Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 04:21:57 Player: Alphabethead Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (58) 290 Value Destroyed (2270) 2270 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6260 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 276/700 Matter 278/300 Energy 53/100 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Fission Core Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Matter Filter Energy Filter Transmission Jammer Improved Light Armor Plating Hacking Suite Makeshift System Shield Recalibrator Beamcaster Gauss Cannon Phasing Sabre Heavy Pick Dirty Bomb Trap Fire Trap Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler Component Analysis Suite > --- WEAPON ----------- Thermic Laser Proton Cannon Gauss Cannon > --- INVENTORY -------- Fission Core Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Matter Filter Energy Filter Transmission Jammer Improved Light Armor Plating Hacking Suite Makeshift System Shield Recalibrator Beamcaster Beamcaster Gauss Cannon Phasing Sabre Heavy Pick [Rating: 55] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Improved Spread Laser Energy Cannon Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 4 | . . . . . 2 2 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 86 | 7 3 . 5 7 13 23 1 3 24 Power 8 | 1 1 . . 1 1 1 . . 3 Engine 7 | 1 1 . . 1 1 1 . . 2 Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 19 | 2 1 . . 2 . 5 . . 9 Treads . | . . . . . . . . . . Leg 6 | . . . . . . . . . 6 Wheel 13 | 2 1 . . 2 . 5 . . 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | 2 1 . 2 1 2 11 1 . 4 Device 11 | 1 . . 2 1 2 1 1 . 3 Storage 3 | 1 1 . . . . 1 . . . Processor 2 | . . . . . . 2 . . . Hackware . | . . . . . . . . . . Protection 8 | . . . . . . 7 . . 1 Artifact . | . . . . . . . . . . Weapon 35 | 2 . . 3 3 10 6 . 3 8 Energy Gun 12 | . . . 2 1 2 2 . 3 2 Energy Cannon 3 | . . . 1 . 1 . . . 1 Ballistic Gun 13 | 2 . . . 2 4 1 . . 4 Ballistic Cannon 4 | . . . . . . 3 . . 1 Launcher . | . . . . . . . . . . Special Weapon 3 | . . . . . 3 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . 2 . . . Parts Lost 32 | . . . . 4 4 . 1 . 23 Power 4 | . . . . 1 . . . . 3 Propulsion 8 | . . . . 2 1 . . . 5 Utility 6 | . . . . 1 . . 1 . 4 Weapon 14 | . . . . . 3 . . . 11 Highest Loss Streak 6 | . . . . 4 4 . 1 . 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 76 87 76 96 96 99 88 Engine 7 | . 14 14 14 13 9 7 7 7 3 Leg 1 | . . . . . . . . . 5 Wheel 18 | . 28 28 28 26 17 20 23 23 6 Device 12 | . 14 14 2 11 15 8 8 15 21 Storage 8 | . 14 14 14 14 9 7 7 7 7 Processor 9 | . . . . . . 7 15 15 15 Protection 8 | . . . . . . 20 9 7 1 Energy Gun 7 | . . . 11 13 9 6 7 11 7 Ballistic Gun 5 | . 28 28 5 9 13 . . . 10 Ballistic Cannon 7 | . . . . . . 14 15 10 1 Naked Turns . | . . . . . . . . . . Heaviest Build 80 | 14 19 19 33 24 27 80 80 74 72 Greatest Support 45 | 20 20 20 20 20 20 38 38 38 45 Greatest Overweight (x) 4 | 2 . . 1 2 2 4 2 1 4 Average Overweight (x) 1 | . . . . . 1 1 1 1 2 Largest Inventory Capacity 20 | 8 10 10 10 10 10 20 20 20 20 Average Capacity 15 | 7 8 10 10 10 10 12 20 20 20 Most Carried 20 | 4 8 7 10 10 8 17 19 20 20 Average Carried 13 | 1 5 7 9 5 5 10 17 18 17 Final Capacity 20 | 8 10 10 10 10 10 20 20 20 20 Final Carried 19 | 4 7 7 9 3 7 17 19 19 17 Class Distribution -------------------- 29% | Tank 29% | Gunner 18% | Mutant 14% | Scavenger-Gunner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Matter Collected 2135 | 290 72 . . 