Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.19 @ 11:37:54 Player: CONNOR_M Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1393) 1393 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (283) 283 TOTAL SCORE: 5566 Bonus ------- Follower Combat Kills 83 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 106/300 Energy 97/100 System Corruption 6% Temperature Cool (0) Movement Flying (35) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cooled VTOL Module > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardlight Generator Hacking Suite Hacking Suite Improved Component Analysis Suite Gatling Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Cooled Airjet > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Reaction Control System Hardlight Generator Hacking Suite Hacking Suite > --- WEAPON ----------- Particle Gun Gatling Laser > --- INVENTORY -------- Light Nuclear Core Light Treads Cooled VTOL Module Improved Heat Sink Coolant Injector Experimental Sensor Array Light Armor Plating Hardened Light Armor Plating Hardlight Generator Hacking Suite Hacking Suite Improved Component Analysis Suite Improved Grenade Launcher Axe [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 3 | . . . . . 1 1 1 . Utility 4 | . . . . . 2 1 1 . Weapon 1 | . . . . . 1 . . . Parts Attached 88 | 7 6 . . 7 35 20 11 2 Power 8 | 1 1 . . 1 1 1 2 1 Engine 5 | 1 1 . . . 1 . 2 . Core 3 | . . . . 1 . 1 . 1 Reactor . | . . . . . . . . . Propulsion 24 | 2 3 . . . 10 5 3 1 Treads 13 | 2 . . . . 10 . 1 . Leg 3 | . 3 . . . . . . . Wheel . | . . . . . . . . . Hover 6 | . . . . . . 5 1 . Flight 2 | . . . . . . . 1 1 Utility 19 | 2 . . . 1 6 8 2 . Device 9 | 1 . . . . 3 4 1 . Storage 3 | 1 . . . . 2 . . . Processor 1 | . . . . . 1 . . . Hackware 2 | . . . . . . 2 . . Protection 4 | . . . . 1 . 2 1 . Artifact . | . . . . . . . . . Weapon 37 | 2 2 . . 5 18 6 4 . Energy Gun 18 | 1 . . . 3 9 3 2 . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 1 2 . . . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . 2 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 12 | . . . . 2 6 2 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 22 | . . . . . 5 2 14 1 Power 2 | . . . . . . . 1 1 Propulsion 9 | . . . . . 2 1 6 . Utility 7 | . . . . . 1 1 5 . Weapon 4 | . . . . . 2 . 2 . Highest Loss Streak 13 | . . . . . 2 1 13 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 100 100 91 86 79 11 Engine 8 | . 14 14 14 3 8 5 4 . Core 2 | . . . . 11 . 1 . 4 Treads 10 | . 14 . . . 22 16 . . Leg 12 | . 13 28 28 28 . . . . Hover 3 | . . . . . . 7 27 . Device 13 | . 14 14 14 10 15 13 17 . Storage 10 | . 14 14 14 14 9 7 6 . Processor 2 | . . . . . 7 6 . . Hackware 1 | . . . . . . 3 11 . Protection 1 | . . . . 3 1 3 . . Energy Gun 11 | . 7 . . 18 17 12 3 . Ballistic Gun 8 | . 20 28 28 3 3 . . . Slashing Weapon 3 | . . . . 6 3 5 4 . Naked Turns . | . . . . . . . . . Heaviest Build 47 | 14 14 14 14 21 40 47 43 5 Greatest Support 60 | 40 40 20 20 20 60 60 45 5 Greatest Overweight (x) 6 | . . . . 1 6 5 6 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 Average Capacity 9 | 7 8 8 8 8 8 15 15 5 Most Carried 15 | 2 8 8 8 8 9 15 15 13 Average Carried 8 | 1 4 8 8 7 7 11 14 5 Final Capacity 15 | 8 8 8 8 8 15 15 15 5 Final Carried 15 | 2 8 8 8 8 8 15 14 5 Class Distribution -------------------- 51% | Scavenger-Mutant 28% | Mutant 8% | Scavenger-Skirmisher 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Matter Collected 1062 | 59 231 159 . 82 376 80 75 . Remotely . | . . . . . . . . . Salvage Created 1575 | 117 231 29 . 101 642 376 79 . Parts 89 | 12 20 4 . 5 34 12 2 . Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Combat Hostiles Destroyed 34 | . 7 2 . 3 12 7 3 . Guns 33 | . 7 2 . 3 11 7 3 . AOE 1 | . . . . . 