Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 07:58:58 Player: ThatBishHoly Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (237) 237 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 2582 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/400 Matter 261/300 Energy 179/310 System Corruption 0% Temperature Danger (437) Movement Walking (190) Ox1 Location -5/Warlord Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (2) --- Flexi-carbon Leg Myomer Leg > --- UTILITY (2) ------ Large Storage Unit Sensor Array > --- WEAPON (4) ------- Heavy Beamcaster > --- INVENTORY (15) --- Core Analyzer Experimental Weapon Shielding Experimental Weapon Shielding Tractor Beam Vortex Rifle Vortex Rifle Heavy Assault Rifle Grenade Launcher Mini Grenade Launcher Advanced Remote Datajack Makeshift Axe Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- Gamma Rifle Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Core Analyzer Experimental Weapon Shielding Experimental Weapon Shielding Tractor Beam Vortex Rifle Vortex Rifle Heavy Assault Rifle Grenade Launcher Mini Grenade Launcher Advanced Remote Datajack Makeshift Axe [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Propulsion Wheel Leg Myomer Leg Wheel Wheel Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Backup Plating III Weapon Heavy Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -5 ------- Run | Yrd Mat Mat Min War Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . 2 . . Parts Attached 24 | 5 5 2 4 8 Power 2 | 1 . . . 1 Engine 1 | 1 . . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 . . 3 2 Treads . | . . . . . Leg 2 | . . . . 2 Wheel 5 | 2 . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 3 . 1 1 Device 1 | . 1 . . . Storage 2 | . 1 . . 1 Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 2 2 . 4 Energy Gun 6 | 2 . . . 4 Energy Cannon 2 | . . 2 . . Ballistic Gun 2 | . 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . 1 7 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . 1 . Weapon 4 | . . . . 4 Highest Loss Streak 7 | . . . 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 97 100 96 97 Engine 11 | . 14 11 11 10 Wheel 22 | . 28 22 22 21 Device 11 | . 12 11 11 11 Storage 2 | . 2 . . 3 Processor 3 | . 10 11 7 . Protection 3 | . . . . 5 Energy Gun 6 | . 11 . . 8 Energy Cannon 14 | . . 22 22 14 Ballistic Gun 20 | . 16 22 22 21 Naked Turns . | . . . . . Heaviest Build 58 | 8 14 20 20 58 Greatest Support 45 | 26 26 26 26 45 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 5 8 5 5 15 Average Capacity 7 | 5 5 5 5 8 Most Carried 15 | 5 5 4 5 15 Average Carried 5 | 1 2 2 4 6 Final Capacity 15 | 5 5 5 5 15 Final Carried 11 | 1 3 4 5 11 Class Distribution -------------------- 33% | Skirmisher 29% | Tank 21% | Gunner 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -5/Warlord Resources | -11 -10 -9 -9 -5 ----------- Run | Yrd Mat Mat Min War Matter Collected 657 | 240 88 . 269 60 Remotely . | . . . . . Salvage Created 382 | . 88 . 294 . Parts 17 | . 4 . 13 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -5 ------- Run | Yrd Mat Mat Min War Combat Hostiles Destroyed 6 | . 2 . 4 . Guns 5 | . 2 . 3 . Cannons 1 | . . . 1 . Classes Destroyed 4 | . 1 . 3 . Worker 2 | . . . 2 . Recycler 1 | . . . 1 . Grunt 5 | . 2 . 3 . Brawler 1 | . . . 1 . Best Kill Streak 3 | . 2 . 3 . Combat Bots Only 2 | . 2 . 2 . Max Kills in Single Turn 2 | . 2 . 2 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -5 -------- Run | Yrd Mat Mat Min War Hostile Shots Fired 119 | . 15 . 12 92 Missed 30 | . 1 . 3 26 Damage Taken 1559 | . 158 . 129 1272 Core 427 | . 12 . . 415 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 57 | . . . . 57 Core Remaining (%) 97 | 100 95 . . . Volleys Fired 22 | . 11 . 8 3 Largest 4 | . 2 . 4 4 Hottest 266 | . 46 . 182 266 Shots Fired 65 | . 