Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.26 @ 20:50:19 Player: jimmyl Result: Destroyed by 1P-JGQ(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (56) 280 Value Destroyed (2074) 2074 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (545) 545 TOTAL SCORE: 7199 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 164 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 63/100 System Corruption 0% Temperature Cool (36) Movement Core (350) Ox6 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Large Storage Unit Advanced Signal Interpreter Surveybot 17 Chip Makeshift Salvage Targeting Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cooled Ion Engine Large Storage Unit Deep Structural Scanner Makeshift Light Armor Plating Mapping Drone Bay (3/3) Ion Cannon Compact Ion Cannon Improved Assault Rifle Makeshift Axe Dirty Bomb Trap Fire Trap Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Terrain Scanner Surveybot 17 Chip Makeshift Salvage Targeting Computer Core Analyzer > --- WEAPON ----------- Heavy Laser Cooled Plasma Cannon > --- INVENTORY -------- Cooled Ion Engine Makeshift Power Source Large Storage Unit Deep Structural Scanner Makeshift Light Armor Plating Mapping Drone Bay Ion Cannon Compact Ion Cannon Improved Assault Rifle Makeshift Axe Dirty Bomb Trap Fire Trap Fire Trap Fire Trap [Rating: 60] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Surveybot 17 Chip Protection Improved Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . . . 6 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 6 | . . 2 . . . 4 . . . . Weapon . | . . . . . . . . . . . Parts Attached 76 | . 4 5 26 2 13 10 8 4 2 2 Power 12 | . 1 . 3 1 1 2 1 1 . 2 Engine 11 | . 1 . 3 1 1 2 1 . . 2 Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 12 | . 2 . 2 . 3 2 1 2 . . Treads 9 | . 2 . 2 . 3 2 . . . . Leg 2 | . . . . . . . . 2 . . Wheel 1 | . . . . . . . 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | . 1 3 2 1 7 3 4 1 1 . Device 10 | . . 1 1 . 4 1 3 . . . Storage 2 | . . 1 . . 1 . . . . . Processor 5 | . 1 . . . 1 1 . 1 1 . Hackware . | . . . . . . . . . . . Protection 6 | . . 1 1 1 1 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 29 | . . 2 19 . 2 3 2 . 1 . Energy Gun 2 | . . . 1 . . . . . 1 . Energy Cannon 13 | . . . 8 . 1 2 2 . . . Ballistic Gun 8 | . . 2 5 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . 5 . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 5 . . 1 . . . . Parts Lost 26 | . 2 . . . . 3 6 4 . 11 Power 6 | . 1 . . . . . 1 1 . 3 Propulsion 8 | . 1 . . . . 1 2 1 . 3 Utility 7 | . . . . . . . 3 1 . 3 Weapon 5 | . . . . . . 2 . 1 . 2 Highest Loss Streak 11 | . 2 . . . . 3 9 2 . 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 87 86 100 100 94 83 86 76 89 95 Engine 9 | . 10 11 11 11 10 8 12 6 6 5 Core 1 | . . . . . . . . 1 6 5 Treads 13 | . 18 22 22 22 20 20 6 . . . Leg 3 | . 9 . . . . . . 2 13 12 Wheel 2 | . . . . . . . 5 6 6 5 Device 13 | . . 2 11 11 11 13 20 20 20 18 Storage 8 | . 14 15 11 11 10 6 6 6 6 6 Processor 13 | . 6 11 11 11 10 9 13 14 22 26 Protection 6 | . . 2 11 11 9 10 6 4 . . Energy Gun 1 | . 14 8 . . . . . . . 5 Energy Cannon 8 | . . . 5 11 9 10 12 11 6 5 Ballistic Gun 6 | . 14 13 14 11 9 . . . . . Peak Build Rating 60 | . 8 13 24 24 36 56 54 48 58 60 Average Rating 32 | . 6 9 18 22 25 50 42 40 50 56 On Entrance 27 | 6 6 8 13 22 24 36 43 42 48 58 Naked Turns 7 | . . . . . 