Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 11:31:18 Player: Lunace Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (29) 145 Value Destroyed (627) 627 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 6641 Bonus ------- Follower Combat Kills 49 Cogmind --------- Core Integrity 0/1300 Matter 179/300 Energy 98/100 System Corruption 20% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Biometal Leg > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Advanced Weight Redist. System Quantum Shading Machine Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Weight Redist. System Experimental Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield Improved Component Analysis Suite > --- WEAPON ----------- Lance > --- INVENTORY -------- Advanced Weight Redist. System Advanced Weight Redist. System Quantum Shading Machine Gravity Flail [Rating: 101] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Carbon-fiber Leg Hover Unit Backup Propulsion I Utility Hacking Suite Device Advanced Weight Redist. System Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Backup Laser I Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . 2 Utility 10 | . . . . . 2 2 2 2 2 . Weapon . | . . . . . . . . . . . Parts Attached 74 | 5 . . . 4 12 17 13 8 3 12 Power 6 | . . . . . . 3 3 . . . Engine 1 | . . . . . . 1 . . . . Core 4 | . . . . . . 2 2 . . . Reactor 1 | . . . . . . . 1 . . . Propulsion 24 | 2 . . . 1 1 9 3 1 1 6 Treads 19 | 2 . . . 1 1 5 3 1 1 5 Leg 3 | . . . . . . 2 . . . 1 Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . 2 . . . . Flight . | . . . . . . . . . . . Utility 27 | 1 . . . 1 7 3 7 6 1 1 Device 12 | 1 . . . 1 2 1 4 1 1 1 Storage . | . . . . . . . . . . . Processor 2 | . . . . . 1 . 1 . . . Hackware 13 | . . . . . 4 2 2 5 . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 17 | 2 . . . 2 4 2 . 1 1 5 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 2 . . . 2 1 . . . . . Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher 1 | . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . . . . . 3 2 . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . 1 . . 1 Parts Lost 23 | . . . . 1 1 5 1 . . 15 Power 1 | . . . . . . . . . . 1 Propulsion 8 | . . . . . . 3 . . . 5 Utility 12 | . . . . 1 . 1 1 . . 9 Weapon 2 | . . . . . 1 1 . . . . Highest Loss Streak 11 | . . . . 1 1 4 1 . . 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 74 | . 71 71 71 69 52 74 92 88 88 50 Core 2 | . . . . . . 1 5 5 5 2 Treads 19 | . 28 28 28 28 20 13 20 22 21 15 Leg 2 | . . . . . . 5 5 . . . Hover 1 | . . . . . . 4 . . . . Device 8 | . 14 14 14 12 10 1 12 11 10 6 Processor 2 | . . . . . 4 . 5 5 5 2 Hackware 26 | . . . . . 5 39 33 35 36 19 Ballistic Gun 5 | . 28 28 28 28 11 1 . . . . Impact Weapon 2 | . . . . . . 5 6 1 . . Naked Turns 2 | . . . . . . . . . . 2 Heaviest Build 12 | 3 3 3 3 3 6 8 11 11 12 12 Greatest Support 23 | 3 3 3 3 23 3 20 12 12 12 12 Greatest Overweight (x) 1 | . . . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 2 5 5 5 5 5 5 5 Average Carried 3 | . . . 1 3 3 3 4 3 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 2 4 5 5 5 3 5 3 Class Distribution -------------------- 45% | Hacker-Mutant 28% | Wizard-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 921 | 256 . . . 41 46 197 169 65 50 97 Remotely . | . . . . . . . . . . . Salvage Created 757 | 15 . . . 19 46 232 330 40 42 33 Parts 30 | 5 . . . 1 3 12 4 3 1 1 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 15 | . . . . 1 1 7 . . 5 1 Melee 6 | . . . . . 1 5 . . . . Guns 1 | . . . . 1 . . . . . . Cannons 1 | . . . . . . . . . . 1 AOE 5 | . . . . . . . . . 5 . Classes Destroyed 9 | 1 . . . 1 1 4 2 . . . Worker 4 | . . . . . . 2 2 . . . Builder 2 | . . . . . . 1 1 . . . Tunneler 3 | 1 . . . . . . 2 . . . Hauler 1 | . . . . . . . 1 . . . Recycler 1 | . . . . . . . 1 . . . Watcher 3 | . . . . . . 1 1 1 . . Swarmer 12 | . . . . 1 . 6 . . 5 . Sentry 1 | . . . . . 1 . . . . . Programmer 2 | . . . . . . 