Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.18 @ 06:23:16 Player: Urist Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (322) 322 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1517 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 183/300 Energy 266/275 System Corruption 0% Temperature Cool (360) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Propulsion Shielding Improved Utility Shielding > --- WEAPON (2) ------- Shock Rifle Particle Cannon > --- INVENTORY (10) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Signal Interpreter Signal Interpreter Improved Utility Shielding Shock Rifle Shock Rifle Shock Rifle Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Propulsion Shielding > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Signal Interpreter Signal Interpreter Particle Cannon Particle Cannon [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Trap Extractor Storage Large Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 19 | 6 6 7 . Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 2 . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 8 | 2 3 3 . Energy Gun 2 | 1 . 1 . Energy Cannon 5 | . 3 2 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 97 | . 98 96 100 Engine 18 | . 14 22 22 Treads 24 | . 28 22 22 Device 3 | . 7 . . Storage 12 | . 14 11 11 Processor 6 | . 6 7 . Protection 7 | . . 12 22 Energy Cannon 23 | . 26 20 11 Naked Turns . | . . . . Heaviest Build 35 | 13 29 35 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 5 7 10 10 Most Carried 10 | 5 7 10 10 Average Carried 5 | 2 5 6 10 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 4 6 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 442 | 217 24 201 . Remotely . | . . . . Salvage Created 414 | . 24 316 74 Parts 32 | . 4 22 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 10 | . . 8 2 Guns 2 | . . . 2 Cannons 8 | . . 8 . Classes Destroyed 4 | . 1 3 . Worker 1 | . . 1 . Watcher 4 | . 1 3 . Swarmer 4 | . . 4 . Grunt 6 | . . 4 2 Best Kill Streak 4 | . 1 4 2 Combat Bots Only 4 | . . 4 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 853 | . . 732 121 Core 407 | . . 391 16 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 35 | . 2 28 5 Largest 2 | . 2 2 2 Hottest 136 | . 136 136 118 Shots Fired 70 | . 4 56 10 Gun 6 | . . 1 5 Cannon 64 | . 4 55 5 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 64 | . 4 55 5 Explosive . | . . . . Electromagnetic 6 | . . 1 5 Robot Hit Streak 17 | . 1 17 3 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 39 | . 1 34 4 Core Hits 16 | . 1 13 2 Critical Hits 3 | . . 3 . Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 838 | . 21 739 78 Guns 57 | . . . 57 Cannons 781 | . 21 739 21 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 781 | . 21 739 21 Explosive . | . . . . Electromagnetic 57 | . . . 57 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Effects 2 | . 2 . . Heat Flow Errors 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 13 | . . 13 . Projectiles 13 | . . 13 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 677 | . 239 677 351 Average Temperature 240 | . 93 271 192 Received Heat Transfer 249 | . . 183 66 Effects 27 | . . 27 . Shutdowns 10 | . . 10 . Energy Bleed 1 | . . 1 . Interference 1 | . . 1 . Matter Decay 4 | . . 4 . Short Circuit 4 | . . 4 . Damage (minor) 2 | . . 2 . Damage (core) 5 | . . 5 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1406 | . 37 1332 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 250 | . 52 250 86 Initial 46 | . . 21 46 Average 68 | . 21 117 73 Maximum Alert Level 1 | . . 1 . Low Security (%) 86 | 100 100 73 100 Level 1 13 | . . 26 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 2 19 3 Peak Tracking Total 4 | . 1 4 3 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . 3 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 5 | . 4 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 10 2 . Successful 9 | . 7 2 . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Record 1 | . . 1 . Robot Analysis 1 | . 1 . . Alert Level 1 | . . 1 . Disarm Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 1 | . 1 . . Recycled Matter 38 | . 38 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 914 | 90 350 460 14 Spaces Moved 430 | 56 177 197 . Core 13 | 13 . . . Treads 417 | 43 177 197 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 . Average Speed 156 | 134 160 160 . Slowest Speed 160 | 160 160 160 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 4 29 21 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 608 | 71 244 288 5 Wait 78 | . 37 41 . Move 427 | 55 176 196 . Hop . | . . . . Pick Up 34 | 10 13 11 . Fast Attach . | . . . . Attach 18 | 6 5 7 . Detach 2 | . 2 . . Swap 1 | . 1 . . Drop 13 | . 8 5 . Fire 35 | . 2 28 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 8) 425 | -10/Materials | Repaired Signal Interpreter 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 722 | -9/Materials | Core integrity fell below 50% 726 | -9/Materials | Core integrity fell below 20% 869 | -9/Materials | Discovered new exit (range 16) 901 | -9/Materials | Entered Mines 915 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf cleans the Fusion Modulator. W-16 Scout destroyed. K-01 Serf collects debris. R-06 Scavenger collects Hover Unit. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. K-01 Serf cleans the Fusion Modulator. R-06 Scavenger collects Sml. Laser. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. K-01 Serf cleans the Fusion Modulator. K-01 Serf collects debris. R-06 Scavenger collects Broken Particle Cannon. W-16 Scout sends out distress signal. K-01 Serf cleans the Fusion Modulator. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. G-34 Mercenary destroyed. G-47 Trooper misfires. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????## ##?????????????????????? | | ????????????????# ## #?????????????????????? | | ???????????????# g @ #?????????????????????? | | ?????????? =%= #????????????????????? | | ??????????# !*[ #???????????????????? | | ???????????# ###% #??????????????????? | | ???????????## ????## #?????????????????? | | ????????????##????????##### ????????????????? | | ???????????????????????????# ???????????????? | | ????????????????????????????# #####??????????????? | | ????????????????????????????? #??????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokLegManipulator Manual? 0 Play Time 00:23:23 Cumulative 2.0 hours Start 2021.07.18 @ 05:49:57 End 2021.07.18 @ 06:23:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 18939252-1ec0-4384-bfe4-c87896739b73