 1 . . 2 . . . 1 . . . 3 Duelist 7 | . . . . . . . 1 . . 2 1 1 . . . . . 2 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 31 | . . . 4 10 3 2 1 . . . 1 1 . . . 1 1 1 . . 1 2 3 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 Hunter 13 | . . . . . 1 . . 1 . 1 . . . . . 1 . . . . 2 . 7 Programmer 20 | . . . . . . . . 1 . . . . . . . . . . . . . . 19 Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Thug 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 21 | . 4 3 3 6 1 3 7 1 . 4 3 6 3 . 5 10 1 3 4 . 3 5 21 Combat Bots Only 19 | . 3 3 3 6 1 3 7 1 . 4 3 6 3 . 5 9 1 3 4 . 3 5 19 Max Kills in Single Turn 8 | . 1 1 1 3 1 1 2 1 . 4 1 4 3 . 4 8 1 3 3 . 1 4 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Exploded 8 | . . . . 2 . . 2 . . 4 . 3 3 . 4 8 . 3 3 . . 4 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Damage Taken 16123 | . 255 251 428 992 446 666 522 65 . 593 575 143 403 . 555 683 94 444 128 . 760 459 7661 Core 2300 | . 14 54 24 104 50 36 59 . . 42 38 . 21 . 75 52 . 40 8 . 54 14 1615 Absorbed by Shields 3441 | . . . . . . 90 160 24 . 208 212 50 144 . 102 . . . . . . 171 2280 Redirected to Shielding 104 | . . . . . . . . . . . . . . . . . . . . . . . 104 Ignored by Resistances 57 | . . 14 11 . . . . . . . . . . . 4 . . . . . . . 28 Regen/Repaired (Parts) 1010 | . . . 124 84 43 34 . . 725 . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . 72 . 68 90 . . . . 80 . . . . 84 94 . . 95 . 95 99 . Volleys Fired 554 | . 36 19 39 81 29 39 16 6 . 26 40 3 11 . 18 33 2 8 2 . 10 16 120 Largest 3 | . 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 3 3 3 . 3 3 3 Hottest 300 | . 40 76 95 95 113 90 46 46 . 50 133 133 133 . 142 200 300 300 300 . 300 300 300 Shots Fired 1161 | . 72 38 78 156 61 71 28 12 . 45 68 4 17 . 29 63 6 20 4 . 30 45 314 Gun 899 | . 72 38 76 96 55 64 24 12 . 40 4 . . . . 20 6 18 3 . 30 44 297 Cannon 224 | . . . 2 56 6 7 . . . . 64 2 12 . 27 42 . . . . . . 6 Launcher 38 | . . . . 4 . . 4 . . 5 . 2 5 . 2 1 . 2 1 . . 1 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 558 | . 72 33 39 146 55 64 24 12 . 40 35 1 6 . 11 20 . . . . . . . Thermal 565 | . . 5 39 6 6 7 . . . . 33 1 6 . 16 42 6 18 3 . 30 44 303 Explosive 36 | . . . . 4 . . 2 . . 5 . 2 5 . 2 1 . 2 1 . . 1 11 Electromagnetic 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Robot Hit Streak 34 | . 11 9 9 19 20 26 25 6 . 8 11 2 3 . 6 13 12 27 2 . 34 31 32 Robot Miss Streak 10 | . 2 2 2 3 1 1 1 1 . 4 3 9 4 . 3 5 1 4 7 . 1 6 10 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 2 1 . . . . . . . . . . . . . 1 . 1 . . . . 6 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 Shots Hit Robots 909 | . 46 27 53 109 54 54 19 9 . 37 44 3 11 . 15 45 4 18 2 . 27 44 288 Core Hits 820 | . 22 15 22 42 19 18 14 4 . 62 15 22 39 . 27 39 4 19 21 . 26 48 342 Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . . . 4 3 . . . . . 1 1 . . . 2 2 . . . . . . 3 Burn 5 | . . . 4 1 . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Blast 7 | . . . . 2 . . . . . . 1 . . . 2 2 . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 35 | . . . . 1 . 1 5 . 1 . . . . . . . . . . . . 1 26 Impact 15 | . . . . 1 . 1 5 . 1 . . . . . . . . . . . . 1 6 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 20 | . . . . . . . . . . . . . . . . . . . . . . . 20 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34662 | . 651 367 771 2441 920 922 691 136 . 2186 1346 792 1517 . 1039 1972 179 946 579 . 1037 1921 14249 Guns 18607 | . 603 341 729 1097 721 864 284 136 . 531 30 . . . . 521 152 645 14 . 1037 1541 9361 Cannons 4049 | . . . 42 950 176 . . . . . 1281 59 202 . 445 894 . . . . . . . Explosions 10965 | . . . . 