1 . . . Classes Destroyed 13 | 2 4 . . . 4 3 . . Builder 1 | . . . . . 1 . . . Tunneler 3 | 3 . . . . . . . . Hauler 1 | . . . . . . 1 . . Recycler 1 | 1 . . . . . . . . Operator 1 | . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 8 | . 3 2 . 1 . . 2 . Grunt 15 | . 4 . . 2 5 4 . . Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . 1 . . . Sentry 5 | . . . . . 5 . . . Hunter 2 | . . . . . 1 1 . . Programmer 2 | . . . . . . 1 1 . Best Kill Streak 3 | 2 2 2 . 2 2 3 2 . Combat Bots Only 3 | . 2 2 . 2 2 3 2 . Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Hostile Shots Fired 465 | . 53 4 . 17 104 45 190 52 Missed 176 | . 23 1 . 4 35 18 70 25 Damage Taken 3951 | . 302 27 . 157 1187 480 1494 304 Core 1168 | . 45 . . 44 181 47 592 259 Absorbed by Shields 75 | . . . . . . . . 75 Regen/Repaired (Parts) 267 | . . . . . 267 . . . Core Remaining (%) 81 | 100 . . . 64 67 93 . . Volleys Fired 133 | 14 36 3 . 6 39 27 8 . Largest 3 | 2 2 2 . 2 3 3 2 . Hottest 205 | 70 70 40 . 140 205 201 145 . Shots Fired 268 | 28 72 6 . 11 79 56 16 . Gun 260 | 28 72 6 . 11 74 53 16 . Cannon . | . . . . . . . . . Launcher 8 | . . . . . 5 3 . . Special . | . . . . . . . . . Kinetic 101 | 14 55 6 . 4 22 . . . Thermal 159 | 14 17 . . 7 52 53 16 . Explosive 3 | . . . . . . 3 . . Electromagnetic 5 | . . . . . 5 . . . Robot Hit Streak 24 | 5 11 9 . 4 24 12 5 . Robot Miss Streak 6 | 1 6 . . 1 2 2 4 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 187 | 19 44 5 . 8 57 41 13 . Core Hits 85 | 6 17 3 . 4 26 23 6 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | 2 1 . . 1 3 2 . . Burn 9 | 2 1 . . 1 3 2 . . Melee Attacks 35 | . . . . 6 12 9 8 . Impact . | . . . . . . . . . Slashing 35 | . . . . 6 12 9 8 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2974 | 191 461 55 . 145 1068 744 310 . Guns 2590 | 191 461 55 . 120 887 685 191 . Cannons . | . . . . . . . . . Explosions 160 | . . . . . 101 59 . . Melee 224 | . . . . 25 80 . 119 . Ramming . | . . . . . . . . . Kinetic 762 | 66 336 55 . 38 267 . . . Thermal 1876 | 125 125 . . 82 668 685 191 . Explosive 59 | . . . . . . 59 . . Electromagnetic 53 | . . . . . 53 . . . Impact . | . . . . . . . . . Slashing 224 | . . . . 25 80 . 119 . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . 5 5 6 Average Corruption 1 | . . . . . . 1 3 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . . 5 1 1 Message Errors 5 | . . . . . . 5 . . Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 84 | . . . . . 65 . 19 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 84 | . . . . . 65 . 19 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 35 | . . . . . 35 . . . Shots 3 | . . . . . 3 . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 271 | 100 126 . . 186 249 171 271 . Average Temperature 69 | 37 40 . . 76 80 69 113 . Received Heat Transfer 705 | . 87 . . 60 351 81 114 12 Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | 1 1 . . 1 1 4 2 . Heat Transferred 5040 | 518 444 . . 259 1641 1780 398 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Peak Influence 235 | 20 148 80 . 114 235 130 167 66 Initial 63 | . 13 30 . . 22 63 22 36 Average 66 | 6 78 54 . 28 113 68 64 52 Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 96 | 100 100 100 . 100 87 100 100 100 Level 1 3 | . . . . . 12 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 2 . . . 1 1 . . Investigation . | . . . . . . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 3 | . 2 . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 11 2 . 7 26 10 12 9 Peak Tracking Total 9 | . 3 1 . 4 3 3 8 9 Tactical Retreats 4 | . . . . 1 1 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Traps Triggered 7 | . . . . . 2 1 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Machines Accessed 13 | . . . 