131 138 513 330 32 629 Remotely . | . . . . . . . . . . Salvage Created 2195 | 76 191 . . 142 251 412 216 . 907 Parts 101 | 5 12 . . 2 13 25 6 . 38 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 5 . 22 Prevented 3 | . . . . . . . . . 3 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Combat Hostiles Destroyed 59 | . 5 . . 13 7 7 7 . 20 Guns 43 | . 5 . . 9 5 3 3 . 18 Cannons 9 | . . . . . . 3 4 . 2 AOE 7 | . . . . 4 2 1 . . . Classes Destroyed 13 | 2 1 . . 2 1 4 2 . 1 Worker 1 | . . . . . . 1 . . . Tunneler 2 | 1 . . . . . 1 . . . Recycler 3 | 1 . . . . . 2 . . . Watcher 2 | . . . . . 1 1 . . . Swarmer 13 | . . . . 4 4 . . . 5 Grunt 16 | . 5 . . . 3 . 4 . 4 Brawler 3 | . . . . . . 1 1 . 1 Duelist 1 | . . . . . . . 1 . . Sentry 4 | . . . . . . 3 . . 1 Hunter 3 | . . . . . . . 1 . 2 Programmer 4 | . . . . . . 3 . . 1 Assembled 9 | . . . . 9 . . . . . Thug 4 | . . . . . . . . . 4 Butcher 1 | . . . . . . . . . 1 Mutant 1 | . . . . . . . . . 1 Best Kill Streak 12 | 2 2 . . 12 6 3 3 . 3 Combat Bots Only 12 | . 2 . . 12 6 1 3 . 3 Max Kills in Single Turn 4 | 1 1 . . 4 2 2 1 . 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 4 | . . . . 4 2 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Hostile Shots Fired 375 | . 19 . . 20 38 58 58 . 182 Missed 107 | . 3 . . 6 11 20 19 . 48 Damage Taken 4326 | . 233 . . 275 417 508 625 . 2268 Core 662 | . 68 . . 66 104 54 54 . 316 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 46 81 . . . . Volleys Fired 138 | 5 18 . . 1 22 27 16 . 49 Largest 3 | 2 2 . . 2 3 3 3 . 3 Hottest 208 | 40 40 . . 60 113 167 167 . 208 Shots Fired 380 | 10 36 . . 29 41 74 49 . 141 Gun 258 | 10 36 . . 29 31 19 17 . 116 Cannon 113 | . . . . . 1 55 32 . 25 Launcher . | . . . . . . . . . . Special 9 | . . . . . 9 . . . . Kinetic 225 | 10 36 . . 1 16 54 32 . 76 Thermal 129 | . . . . 28 9 17 17 . 58 Explosive . | . . . . . . . . . . Electromagnetic 26 | . . . . . 16 3 . . 7 Robot Hit Streak 15 | 3 10 . . 13 8 11 9 . 15 Robot Miss Streak 9 | 1 2 . . 1 2 9 9 . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . 1 Autonomous 28 | . . . . 28 . . . . . Shots Hit Robots 251 | 6 27 . . 26 16 42 35 . 99 Core Hits 195 | 3 12 . . 13 12 44 38 . 73 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 10 | . . . . 1 . 2 . . 7 Burn 6 | . . . . . . . . . 6 Destroy 1 | . . . . 1 . . . . . Blast 3 | . . . . . . 2 . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5513 | 66 290 . . 1010 373 987 709 . 2078 Guns 3594 | 66 290 . . 722 275 319 208 . 1714 Cannons 1503 | . . . . . . 638 501 . 364 Explosions 416 | . . . . 288 98 30 . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2586 | 66 290 . . 10 77 610 501 . 1032 Thermal 2546 | . . . . 1000 98 315 208 . 925 Explosive . | . . . . . . . . . . Electromagnetic 381 | . . . . . 198 62 . . 121 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . 4 4 4 5 Average Corruption 2 | . . . . . . 3 4 4 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 63 | . . . . . . 32 12 3 16 Message Errors 14 | . . . . . . 9 2 . 3 Matter Fused 16 | . . . . . . 7 3 2 4 Heat Flow Errors 4 | . . . . . . 2 . 1 1 Energy Discharges 7 | . . . . . . 3 3 . 1 Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 10 | . . . . . . 4 3 . 3 Data Loss (major) 2 | . . . . . . 1 . . 