377 . . 407 . . 1655 . 733 1315 . 594 557 . 301 565 . . 380 4081 Melee 700 | . . . . . . . . . . . . . . . . . . . . . . . 700 Ramming 341 | . 48 26 . 17 23 58 . . . . 35 . . . . . 27 . . . . . 107 Kinetic 7316 | . 603 313 393 1987 721 864 284 136 . 531 711 27 112 . 189 445 . . . . . . . Thermal 15340 | . . 28 378 60 176 . . . . . 600 32 90 . 256 970 152 645 14 . 1037 1541 9361 Explosive 10867 | . . . . 377 . . 309 . . 1655 . 733 1315 . 594 557 . 301 565 . . 380 4081 Electromagnetic 98 | . . . . . . . 98 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 700 | . . . . . . . . . . . . . . . . . . . . . . . 700 Highest Corruption 33 | . . 4 . . 3 . . 2 . . . . . . . . . . . . . . 33 Average Corruption 10 | . . 4 . . 3 . . 1 . . . . . . . . . . . . . . 14 Corruption Purged 17 | . . . . . . . . 2 . . . . . . . . . . . . . . 15 Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . 19 Effects 89 | . . 3 . . 17 . . . . . . . . . . . . . . . . . 69 Message Errors 16 | . . 1 . . 4 . . . . . . . . . . . . . . . . . 11 Matter Fused 21 | . . . . . 3 . . . . . . . . . . . . . . . . . 18 Heat Flow Errors 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 Energy Discharges 9 | . . 1 . . 1 . . . . . . . . . . . . . . . . . 7 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . 4 . . . . . . . . . . . . . . . . . 5 Data Loss (major) 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 Misfires 7 | . . . . . 3 . . . . . . . . . . . . . . . . . 4 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 332 | . . . . 16 . . . . . . 41 . 34 . . 50 . . . . . . 191 Projectiles 99 | . . . . . . . . . . . 41 . 8 . . 50 . . . . . . . Explosions 53 | . . . . 16 . . . . . . . . 26 . . . . . . . . . 11 Melee 180 | . . . . . . . . . . . . . . . . . . . . . . . 180 Knockbacks 21 | . 1 . . 7 . 1 . . . . 4 1 . . . 6 . . . . . . 1 Impact 4 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . 1 Kinetic 16 | . . . . 6 . . . . . . 4 1 . . . 5 . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 688 | . . . . . . . 30 . . 226 . 56 55 . 27 . . 50 65 . . 34 145 Shots 34 | . . . . . . . 3 . . 10 . 2 3 . 1 . . 2 3 . . 2 8 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 50 | . 6 11 . 4 4 6 . . . . 1 . . . . . 1 . . . . . 17 Kicked 50 | . 6 11 . 4 4 6 . . . . 1 . . . . . 1 . . . . . 17 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 726 | . 3 199 183 130 135 84 5 . . 12 442 57 261 . 354 126 189 180 84 . 72 198 726 Average Temperature 91 | . 2 76 55 20 19 26 2 . . 5 125 31 111 . 87 36 98 74 45 . 33 118 131 Received Heat Transfer 3054 | . 63 111 246 309 198 258 100 . . 118 226 18 169 . 434 90 30 36 12 . 162 72 402 Effects 17 | . . . . . . . . . . . 2 . . . 1 . . . . . . . 14 Shutdowns 8 | . . . . . . . . . . . 1 . . . 1 . . . . . . . 6 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 12 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . 9 Combat Hostiles 11 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . 8 Parts Melted 43 | . . . 2 . . . . . . 1 . . . . . 4 . 1 . . 2 7 26 Heat Transferred 24925 | . . 74 1258 222 222 . . . . . 703 37 111 . 296 1430 250 1075 25 . 1725 2575 14922 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Peak Influence 2244 | . 231 262 257 384 135 343 . . . . 191 . . . . 739 535 . . 272 331 488 2244 Initial 361 | . . 82 . . 28 21 . . . . . . . . . 300 361 . . 267 204 186 172 Average 332 | . 133 130 130 169 47 113 . . . . 67 . . . . 473 439 . . 267 268 275 1038 Maximum Alert Level 5 | . 1 1 1 1 . 1 . . . . . . . . . 3 2 . . 1 1 2 5 Low Security (%) 54 | 100 95 79 82 50 100 85 . . . . 100 . . . . . . . . . . 32 1 Level 1 24 | . 4 20 17 49 . 14 . . . . . . . . . 