22 . 32 11 Gun 49 | . 22 . 16 11 Cannon 16 | . . . 16 . Launcher . | . . . . . Special . | . . . . . Kinetic 41 | . 22 . 16 3 Thermal 24 | . . . 16 8 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 4 . 7 3 Robot Miss Streak 2 | . 2 . 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 38 | . 14 . 17 7 Core Hits 14 | . 3 . 10 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 693 | . 191 . 342 160 Guns 500 | . 186 . 154 160 Cannons 165 | . . . 165 . Explosions . | . . . . . Melee . | . . . . . Ramming 28 | . 5 . 23 . Kinetic 340 | . 186 . 154 . Thermal 325 | . . . 165 160 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 . 2 2 Average Corruption 1 | . 1 . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . 1 . . 1 Heat Flow Errors 1 | . 1 . . . Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 13 | . 2 . 11 . Shots . | . . . . . Rammed 3 | . 1 . 2 . Targets Rammed 3 | . 1 . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 445 | . 175 . 445 439 Average Temperature 183 | . 122 . 187 244 Received Heat Transfer 372 | . 84 . 42 246 Effects 1 | . . . 1 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 629 | . . . 296 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -5 ------- Run | Yrd Mat Mat Min War Peak Influence 132 | . 81 33 132 . Initial 33 | . . 33 12 . Average 63 | . 29 33 102 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -5 --------- Run | Yrd Mat Mat Min War Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 14 | . 4 . 3 7 Peak Tracking Total 7 | . 5 . 2 7 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -5 ------- Run | Yrd Mat Mat Min War Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . 4 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 15 | . . . . 15 Machines | -11 -10 -9 -9 -5 ---------- Run | Yrd Mat Mat Min War Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -5 --------- Run | Yrd Mat Mat Min War Machines Accessed 10 | . 1 1 1 7 Terminals 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 3 4 2 8 Successful 12 | . 1 2 1 8 Failed 5 | . 2 2 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 9 | . 3 4 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 1 2 1 8 Record 7 | . . . . 7 Open Door 1 | . . . . 1 Emergency Access Points 1 | . . 1 . . Disarm Traps 1 | . . 1 . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -5 ------------ Run | Yrd Mat Mat Min War Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -5 -------- Run | Yrd Mat Mat Min War Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -9 -9 -5 ------- Run | Yrd Mat Mat Min War Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -5 ------------- Run | Yrd Mat Mat Min War Turns Passed 1483 | 36 195 95 311 846 Spaces Moved 1304 | 34 157 100 303 710 Core 12 | 12 . . . . Treads . | . . . . . Legs 3 | . . . . 3 Wheels 1289 | 22 157 100 303 707 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 80 80 Average Speed 92 | 75 90 90 86 97 Slowest Speed 190 | 90 90 90 90 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 29 11 61 82 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -5 --------- Run | Yrd Mat Mat Min War Total 1528 | 44 189 104 331 860 Wait 139 | . 5 . 11 123 Move 1300 | 33 156 99 302 710 Hop . | . . . . . Pick Up 29 | 6 7 3 1 12 Fast Attach 2 | . . . . 2 Attach 14 | 5 3 2 . 4 Detach 1 | . 1 . . . Swap 8 | . 2 . 4 2 Drop 10 | . 3 . 3 4 Fire 22 | . 11 . 8 3 Melee . | . . . . . Ram 3 | . 1 . 