Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 04:51:23 Player: Florist Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (224) 1120 Value Destroyed (7554) 7554 Prototype IDs (92) 1840 Alien Tech Used (6) 1200 Bonus (10640) 10640 TOTAL SCORE: 32654 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 1809 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Met MAIN.C 5000 Friendly Fire -2104 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 350/350 System Corruption 27% Temperature Cool (0) Movement Walking (120) Location -1/Command Parts ------- > --- POWER (2) -------- Quantum Reactor (fused) > --- PROPULSION (9) --- Centrium Leg Centrium Leg > --- UTILITY (12) ----- Coolant Network Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Advanced Transmission Jammer Graphene Brace Advanced Point Defense System Spacefold Activator > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Advanced Cooling System Enhanced Nova Cannon Core Cannon Gamma Bomb Array Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Advanced Transmission Jammer Advanced Reaction Control System Centrium Medium Armor Plating Graphene Brace Spacefold Activator > --- WEAPON ----------- Zionite Laser-H Gamma Bomb Array > --- INVENTORY -------- Light Antimatter Reactor Centrium Leg Coolant Network Advanced Point Defense System Hacking Suite Core Cannon Advanced Remote Datajack [Rating: 199] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Subdweller Monowheel Flight Unit Impulse Thruster Utility Hacking Suite Device Advanced Cooling System Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Medium Armor Plating Artifact Spacefold Activator Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 7 | . . . 2 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . Utility 10 | . . . 2 1 . . . . . . . . . 1 . . . 2 . . . . 1 . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 163 | 7 7 13 21 14 2 3 . 1 12 . 1 . 2 2 2 1 . 4 . . 4 2 13 1 5 11 9 4 22 Power 18 | 1 1 1 3 . . . . . 3 . . . . . . . . . . . 2 . 2 . 1 . 1 1 2 Engine 5 | 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Reactor 9 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . 1 . 1 1 2 Propulsion 46 | 2 1 4 4 2 . . . . 4 . 1 . . . 1 . . 2 . . . 2 4 . 3 3 4 . 9 Treads 14 | 2 1 3 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Leg 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . 2 . . . . 4 . 1 . . . 1 . . 2 . . . 2 4 . 3 1 4 . . Utility 64 | 2 2 4 7 10 1 2 . 1 3 . . . 2 2 1 1 . 2 . . 2 . 4 1 1 4 2 1 9 Device 25 | 1 . 1 2 1 1 1 . . 1 . . . . 1 1 . . 1 . . 2 . 2 1 . 2 2 . 5 Storage 6 | 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Processor 9 | . . . 1 2 . . . . . . . . . 1 . . . 1 . . . . 1 . . 2 . . 1 Hackware 8 | . . . . 3 . 1 . 1 1 . . . 2 . . . . . . . . . . . . . . . . Protection 15 | . . 3 4 2 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 35 | 2 3 4 7 2 1 1 . . 2 . . . . . . . . . . . . . 3 . . 4 2 2 2 Energy Gun 8 | . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Energy Cannon 11 | . . 3 4 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 Ballistic Gun 4 | 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Launcher 5 | . . . 2 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . 1 . . 2 . . . . 2 . . . . . . 1 . . . . 2 . 4 1 3 3 5 3 . Corrupted Parts 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 System Corruption 24 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 9 . 14 Parts Lost 46 | . 2 11 5 . . . . . . . 1 . . . 1 . . 1 . . . . 3 1 1 2 2 . 16 Power 5 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 20 | . . 3 1 . . . . . . . 1 . . . 1 . . 1 . . . . 3 . . 2 2 . 6 Utility 14 | . 1 3 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . . 6 Weapon 7 | . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 6 | . 2 5 1 . . . . . . . 1 . . . 1 . . 1 . . . . 2 1 1 2 2 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 3 16 14 14 10 8 8 9 8 9 10 9 9 9 9 10 10 10 9 9 9 9 9 9 9 8 8 7 5 7 Power . | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Propulsion 1 | 1 3 2 1 1 2 2 2 2 . 1 . . . . . . . . . . 1 . . 1 . . . . . Utility 4 | . 6 6 6 4 2 2 2 2 3 4 4 4 4 4 5 5 5 4 4 5 5 6 6 4 4 3 2 2 3 Weapon 4 | . 6 5 6 3 3 3 4 3 4 4 4 4 4 4 4 4 4 4 3 2 . . . 1 1 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 3 . 2 4 . . . . 1 . . . . 1 . . . 1 . . . 1 2 2 1 . 3 1 1 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . 1 . 1 4 . . . . . . . . . 1 . . . 1 . . . 1 1 2 1 . 2 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 82 | . 85 97 81 69 68 70 75 75 74 78 77 78 77 76 77 75 76 72 78 78 77 78 78 82 81 85 92 99 84 Engine 5 | . 13 13 6 6 6 6 6 6 1 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 2 . . . . . 4 10 10 10 10 9 9 9 9 8 8 8 8 8 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 4 8 8 7 6 8 7 Treads 10 | . 28 22 22 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 6 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Flight 9 | . . . . 11 12 12 12 12 21 21 20 21 21 19 20 19 19 17 17 17 17 17 19 20 25 26 31 36 1 Device 7 | . 1 . 4 6 6 5 6 6 8 10 10 10 9 9 9 8 9 9 13 13 15 17 15 15 10 14 17 20 20 Storage 7 | . 14 14 9 6 6 6 6 6 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 7 4 Processor 5 | . . . 