32 32 . . 100 100 49 23 Level 2 9 | . . . . . . . . . . . . . . . . 66 67 . . . . 18 19 Level 3 1 | . . . . . . . . . . . . . . . . 1 . . . . . . 9 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . 17 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . 23 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . 5 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 2 . 4 3 . 4 . . . 1 3 . . . . 3 3 . . . 2 . 23 Investigation 10 | . 1 . 2 . . 1 . . . . 3 . . . . 1 2 . . . . . . Extermination 5 | . . . . . . . . . . . . . . . . . 1 . . . . . 4 Reinforcement 12 | . 1 . 2 1 . 1 . . . . . . . . . 2 . . . . 2 . 3 Assault 13 | . . . . . . 1 . . . 1 . . . . . . . . . . . . 11 Garrison 8 | . . . . 2 . 1 . . . . . . . . . . . . . . . . 5 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . 2 . . . . . 4 Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Distress Signals 11 | . . . 1 1 . . . . . . . . . . . 2 . . . . . . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 377 | . 19 10 24 28 13 15 14 2 . 20 12 9 14 . 15 30 5 7 4 . 7 11 118 Peak Tracking Total 11 | . 3 3 4 5 3 5 4 1 . 6 3 7 5 . 5 10 3 5 4 . 4 5 11 Tactical Retreats 21 | . . 1 . 1 . 1 3 . . 2 1 . . . . 1 . . . . 1 . 10 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Traps Triggered 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . 2 1 . . . . . . . . . . . . . . . 3 Traps Extracted 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . 2 1 . . . . . . . . . . . . . . . 5 Triggered 9 | . . . . . . 2 1 . . 1 . . . . . . . . 2 . . . 3 Most Traps Carried 6 | . . 6 6 6 6 6 4 3 3 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Machines Disabled 10 | . . . . 3 . 1 . . . . 1 . . . . . 3 . . . . . 2 Max in Single Turn 1 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 Garrison Access 4 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Machines Accessed 62 | . 8 1 4 17 5 9 . 1 . . 5 . . 3 . 2 2 . . 1 . 1 3 Terminals 33 | . 6 . 3 13 4 6 . . . . . . . . . . . . . 1 . . . Fabricators 7 | . . . . . . 1 . . . . 1 . . . . 1 2 . . . . . 2 Repair Stations 9 | . 1 . 1 1 1 1 . . . . 2 . . . . . . . . . . 1 1 Recycling Units 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Total Hacks 168 | . 18 1 15 42 15 26 . 1 . . 10 . . 26 . 4 4 . . 2 . 1 3 Successful 95 | . 6 1 9 26 9 10 . 1 . . 4 . . 26 . 2 . . . 1 . . . Failed 71 | . 11 . 6 15 6 16 . . . . 6 . . . . 2 4 . . 1 . 1 3 Catastrophic 17 | . 4 . 2 1 . 3 . . . . 2 . . . . . 2 . . . . . 3 Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Manual 92 | . 8 . 11 19 7 10 . . . . 1 . . . . 8 15 . . . . 2 11 Terminals 88 | . 14 . 12 33 13 14 . . . . . . . . . . . . . 2 . . . Fabricators 15 | . . . . . . 3 . . . . 3 . . . . 3 4 . . . . . 2 Repair Stations 18 | . 1 . 3 2 2 4 . . . . 4 . . . . . . . . . . 1 1 Recycling Units 8 | . 3 . . 5 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access 9 | . . . . 2 . 5 . . . . 2 . . . . . . . . . . . . Terminal Hacks 62 | . 4 1 6 15 5 3 . 1 . . . . . 26 . . . . . 1 . . . Record 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . Part Schematic 12 | . . . . 1 . . . . . . . . . 11 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 9 | . 1 . 3 1 4 . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . 1 . . . . . . . . . 3 . . . . . . . . . Open Door 6 | . . 1 . 4 . . . 1 . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 3 1 . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . 1 2 . 2 . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . Network Status 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 10 | . . . 2 2 2 3 . . . . 1 . . . . . . . . . . . . Scan Component 6 | . . . 1 1 1 2 . . . . 