7 . . . . . Heaviest Build 63 | 13 13 35 40 40 40 61 63 53 57 60 Greatest Support 66 | 20 40 40 46 46 46 66 10 20 10 10 Greatest Overweight (x) 9 | . . . . . 1 1 6 5 5 9 Average Overweight (x) 2 | . . . . . . . 5 4 5 4 Largest Inventory Capacity 15 | . 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 8 12 15 15 14 15 15 15 15 15 Most Carried 15 | . 8 14 15 15 15 15 12 14 15 14 Average Carried 12 | . 6 8 14 15 13 14 6 12 14 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 6 12 15 15 15 13 8 13 14 13 Class Distribution -------------------- 33% | Mutant 23% | Commander-Mutant 22% | Skirmisher 16% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Skirmisher | -6/Deep Caves Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Matter Collected 1297 | 194 87 101 369 201 . 35 118 192 . . Remotely . | . . . . . . . . . . . Salvage Created 2101 | . 196 54 705 292 . 251 120 483 . . Parts 122 | . 15 7 58 12 . 12 2 16 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 2 14 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 48 | . 8 1 19 4 . 6 2 8 . . Guns 16 | . 8 1 4 3 . . . . . . Cannons 16 | . . . 3 1 . 3 1 8 . . AOE 13 | . . . 11 . . 2 . . . . Classes Destroyed 15 | . 3 1 4 3 . 3 1 . . . Worker 1 | . . . 1 . . . . . . . Builder 2 | . . . . 1 . 1 . . . . Recycler 1 | . . . . 1 . . . . . . Mechanic 1 | . . . 1 . . . . . . . Watcher 3 | . 1 . 2 . . . . . . . Swarmer 12 | . 6 . 3 . . . . 3 . . Grunt 18 | . 2 . 7 1 . 3 . 5 . . Brawler 2 | . . . 2 . . . . . . . Duelist 1 | . . . . . . 1 . . . . Protector 1 | . . . 1 . . . . . . . Sentry 9 | . . 1 6 2 . . . . . . Demolisher 1 | . . . . 1 . . . . . . Hunter 2 | . . . . . . . 2 . . . Programmer 1 | . . . . . . 1 . . . . Behemoth 1 | . . . . . . 1 . . . . Packrat 2 | . . . . . . . . 2 . . Best Kill Streak 9 | . 3 1 9 3 . 7 2 4 . . Combat Bots Only 8 | . 3 1 8 3 . 6 2 4 . . Max Kills in Single Turn 3 | . 1 1 3 1 . 2 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 . . 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 416 | . 68 18 49 16 . 102 39 52 . 72 Missed 135 | . 16 8 17 5 . 42 8 17 . 22 Damage Taken 4989 | . 465 157 519 183 . 964 567 542 . 1592 Core 1097 | . 135 30 76 . . 5 52 69 . 730 Absorbed by Shields 145 | . . . . . . 145 . . . . Core Remaining (%) 73 | 100 46 . . . 73 . . . . . Volleys Fired 155 | . 28 6 39 12 . 27 9 23 . 11 Largest 2 | . 2 2 2 2 . 2 2 2 . 2 Hottest 210 | . 60 60 113 91 . 210 70 105 . 174 Shots Fired 268 | . 56 12 67 25 . 35 18 40 . 15 Gun 129 | . 56 12 45 12 . . . . . 4 Cannon 126 | . . . 12 13 . 32 18 40 . 11 Launcher 13 | . . . 10 . . 3 . . . . Special . | . . . . . . . . . . . Kinetic 91 | . 28 6 45 12 . . . . . . Thermal 164 | . 28 6 12 13 . 32 18 40 . 15 Explosive 13 | . . . 10 . . 3 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | . 9 6 12 7 . 5 5 7 . 2 Robot Miss Streak 5 | . 3 1 2 3 . 2 2 2 . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 160 | . 36 9 39 17 . 15 13 27 . 4 Core Hits 94 | . 12 3 37 8 . 14 3 15 . 2 Critical Kills 2 | . . . 1 . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . 1 . . 1 . . . . Meltdown 2 | . . . 1 . . 1 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5153 | . 423 98 1531 294 . 1273 408 942 . 184 Guns 1095 | . 423 98 429 125 . . . . . 20 Cannons 2668 | . . . 188 164 . 803 408 941 . 164 Explosions 1381 | . . . 911 . . 470 . . . . Melee . | . . . . . . . . . . . Ramming 9 | . . . 3 5 . . . 1 . . Kinetic 790 | . 193 43 429 125 . . . . . . Thermal 2973 | . 