1 6 6 6 6 6 5 5 5 5 5 9 9 9 9 8 8 8 8 8 11 12 12 13 14 12 12 Hackware 8 | . . . . 17 18 19 25 25 21 21 21 21 21 19 19 19 19 17 17 17 14 13 12 12 7 . . . . Protection 6 | . . 13 13 6 6 6 6 6 1 . . . . . . . . 1 4 4 4 4 4 4 4 4 4 4 6 Energy Gun 5 | . 23 17 . . . . . . . . . . . . . . . . . . . . . . . 1 3 4 2 Energy Cannon 5 | . . 10 17 3 3 . . . 3 5 5 5 5 4 4 4 4 4 4 4 4 4 2 . . . . . 1 Peak Build Rating 199 | 7 13 18 32 74 76 76 74 78 103 103 103 102 104 111 118 118 114 141 141 141 142 146 162 155 167 170 171 181 199 Average Rating 76 | 6 11 15 23 67 70 72 74 74 93 102 102 102 103 109 115 113 114 127 141 140 140 142 148 148 142 143 160 175 179 On Entrance 101 | . 7 13 17 32 70 76 74 74 75 103 103 102 102 104 111 114 114 114 141 141 141 142 145 148 145 131 157 158 181 Avg Prop Armor Cover (%) 4 | . . 2 2 1 1 . . . 1 . . . . . . . . . . . . . 25 . . 6 . . 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 13 51 60 71 71 39 39 30 36 39 39 39 39 39 39 39 39 39 47 47 47 48 48 53 51 62 66 62 67 92 Greatest Support 210 | 40 40 40 82 82 30 30 30 30 42 42 42 42 42 44 50 43 43 50 50 50 50 52 56 56 56 56 64 66 210 Greatest Overweight (x) 19 | 1 1 19 2 1 1 1 . 1 . . . . . . . . . . . . . . 1 . 1 1 1 1 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 7 19 20 20 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 5 20 20 20 20 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 3 16 17 19 11 9 9 10 9 9 9 9 9 9 9 10 10 10 9 9 9 9 9 9 9 9 9 9 7 9 Final Capacity 20 | 8 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 5 20 15 20 10 9 10 10 10 10 10 9 9 10 10 10 10 10 9 10 8 10 10 10 10 9 10 9 10 6 Class Distribution -------------------- 44% | Mutant 17% | Hacker-Mutant 17% | Hacker-Scout 7% | Hacker-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Extension Commander-Scout | -5/Cetus Commander-Scout | -5/Archives Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Ninja | -3/Quarantine Sprinter | -3/Section 7 Mutant | -2/Research Ninja | -2/Testing Messiah-Ninja | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 3061 | 320 105 160 313 379 208 131 . 59 145 3 10 . 30 10 30 20 5 20 30 . 60 . 116 36 157 286 124 . 304 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9933 | 199 898 520 1824 785 180 183 . 14 412 423 238 . 10 328 691 . . 412 228 5 111 61 275 36 306 546 288 . 960 Parts 424 | 16 48 27 94 28 16 6 . 4 19 17 9 . . 3 31 . . 10 . . 1 5 13 . 8 18 12 . 39 Haulers Intercepted 20 | . 2 . 5 3 . . . . . . . . . 2 . . . 2 . . . . 2 . . 3 1 . . Recyclers Shooed 6 | . 2 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . 4 . . 13 2 . 3 . 15 15 . . . . . . . . . 1 4 . . . . . . . Prevented 5 | . . 2 . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 128 | . 14 9 27 9 9 4 . 3 1 4 5 . 2 . 6 . . 2 . . . 1 . . 5 3 4 . 20 Guns 23 | . 11 6 . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 Cannons 44 | . . 1 13 3 2 . . . . 4 5 . 1 . 4 . . . . . . 1 . . . . . . 10 AOE 47 | . 1 . 10 6 7 4 . 3 1 . . . . . . . . 2 . . . . . . 4 . 4 . 5 Classes Destroyed 20 | 2 6 1 2 2 1 1 . . 1 2 . . 1 . 1 . . . . . . . . . . . . . . Worker 16 | . 3 . 2 4 . . . . 4 . . . . . 1 . . . . . . . . . . . . . 2 Builder 6 | . . . . 1 . . . . 2 . . . . . . . . 2 . . . . 1 . . . . . . Tunneler 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 . 5 3 . . . . . . . . . 2 . . . 2 . . . . 2 . . 3 1 . . Recycler 13 | 1 1 . 2 4 . . . . 1 . . . . 1 2 . . . . . . . . . . . . . 1 Minesweeper 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 7 | . 2 . 3 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Watcher 22 | . 3 . 5 2 . . . . 3 . . . . . 2 . . 1 . . . . 2 1 1 1 1 . . Swarmer 42 | . 3 . 7 . 6 4 . 3 . . 2 . . . 2 . . . . . . . . . 3 . 4 . 8 Grunt 40 | . 11 2 10 7 2 . . . . 2 2 . . . 1 . . . . . . . . . 2 1 . . . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 10 | . . . 7 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Hunter 8 | . . . 3 . . . . . . 1 . . . . . . . 2 . . . . . . . . . . 2 Programmer 13 | . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . 8 Behemoth 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 8 | 3 4 2 6 7 3 4 . 3 8 3 2 . 1 1 6 . . 2 . 1 . 1 1 1 3 3 4 . 7 Combat Bots Only 7 | . 3 2 4 5 3 4 . 3 1 3 2 . 1 . 3 . . 2 . . . 1 . . 3 2 4 . 7 Max Kills in Single Turn 6 | 1 1 1 3 3 2 2 . 2 6 1 1 . 1 1 1 . . 2 . 1 . 1 1 1 3 1 2 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 3 2 2 2 . 2 1 . . . . . . . . 2 . . . . . . 3 . 2 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Hostile Shots Fired 963 | . 64 60 111 19 6 4 . 6 11 4 45 . 7 4 19 . . 12 4 3 . 8 72 2 31 14 24 3 430 Missed 375 | . 20 14 33 8 2 3 . 2 7 1 21 . 4 1 9 . . 6 3 2 . 5 38 . 11 4 14 2 165 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hits 588 | . 44 46 78 11 4 1 . 4 4 3 24 . 3 3 10 . . 6 1 1 . 3 34 2 20 10 10 1 265 Projectile 588 | . 44 46 78 11 4 1 . 4 4 3 24 . 3 3 10 . . 6 1 1 . 3 34 2 20 10 10 1 265 AOE 8 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 31 | . . . 4 2 . . . . . . 1 . . . 1 . . . . . . . 2 1 2 . . . 18 Actively Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Damage Taken 14426 | . 533 1196 1184 411 52 16 . 95 247 50 410 . 61 39 255 . 25 150 17 26 . 68 870 99 610 344 589 23 7056 Core 2551 | . 96 147 77 38 . . . . 74 . 88 . 22 . 34 . . 22 . . . . 128 43 206 150 378 . 