1 . . . . . . . . . . . . Repair 4 | . . . 1 1 1 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 14 | . 1 . 1 7 2 3 . . . . . . . . . . . . . . . . . Terminals 9 | . . . 1 5 2 1 . . . . . . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . 1 2 1 1 . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 8 . 4 13 4 8 . . . . 4 . . . . 1 2 . . . . 1 3 Full Trace Events 5 | . . . 2 . . 1 . . . . 1 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 3 . . . . 6 . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Time 67 | . . . . . . . . . . . 67 . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . 1 . . . . 16 . . . . 11 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 1 1 1 . . . . . . . . . . . . . . . . . Time 137 | . . . 38 32 51 16 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 2 . . 9 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 1 . . . . . . . . . . . . . . . . 8 Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 1 1 . . . . . . . Autooverrided 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 2 . 2 . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Total Allies 43 | . . . . 11 . . . . 9 3 4 2 . . 1 2 5 1 . . . 1 4 Largest Group 11 | . . . . 11 11 . . . 9 9 3 3 3 2 2 2 3 3 1 1 1 1 3 Highest-Rated Group 294 | . . . . 98 98 . . . 261 261 90 90 82 48 124 170 294 294 47 47 47 269 289 Highest-Rated Ally 269 | . . . . 16 16 . . . 40 40 30 32 32 28 96 85 103 103 47 47 47 269 269 Zionite Dispatches 7 | . . . . . . . . . . . . . . . . 1 2 . . . . 1 3 Heavy 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 11 | . . . . 4 1 . . . . . 4 . . . . . . . . . . . 2 STAY 8 | . . . . 3 1 . . . . . 4 . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 296 | . . . . . 91 . . . . 47 12 12 22 . 27 19 8 18 3 . 3 . 34 Total Damage 10291 | . . . . . 833 . . . . 1786 259 371 561 . 974 769 719 1409 78 . 114 . 2418 Kills 68 | . . . . . 8 . . . . 11 2 3 7 . 5 10 5 5 . . 1 . 11 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Robot Analysis Total 9 | . 1 . 3 1 4 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . . . . 2 1 2 1 . 1 1 . 2 . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . . . . 1 2 . . . . . 1 Main Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Turns Passed 20147 | 2 750 1018 836 2198 1182 733 1227 1245 1097 1682 854 963 667 127 985 579 329 507 356 79 118 454 2159 Spaces Moved 11815 | 2 488 539 422 917 524 429 813 866 766 1031 436 667 440 92 635 306 239 341 258 58 50 283 1213 Core 153 | . . . . . . . . . . . . . . . . . . . . . . . 153 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 11662 | 2 488 539 422 917 524 429 813 866 766 1031 436 667 440 92 635 306 239 341 258 58 50 283 1060 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 190 120 120 140 140 140 140 136 136 136 136 136 132 132 130 130 125 125 124 50 Average Speed 141 | 120 120 166 155 190 177 126 141 140 140 140 136 136 136 136 143 132 132 130 130 126 125 124 113 Slowest Speed 250 | 120 120 190 190 190 190 250 250 250 250 250 140 136 136 136 232 132 132 132 130 130 125 125 216 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 72 99 44 94 28 17 97 98 90 94 12 75 63 78 73 12 9 61 29 1 51 10 38 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 5 | . 1 . . . . . . . 1 . . . . 1 . . . 1 1 . . . . Known Exits Taken 8 | . . . 1 . . 1 . . . 1 . . . . 1 1 1 1 . 1 . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 . 1 1 1 . 1 1 1 1 . . . . 1 . . 1 . Scrap Searched 25 | . . 1 . . . . 10 2 2 1 . 1 3 . 3 . . 1 1 . . . . Spaces Dug 161 | . . . . 19 . 2 39 . . 24 7 . 14 . 20 . . 29 . . . 1 6 Terrain Destroyed 765 | . . . . 43 . 2 39 . . 145 15 82 106 . 67 57 . 