4 . 4 2 3 . Terminals 5 | . . . . . 3 1 1 . Fabricators 2 | . . . . . . 1 1 . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 25 | . . . 4 . 9 4 8 . Successful 18 | . . . 4 . 5 4 5 . Failed 7 | . . . . . 4 . 3 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 11 | . . . . . 4 2 5 . Terminals 15 | . . . . . 7 3 5 . Fabricators 3 | . . . . . . 1 2 . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 9 | . . . 4 . 2 2 1 . Record 4 | . . . 4 . . . . . Terminal Index 2 | . . . . . 1 . 1 . Hauler Manifests 1 | . . . . . 1 . . . Registered Components 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . 1 1 . Build 2 | . . . . . . 1 1 . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 4 | . . . . . 1 1 2 . Terminals 4 | . . . . . 1 1 2 . Assimilate 1 | . . . . . . . 1 . Operators 3 | . . . . . 1 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . . . . . 4 1 3 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . 1 1 . Authchips . | . . . . . . . . . Time 92 | . . . . . . 53 39 . Total Part Build Rating 13 | . . . . . . 6 7 . Parts Repaired 1 | . . . . . 1 . . . Time 38 | . . . . . 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Total Allies 4 | . . . . 4 . . . . Largest Group 3 | . . . . 3 2 . . . Highest-Rated Group 40 | . . . . 40 24 . . . Highest-Rated Ally 31 | . . . . 31 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 21 | . . . . 6 15 . . . Total Damage 263 | . . . . 59 204 . . . Kills 5 | . . . . 3 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Turns Passed 5616 | 365 565 328 633 1122 1286 943 334 40 Spaces Moved 3471 | 138 304 265 528 680 633 563 291 69 Core 27 | 5 . . . . 1 . 21 . Treads 1224 | 133 142 . . . 601 343 5 . Legs 1666 | . 162 265 528 680 31 . . . Wheels . | . . . . . . . . . Hover 484 | . . . . . . 220 264 . Flight 70 | . . . . . . . 1 69 Fastest Speed 35 | 50 120 120 120 120 160 45 42 35 Average Speed 127 | 156 138 120 120 135 165 123 54 35 Slowest Speed 400 | 160 160 120 120 190 350 400 350 35 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 11 26 61 89 93 51 19 11 7 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . 2 . 4 . . . . Spaces Dug 24 | . . . . 1 11 9 3 . Terrain Destroyed 77 | . . . . 1 55 18 3 . Melee 24 | . . . . 1 11 9 3 . Projectile . | . . . . . . . . . AOE 53 | . . . . . 44 9 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Total 4333 | 259 380 270 527 862 783 739 435 78 Wait 530 | 99 30 1 . 151 39 97 113 . Move 3452 | 137 303 264 527 679 632 562 290 58 Hop 4 | . . . . . . . . 4 Pick Up 34 | 2 4 1 . 4 10 11 2 . Fast Attach 27 | 7 . . . 1 12 6 1 . Attach 15 | . . . . . 3 5 5 2 Detach 7 | . . . . . . 5 2 . Swap 46 | . 6 . . 6 20 9 5 . Drop 33 | . 1 1 . 6 15 8 1 1 Fire 133 | 14 36 3 . 6 39 27 8 . Melee 35 | . . . . 6 12 9 8 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis 13 | . . . . . . . . 13 Rewire 3 | . . . . 3 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 366 | -11/Scrapyard | Entered Materials 367 | -10/Materials | Build established: Mutant 917 | -10/Materials | Discovered new exit (range 7) 931 | -10/Materials | Entered Mines 933 | -10/Mines | Met a Derelict bent on vengeance 964 | -10/Mines | Learned location of 1 exit from Materials 979 | -10/Mines | Build established: Scavenger-Mutant 1200 | -10/Mines | Discovered new exit (range 11) 1253 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1254 | -10/Mines | Discovered new exit (range 5) 1259 | -10/Mines | Entered Exiles 1259 | -10/Exiles | Found Exiles lab abandoned 1876 | -10/Exiles | Discovered new exit (range 14) 1892 | -10/Exiles | Entered Mines 1895 | -9/Mines | Received a Mining Laser from a helpful Derelict 1897 | -9/Mines | Learned location of Zion (-6) 1982 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1985 | -9/Mines | Found Prototype Device 2019 | -9/Mines | Found a hidden stash of uninstalled traps 2767 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2800 | -9/Mines | Discovered new exit (range 8) 2811 | -9/Mines | Discovered new exit (range 10) 3014 | -9/Mines | Entered Materials 3014 | -8/Materials | Accompanied by 2 allies 3014 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3015 | -8/Materials | Identified exit to Storage 4191 | -8/Materials | Repaired Arm. Treads 4259 | -8/Materials | Discovered new exit (range 18) 4300 | -8/Materials | Entered Factory 4300 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4542 | -7/Factory | Build established: Mutant 4866 | -7/Factory | Identified Exp. Sensor Array 5167 | -7/Factory | Discovered new exit (range 12) 5233 | -7/Factory | Fabricated Imp. Component Analysis Suite (x1) 5243 | -7/Factory | Entered another Factory area 5243 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5444 | -6/Factory | Fabricated Field Propulsion Array? 5459 | -6/Factory | Build established: Hacker-Mutant 5562 | -6/Factory | Core integrity fell below 50% 5576 | -6/Factory | Identified exit to Garrison 5577 | -6/Factory | Entered Garrison 5607 | -6/Garrison | Core integrity fell below 20% 5608 | -6/Garrison | Lost 13 parts (1p5n5u2w) 5617 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05603_ Field strength at 95. 05604_ Field strength at 90. 05605_ Field strength at 85. 05606_ Field strength at 80. 05607_ Field strength at 66. 05608_ Lgt. Nuclear Core destroyed. 05608_ Field strength at 57. 05609_ Field strength at 40. 05610_ Field strength at 35. 05611_ System corrupted: Energy discharge (-27). 05611_ Field strength at 14. 05612_ Field strength at 1. 05612_ Stasis field depleted. 05613_ Triggered Stasis Trap. 05613_ A bubble of rippling energy engulfs the area. 05613_ Field strength at 95. 05613_ Field strength at 90. 05614_ Field strength at 77. 05615_ Field strength at 72. 05616_ Field strength at 63. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#######???????????????? | | ???????????????????????????#"""""#???????????????? | | ?????????????????????????#### ###??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# ########??????????????? | | ?????????????????????????# #?????????######??????? | | ?????????????????????????" #?????????# !!!#??????? | | ?????????????????????????" #?????????# ]!!#??????? | | ?????????????????????????" #?????????# [! #??????? | | ?????????????????????????# #?????????# ###??????? | | ?????????????????????????# #?????????# #????????? | | ?????????????????????????# #?????????# #????????? | | ?????????????????????????# ######????# #????????? | | ?????????????????????????# #????# #????????? | | ?????????????????????????##### ##????# #????????? | | ?????????????????????????????# #?????# #????????? | | ?????????????????????????????# #?????# #????????? | | ?????????????????????????????# #?????# #????????? | | ?????????????????#############g####### #????????? | | ?????????????????# @ s Y #????????? | | ?????????????????# s ^ sssg #????????? | | ?????????????????# ######### ##+#######????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# + ????????????????? | | ????????????????????????????# #?#???????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ????????????????????????????####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Component Analysis Suite | x1 | -7/Factory | Preloaded Field Propulsion Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalTimingFrame Manual? 0 Play Time 01:02:52 Cumulative 30.8 hours Start 2024.06.16 @ 21:38:48 End 2024.06.19 @ 11:37:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 22 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de7cc6eb-a82a-4f80-a1ba-b4c8de317d08