1 . . . 1 Best Kill Streak 5 | 1 . . . 1 1 3 2 1 5 1 Combat Bots Only 5 | . . . . 1 1 3 . . 5 1 Max Kills in Single Turn 2 | 1 . . . 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . Melee 1 | . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 516 | . 7 . . 18 4 119 21 2 25 320 Missed 201 | . 4 . . 10 1 45 7 1 9 124 Damage Taken 6306 | . 40 . . 102 41 1145 185 50 540 4203 Core 1606 | . 13 . . 10 12 164 19 . 73 1315 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 241 | . . . . . . 241 . . . . Core Remaining (%) 93 | 100 . . . 90 97 76 97 100 93 . Volleys Fired 30 | 3 . . . 3 6 . . . 8 10 Largest 2 | 2 . . . 2 2 . . . 1 1 Hottest 61 | 40 . . . 40 40 . . . 30 61 Shots Fired 42 | 6 . . . 6 12 . . . 8 10 Gun 24 | 6 . . . 6 12 . . . . . Cannon 10 | . . . . . . . . . . 10 Launcher 8 | . . . . . . . . . 8 . Special . | . . . . . . . . . . . Kinetic 34 | 6 . . . 6 12 . . . . 10 Thermal . | . . . . . . . . . . . Explosive 8 | . . . . . . . . . 8 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 5 | 2 . . . 3 2 . . . 2 5 Robot Miss Streak 5 | 1 . . . 2 5 . . . 1 4 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 47 | 4 . . . 3 6 17 8 2 1 6 Core Hits 23 | 2 . . . 1 1 5 2 1 8 3 Critical Kills 4 | . . . . 1 1 2 . . . . Critical Parts Destroyed 8 | . . . . . 1 5 2 . . . Critical Strikes 12 | . . . . 1 2 7 2 . . . Destroy 2 | . . . . 1 1 . . . . . Smash 10 | . . . . . 1 7 2 . . . Melee Attacks 88 | . . . . . 4 37 23 3 5 16 Impact 69 | . . . . . 4 37 23 . . 5 Slashing . | . . . . . . . . . . . Piercing 19 | . . . . . . . . 3 5 11 Sneak Attacks 10 | . . . . . . 3 7 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2760 | 36 . . . 35 85 1023 711 90 435 345 Guns 102 | 36 . . . 35 31 . . . . . Cannons 320 | . . . . . . . . . . 320 Explosions 435 | . . . . . . . . . 435 . Melee 1878 | . . . . . 54 1023 711 90 . . Ramming 25 | . . . . . . . . . . 25 Kinetic 422 | 36 . . . 35 31 . . . . 320 Thermal . | . . . . . . . . . . . Explosive 435 | . . . . . . . . . 435 . Electromagnetic . | . . . . . . . . . . . Impact 1788 | . . . . . 54 1023 711 . . . Slashing . | . . . . . . . . . . . Piercing 90 | . . . . . . . . 90 . . Highest Corruption 20 | . . . . . . 3 8 1 . 20 Average Corruption 5 | . . . . . . 1 6 1 . 12 Corruption Purged 5 | . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . Effects 37 | . . . . . . 9 11 . . 17 Message Errors 6 | . . . . . . 1 3 . . 2 Matter Fused 8 | . . . . . . 3 2 . . 3 Heat Flow Errors 3 | . . . . . . 2 . . . 1 Energy Discharges 7 | . . . . . . 2 2 . . 3 Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . 1 1 . . 2 Data Loss (major) 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . . 1 . . . Misdirections 6 | . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . Overflow Damage 1020 | . . . . . . 571 397 12 30 10 Projectiles 24 | . . . . . . . 14 . . 10 Explosions 30 | . . . . . . . . . 30 . Melee 966 | . . . . . . 571 383 12 . . Knockbacks 12 | . . . . . . 4 5 . . 3 Impact 9 | . . . . . . 4 4 . . 1 Kinetic 2 | . . . . . . . . . . 2 Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 30 | . . . . . . . . . 21 9 Shots 1 | . . . . . . . . . 1 . Rammed 9 | . . . . . . . . . . 9 Targets Rammed 9 | . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 208 | . . . . 1 . 167 . . . 208 Average Temperature 76 | . . . . 1 . 75 . . . 87 Received Heat Transfer 465 | . 24 . . 26 9 99 36 9 27 235 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 13 | . . . . . . 5 8 . . . Impact Corruptions 36 | . . . . . 1 20 15 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 318 | 5 33 12 . 184 128 318 279 143 222 255 Initial 132 | . 3 12 . . 57 58 105 132 30 116 Average 132 | 1 11 12 . 153 75 168 137 60 169 141 Maximum Alert Level 1 | . . . . . . 1 1 . 1 1 Low Security (%) 84 | 100 100 100 . 100 100 67 85 100 86 88 Level 1 15 | . . . . . . 32 14 . 13 11 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . . . . . 1 6 3 . 