1048 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 418 | . . . . . . . 418 . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 2 86 . . . . 94 . . . . 78 . . . 96 . . . . 98 . . 63 . 63 . . Volleys Fired 820 | 25 69 45 101 34 37 2 . 3 30 36 32 . 25 45 32 14 1 56 7 19 11 34 67 . 6 26 2 5 56 Largest 2 | 2 2 2 2 2 2 2 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 2 Hottest 300 | 40 90 112 150 75 75 72 . 36 40 40 40 . 40 40 40 40 120 40 40 40 40 40 40 . 80 94 80 80 300 Shots Fired 1058 | 50 138 74 193 39 43 4 . 3 30 36 32 . 25 45 32 14 1 56 7 19 11 34 67 . 6 26 2 5 66 Gun 297 | 50 138 52 . . . . . . 2 . . . . . . . . . . . . . . . . 23 . 5 27 Cannon 712 | . . 22 189 26 35 . . . 28 36 32 . 25 45 32 14 1 56 7 19 11 34 67 . . 2 . . 31 Launcher 48 | . . . 4 13 8 4 . 3 . . . . . . . . . . . . . . . . 6 . 2 . 8 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 103 | 50 37 . . . . . . . 2 . . . . . . . . . . . . . . . . 14 . . . Thermal 647 | . 33 . 72 26 35 . . . 28 36 32 . 25 45 32 14 1 56 7 19 11 34 67 . . 11 . 5 58 Explosive 32 | . . . 4 13 8 4 . 3 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 275 | . 68 74 117 . . . . . . . . . . . . . . . . . . . . . 6 . 2 . 8 Robot Hit Streak 20 | 15 15 20 18 3 4 1 . . 6 8 8 . 2 6 5 5 1 5 9 1 8 3 3 . 4 5 2 . 10 Robot Miss Streak 8 | 3 5 2 4 8 4 1 . 1 3 2 5 . 4 2 2 2 . 2 . 1 1 4 6 . 2 2 3 . 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 530 | 36 101 51 111 24 16 6 . . 9 14 10 . 2 12 22 7 1 9 4 1 10 3 13 2 5 18 10 . 33 Core Hits 313 | 15 38 22 54 35 14 6 . 5 11 9 6 . 1 1 12 3 . 4 . 1 2 1 3 . 15 7 13 . 35 Critical Kills 17 | . . . . . . . . . 1 . . . 1 2 2 . . 1 . . . . 3 . . 2 . . 5 Critical Parts Destroyed 18 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 13 Critical Strikes 43 | 1 4 1 1 . . . . . 1 . . . 1 2 2 . . 1 . . . . 3 . 1 4 1 . 20 Burn 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 10 | . . . . . . . . . 1 . . . 1 2 2 . . 1 . . . . 3 . . . . . . Destroy 25 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 20 Corrupt 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Melee Attacks 125 | . . . 1 25 . 8 1 4 4 . . . . . . . . . . . . . 12 7 16 15 32 . . Impact 99 | . . . . . . 8 1 4 4 . . . . . . . . . . . . . 12 7 16 15 32 . . Slashing 26 | . . . 1 25 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . 9 . 2 . . 1 . . . . . . . . . . . . . . . . 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26549 | 277 1434 893 3439 1948 853 871 . 259 1432 891 598 . 154 593 1368 436 116 745 189 46 622 211 708 81 390 686 647 . 6662 Guns 3324 | 277 1358 632 . . . . . . 22 . . . . . . . . . . . . . . . . 536 . . 499 Cannons 15515 | . . 169 2723 250 350 . . . 371 891 598 . 154 593 1368 436 116 470 189 46 622 211 658 . . . . . 5300 Explosions 5256 | . 55 92 716 980 503 285 . 259 914 . . . . . . . . 275 . . . . . . 343 . 183 . 651 Melee 2221 | . . . . 718 . 586 . . 125 . . . . . . . . . . . . . 50 81 47 150 464 . . Ramming 233 | . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . 212 Kinetic 762 | 277 212 . . . . . . . 22 . . . . . . . . . . . . . . . . 251 . . . Thermal 15962 | . 384 92 1083 604 350 . . . 652 891 598 . 154 593 1368 436 116 745 189 46 622 211 658 . . 285 . . 5885 Explosive 2872 | . . . 566 626 503 285 . 259 633 . . . . . . . . . . . . . . . . . . . . Electromagnetic 4499 | . 817 801 1790 . . . . . . . . . . . . . . . . . . . . . 343 . 183 . 565 Impact 1503 | . . . . . . 586 . . 125 . . . . . . . . . . . . . 50 81 47 150 464 . . Slashing 718 | . . . . 718 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . 1 3 2 2 2 2 . . . . . . 1 1 1 1 . . . . . 9 9 10 . 9 . 27 Average Corruption 5 | . . 1 2 1 2 2 2 . . . . . . 1 1 1 1 . . . . . 6 9 9 . 3 . 17 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 125 | . . 5 . 6 17 4 . . . . . . . . 4 4 1 . . . . . 6 5 12 . 1 . 60 Message Errors 27 | . . 1 . . 5 1 . . . . . . . . 1 2 . . . . . . . 1 5 . . . 11 Matter Fused 29 | . . 1 . 2 4 1 . . . . . . . . . . 1 . . . . . 2 2 3 . . . 13 Heat Flow Errors 17 | . . . . 1 2 . . . . . . . . . . . . . . . . . 2 1 2 . . . 9 Energy Discharges 17 | . . . . 2 1 . . . . . . . . . 2 1 . . . . . . 1 1 2 . . . 7 Parts Rejected 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 16 | . . 1 . 1 3 1 . . . . . . . . 1 1 . . . . . . . . . . 1 . 7 Data Loss (major) 5 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Misfires 4 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 3290 | . . . 88 310 42 313 . 17 269 170 89 . . 102 87 . 59 116 101 . . 8 101 24 56 2 45 . 1291 Projectiles 2120 | . . . 48 . . . . . 58 170 89 . . 102 87 . 59 47 101 . . 8 81 . . . . . 1270 Explosions 448 | . . . 40 147 42 3 . 17 116 . . . . . . . . 69 . . . . . . 9 . . . 5 Melee 722 | . . . . 163 . 310 . . 95 . . . . . . . . . . . . . 20 24 47 2 45 . 16 Knockbacks 9 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . 1 1 1 1 . 2 Impact 9 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . 1 1 1 1 . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 724 | . 39 . 67 245 . 3 . . 202 . . . . . . . . 20 . . . . . . 72 . 15 . 61 Shots 29 | . 1 . 2 5 . 1 . . 4 . . . . . . . . 1 . . . . . . 8 . 2 . 5 Rammed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 17 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Kicked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | . 156 5 423 232 178 24 . . 51 10 15 . 10 12 8 3 73 18 6 6 6 6 246 306 157 9 4 . 336 Average Temperature 56 | . 48 2 81 60 48 12 . . 13 7 7 . 7 5 4 3 49 9 6 6 6 6 31 150 44 8 4 . 78 Received Heat Transfer 1274 | . 231 108 387 63 . . . . 9 . 81 . 9 . 48 . . 21 . . . . 9 9 119 36 . . 144 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . 2 2 5 . . 3 . . 1 . . . . . . . . . . . . . . 1 2 1 1 . 2 Combat Hostiles 11 | . 1 2 4 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 2 Parts Fried 46 | . 6 9 8 . . 3 . . 2 . . . . . . . . . . . . . . . 5 1 5 . 7 Impact Corruptions 27 | . . . . . . 15 . . 3 . . . . . . . . . . . . . 1 1 1 1 2 . 3 Robots Melted 11 | . 1 . . . . . . . 1 . . . 1 2 2 . . 1 . . . . 3 . . . . . . Combat Hostiles 4 | . 1 . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Parts Melted 17 | . 4 1 3 . . . . . . . . . . 1 5 . . 2 . . . . 1 . . . . . . Heat Transferred 5305 | . 1358 100 1569 620 518 . . . 150 . . . . . . . . 150 . . . . . . . 259 . . 581 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Maximum Alert Level 3 | . . . 2 2 . . . . 1 . . . . 2 1 1 1 3 . . . . . . 1 1 1 . 2 Low Security (%) 64 | 100 100 . 69 48 . . . . 88 . . . . . 13 67 97 25 . . . . 100 100 61 62 89 100 38 Level 1 24 | . . . 21 35 . . . . 11 . . . . 7 86 32 2 46 . . . . . . 38 37 10 . 29 Level 2 10 | . . . 9 16 . . . . . . . . . 92 . . . 26 . . . . . . . . . . 32 Level 3 . | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 724 | 10 140 . 486 424 . . . . 337 . . . . 532 398 260 209 724 . . . . 86 15 323 244 254 154 510 Initial 471 | . . . . 214 . . . . . . . . . 471 189 112 39 58 . . . . . 9 . 181 130 140 89 Average 167 | 1 38 . 145 234 . . . . 128 . . . . 479 259 172 163 317 . . . . 12 2 150 184 157 142 291 Influence Increases 9211 | 40 542 50 994 578 375 110 . 190 557 165 185 . 145 645 550 205 200 1058 10 50 5 30 357 30 493 378 284 30 955 Destroy 0b10 Robot/C 3080 | . 280 40 540 180 180 80 . 140 20 80 100 . . . 300 80 80 200 . . . 20 40 . 100 140 80 . 400 Destroy 0b10 Robot/NC 535 | 40 55 . 85 70 . 20 . . 65 5 . . 10 15 25 5 . 30 10 5 5 . 30 5 5 25 10 . 15 Destroy Leader 698 | . 70 10 160 50 30 10 . 30 16 20 10 . . 4 34 . . 58 . . . 10 28 2 12 40 14 . 90 Allied During Kill 595 | . . . . . . . . 20 . . . . . . 148 85 80 228 . . . . 14 . . 20 . . . Successful Hack 120 | . 29 . 30 25 . . . . . . . . . . . . . . . . . . 36 . . . . . . Select Force Hacks 60 | . 30 . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . Disable Machine 810 | . 15 . 60 150 . . . . 210 . . . . 30 . 15 30 75 . . . . . 15 75 30 60 . 45 Destroy Structure 1168 | . 3 . 89 88 . . . . 81 . . . . 56 28 20 10 122 . . . . 134 8 16 63 45 15 390 Advance Influence 450 | . . . . . . . . . . . . . . 450 . . . . . . . . . . . . . . . Partial Spotted 210 | . . . . . . . . . . . . . . . 15 . . 45 . . . . 45 . 45 30 15 15 . Lose Combat Pursuer 1485 | . 60 . 30 15 165 . . . 165 60 75 . 135 60 . . . 300 . 45 . . 30 . 240 30 60 . 15 Influence Decreases 8849 | 40 481 111 523 631 590 210 103 190 233 335 220 119 110 294 735 307 130 503 369 292 128 30 341 46 170 468 283 124 733 Entered New Map 2186 | . . 30 . 257 156 40 103 . . 121 30 119 . 14 197 89 60 111 269 70 123 . . 7 . 142 103 94 51 Time Decay 5803 | 40 461 80 483 374 434 170 . 150 233 214 180 . 110 180 398 198 50 222 100 222 5 30 272 39 160 286 160 30 522 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . Lost Part 330 | . 20 1 40 . . . . . . . 10 . . . 10 . . 10 . . . . 29 . 10 20 20 . 160 Lost Ally 430 | . . . . . . . . 40 . . . . . . 130 20 20 160 . . . . 40 . . 20 . . . Squads Dispatched 40 | . 4 . 4 2 . . . . 3 . . . . 6 . . . 3 . . . . 5 . 2 4 2 1 4 Investigation 12 | . 2 . 1 1 . . . . 1 . . . . 3 . . . 2 . . . . 1 . 1 . . . . Extermination 18 | . . . . 1 . . . . 2 . . . . 1 . . . 1 . . . . 4 . 1 2 1 1 4 Reinforcement 8 | . 2 . 3 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 12 | . . . 2 1 . . . . . . 1 . 1 1 1 1 . 2 . . . . . . 1 . 1 . . Communications Jammed 26 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 1 12 2 3 . 3 Distress Signals 26 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 1 12 2 3 . 3 Times Spotted 352 | . 25 11 39 14 16 2 . 7 17 7 12 . 10 7 16 . 1 29 9 4 . 1 26 4 37 9 12 1 36 Peak Tracking Total 12 | . 5 3 5 5 3 2 . 3 5 3 6 . 9 5 4 . 1 10 7 3 . 1 12 2 10 2 7 1 9 Tactical Retreats 49 | . 2 1 2 1 8 . . . 4 1 2 . 4 2 . . . 6 . 2 . . 2 . 6 2 3 . 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 15 | . 3 2 4 2 . . . . . . . . . 1 1 . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 59 | . 1 1 4 10 . . . . 14 . . . . 2 . 1 2 7 . . 1 . . 1 5 2 4 . 4 Max in Single Turn 9 | . 1 1 1 9 . . . . 5 . . . . 1 . 1 . 4 . . 1 . . 1 1 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 47 | . 7 1 7 4 1 1 1 1 . 2 . 4 . 6 . 1 . . 1 . 5 . 4 . . . . 1 . Terminals 20 | . 6 . 7 4 . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Total Hacks 150 | . 21 1 24 10 1 1 3 6 . 6 . 31 . 14 . 2 . . 1 . 18 . 9 . . . . 2 . Successful 113 | . 14 1 9 5 1 1 3 6 . 6 . 31 . 11 . 1 . . 1 . 18 . 5 . . . . . . Failed 36 | . 7 . 15 5 . . . . . . . . . 3 . 1 . . . . . . 3 . . . . 2 . Catastrophic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 179 | . 21 . 22 5 . . . . 