2 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *War) -5/Warlord History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 3) 232 | -10/Materials | Entered another Materials area 232 | -9/Materials | Evolved 2 slots: Weapon x2 315 | -9/Materials | Discovered new exit (range 6) 327 | -9/Materials | Entered Mines 532 | -9/Mines | Build established: Gunner 602 | -9/Mines | Learned location of Storage (-8) 607 | -9/Mines | Discovered new exit (range 5) 632 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 633 | -9/Mines | Discovered new exit (range 6) 638 | -9/Mines | Entered Warlord 676 | -5/Warlord | System corruption cleaned by Quarantine Array 859 | -5/Warlord | Met Warlord 884 | -5/Warlord | Warlord's base attacked by MAIN.C 1056 | -5/Warlord | Build established: Tank 1234 | -5/Warlord | Warlord forces counterattacked 1293 | -5/Warlord | Found Prototype Energy Gun 1295 | -5/Warlord | Found Prototype Energy Gun 1448 | -5/Warlord | Spotted Striker 1465 | -5/Warlord | Core integrity fell below 50% 1477 | -5/Warlord | Core integrity fell below 20% 1484 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01453_ S-27 Virus heat short circuits VTOL Module. 01453_ S-27 Virus overheating. 01455_ S-27 Virus heat short circuits VTOL Module. 01455_ S-27 Virus overheating. 01455_ S-27 Virus destroyed. 01457_ Slug penetrates Blast Doors. 01457_ Wheel destroyed. 01470_ Striker suffers critical hit (Burn). 01474_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 01475_ Slug penetrates Wall. 01476_ Wheel destroyed. 01476_ Critical hit (Impale). 01476_ Hvy. Beamcaster destroyed. 01477_ Slug penetrates Wall. 01483_ Hvy. Beamcaster destroyed. 01483_ Slug penetrates Wall. 01484_ ANNOUNCEMENT: Detected 1 Behemoth squad, 1 Grunt squad, 2 Melee squads, with prototype support. 01484_ Gamma Rifle destroyed. Map ----- +----------------------------------------------------+ | ""#??????????##??+###?????????????????????? | | "#?????????? ?? #????????????????????? | | "#?????????? ?? #????????????????????? | | "#?????????? ?? #????????????????????? | | """""""""#?????????# """ #????????????????????? | | ##########?????????# """ #????????????????????? | | ##?????????????????# """ #????????????????????? | | ??????????# #??????""????????????? | | # #???###########??# #?????#""#????#??????? | | ??????# #??# ? #?????#""#??? ###????? | | ####### ##?# #### #######""####" ##???? | | # #?# # !] #===""!!=" " ##### | | # #??# # =%* ;!*[""*[=!!= "" | | # #### # = !!=%"%[[%*[==! "" % | | # ![!%!!%%%=!%!%%= =% | | + !%!!%%[!%%%[%%|%=*= | | # """ % ==! ;=% %![%%%[*=% *%* | | [% + """ !%= "!%[= %/%%*!%% =% | | ### """ ### ! h " =!!"[[*=[%% = | | #?# ^ ### =h[" ""!=%[/ ! | | ####+##?#^ # " ! # ![""!=*![= | | #### #??#^ """ #+######gx #######""######### | | #??# """ # ???# #?????#""#?????????? ? | | #### #### """ # ?# K #?????#""#???????????? | | ???# # ## #?????#""#???????????? | | ???# # ##@ ##??????"#???????????? | | ???# # # #???????????????????? | | ???########## # # #???????????????????? | | ###########X# # + #???????????????????? | | # # #???????????????????? | | # # #???????????????????? | | # ###;#######???????????????? | | ############# # # #???????????????? | | ############# # # #???????????????? | | """""""## ####### #???????????????? | | """"## #?????# #???????????????? | | """"## ##########+######???????????????? | | """ ## # # #????????????????????? | | ## # # #????????????????????? | | " ## + # #????????????????????? | | """##^ ^ # !!! # #????????????????????? | | X""""## ^ # # ##???????????????????? | | """"" """###^ ## [[[ + #???????????????????? | | """""""""""#?# ## # #???????????????????? | | ############?# ## # #???????????????????? | | ?????????????# + # #???????????????????? | | ?????????????# ## # ########????????????? | | ???????#######+# ## + #????????????? | | ???????# # ########## #????????????? | | ???????# !! + #????????###########????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteMiningRigger Manual? 0 Play Time 00:18:17 Cumulative 67.2 hours Start 2024.07.14 @ 07:40:29 End 2024.07.14 @ 07:58:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 39 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 0f434ade-0669-4b3e-b6a6-7a5efa4d987d