1 5 Investigation 9 | . . . . . . 4 3 . . 2 Extermination 4 | . . . . . . 2 . . . 2 Reinforcement 3 | . . . . . 1 . . . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 2 | . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 125 | . 5 . . 13 6 39 15 3 10 34 Peak Tracking Total 12 | . 5 . . 4 2 7 6 2 6 12 Tactical Retreats 23 | . . . . . . 11 4 1 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 13 | . . . . . . 5 3 1 1 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 7 | . . . . . . 3 4 . . . Reused 2 | . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 50 | . . . 1 . 4 19 13 8 1 4 Terminals 32 | . . . . . 3 11 8 5 1 4 Fabricators 7 | . . . . . . 3 3 1 . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 5 | . . . . . . 2 2 1 . . Garrison Access 2 | . . . . . . 1 . 1 . . Total Hacks 184 | . . . 1 . 12 60 50 39 4 18 Successful 144 | . . . 1 . 8 54 37 29 3 12 Failed 37 | . . . . . 4 5 12 9 1 6 Catastrophic . | . . . . . . . . . . . Database Lockouts 3 | . . . . . . 1 1 1 . . Manual 105 | . . . . . 11 31 32 21 2 8 Terminals 138 | . . . . . 10 41 35 30 4 18 Fabricators 17 | . . . . . . 5 10 2 . . Repair Stations 7 | . . . . . . 7 . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers 14 | . . . . . . 6 5 3 . . Garrison Access 5 | . . . . . . 1 . 4 . . Terminal Hacks 66 | . . . 1 . 2 24 15 16 1 7 Record 10 | . . . 1 . . . 2 4 . 3 Part Schematic 11 | . . . . . . 6 2 2 . 1 Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 5 | . . . . . . 1 2 2 . . Level Access Points 4 | . . . . . . 1 1 1 1 . Branch Access Points 6 | . . . . . 1 1 2 2 . . Machine Index 4 | . . . . . . 1 1 1 . 1 Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 4 | . . . . . . 3 . 1 . . Locate Traps 6 | . . . . . . 3 1 2 . . Reprogram Traps 2 | . . . . . . 1 1 . . . Reinforcement Status 1 | . . . . . . 1 . . . . Recall Investigation 2 | . . . . . . 2 . . . . Recall Extermination 1 | . . . . . . 1 . . . . Zone Layout 8 | . . . . . 1 2 2 1 . 2 Fabricator Hacks 13 | . . . . . . 5 6 2 . . Network Status 1 | . . . . . . 1 . . . . Load Schematic 7 | . . . . . . 2 4 1 . . Build 5 | . . . . . . 2 2 1 . . Repair Station Hacks 7 | . . . . . . 7 . . . . Scan Component 3 | . . . . . . 3 . . . . Repair 3 | . . . . . . 3 . . . . Refit 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 13 | . . . . . . 5 5 3 . . Insert Component 7 | . . . . . . 3 3 1 . . Analyze 6 | . . . . . . 2 2 2 . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . 1 . 1 . . Unauthorized Hacks 43 | . . . . . 6 12 11 7 2 5 Terminals 39 | . . . . . 4 12 10 6 2 5 Assimilate 2 | . . . . . . 1 1 . . . Botnet 31 | . . . . . 3 10 8 5 1 4 Operators 6 | . . . . . 1 1 1 1 1 1 Fabricators 1 | . . . . . . . 1 . . . Recompile 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . Monitor 1 | . . . . . 1 . . . . . Recyclers 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Watchers 1 | . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 40 | . . . . . 4 15 11 5 1 4 Full Trace Events 8 | . . . . . . 4 2 . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . 8 4 3 . 1 Parts Built 7 | . . . . . . 2 4 1 . . Authchips 1 | . . . . . . . . 1 . . Time 394 | . . . . . . 277 64 53 . . Total Part Build Rating 31 | . . . . . . 11 14 6 . . Parts Repaired 3 | . . . . . . 3 . . . . Time 67 | . . . . . . 67 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . 3 2 1 . . Part Schematics Acquired 5 | . . . . . . 2 2 1 . . Parts Damaged 1 | . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 6 | . . 3 . . . 1 2 . . . Largest Group 3 | . . 3 3 3 . 1 1 . . . Highest-Rated Group 40 | . . 40 40 40 . 10 40 . . . Highest-Rated Ally 40 | . . 16 16 16 . 10 40 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 22 | . . . . 22 . . . . . . Total Damage 237 | . . . . 237 . . . . . . Kills 9 | . . . . 9 . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted 1 | . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 3455 | 35 39 87 149 250 201 949 728 309 148 560 Spaces Moved 4815 | 35 78 113 192 266 238 1435 996 557 195 710 Core 4785 | 35 78 113 192 238 238 1433 996 557 195 710 Treads 29 | . . . . 28 . 1 . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 61 50 50 50 50 50 50 Slowest Speed 160 | 50 50 50 50 160 100 160 50 50 50 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 3 25 27 60 65 28 49 39 19 8 26 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug 54 | . . . . . 1 8 11 1 22 11 Terrain Destroyed 94 | . . . . . 1 8 11 1 61 12 Melee 36 | . . . . . 1 8 11 1 4 11 Projectile 1 | . . . . . . . . . . 1 AOE 57 | . . . . . . . . . 57 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 5622 | 44 77 142 244 347 302 1597 1181 582 229 877 Wait 508 | 2 . 30 51 68 31 92 115 8 . 111 Move 4805 | 34 77 112 191 265 237 1434 995 556 194 710 Hop . | . . . . . . . . . . . Pick Up 26 | . . . 2 2 3 5 6 2 2 4 Fast Attach 45 | 5 . . . 1 7 13 7 3 2 7 Attach 23 | . . . . . 6 2 5 4 1 5 Detach 11 | . . . . 1 4 . 2 1 1 2 Swap 7 | . . . . 3 . 2 1 1 . . Drop 38 | . . . . 4 4 12 10 4 1 3 Fire 30 | 3 . . . 3 6 . . . 8 10 Melee 88 | . . . . . 4 37 23 3 5 16 Ram 7 | . . . . . . . . . . 7 Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 Escape Stasis 30 | . . . . . . . 15 . 15 . Rewire 2 | . . . . . . . 2 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / Sto / Low x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 14) 75 | -10/Materials | Entered Mines 79 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 84 | -10/Mines | Met a Derelict bent on vengeance 135 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 135 | -10/Mines | Discovered new exit (range 5) 162 | -10/Mines | Entered Exiles 162 | -10/Exiles | Found Exiles lab abandoned 162 | -10/Exiles | Accompanied by 3 allies 253 | -10/Exiles | Discovered new exit (range 14) 311 | -10/Exiles | Entered Mines 311 | -9/Mines | Accompanied by 3 allies 318 | -9/Mines | Build established: Mutant 418 | -9/Mines | Assembled infested the area 425 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 426 | -9/Mines | Found Prototype Device 426 | -9/Mines | Identified Exp. Sensor Array 429 | -9/Mines | Learned Materials terminal intel 549 | -9/Mines | Discovered new exit (range 15) 561 | -9/Mines | Entered Materials 561 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 562 | -8/Materials | Loaded intel: 12 terminal locations 760 | -8/Materials | Discovered new exit (range 5) 762 | -8/Materials | Entered Factory 762 | -7/Factory | Evolved 2 slots: Utility x2 831 | -7/Factory | Identified exit to Storage 831 | -7/Factory | Identified exit to Lower Caves 926 | -7/Factory | Fabricated System Shield? 1024 | -7/Factory | Lost 4 parts (2n1u1w) 1039 | -7/Factory | Repaired Lgt. Treads 1072 | -7/Factory | Discovered new exit (range 14) 1244 | -7/Factory | Identified exit to Factory 1268 | -7/Factory | Build established: Hacker-Mutant 1281 | -7/Factory | Central database locked down 1375 | -7/Factory | Fabricated Exp. Sensor Array? 1656 | -7/Factory | Repaired Med. Treads 1676 | -7/Factory | Repaired Adv. Treads 1711 | -7/Factory | Entered another Factory area 1711 | -6/Factory | Evolved 2 slots: Utility x2 1773 | -6/Factory | Fabricated Imp. Signal Interpreter (x2) 1909 | -6/Factory | Discovered new exit (range 4) 1911 | -6/Factory | Identified exit to Lower Caves 1968 | -6/Factory | Spotted B-75 Beast 2069 | -6/Factory | Identified exit to Extension 2175 | -6/Factory | Central database locked down 2220 | -6/Factory | Fabricated System Restoration Module (x2) 2398 | -6/Factory | Identified exit to Factory 2439 | -6/Factory | Entered another Factory area 2439 | -5/Factory | Evolved 2 slots: Utility x2 2466 | -5/Factory | Identified exit to Upper Caves 2466 | -5/Factory | Identified exit to Factory 2466 | -5/Factory | Central database locked down 2651 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 2748 | -5/Factory | Entered another Factory area 2748 | -4/Factory | Evolved 2 slots: Utility x2 2787 | -4/Factory | Build established: Wizard-Mutant 2807 | -4/Factory | Identified exit to Research 2896 | -4/Factory | Entered Research 2896 | -3/Research | Evolved 2 slots: Propulsion x2 3271 | -3/Research | Core integrity fell below 50% 3272 | -3/Research | System corruption reached 10% 3280 | -3/Research | Lost 11 parts (1p2n8u) 3420 | -3/Research | Core integrity fell below 20% 3456 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03324_ K-01 Serf cleans the Reaction Chamber. 