45 33 . . 18 113 Melee 11 | . . . . . . . 4 . . . . . . . . . . . . . . 1 6 Projectile 47 | . . . . . . 2 . . . . 15 . 4 . 13 13 . . . . . . . AOE 707 | . . . . 43 . . 35 . . 145 . 82 102 . 54 44 . 45 33 . . 17 107 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Res DSF Res Acc Total 13935 | 1 582 619 528 1212 725 545 849 883 783 1205 626 715 483 94 676 415 246 382 272 64 77 336 1617 Wait 917 | . 34 23 24 149 128 31 6 2 9 118 125 14 19 3 9 39 3 10 11 . 14 8 138 Move 11793 | 1 487 538 421 916 523 429 812 865 765 1030 435 666 439 91 634 305 238 340 257 57 49 282 1213 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 101 | . 9 5 9 12 9 5 . 2 2 1 6 . 3 . 3 7 . . . 2 2 5 19 Fast Attach 74 | . 2 3 7 8 4 8 . 2 . . 3 . . . 2 8 1 5 . 2 . 4 15 Attach 43 | . . 1 3 3 2 2 . . . . 4 1 . . 3 3 1 . . 1 2 2 15 Detach 13 | . 1 1 . 1 . 1 . . . . . . . . . 2 . 3 . . . 2 2 Swap 143 | . . 8 10 16 10 8 9 2 4 6 5 2 9 . 5 4 . 6 2 . . 10 27 Drop 148 | . 7 10 15 21 16 14 . 4 2 1 7 . 2 . 2 14 . 5 . 2 . 6 20 Fire 554 | . 36 19 39 81 29 39 16 6 . 26 40 3 11 . 18 33 2 8 2 . 10 16 120 Melee 35 | . . . . 1 . 1 5 . 1 . . . . . . . . . . . . 1 26 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 49 | . 6 11 . 4 4 5 . . . . 1 . . . . . 1 . . . . . 17 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 57 | . . . . . . . . . . 23 . 29 . . . . . 5 . . . . . Trap 8 | . . . . . . 2 1 . . . . . . . . . . . . . . . 5 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / DSF) -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 3 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 13) 562 | -10/Materials | Central database locked down 602 | -10/Materials | Discovered new exit (range 3) 753 | -10/Materials | Entered Mines 860 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 878 | -10/Mines | Discovered new exit (range 8) 963 | -10/Mines | Discovered new exit (range 5) 1036 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1123 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1142 | -10/Mines | Learned Materials emergency access door positions 1196 | -10/Mines | Discovered new exit (range 6) 1204 | -10/Mines | Learned Materials stockpile data 1771 | -10/Mines | Entered Materials 1771 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1914 | -9/Materials | Discovered new exit (range 15) 2081 | -9/Materials | Repaired Reactive Plating 2099 | -9/Materials | Build established: Scavenger-Mutant 2206 | -9/Materials | Discovered new exit (range 8) 2514 | -9/Materials | Identified exit to Mines 2514 | -9/Materials | Identified exit to Storage 2607 | -9/Materials | Entered Storage 2909 | -9/Storage | Found Prototype Launcher 2909 | -9/Storage | Identified Scatter Rocket Array 2986 | -9/Storage | Discovered new exit (range 15) 3081 | -9/Storage | Garrison activated, responded to threat 3449 | -9/Storage | Repaired Med. Armor Plating 3518 | -9/Storage | Build established: Mutant 4434 | -9/Storage | Discovered new exit (range 15) 4609 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4610 | -9/Storage | Central database locked down 4805 | -9/Storage | Entered Materials 4805 | -8/Materials | Accompanied by 11 allies 4805 | -8/Materials | Evolved 2 slots: Utility x2 4896 | -8/Materials | Build established: Commander-Mutant 5407 | -8/Materials | Discovered new exit (range 16) 5551 | -8/Materials | Build established: Scavenger-Mutant 5655 | -8/Materials | Repaired Imp. Assault Rifle 5987 | -8/Materials | Entered Factory 5987 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6004 | -7/Factory | Identified exit to Lower Caves 6144 | -7/Factory | Build established: Mutant 6169 | -7/Factory | Repaired