1 Misfires 5 | . . . . . . 3 1 . 1 Alerts 2 | . . . . . . 1 . . 1 Weapon Failures 2 | . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 48 | . . . . 33 2 . . . 13 Projectiles 13 | . . . . . . . . . 13 Explosions 35 | . . . . 33 2 . . . . Melee . | . . . . . . . . . . Knockbacks 28 | . . . . . . 12 13 . 3 Impact . | . . . . . . . . . . Kinetic 25 | . . . . . . 10 13 . 2 Secondary 3 | . . . . . . 2 . . 1 Self-Inflicted Damage 68 | . . . . . 37 31 . . . Shots 2 | . . . . . 1 1 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 501 | . 18 . . . 11 263 175 79 501 Average Temperature 96 | . 9 . . . 7 88 66 59 127 Received Heat Transfer 1390 | . 135 . . 60 189 60 288 . 658 Effects 10 | . . . . . . . . . 10 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Interference 2 | . . . . . . . . . 2 Matter Decay 3 | . . . . . . . . . 3 Damage (major) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . 1 . . . . 3 Heat Transferred 4243 | . . . . 1325 150 275 170 . 2323 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Peak Influence 289 | 10 165 64 . 192 289 155 . . . Initial 68 | . 6 64 . . 68 62 . . . Average 69 | 3 100 64 . 163 138 40 . . . Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 95 | 100 100 100 . 100 72 100 . . . Level 1 4 | . . . . . 27 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . . . . 1 3 . . 1 Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 2 | . . . . . 1 1 . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Distress Signals 3 | . . . . . 2 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 87 | . 7 . . 14 12 12 11 . 31 Peak Tracking Total 14 | . 2 . . 14 7 3 6 . 8 Tactical Retreats 10 | . 1 . . 2 3 . 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Traps Triggered 2 | . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Machines Disabled 10 | . . . . 5 2 3 . . . Max in Single Turn 5 | . . . . 5 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Machines Accessed 6 | . 3 . . . 2 1 . . . Terminals 6 | . 3 . . . 2 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 19 | . 9 . . . 8 2 . . . Successful 9 | . 4 . . . 4 1 . . . Failed 10 | . 5 . . . 4 1 . . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 19 | . 9 . . . 8 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 4 . . . 4 1 . . . Robot Analysis 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . Alert Level 2 | . 1 . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 3 . . . 2 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . 3 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Turns Passed 7315 | 64 345 17 546 139 598 2138 767 898 1803 Spaces Moved 5670 | 45 324 22 583 125 499 1595 624 843 1010 Core 4 | 4 . . . . . . . . . Treads . | . . . . . . . . . . Legs 216 | . . . . . . . . . 216 Wheels 5450 | 41 324 22 583 125 499 1595 624 843 794 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 95 105 105 105 Average Speed 110 | 79 80 80 91 82 95 105 108 105 158 Slowest Speed 190 | 150 80 80 95 110 110 140 120 105 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 3 48 15 90 33 33 22 68 80 88 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . Scrap Searched 13 | . . . . . . . 4 4 5 Spaces Dug 11 | . . . . . 9 2 . . . Terrain Destroyed 60 | . . . . 26 11 9 6 . 8 Melee . | . . . . . . . . . . Projectile 31 | . . . . 1 9 7 6 . 8 AOE 29 | . . . . 25 2 2 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Total 6438 | 60 377 21 594 159 561 2000 678 858 1130 Wait 429 | . 