Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.24 @ 09:05:36 Player: MACIEK Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (477) 477 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1517 Bonus ------- None Cogmind --------- Core Integrity 388/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (45) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (16) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Transport Network Coupler Light Armor Plating EM Pulse Gun Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Transport Network Coupler Light Armor Plating EM Pulse Gun Grenade Launcher Hammer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 32 | 7 22 3 Power 4 | 2 2 . Engine 4 | 2 2 . Core . | . . . Reactor . | . . . Propulsion 12 | 2 9 1 Treads . | . . . Leg 12 | 2 9 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 4 2 Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 9 | 2 7 . Energy Gun 3 | . 3 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 3 | . 3 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 98 | . 98 98 Engine 13 | . 13 11 Leg 28 | . 28 32 Storage 25 | . 25 22 Protection 2 | . 1 10 Energy Gun 5 | . 4 11 Ballistic Gun 20 | . 21 11 Launcher 1 | . 1 . Naked Turns . | . . . Heaviest Build 49 | 12 42 49 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | 2 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 12 | 5 11 16 Most Carried 15 | 4 15 12 Average Carried 9 | 1 9 10 Final Capacity 16 | 6 16 16 Final Carried 13 | 4 13 11 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 772 | 224 496 52 Remotely . | . . . Salvage Created 906 | . 834 72 Parts 44 | . 39 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 9 1 Guns 10 | . 9 1 Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Hauler 2 | . 2 . Recycler 4 | . 4 . Watcher 3 | . 2 1 Grunt 9 | . 9 . Sentry 1 | . . 1 Best Kill Streak 4 | . 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 489 | . 397 92 Core 102 | . 90 12 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 64 . Volleys Fired 64 | 3 52 9 Largest 2 | 2 2 2 Hottest 85 | 40 85 85 Shots Fired 121 | 4 100 17 Gun 117 | 4 96 17 Cannon . | . . . Launcher 4 | . 4 . Special . | . . . Kinetic 102 | 4 89 9 Thermal 15 | . 7 8 Explosive 4 | . 4 . Electromagnetic . | . . . Robot Hit Streak 25 | 2 25 11 Robot Miss Streak 2 | 1 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 93 | 3 75 15 Core Hits 40 | 1 36 3 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1089 | 32 850 207 Guns 1031 | 32 792 207 Cannons . | . . . Explosions 58 | . 58 . Melee . | . . . Ramming . | . . . Kinetic 840 | 32 698 110 Thermal 191 | . 94 97 Explosive 58 | . 58 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 156 | . 150 156 Average Temperature 43 | . 32 68 Received Heat Transfer 327 | . 291 36 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 444 | . 222 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 220 | . 220 41 Initial 13 | . . 13 Average 60 | . 71 17 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 89 100 Level 1 8 | . 10 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 16 3 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 10 | . 7 3 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 31 | . 23 8 Successful 18 | . 13 5 Failed 13 | . 10 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 15 | . 11 4 Terminals 23 | . 19 4 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 12 | . 11 1 Prototype ID Bank 1 | . 1 . Level Access Points 1 | . 1 . Terminal Index 1 | . 1 . Recycling Unit Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 2 | . 1 1 Registered Components 1 | . 1 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 7 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 13 | . 13 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged 1 | . . 1 Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1348 | 72 1096 180 Spaces Moved 725 | 47 585 93 Core 10 | 10 . . Treads . | . . . Legs 715 | 37 585 93 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 143 | 111 145 150 Slowest Speed 180 | 150 180 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 4 84 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 25 | . 25 . Terrain Destroyed 25 | . 25 . Melee . | . . . Projectile . | . . . AOE 25 | . 25 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 919 | 59 744 116 Wait 68 | . 58 10 Move 723 | 46 584 93 Hop . | . . . Pick Up 15 | 3 12 . Fast Attach 9 | 6 3 . Attach 3 | . 1 2 Detach 1 | . 1 . Swap 20 | 1 18 1 Drop 16 | . 15 1 Fire 64 | 3 52 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 4) 307 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 5) 482 | -10/Materials | Discovered new exit (range 9) 661 | -10/Materials | Discovered new exit (range 10) 790 | -10/Materials | Identified exit to Materials 1002 | -10/Materials | Repaired Ion Engine 1169 | -10/Materials | Entered another Materials area 1169 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1349 | -9/Materials | Self-destructed Last Messages --------------- 4x Lgt. Cannon A-02 Transporter 5x Imp. Flight Unit 1x Imp. Medium Laser (1 escort) A-02 Transporter 1x Imp. Medium Laser 5x Cld. Ion Engine A-02 Transporter 1x Imp. Flight Unit 5x Adv. Beam Cannon (2 escorts) A-02 Transporter 1x Cld. Ion Engine 5x Imp. Flight Unit (2 escorts) A-02 Transporter 3x Imp. EM Shotgun 3x Imp. Medium Laser (2 escorts) Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##########??????????????????????? | | ????????#????????# #??????????????????????? | | ????????# ???????# "S #??????????????????????? | | ????????# ######## """ #??????????????????????? | | ????????#! = / "" #??????????????????????? | | ????????########## #??????????????????????? | | ?????????????????# """ #??????????????????????? | | ?????????????????# """ #??????????????????????? | | ?????????????????# """ #??????????????????????? | | ????????#######??# #??????????????????????? | | ????????# ########+#####?????????????????????? | | ????????# #?????????????????????? | | ????????# T #?????????????????????? | | ????????# #?????????????????????? | | ????????# ############ #?????????????????????? | | ????????## ##??????????# #?????????????????????? | | ?????????# #???????????#=#?????????????????????? | | ?????????# #############%###???????????????????? | | ?????????# ## # != #???????????????????? | | ????????## ## ! # @ #???????????????????? | | ????????# # # T #???????????????????? | | ????????# # = # #???????????????????? | | ????????# + # #???????????????????? | | ????????# # #######???????????????????? | | ????????# # #?????????????????????????? | | ????????## ## #?????????????????????????? | | ?????????# ## #?????????????????????????? | | ?????????# ###########?????????????????????????? | | ?????????# ! #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????#####???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaAbsorptionProjector Manual? 0 Play Time 00:17:47 Cumulative 21.0 hours Start 2021.05.23 @ 23:25:13 End 2021.05.24 @ 09:05:36 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 4 Adventurer 2 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1fe47a9-70ff-4ab4-a240-a9c3ca750d66