Med. Armor Plating 6291 | -7/Factory | Discovered new exit (range 8) 6621 | -7/Factory | Garrison activated, responded to threat 6720 | -7/Factory | Entered Lower Caves 7024 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7077 | -7/Lower Caves | Learned Factory garrison access intel 7080 | -7/Lower Caves | Destroyed 7 combat bots 7248 | -7/Lower Caves | Encountered a Warlord checkpoint 7292 | -7/Lower Caves | Learned location of 1 exit from Factory 7540 | -7/Lower Caves | Spotted B-75 Beast 7580 | -7/Lower Caves | Discovered new exit (range 8) 7947 | -7/Lower Caves | Entered another Lower Caves area 7948 | -7/Lower Caves | Encountered a Warlord checkpoint 8024 | -7/Lower Caves | Discovered new exit (range 17) 8473 | -7/Lower Caves | Learned Factory terminal intel 9056 | -7/Lower Caves | Discovered new exit (range 6) 9192 | -7/Lower Caves | Entered Zion 9251 | -7/Zion | Discovered new exit (range 14) 9526 | -7/Zion | Learned location of 1 exit from Proximity Caves 9558 | -7/Zion | Gained Derelict followers 9774 | -7/Zion | Imprinted 9776 | -7/Zion | Declared Zion's savior 9866 | -7/Zion | Learned Factory non-interactive machine intel 9982 | -7/Zion | Learned Factory scanalyzer intel 10029 | -7/Zion | Visited the Megawrench Repair Shop 10045 | -7/Zion | Megawrench repaired 7 parts 10289 | -7/Zion | Entered Proximity Caves 10289 | -6/Proximity Caves | Accompanied by 9 allies 10290 | -6/Proximity Caves | Identified exit to Factory 10516 | -6/Proximity Caves | Learned Factory terminal intel 10662 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11514 | -6/Proximity Caves | Spotted B-75 Beast 11971 | -6/Proximity Caves | Entered Factory 11971 | -6/Factory | Accompanied by 2 allies 11971 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11972 | -6/Factory | Identified exit to Factory 11973 | -6/Factory | Loaded intel: 248 non-interactive machine locations 11974 | -6/Factory | Loaded intel: 26 terminal locations 11975 | -6/Factory | Loaded intel: 4 scanalyzer locations 11976 | -6/Factory | Loaded intel: 3 garrison access locations 12149 | -6/Factory | Found Hvy. Insulated Plating 12152 | -6/Factory | Found Hvy. Insulated Plating 12453 | -6/Factory | Discovered new exit (range 11) 12777 | -6/Factory | Fabricated L-41 Fighter? 12825 | -6/Factory | Entered Lower Caves 12825 | -6/Lower Caves | Accompanied by 3 allies 12826 | -6/Lower Caves | Encountered a Warlord checkpoint 12836 | -6/Lower Caves | Learned Factory security intel 13271 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13470 | -6/Lower Caves | Discovered new exit (range 5) 13788 | -6/Lower Caves | Entered another Lower Caves area 13788 | -6/Lower Caves | Accompanied by 3 allies 13789 | -6/Lower Caves | Encountered a Warlord checkpoint 14015 | -6/Lower Caves | Attacked by a faux Warlord 14085 | -6/Lower Caves | Learned Factory terminal intel 14169 | -6/Lower Caves | Discovered new exit (range 20) 14455 | -6/Lower Caves | Entered Data Miner 14455 | -6/Data Miner | Accompanied by 2 allies 14455 | -6/Data Miner | Discovered new exit (range 6) 14476 | -6/Data Miner | Met Data Miner 14522 | -6/Data Miner | Learned location of Section 7 (-2) 14522 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14541 | -6/Data Miner | Received God Mode back door access code from Data Miner 14582 | -6/Data Miner | Entered Proximity Caves 14582 | -5/Proximity Caves | Accompanied by 2 allies 14595 | -5/Proximity Caves | Escorted by Enhanced Grunt 14733 | -5/Proximity Caves | Spotter reported a threat 14763 | -5/Proximity Caves | Spotted B-75 Beast 14786 | -5/Proximity Caves | Spotter reported a threat 14798 | -5/Proximity Caves | Destroyed