12 . . . . 26 14 1 . 6 . . . . 23 5 14 7 8 3 12 Terminals 63 | . 20 . 24 10 . . . 6 . . . . . 1 . 2 . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . . . . . . . . 4 . . . . . . . . 9 . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . Terminal Hacks 74 | . 2 1 1 1 1 1 3 6 . 6 . 31 . 1 . 1 . . 1 . 18 . . . . . . . . Record 28 | . . . . . . . . 6 . 5 . 11 . . . . . . . . 6 . . . . . . . . Part Schematic 19 | . . . . . . . 3 . . . . 12 . . . . . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . . . 4 . . . . . . . . Open Door 6 | . . . . . 1 1 . . . 1 . . . 1 . 1 . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . . 4 . . . . . . . . 5 . . . . . . Retrieve Study 9 | . . . . . . . . . . . . . . 4 . . . . . . . . 5 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 12 . 8 4 . . . . . . . . . 3 . . . . . . . . . . . . . . . Terminals 23 | . 11 . 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 6 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 11 | . 5 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 6 . 7 4 . . . . . . . . . 4 . . . . . . . . 3 . . . . 1 . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 21 | . . . . . . . 4 . 3 . . 5 . . 5 . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 85 | . . . . . . . 18 . . . . 12 . 22 . . . . . . 4 . 17 . . . . . 12 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . . . . . . . . . . 4 . . . . . . . . 5 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 37 | . . . . . . . 4 . . . . . . . 21 5 . . . . . . 2 . . 1 . 4 . Largest Group 17 | . . . . . . . 4 4 . . . . . . 14 17 17 15 . . . . 2 . . 1 . 4 . Highest-Rated Group 1053 | . . . . . . . 154 154 . . . . . . 627 1053 1053 869 . . . . 206 . . 106 . 411 . Highest-Rated Ally 159 | . . . . . . . 39 39 . . . . . . 159 159 153 96 . . . . 103 . . 106 . 135 . Zionite Dispatches 5 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 . 1 . Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Defense Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 8 | . . . . . . . . . . . . . . . 2 . 3 1 . . . . . . . . . 2 . STAY 5 | . . . . . . . . . . . . . . . 1 . 2 1 . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Ally Attacks 254 | . . . . . . . . 17 . . . . . . 73 24 16 88 . . . . 8 . . 28 . . . Total Damage 8174 | . . . . . . . . 457 . . . . . . 1421 998 989 2505 . . . . 595 . . 1209 . . . Kills 39 | . . . . . . . . 5 . . . . . . 9 5 4 9 . . . . 2 . . 5 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Active Infowar (turns) 12761 | 158 186 43 . 834 1064 345 594 590 516 440 371 25 278 369 950 412 109 477 206 478 151 393 748 174 359 625 328 73 1465 Optics 7317 | . . . . . . . . . . . . . . 369 950 412 109 477 206 478 151 393 748 174 359 625 328 73 1465 Sensors 9918 | . . . . 834 1064 345 594 590 516 440 371 25 278 369 950 409 109 477 206 478 151 393 748 155 . . 208 73 135 Terrain 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Seismic 387 | 158 186 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1345 | . . . . . . . . . . . . . . . . . . . . . 102 393 534 174 142 . . . . Jamming 4340 | . . . . . . . . . . . . . . . . . . 77 . . 103 393 748 169 359 625 328 73 1465 Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 13 | . . 1 . . 1 1 2 2 . 1 2 . 2 . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guards 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Zionite Intel Received 29 | . . . . . . . . . 3 . . . . 6 1 . . 2 . . . . 6 1 4 1 2 . 3 Branch Access 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Component Stockpiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 4 | . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . Unaware Schematics 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . Unaware Analyses 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 21146 | 271 1910 3844 2702 872 1064 349 594 590 516 440 371 25 281 369 950 412 109 477 206 478 151 393 748 174 359 625 328 73 1465 Spaces Moved 22297 | 123 697 1200 1016 1004 1278 723 1043 1220 988 1081 883 81 694 736 1126 136 76 736 613 831 183 630 1381 378 720 650 653 314 1103 Core 10 | 7 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2940 | 116 697 1093 1016 17 . . . . . . . . . . . . . . . . . . . . . . . . 1 Legs 943 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 943 Wheels 104 | . . 104 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18222 | . . . . 987 1278 723 1043 1220 988 1081 883 81 694 736 1126 136 76 736 613 831 183 630 1381 378 712 641 628 314 123 Fastest Speed 11 | 50 160 130 156 37 37 37 37 37 28 31 31 31 31 31 28 31 31 28 31 31 31 28 28 28 22 20 11 12 12 Average Speed 66 | 155 229 243 227 64 54 39 37 37 32 31 31 31 31 31 30 31 31 30 31 31 31 30 29 28 26 74 22 12 112 Slowest Speed 1000 | 160 240 1000 320 156 97 97 37 97 37 31 31 31 31 31 31 31 31 31 31 31 31 31 114 28 105 145 97 90 260 Overloaded Moves 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 74 | . . . . 2 . 1 . . 11 . 1 . . 2 9 . . 14 . 6 . . 11 3 10 . 3 1 . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Spacefolds 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 9 . 11 Exploration Rate (%) 60 | 5 95 72 71 21 86 80 90 96 31 97 85 69 79 25 89 67 80 20 82 88 63 66 39 52 42 17 63 13 38 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 19 | . 