Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.23 @ 14:35:39 Player: Aleksander Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (88) 88 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 1975 Bonus ------- Follower Combat Kills 42 Cogmind --------- Core Integrity 402/550 Matter 152/300 Energy 38/100 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (6) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (8) ---- Light Ion Engine Trap Scanner Trap Scanner Improved Sensor Array Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Trap Scanner Improved Sensor Array Particle Charger Improved Trap Extractor > --- WEAPON ----------- Beamcaster Ion Cannon > --- INVENTORY -------- Light Ion Engine Wheel Trap Scanner ECM Suite [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Weapon Ion Cannon Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Cannon Flak Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 39 | 12 . 9 9 9 Power 6 | 2 . 2 . 2 Engine 3 | 2 . . . 1 Core 3 | . . 2 . 1 Reactor . | . . . . . Propulsion 8 | 5 . . 2 1 Treads . | . . . . . Leg . | . . . . . Wheel 8 | 5 . . 2 1 Hover . | . . . . . Flight . | . . . . . Utility 13 | 3 . 1 3 6 Device 12 | 2 . 1 3 6 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 . 6 4 . Energy Gun 4 | 1 . 1 2 . Energy Cannon 6 | . . 4 2 . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon 1 | 1 . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . . 6 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 100 99 95 86 Engine 3 | . 14 4 . . Core 8 | . . 9 11 8 Wheel 24 | . 28 28 21 18 Device 22 | . 14 14 33 32 Storage 12 | . 14 14 11 9 Energy Gun 11 | . 14 13 9 8 Energy Cannon 8 | . . 9 9 9 Special Weapon 3 | . 14 4 . . Peak Build Rating 30 | 9 8 18 25 30 Average Rating 16 | 6 7 13 23 24 On Entrance 11 | . 8 7 18 25 Naked Turns . | . . . . . Heaviest Build 30 | 14 12 23 27 30 Greatest Support 26 | 26 20 20 20 20 Greatest Overweight (x) 2 | . . 1 2 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 8 8 8 7 7 Average Carried 6 | 5 7 7 6 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 8 7 8 6 5 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 412 | 251 . 61 51 49 Remotely . | . . . . . Salvage Created 216 | 165 . . 51 . Parts 21 | 17 . . 4 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 1 | . . . 1 . Cannons 1 | . . . 1 . Classes Destroyed 4 | 3 . . 1 . Worker 2 | 2 . . . . Tunneler 5 | 5 . . . . Recycler 1 | 1 . . . . Sentry 1 | . . . 1 . Best Kill Streak 4 | 4 . . 1 . Combat Bots Only 1 | . . . 1 . Max Kills in Single Turn 1 | 1 . . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 42 | . . . 2 40 Missed 9 | . . . 1 8 Damage Taken 608 | . . . 14 594 Core 148 | . . . . 148 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 86 | . . . 86 . Core Remaining (%) 100 | 100 . 100 100 . Volleys Fired 32 | 23 1 1 1 6 Largest 2 | 2 2 1 2 1 Hottest 150 | 150 150 100 135 60 Shots Fired 36 | 25 2 1 2 6 Gun 24 | 22 1 . 1 . Cannon 7 | . . . 1 6 Launcher . | . . . . . Special 5 | 3 1 1 . . Kinetic . | . . . . . Thermal 36 | 25 2 1 2 6 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 4 | 4 . . 1 2 Robot Miss Streak 3 | 2 2 . 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 20 | 17 . . 1 2 Core Hits 11 | 9 . . 1 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | 2 . . . . Burn 2 | 2 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 367 | 238 . . 24 105 Guns 190 | 190 . . . . Cannons 129 | . . . 24 105 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 367 | 238 . . 24 105 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 93 | 70 50 20 81 93 Average Temperature 29 | 24 27 12 48 45 Received Heat Transfer 243 | . . . 9 234 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 2 . . . . Heat Transferred 988 | 803 . . 37 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 54 | 40 42 17 54 44 Initial 26 | . 26 16 . 22 Average 25 | 17 41 12 43 26 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 18 | . 2 . 4 12 Peak Tracking Total 7 | . 1 . 3 7 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . . 1 2 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 13 | . . 1 12 . Successful 12 | . . 1 11 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 7 | . . . 7 . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 5 . Insert Component 3 | . . . 3 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 114 | . . . 