27 . . 25 19 305 34 . 19 Move 5661 | 44 323 21 582 124 498 1594 623 842 1010 Hop . | . . . . . . . . . . Pick Up 72 | 4 4 . 1 . 7 28 3 5 20 Fast Attach 22 | 7 . . 3 . 2 7 1 1 1 Attach 33 | . 1 . 1 6 3 3 . . 19 Detach 9 | . . . 3 1 1 1 . 1 2 Swap 31 | . 2 . 1 1 8 13 . 2 4 Drop 43 | . 2 . 3 1 1 22 1 7 6 Fire 138 | 5 18 . . 1 22 27 16 . 49 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 4) 319 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 410 | -10/Materials | Entered Mines 423 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 424 | -10/Mines | Discovered new exit (range 5) 427 | -10/Mines | Entered Exiles 446 | -10/Exiles | Met 8R-AWN 461 | -10/Exiles | Met EX-HEX 485 | -10/Exiles | Met EX-BIN 495 | -10/Exiles | Aligned with FarCom system 496 | -10/Exiles | Given EX-Vault access code 515 | -10/Exiles | Opened EX-Vault 519 | -10/Exiles | Found Prototype Device 520 | -10/Exiles | Identified Supersonic Drone Bay 526 | -10/Exiles | Found Prototype Energy Gun 526 | -10/Exiles | Identified AWS/Thermal 530 | -10/Exiles | Found Prototype Energy Cannon 530 | -10/Exiles | Identified YOLO Cannon 556 | -10/Exiles | Warned to stay clear of 0b10 Research branches 582 | -10/Exiles | Met EX-DEC 633 | -10/Exiles | Discovered new exit (range 10) 709 | -10/Exiles | Visited The Gauntlet 973 | -10/Exiles | Left Exiles lab with AWS/Thermal 973 | -10/Exiles | Entered Mines 979 | -9/Mines | Assembled infested the area 1013 | -9/Mines | Core integrity fell below 50% 1020 | -9/Mines | Met a Derelict bent on vengeance 1035 | -9/Mines | Destroyed 12 combat bots 1038 | -9/Mines | Lost 4 parts (1p2n1u) 1101 | -9/Mines | Discovered new exit (range 10) 1112 | -9/Mines | Entered Materials 1112 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1434 | -8/Materials | Build established: Skirmisher 1691 | -8/Materials | Lost 4 parts (1n3w) 1705 | -8/Materials | Discovered new exit (range 5) 1710 | -8/Materials | Entered Factory 1710 | -7/Factory | Evolved 2 slots: Utility x2 1799 | -7/Factory | Identified exit to DSF 2010 | -7/Factory | Build established: Tank 3241 | -7/Factory | Noticed a derelict Sapper rigging charges 3809 | -7/Factory | Discovered new exit (range 7) 3847 | -7/Factory | Identified exit to Lower Caves 3848 | -7/Factory | Entered Lower Caves 4063 | -7/Lower Caves | Learned location of Zion (-7) 4372 | -7/Lower Caves | Build established: Gunner 4601 | -7/Lower Caves | Discovered new exit (range 15) 4613 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4615 | -7/Lower Caves | Identified exit to Lower Caves 4615 | -7/Lower Caves | Entered Zion 4718 | -7/Zion | Found Prototype Device 4749 | -7/Zion | System corruption cleaned by Quarantine Array 5221 | -7/Zion | Given A8's code to call for help 5504 | -7/Zion | Discovered new exit (range 10) 5512 | -7/Zion | Identified exit to Proximity Caves 5513 | -7/Zion | Entered Proximity Caves 5559 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5595 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 5764 | -6/Proximity Caves | Learned Factory stockpile data 5782 | -6/Proximity Caves | Attacked by a faux Warlord 5796 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5847 | -6/Proximity Caves | Lost 4 parts (1p1n2u) 6086 | -6/Proximity Caves | Learned Factory trap positions 6157 | -6/Proximity Caves | Build established: Scavenger-Gunner 6477 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 6771 | -6/Proximity Caves | Build established: Gunner 6858 | -6/Proximity Caves | Core integrity fell below 50% 6896 | -6/Proximity Caves | Lost 3 parts (1n2w) 7139 | -6/Proximity Caves | Build established: Scavenger-Gunner 7251 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7316 | -6/Proximity Caves | Self-destructed Last Messages --------------- 07265_ Proton Cannon destroyed. 