B-75 Beast 14841 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 15392 | -5/Proximity Caves | Discovered exit to Factory (range 5) 15567 | -5/Proximity Caves | Entered Factory 15567 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15569 | -5/Factory | Loaded intel: 28 terminal locations 15750 | -5/Factory | Destroyed 9 combat bots 15867 | -5/Factory | Search patrols dispatched 16078 | -5/Factory | Retrieved Zion intel report: Main Access 16078 | -5/Factory | Identified exit to Factory 16079 | -5/Factory | Zion Heavy squad teleported in 16146 | -5/Factory | Entered another Factory area 16146 | -4/Factory | Accompanied by 2 allies 16146 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16147 | -4/Factory | Loaded intel: 26 terminal locations 16216 | -4/Factory | Incoming investigation squad redirected 16246 | -4/Factory | Retrieved Zion intel report: Active Terminals 16247 | -4/Factory | Zion Light squad teleported in 16387 | -4/Factory | Incoming investigation squad redirected 16388 | -4/Factory | Retrieved Zion intel report: Branch Access 16388 | -4/Factory | Identified exit to Upper Caves 16388 | -4/Factory | Identified exit to Armory 16389 | -4/Factory | Zion Heavy squad teleported in 16445 | -4/Factory | Build established: Gunner 16475 | -4/Factory | Entered Upper Caves 16475 | -4/Upper Caves | Accompanied by 3 allies 16476 | -4/Upper Caves | Identified exit to Upper Caves 16513 | -4/Upper Caves | Spotted B-86 Titan 16529 | -4/Upper Caves | Allies destroyed B-86 Titan 16807 | -4/Upper Caves | Learned location of Armory (-4) 16814 | -4/Upper Caves | Learned 4 Research zone layouts 16842 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16982 | -4/Upper Caves | Entered another Upper Caves area 16982 | -4/Upper Caves | Accompanied by 1 ally 17019 | -4/Upper Caves | Learned location of Testing (-3) 17284 | -4/Upper Caves | Discovered new exit (range 17) 17338 | -4/Upper Caves | Entered Research 17338 | -3/Research | Accompanied by 1 ally 17338 | -3/Research | Evolved 2 slots: Utility x2 17339 | -3/Research | Identified exit to Research 17416 | -3/Research | Identified exit to DSF 17417 | -3/Research | Entered DSF 17417 | -3/DSF | Accompanied by 1 ally 17434 | -3/DSF | Discovered exit to Research (range 20) 17458 | -3/DSF | Additional patrols routed to DSF 17535 | -3/DSF | Entered Research 17535 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 17899 | -2/Research | Discovered new exit (range 5) 17949 | -2/Research | Zion Experimental squad teleported in 17972 | -2/Research | Build established: Scavenger-Tank 17989 | -2/Research | Entered Access 17989 | -1/Access | Accompanied by 1 ally 17989 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18046 | -1/Access | Found Prototype Device 18048 | -1/Access | Identified Exp. Thermal Defense Suite 18078 | -1/Access | Found Prototype Processor 18080 | -1/Access | Identified Spectral Analyzer 18125 | -1/Access | Found Fusion Bomb Launcher 18317 | -1/Access | Spotted B-99 Colossus 18330 | -1/Access | Destroyed B-99 Colossus 18373 | -1/Access | Zion Trap Resupply teleported in 18633 | -1/Access | Found Enh. Force Lance 18966 | -1/Access | Garrison activated, responded to threat 19019 | -1/Access | First assault squad dispatched 19038 | -1/Access | System corruption reached 10% 19068 | -1/Access | Destroyed 19 combat bots 19077 | -1/Access | Lost 3 parts (3u) 19300 | -1/Access | Incoming assault squad redirected 19416 | -1/Access | Retrieved Zion intel report: Guard Positions 19417 | -1/Access | Zion Hacker squad teleported in 19446 | -1/Access | Zion Heavy Resupply teleported in 19539 | -1/Access | Terminal network