03331_ Triggered Blade Trap. 03331_ Massive razor-sharp blades shoot up from within the floor. 03338_ System corrupted: Energy discharge (-36). 03353_ System corrupted: Heat flow error (+254). 03360_ Critical hit (Burn: +37). 03373_ System corrupted: Component data lost. 03388_ System corrupted: Energy discharge (-37). 03396_ ALERT: Rogue bot located, Programmers report to Research Zone 5O. 03415_ Slammed into G-67 Veteran. 03417_ KI4OOGU%S4 ZUW5FA%0JBSZZM%OCWYM6OEQ 03417_ Hvy. Treads destroyed. 03418_ Slammed into G-67 Veteran. 03419_ G-67 Veteran knocked back. 03435_ System corrupted: Energy discharge (-25). 03445_ Critical hit (Burn: +50). 03445_ Hvy. Treads destroyed. 03451_ Acquired Biometal Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????!! ???????????????????? | | ???????????????????????????![ ????????????????? | | ???????????????????????????! /??????????????? | | ????????????????????????### ?????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ???????????????? | | ???????????????????????? #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ?????????????????????#### #???????????????? | | ?????????????????????# +???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ???????????########### @ #???????????????? | | ???????????# ** ! # ########???????????????? | | ???????????# *! # c #??????????????????????? | | ???????????+ # #??????????????????????? | | ???????????# + #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# # #??######??????????????? | | ???????????# = # #? ???????????????? | | ???????????# # pg #? ????????????????? | | ???????????###########gg # ""?????????????????? | | ?????????????????????# # ???????????????????? | | ?????????????????????# + ?????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ???????????#########?#p #??????????????????????? | | ???????????# """ ?# #??????????????????????? | | ???????????# "Y" # #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# + ^ #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# ?# #??????????????????????? | | ???????????# ?# #??????????????????????? | | ???????????########??# #??????????????????????? | | ???????????########### #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Evasion (%) 50 Recoil Reduction 6 Offensive Hacking 60 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- System Shield | -7/Factory | Hacked Imp. Signal Interpreter | -7/Factory | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Hacked Lrn. Proton Cannon | -7/Factory | Hacked Hpw. Shock Rifle | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Adv. Terrain Scanner | -6/Factory | Scanalyzed Mni. Grenade Launcher | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Hacked KE Penetrator | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Imp. Remote Force Field | -5/Factory | Hacked Imp. Component Analysis Suite | -5/Factory | Scanalyzed Adv. Heavy Siege Treads | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory Exp. Sensor Array | x1 | -7/Factory Imp. Signal Interpreter | x2 | -6/Factory System Restoration Module | x2 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterKineticPlating Manual? 0 Play Time 01:10:48 Cumulative 226.1 hours Start 2024.06.05 @ 10:13:51 End 2024.06.05 @ 11:31:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 212 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 79 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbd492fe-487b-4c5c-ab04-e62a260d6f0b