07265_ System corrupted by crushing effect (+1). 07269_ Knocked back. 07273_ Corrupted Lgt. Treads self-destruct mechanism malfunctions. 07274_ Overheating: System interference. 07274_ Beamcaster temporarily disabled. 07274_ Knocked back. 07276_ B-48 Gladiator heat short circuits Lgt. Treads. 07287_ UAT,#XU1RYICSP:FHKGABIENSYPG J= 07288_ Adv. Heat Sink destroyed. 07288_ System corrupted by crushing effect (+2). 07291_ Thermic Laser destroyed. 07292_ B-48 Gladiator heat damages Mace. 07293_ Gauss Cannon destroyed. 07294_ Fission Core destroyed. 07294_ Critical hit (Burn: +50). 07308_ System corrupted: Energy discharge (-23). 07315_ Beamcaster destroyed. Map ----- +----------------------------------------------------+ | #??????## ##??## #???? | | #"## #???????#### #????# ## ##### | | ##??????????# ##????# ## ## ? | | ##???????????# ###???### ## #? | | ## ##????????????# ##???## #### ## #? | | ### ##?????????????# #???## ### #? | | # ##?## ##??????????????## ##### ## ####? | | # "#??####? #?????????????# ## #### #???? | | " ##????? ##???????????# ##?# #???? | | "! ##????? ??????????# ##?# ##???? | | "#????? ??????????# ### #????? | | ###????? ?????????# ### ##???? | | #????????? ?????????# ### ##??? | | #??????????# ????????## ## #??? | | ##??????????# ?????????### #??? | | ##??????????## ?########## #??? | | ????????????# ##"%= ## | | ##??????????# "####### # | | ######????# ## #""??""# ## | | ##?????????### # ?? "# ## ##### | | #????# ?????# ## "# ## ##???# # | | #?????# ### # "# #????# # | | #??????# # "# ##????? # | | ## ##?????# # "# # ##?????? ## | | ##### #?????# ### ###Y#####???????? ##? | | ????## #?????#### @bbggm #????????????##?? | | ????# ##????????# ## g #???????????????? | | ????# #?????????###?# #???????????????? | | ?#### #?????????????# #???????????????? | | ## #?????????????##### ## #???????????????? | | # ##?####????????????#########???????????????? | | ##### #????????????????????????????????????? | | ### # ##????????????????????????????????????? | | # #????????????????????????????????????? | | # ### #????????????????????????????????????? | | # #?## ##????????????????????????????????????? | | ! #??# ###?????????????????????????????????????? | | % #### #???????????????????????????????????????? | | * #???????????????????????????????????????? | | # #???????????????????????????????????????? | | ## ##???????????????????????????????????????? | | ## ####????????????????????????????????????????? | | # ##??????????????????????????????????????????? | | # ## ##?###?????????????????????????????????????? | | # ## ## #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | ##### #?????????????????????????????????????? | | ????## #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldSlugAnalyzer Manual? 0 Play Time 00:58:27 Cumulative 19.1 hours Start 2024.05.04 @ 03:25:33 End 2024.05.04 @ 04:21:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 692a320c-0e59-491b-8507-a5dee8b3b69f