230 55 188 164 . 803 408 941 . 184 Explosive 1381 | . . . 911 . . 470 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . 1 1 . . . . . . Average Corruption 1 | . . . 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 10 | . . . 2 8 . . . . . . Message Errors 3 | . . . 1 2 . . . . . . Matter Fused 2 | . . . . 2 . . . . . . Heat Flow Errors 2 | . . . . 2 . . . . . . Energy Discharges 1 | . . . 1 . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . Misfires 1 | . . . . 1 . . . . . . Overload Shots 19 | . . . . . . 12 . 2 . 5 Effects 3 | . . . . . . 2 . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Short Circuit 2 | . . . . . . 2 . . . . Overflow Damage 134 | . . . 65 15 . 42 . 12 . . Projectiles 69 | . . . . 15 . 42 . 12 . . Explosions 65 | . . . 65 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 115 | . . . 59 . . 56 . . . . Shots 4 | . . . 3 . . 1 . . . . Rammed 3 | . . . 1 1 . . . 1 . . Targets Rammed 3 | . . . 1 1 . . . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 216 | . 43 6 24 216 . 117 . 37 . 159 Average Temperature 38 | . 21 4 3 90 . 43 . 16 . 83 Received Heat Transfer 1147 | . 84 36 156 39 . 156 . 226 . 450 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . 1 . . 1 1 . . . Combat Hostiles 3 | . . . 1 . . 1 1 . . . Parts Melted 14 | . . . 1 1 . 3 5 4 . . Heat Transferred 4410 | . 525 125 333 296 . 990 650 1430 . 61 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Peak Influence 623 | . 220 65 623 417 . 217 . . . . Initial 242 | . . 20 27 242 . . . . . . Average 204 | . 126 44 243 286 . 89 . . . . Maximum Alert Level 2 | . 1 . 2 2 . 1 . . . . Low Security (%) 43 | . 62 100 45 6 . 77 . . . . Level 1 47 | . 37 . 43 74 . 22 . . . . Level 2 9 | . . . 10 18 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 2 . 6 . . 2 . . . . Investigation 2 | . 2 . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 2 | . . . 1 . . 1 . . . . Assault 3 | . . . 3 . . . . . . . Garrison 2 | . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Distress Signals 5 | . 2 . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 66 | . 12 2 24 5 . 9 2 9 . 3 Peak Tracking Total 6 | . 5 2 4 3 . 6 2 4 . 3 Tactical Retreats 5 | . 3 . . . . . . 2 . . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Traps Triggered 1 | . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . Most Traps Carried 4 | . . . . . . . . 4 4 4 Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Machines Disabled 8 | . . . 7 . . 1 . . . . Max in Single Turn 1 | . . . 1 . . 1 . . . . Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Machines Accessed 23 | . 3 . 5 10 3 1 . 1 . . Terminals 13 | . 2 . 5 5 . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 1 . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 68 | . 11 . 8 17 29 2 . 1 . . Successful 51 | . 4 . 7 10 29 . . 1 . . Failed 17 | . 7 . 1 7 . 2 . . . . Catastrophic 2 | . . . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 28 | . 4 . 4 15 . . . . 5 . Terminals 27 | . 7 . 8 10 . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 11 | . 4 . . 7 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 39 | . 4 . 4 1 29 . . 1 . . Record 23 | . . . . . 23 . . . . . Robot Analysis 6 | . . . . . 6 . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . . . Open Door 3 | . . . 2 . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Alert Level 2 | . 2 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 12 | . . . 