1 . . . . 1 . . . 1 . 1 1 6 . . . 5 . . 3 . . . . . . . . Known Exits Taken 27 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . . . . 7 6 . 3 . 6 1 . 3 . . . . . 2 3 . 2 . . . . . . . Spaces Dug 208 | . . . 1 12 . 3 . 15 11 2 4 . 9 18 . . . 23 1 6 . 9 42 4 8 10 15 5 10 Terrain Destroyed 970 | . 2 13 91 111 55 49 . 29 93 17 16 . 21 31 5 2 . 68 3 18 . 31 65 4 8 14 15 5 204 Melee 68 | . . . 1 12 . 3 . 4 1 . . . . . . . . . . . . . 11 4 8 9 15 . . Projectile 495 | . . . 28 . . . . . 17 17 16 . 21 31 5 2 . 44 3 18 . 31 54 . . 5 . 5 198 AOE 407 | . 2 13 62 99 55 46 . 25 75 . . . . . . . . 24 . . . . . . . . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 27318 | 159 874 2046 1214 1152 1597 760 1248 1345 1140 1157 952 80 738 839 1701 494 159 931 623 1030 268 802 1636 431 837 736 757 341 1271 Wait 3646 | . 69 775 38 37 271 19 205 114 102 37 38 . 14 55 532 339 83 144 1 183 59 125 146 41 92 24 53 8 42 Move 22082 | 122 696 1199 1015 1000 1277 720 1042 1219 967 1080 880 80 693 731 1109 135 75 713 612 818 182 629 1359 371 696 644 630 311 1077 Hop 61 | . . . . 1 . 1 . . 9 . 1 . . 2 7 . . 8 . 6 . . 10 3 9 . 3 1 . Pick Up 110 | 5 18 4 18 10 . 1 . . 6 2 . . 1 2 . 1 . 2 2 1 5 5 5 1 1 2 4 5 9 Fast Attach 120 | 7 5 1 8 7 2 4 . . 4 . . . 2 . 1 2 . 3 . . 3 1 16 3 7 11 10 5 18 Attach 78 | . . 11 4 10 2 . . 2 4 . 1 . . 1 . . . 2 . . 3 1 3 . 4 4 6 1 19 Detach 35 | . 3 . 1 4 1 1 . 2 2 . . . . . . . . . . . 1 . 1 . 3 3 3 . 10 Swap 52 | . 3 8 14 5 5 1 . 1 5 . . . 1 1 1 . . . . . . 1 2 . . . 2 . 2 Drop 153 | . 7 3 14 19 2 3 . . 7 2 . . 2 2 1 3 . 3 1 3 4 6 15 5 3 7 12 5 24 Fire 820 | 25 69 45 101 34 37 2 . 3 30 36 32 . 25 45 32 14 1 56 7 19 11 34 67 . 6 26 2 5 56 Melee 125 | . . . 1 25 . 8 1 4 4 . . . . . . . . . . . . . 12 7 16 15 32 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Crush 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 2 exits: *Fac / *Hub) -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 272 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 965 | -10/Materials | Discovered new exit (range 10) 1342 | -10/Materials | Discovered new exit (range 13) 1581 | -10/Materials | Learned Storage terminal intel 1628 | -10/Materials | Learned 4 Recycling zone layouts 1665 | -10/Materials | Identified exit to Materials 1693 | -10/Materials | Identified exit to Subcaves 1697 | -10/Materials | Discovered new exit (range 12) 1710 | -10/Materials | Loaded intel: 6 trap records 1925 | -10/Materials | Discovered exit to Materials (range 11) 2182 | -10/Materials | Entered Subcaves 2183 | -10/Subcaves | Approached by a straggling Scientist 2301 | -10/Subcaves | Lost 3 parts (1n1u1w) 3405 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3486 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3906 | -10/Subcaves | Visited 4L-MR0's lab 3943 | -10/Subcaves | Found Flightbrick 4007 | -10/Subcaves | Discovered new exit (range 10) 4087 | -10/Subcaves | Learned location of 1 exit from Materials 4175 | -10/Subcaves | Discovered new exit (range 11) 4296 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4627 | -10/Subcaves | A Subdweller sparked back to life 4627 | -10/Subcaves | A Subdweller sparked back to life 4627 | -10/Subcaves | A Subdweller sparked back to life 4634 | -10/Subcaves | Core integrity fell below 50% 4706 | -10/Subcaves | Found Powered Cannon 5035 | -10/Subcaves | Core integrity fell below 20% 5067 | -10/Subcaves | Lost 5 parts (2n1u2w) 6026 | -10/Subcaves | Entered Materials 6026 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6027 | -8/Materials | Identified exit to Factory 7426 | -8/Materials | Build established: Scavenger-Mutant 8460 | -8/Materials | Build established: Mutant 8695 | -8/Materials | Discovered exit to Factory (range 15) 8728 | -8/Materials | Entered Factory 8728 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8758 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 9056 | -7/Factory | Build established: Hacker-Mutant 9447 | -7/Factory | Identified exit to Lower Caves 9600 | -7/Factory | Entered Lower Caves 9813 | -7/Lower Caves | Learned 4 Factory zone layouts 10650 | -7/Lower Caves | Discovered new exit (range 8) 10660 | -7/Lower Caves | Identified exit to Lower Caves 10664 | -7/Lower Caves | Entered another Lower Caves area 10718 | -7/Lower Caves | Discovered new exit (range 14) 10723 | -7/Lower Caves | Identified exit to Factory 10797 | -7/Lower Caves | Learned location of Zion (-7) 10868 | -7/Lower Caves | Murdered Warlord Statue 10994 | -7/Lower Caves | Discovered new exit (range 4) 10994 | -7/Lower Caves | Identified exit to Zion 11013 | -7/Lower Caves | Entered Zion 11027 | -7/Zion | System corruption cleaned by Quarantine Array 11053 | -7/Zion | Discovered new exit (range 14) 11122 | -7/Zion | Identified exit to Deep Caves 11183 | -7/Zion | Visited the Megawrench Repair Shop 11183 | -7/Zion | Megawrench repaired 6 parts 11336 | -7/Zion | Met Imprinter 11345 | -7/Zion | Imprinted 11347 | -7/Zion | Declared Zion's savior 11423 | -7/Zion | Identified exit to Proximity Caves 11607 | -7/Zion | Entered Proximity Caves 11607 | -6/Proximity Caves | Accompanied by 4 allies 12094 | -6/Proximity Caves | Learned location of 1 exit from Research 12094 | -6/Proximity Caves | Learned Extension stockpile