114 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 1 Highest-Rated Group 43 | . . 43 43 28 Highest-Rated Ally 31 | . . 31 31 28 Total Orders . | . . . . . Ally Attacks 9 | . . . 3 6 Total Damage 86 | . . . 20 66 Kills 2 | . . . 1 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1371 | 187 116 538 353 177 Spaces Moved 1043 | 113 137 514 214 65 Core 3 | 3 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1040 | 110 137 514 214 65 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 95 80 Average Speed 88 | 82 80 88 95 94 Slowest Speed 110 | 90 80 95 110 95 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 6 25 89 18 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 2 | 1 . 1 . . Terrain Destroyed 5 | 1 1 1 . 2 Melee . | . . . . . Projectile 5 | 1 1 1 . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1442 | 174 140 595 358 175 Wait 287 | 6 . 57 134 90 Move 1039 | 112 136 513 213 65 Hop . | . . . . . Pick Up 19 | 13 1 5 . . Fast Attach 25 | 9 . 9 6 1 Attach 9 | . . . 3 6 Detach 7 | 1 . . 1 5 Swap 5 | 3 . . . 2 Drop 19 | 7 2 10 . . Fire 32 | 23 1 1 1 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 188 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Scavenger-Mutant 326 | -10/Mines | Learned location of Zion (-7) 360 | -10/Mines | Discovered new exit (range 15) 478 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 768 | -10/Mines | Build established: Mutant 842 | -10/Mines | Entered Materials 842 | -9/Materials | Accompanied by 2 allies 842 | -9/Materials | Evolved 2 slots: Utility x2 847 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 987 | -9/Materials | Discovered new exit (range 14) 1022 | -9/Materials | Repaired Wheel 1121 | -9/Materials | Repaired Beamcaster 1161 | -9/Materials | Repaired Ion Cannon 1195 | -9/Materials | Entered another Materials area 1195 | -8/Materials | Accompanied by 1 ally 1195 | -8/Materials | Evolved 2 slots: Utility x2 1372 | -8/Materials | Self-destructed Last Messages --------------- 01269_ G-47 Trooper destroyed. 01278_ Acquired 49 matter. 01290_ U-05 Engineer builds a Wall. 01309_ E6-K50(g) destroyed. 01315_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 01323_ W-25 Informer sends out distress signal. 01327_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01333_ Wheel destroyed. 01347_ Particle Charger destroyed. 01352_ Acquired Particle Charger. 01356_ Penetrated by Slug. 01362_ Beamcaster destroyed. 01365_ Slug penetrates X-62 Marksman. 01365_ Critical hit (Burn: +37). 01367_ K-01 Serf collects debris. 01367_ U-05 Engineer builds a Wall. 01368_ ECM Suite destroyed. 01368_ Particle Charger destroyed. 01370_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????######???????????????????????? | | ??????????????????? #???????????????????????? | | ???????????H???????? #???????????????????????? | | ???????????????????? #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# ######??????????????????? | | ?################???# # #??????????????????? | | ?# ## % #???# #@ #??????????????????? | | ?# !![## #???# # #??????????????????? | | ?# ![[## #???# #xg #??????????????????? | | ?# ![[## "T" #???# + #??????????????????? | | ?? ## """ #???# #x ""#??????????????????? | | ???? #?? ????# # T"#??????????????????? | | ######+######"####### # ""#??????????????????? | | # #??????????????????? | | ######??????????????????? | | #???????????????????????? | | #######################/#???????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? #????????????????????? | | ?????????????????????? #????????????????????? | | ?????????????????????? !! #????????????????????? | | ?????????????????????? !! #????????????????????? | | ?????????????????????? ! #????????????????????? | | ?????????????????????? #????????????????????? | | ????????????????????????####????????????????????? | | ####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | """#????????????????????????????????????????????? | | """#????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 231 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 44 Particle Charging 15 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Trap Extractor | -9/Materials | Scanalyzed Trap Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyBottomlessEngine Manual? 0 Play Time 00:28:24 Cumulative 4.1 hours Start 2025.01.23 @ 13:16:34 End 2025.01.23 @ 14:35:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cf90ebf-4ad4-4be3-a1ff-1514cc1d7c79