3 9 . . . . . . Terminals 8 | . . . 3 5 . . . . . . Skim 8 | . . . 3 5 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . Tunnel 4 | . . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 3 . 4 4 . 1 . . . . Full Trace Events 3 | . 2 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . . . Machine Destruction 1 | . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 8 | . . . . 8 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Total Allies 10 | . . . 2 8 . . . . . . Largest Group 8 | . . . 2 8 8 8 . . . . Highest-Rated Group 142 | . . . 62 141 142 142 . . . . Highest-Rated Ally 31 | . . . 31 31 27 27 . . . . Total Orders 9 | . . . . . 6 . 3 . . . STAY 1 | . . . . . 1 . . . . . FOLLOW 3 | . . . . . 3 . . . . . PICKUP 2 | . . . . . 2 . . . . . EXPLORE 1 | . . . . . . . 1 . . . RETURN 2 | . . . . . . . 2 . . . Ally Attacks 26 | . . . 14 4 . 8 . . . . Total Damage 294 | . . . 144 85 . 65 . . . . Kills 6 | . . . 2 2 . 2 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Robot Analysis Total 6 | . . . . . 6 . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 2 1 . Drone Launches 3 | . . . . . . . 3 . . . Drone Recoveries 3 | . . . . . . . 3 . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Turns Passed 7175 | . 493 135 885 853 1428 384 936 757 1000 304 Spaces Moved 3943 | 1 250 63 413 433 868 168 500 430 643 174 Core 86 | . . . . . 83 . . . . 3 Treads 2034 | . 172 63 413 433 785 168 . . . . Legs 80 | 1 78 . . . . . . 1 . . Wheels 1743 | . . . . . . . 500 429 643 171 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 50 160 155 125 155 125 Average Speed 156 | 120 147 160 160 160 152 175 155 155 155 158 Slowest Speed 500 | 120 160 160 160 160 240 240 170 260 155 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 2 50 5 56 94 49 8 81 62 77 22 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 11 | . . . . 6 5 . . . . . Known Exits Taken 6 | . 1 . . 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 . . . . 1 . . Scrap Searched 5 | . . . . . . . 2 . 3 . Spaces Dug 4 | . . . . . . 4 . . . . Terrain Destroyed 107 | . . . 56 . . 34 5 11 . 1 Melee . | . . . . . . . . . . . Projectile 32 | . . . . . . 15 5 11 . 1 AOE 75 | . . . 56 . . 19 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Dee Total 4686 | . 318 86 569 568 972 221 641 477 646 188 Wait 346 | . 33 . 68 24 74 11 122 14 . . Move 3933 | . 249 62 412 432 867 167 499 429 642 174 Hop . | . . . . . . . . . . . Pick Up 47 | . 3 10 9 . 12 3 2 6 2 . Fast Attach 30 | . 1 1 8 2 9 4 . 3 1 1 Attach 26 | . 2 4 1 . 4 4 8 1 1 1 Detach 3 | . . . . . 2 . 1 . . . Swap 20 | . 1 . 17 . . 2 . . . . Drop 27 | . 1 3 14 1 4 3 . . . 1 Fire 155 | . 28 6 39 12 . 27 9 23 . 11 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . Kick . | . . . . . . . . . . . Crush 2 | . . . 1 1 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 96 | . . . . 96 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / *Low / [Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Identified exit to Materials 192 | -10/Materials | Core integrity fell below 50% 275 | -10/Materials | Discovered new exit (range 17) 305 | -10/Materials | Build established: Mutant 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Utility x2 494 | -9/Materials | Discovered new exit (range 15) 629 | -9/Materials | Entered Storage 882 | -9/Storage | Garrison activated, responded to threat 1398 | -9/Storage | Met a pair of