hard line cut 19812 | -1/Access | Incoming assault squad redirected 19817 | -1/Access | Incoming assault squad redirected 19916 | -1/Access | Garrison activated, responded to threat 20004 | -1/Access | Spotted B-99 Colossus 20012 | -1/Access | Incoming assault squad redirected 20031 | -1/Access | High security lockdown imminent 20040 | -1/Access | Core integrity fell below 50% 20062 | -1/Access | System corruption reached 30% 20075 | -1/Access | Destroyed 9 combat bots 20089 | -1/Access | Spotted B-99 Colossus 20104 | -1/Access | Core integrity fell below 20% 20111 | -1/Access | High security lockdown engaged 20116 | -1/Access | Lost 18 parts (1p5n8u4w) 20148 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 20091_ Knocked back. 20091_ W-44 Eye sends out distress signal. 20093_ Kicked W-44 Eye. 20096_ ALERT: Performing unscheduled system reset. 20096_ Kicked P-80 Master. 20103_ Knocked back. 20103_ Kicked P-80 Master. 20105_ RECRUQIRAT,OG<6R1ALS 20105_ Kicked P-80 Master out of the way. 20106_ Kicked W-44 Eye. 20108_ Kicked K-01 Serf. 20111_ ALERT: Lockdown in effect, collecting threat data. 20112_ Slug penetrates Wall. 20126_ System corrupted: Matter fused (-10). 20131_ ALERT: Assault forces dispatched. 20140_ K-01 Serf destroyed. 20142_ %YKT#F4#:D0VMU<,>OCM Z >SHGZZHPPUAW 20143_ R-10 Processor collects Sml. Matter Pod. 20144_ Centrium Leg destroyed. 20146_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ????????????? ?????????# #????# """ # | | ?????????????? ####?????????# #????# " # | | ?????????????? ?????????????# #????# # | | ???????????????####??????????##### ##???# ? | | ????????????????????# ?????# #????? ??# | | ????????????????????# " # ########+##### | | ????????????????????# """ + | | ????????????????????# """ # | | ????????????????????# " ?# ###+########## | | ????????????????????# ??# # ???????# | | ????????????????????# ????######## ?????? | | ????????????????????# ????????????# ???? | | ????????????????????# ??????????????# ?? | | ????????????????????#???????????????# ] #? | | ????????????????????????????????????#############? | | ???????????????################################### | | ????????????? k | | ?????????????? p R | | ????????????????????????### ""############+ | | ??????????????????????????# p ""#?????????? | | ??????????????????????????# p ""#?????????? | | ??????????????????????????# T#????????? | | ??????????????????????????# ""#????????? | | ?????????????????????????## ""#???????? | | ????????????????????????##; ""#???????? | | ????????????????????????#@""""""""""""??????? | | ????????????????????????###?????????????????? | | ???????????????????????????????????????????? = | | ????????????????????????????????????????????! | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 100 Energy Generation 75 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 10 Resistance: EM 30 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 8 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -9/Storage | Hacked Adv. Assault Cannon | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Flak Gun | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Beamcaster | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -7/Zion | Archive W-25 Informer | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyInsulationSplitter Manual? 0 Play Time 01:49:11 Cumulative 1375.9 hours Start 2023.07.29 @ 11:35:22 End 2023.07.29 @ 14:36:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 977 Rogue 973 Adventurer 4 Explorer 0 Win Type - Total 159 Types 117/11/10/7/2/1/1/6/4 Lore% 96 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87dcc016-14d7-4fdf-9c6e-58d346ee3b85