Derelict thieves 1451 | -9/Storage | Destroyed 8 combat bots 1506 | -9/Storage | Used back door to open Recycling access 1506 | -9/Storage | Discovered new exit (range 5) 1514 | -9/Storage | Entered Recycling 1514 | -9/Recycling | Accompanied by 1 ally 2017 | -9/Recycling | Learned Storage stockpile data 2041 | -9/Recycling | Discovered new exit (range 17) 2085 | -9/Recycling | Learned location of Storage (-9) 2145 | -9/Recycling | Learned location of 1 exit from Storage 2232 | -9/Recycling | Identified exit to Scraptown 2260 | -9/Recycling | Learned 4 Materials zone layouts 2299 | -9/Recycling | Learned Materials stockpile data 2319 | -9/Recycling | Scanned before Scraplab entrance 2343 | -9/Recycling | Entered Scraplab 2346 | -9/Recycling | Learned 2 Materials zone layouts 2367 | -9/Recycling | Entered Scraptown 2367 | -9/Scraptown | Accompanied by 8 allies 2367 | -9/Scraptown | System corruption cleaned by C-Scrubber 2460 | -9/Scraptown | Visited Fellowship of the Rings 2497 | -9/Scraptown | Visited Red Mages 2524 | -9/Scraptown | Visited Bundlers 2525 | -9/Scraptown | Build established: Commander-Mutant 2622 | -9/Scraptown | Visited UFD Registry 2622 | -9/Scraptown | Registered with UFD as "Wavewarp" 2667 | -9/Scraptown | Visited Junk Repository 2724 | -9/Scraptown | Visited A0-MCA Data Center 2803 | -9/Scraptown | Given an A rating by A0-MCA 2854 | -9/Scraptown | Visited Derelict Rescue Squad 2936 | -9/Scraptown | Visited Analyses Database 2970 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3032 | -9/Scraptown | Visited Cartography Club 3229 | -9/Scraptown | Visited Abandonware Association 3255 | -9/Scraptown | Visited Infowarlord's Domain 3271 | -9/Scraptown | Found Exp. Terrain Scanner 3333 | -9/Scraptown | Released all parts (7) 3345 | -9/Scraptown | Found Surveybot 17 Chip 3365 | -9/Scraptown | Learned location of Cetus (-6) 3365 | -9/Scraptown | Learned location of Archives (-6) 3365 | -9/Scraptown | Learned location of Testing (-2) 3365 | -9/Scraptown | Learned 8 Materials zone layouts 3365 | -9/Scraptown | Learned 20 Factory zone layouts 3365 | -9/Scraptown | Learned 16 Research zone layouts 3365 | -9/Scraptown | Learned 8 Lower Caves zone layouts 3365 | -9/Scraptown | Learned 12 Lower Caves zone layouts 3365 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 3365 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 3365 | -9/Scraptown | Learned location of 1 exit from Upper Caves 3365 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 3365 | -9/Scraptown | Identified exit to Factory 3370 | -9/Scraptown | Found Deep Structural Scanner 3692 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 3692 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 3795 | -9/Scraptown | Entered Factory 3795 | -6/Factory | Accompanied by 8 allies 3795 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 3796 | -6/Factory | Identified exit to Factory 3796 | -6/Factory | Identified exit to Lower Caves 3897 | -6/Factory | Lost 5 allies 3913 | -6/Factory | Discovered new exit (range 30) 4027 | -6/Factory | Spotted B-75 Beast 4060 | -6/Factory | Destroyed B-75 Beast 4174 | -6/Factory | Build established: Mutant 4179 | -6/Factory | Entered Lower Caves 4180 | -6/Lower Caves | Identified exit to Lower Caves 4234 | -6/Lower Caves | Lost 9 parts (1p3n3u2w) 4478 | -6/Lower Caves | Build established: Skirmisher 4486 | -6/Lower Caves | Encountered a Warlord checkpoint 4701 | -6/Lower Caves | Learned Factory trap positions 5115 | -6/Lower Caves | Entered another Lower Caves area 5136 | -6/Lower Caves | Discovered exit to Factory (range 14) 5276 | -6/Lower Caves | Encountered a Warlord checkpoint 5566 | -6/Lower Caves | Learned Factory terminal intel 5781 | -6/Lower Caves | Spotted B-75 Beast 5830 | -6/Lower Caves | Discovered new exit (range 14) 5872 | -6/Lower Caves | Entered Zion 6038 | -6/Zion | Build established: Scavenger-Mutant 6046 | -6/Zion | Discovered new exit (range 15) 6378 | -6/Zion | Given A8's code to call for help 6561 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6844 | -6/Zion | Opened final containment barrier to the Deep Caves 6850 | -6/Zion | Discovered new exit (range 10) 6867 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6869 | -6/Zion | Identified exit to Deep Caves 6872 | -6/Zion | Entered Deep Caves 7130 | -6/Deep Caves | Attacked by Z-Imprinter 7163 | -6/Deep Caves | Z-Facility disabled 7170 | -6/Deep Caves | Core integrity fell below 50% 7174 | -6/Deep Caves | Core integrity fell below 20% 7176 | -6/Deep Caves | Destroyed by 1P-JGQ(z) with Zionite Laser-S Last Messages --------------- LOCATION=DEEP CAVES GOAL=ESCAPE 07041_ Dropped Imp. Ion Engine. 07043_ Acquired Imp. Deuterium Engine. 07116_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 07137_ Imp. Deuterium Engine destroyed. 07137_ Terrain Scanner destroyed. 07140_ Neutrino Core destroyed. 07150_ Imp. Sensor Array destroyed. 07155_ Hvy. Laser destroyed. 07159_ Flexi-carbon Leg destroyed. 07159_ Wheel destroyed. 07159_ Carbon-fiber Leg destroyed. 07163_ Z-Facility disabled. 07163_ Mak. Power Source destroyed. 07165_ Cld. Plasma Cannon destroyed. 07167_ Cooling System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????#?######?#################################### | | ???############################################### | | ??## ############################ | | ?? ########################## ### | | ? ###### ################### "# | | ? ;; # ####### ####### ### | | ? ##### ###### | | ? ####### | | ? ####### | | ?? ;####### | | ?? zz ####### | | ???"" """"" I ####### | | ????""""""""" ###### | | ?????"""""""" @ | | ??????"????"" | | ???????"??" | | ????????"""""" ### | | ??????????"""" ###### | | ??????????"""" ############# | | ????????????"" ############# | | ????????????" ############# | | ???????????? ############ | | ??????????? ############ | | ????????????? ####### ### | | ?????????????? ####### ## | | ???????????????? ####### | | ?????????????????? ### | | ????????????????????? ## | | ??????????????????????? ## ## | | ???????????????????????????? ?? ### # ## | | ?????????????????????????????? ### * ## ## | | ???????????????????????????? ### ## # | | ????????????????????????????? ######### | | ????????????????????????????? ######### | | ?????????????????????????????? ? ######### | | ???????????????????????????? ? ####### | | ???????????????????????????? ? ###### # | | ???????????????????????????? ? ##### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 30 Terrain Scan Density 1210 Armor Coverage 300 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveThermicLoader Manual? 0 Play Time 00:36:03 Cumulative 144.1 hours Start 2024.10.26 @ 20:15:59 End 2024.10.26 @ 20:50:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 237 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8e1ea868-edea-419a-a486-23f6763df8a7