data 12094 | -6/Proximity Caves | Learned Factory security intel 12094 | -6/Proximity Caves | Learned Research trap positions 12146 | -6/Proximity Caves | Discovered exit to Factory (range 10) 12155 | -6/Proximity Caves | Learned location of 1 exit from Factory 12197 | -6/Proximity Caves | Entered Factory 12197 | -6/Factory | Evolved 2 slots: Propulsion x2 12198 | -6/Factory | Identified exit to Lower Caves 12199 | -6/Factory | Identified exit to Factory 12298 | -6/Factory | Attached Powered Cannon, gained temporary slot: Power 12520 | -6/Factory | Retrieved Zion intel report: Branch Access 12558 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 12626 | -6/Factory | Discovered exit to Factory (range 14) 12693 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 12713 | -6/Factory | Entered Lower Caves 12815 | -6/Lower Caves | Encountered a Warlord checkpoint 12815 | -6/Lower Caves | Learned Factory terminal intel 12819 | -6/Lower Caves | Entered an active Warlord outpost 12822 | -6/Lower Caves | Learned location of Armory (-4) 12822 | -6/Lower Caves | Learned Extension trap positions 12822 | -6/Lower Caves | Learned Research emergency access door positions 12822 | -6/Lower Caves | Learned Armory emergency access door positions 12822 | -6/Lower Caves | Learned Armory stockpile data 12897 | -6/Lower Caves | Build established: Hacker-Sprinter 13027 | -6/Lower Caves | Found DCF Scrap (15 items) 13045 | -6/Lower Caves | Discovered new exit (range 3) 13046 | -6/Lower Caves | Identified exit to Lower Caves 13153 | -6/Lower Caves | Entered another Lower Caves area 13211 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13303 | -6/Lower Caves | Learned 4 Factory zone layouts 13326 | -6/Lower Caves | Encountered a Warlord checkpoint 13504 | -6/Lower Caves | Discovered new exit (range 11) 13511 | -6/Lower Caves | Identified exit to Data Miner 13524 | -6/Lower Caves | Entered Data Miner 13524 | -6/Data Miner | Discovered new exit (range 6) 13530 | -6/Data Miner | Met Data Miner 13536 | -6/Data Miner | Learned location of Section 7 (-3) 13536 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13542 | -6/Data Miner | Received God Mode back door access code from Data Miner 13549 | -6/Data Miner | Identified exit to Proximity Caves 13549 | -6/Data Miner | Entered Proximity Caves 13648 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13650 | -5/Proximity Caves | Spotter reported a threat 13651 | -5/Proximity Caves | Spotter reported a threat 13758 | -5/Proximity Caves | Spotter reported a threat 13780 | -5/Proximity Caves | Learned Factory emergency access door positions 13814 | -5/Proximity Caves | Discovered exit to Factory (range 16) 13830 | -5/Proximity Caves | Entered Factory 13830 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13831 | -5/Factory | Identified exit to Extension 13834 | -5/Factory | Loaded intel: 28 terminal locations 13866 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13869 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13969 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 13970 | -5/Factory | Discovered new exit (range 7) 13972 | -5/Factory | Identified exit to Factory 14028 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 14035 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 14069 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 14076 | -5/Factory | Garrison activated, responded to threat 14130 | -5/Factory | Search patrols dispatched 14135 | -5/Factory | Build established: Hacker-Scout 14199 | -5/Factory | Entered Extension 14200 | -5/Extension | Loaded intel: 17 trap records 14226 | -5/Extension | Zion Defense Resupply teleported in 14270 | -5/Extension | Rescued a captive Derelict 14272 | -5/Extension | Rescued a captive Derelict 14272 | -5/Extension | Rescued a captive Derelict 14273 | -5/Extension | Rescued a captive Derelict 14403 | -5/Extension | Rescued a captive Derelict 14404 | -5/Extension | Rescued a captive Derelict 14409 | -5/Extension | Rescued a captive Derelict 14409 | -5/Extension | Rescued a captive Derelict 14416 | -5/Extension | Spotted B-75 Beast 14747 | -5/Extension | Destroyed B-75 Beast 14751 | -5/Extension | Spotted B-75 Beast 14780 | -5/Extension | Destroyed B-75 Beast 14787 | -5/Extension | Discovered exit to Factory (range 3) 14807 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 14809 | -5/Extension | Lost 5 allies 14814 | -5/Extension | Rescued a captive Derelict 14822 | -5/Extension | Rescued a captive Derelict 14840 | -5/Extension | Rescued a captive Derelict 14901 | -5/Extension | Zion Heavy squad teleported in 15013 | -5/Extension | Rescued a captive Derelict 15014 | -5/Extension | Rescued a captive Derelict 15032 | -5/Extension | Rescued A7 15043 | -5/Extension | Discovered exit to Factory (range 10) 15043 | -5/Extension | Discovered new exit (range 6) 15046 | -5/Extension | Identified exit to Cetus 15149 | -5/Extension | Entered Cetus 15149 | -5/Cetus | Accompanied by 13 allies (A7) 15154 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 15155 | -5/Cetus | Spotted Cetus Guard 15158 | -5/Cetus | Spotted Cetus Guard 15158 | -5/Cetus | Spotted Cetus Guard 15161 | -5/Cetus | Spotted Cetus Guard 15166 | -5/Cetus | Allies destroyed Cetus Guard 15172 | -5/Cetus | Allies destroyed Cetus Guard 15175 | -5/Cetus | Allies destroyed Cetus Guard 15179 | -5/Cetus | Allies destroyed Cetus Guard 15213 | -5/Cetus | Escorted A7 to Cetus Mainframe 15220 | -5/Cetus | Started Cetus Manufacturing Module 15245 | -5/Cetus | Manufactured an Enhanced Grunt 15270 | -5/Cetus | Manufactured an Enhanced Grunt 15295 | -5/Cetus | Manufactured an Enhanced Grunt 15320 | -5/Cetus | Manufactured an Enhanced Grunt 15345 | -5/Cetus | Manufactured an Enhanced Grunt 15485 | -5/Cetus | Discovered new exit (range 21) 15491 | -5/Cetus | Identified exit to Archives 15561 | -5/Cetus | Entered Archives 15561 | -5/Archives | Accompanied by 17 allies (A7) 15566 | -5/Archives | Received a hacking code to weaken MAIN.C 15606 | -5/Archives | Discovered exit to Factory (range 21) 15607 | -5/Archives | Discovered new exit (range 18) 15612 | -5/Archives | Identified exit to Hub_04(d) 15633 | -5/Archives | Build established: Commander-Scout 15670 | -5/Archives | Entered Factory 15670 | -4/Factory | Accompanied by 15 allies 15670 | -4/Factory | Evolved 2 slots: Utility x2 15796 | -4/Factory | Discovered new exit (range 13) 15824 | -4/Factory | Lost 7 allies 15865 | -4/Factory | Identified exit to Armory 16039 | -4/Factory | Discovered new exit (range 22) 16081 | -4/Factory | Build established: Hacker-Scout 16091 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 16132 | -4/Factory | Discovered new exit (range 9) 16135 | -4/Factory | Retrieved Zion intel report: Branch Access 16135 | -4/Factory | Identified exit to Upper Caves 16143 | -4/Factory | Identified exit to Research 16147 | -4/Factory | Entered Upper Caves 16303 | -4/Upper Caves | Learned Research stockpile data 16346 | -4/Upper Caves | Discovered new exit (range 14) 16353 | -4/Upper Caves | Identified exit to Upper Caves 16353 | -4/Upper Caves | Entered another Upper Caves area 16371 | -4/Upper Caves | Discovered exit to Research (range 8) 16610 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16766 | -4/Upper Caves | Spotted B-86 Titan 16815 | -4/Upper Caves | Discovered new exit (range 21) 16821 | -4/Upper Caves | Identified exit to Zhirov 16831 | -4/Upper Caves | Entered Zhirov 16831 | -4/Zhirov | Discovered new exit (range 3) 16837 | -4/Zhirov | Met Zhirov 16843 | -4/Zhirov | Learned location of Quarantine (-3) 16843 | -4/Zhirov | Learned location of Testing (-2) 16843 | -4/Zhirov | Learned location of Command (-1) 16848 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16874 | -4/Zhirov | Found Alien Artifact 16874 | -4/Zhirov | Identified Integrated Reactor 16874 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16881 | -4/Zhirov | Found Alien Artifact 16981 | -4/Zhirov | Identified exit to Proximity Caves 16982 | -4/Zhirov | Entered Proximity Caves 17369 | -3/Proximity Caves | Discovered exit to Research (range 7) 17375 | -3/Proximity Caves | Entered Research 17375 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17376 | -3/Research | Identified exit to Quarantine 17377 | -3/Research | Loaded intel: 91 trap records 17513 | -3/Research | Retrieved Zion intel report: Branch Access 17554 | -3/Research | Retrieved Zion intel report: Component Stockpiles 17588 | -3/Research | Retrieved Zion intel report: Unaware Schematics 17680 | -3/Research | Retrieved Zion intel report: Active Garrisons 17694 | -3/Research | Central database locked down 17697 | -3/Research | Found Prototype Device 17697 | -3/Research | Identified Adv. EM Shield 17804 | -3/Research | Retrieved Zion intel report: Prototype Schematics 17957 | -3/Research | Zion Heavy squad teleported in 17984 | -3/Research | Identified Transdimensional Reconstructor 17984 | -3/Research | Warped through subspace 18051 | -3/Research | Found Gamma Bomb Array 18093 | -3/Research | Retrieved Zion intel report: Prototype Schematics 18123 | -3/Research | Entered Quarantine 18152 | -3/Quarantine | Discovered new exit (range 15) 18160 | -3/Quarantine | Found Alien Energy Cannon 18163 | -3/Quarantine | Identified exit to Research 18178 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 18216 | -3/Quarantine | Build established: Hacker-Ninja 18277 | -3/Quarantine | Spotted Fortress 18296 | -3/Quarantine | Discovered new exit (range 5) 18296 | -3/Quarantine | Discovered new exit (range 6) 18297 | -3/Quarantine | Identified exit to Section 7 18297 | -3/Quarantine | Entered Section 7 18307 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 18348 | -3/Section 7 | Retrieved Zion intel report: Guard Positions 18350 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 18406 | -3/Section 7 | Found Alien Artifact 18406 | -3/Section 7 | Identified Spacefold Activator 18440 | -3/Section 7 | System corruption reached 10% 18461 | -3/Section 7 | Found Integrated Reactor 18461 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18472 | -3/Section 7 | Found Alien Artifact 18472 | -3/Section 7 | Identified Integrated Mediator 18472 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 18477 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 18611 | -3/Section 7 | Found Alien Artifact 18611 | -3/Section 7 | Identified Integrated Dissipator 18611 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18614 | -3/Section 7 | Discovered exit to Research (range 6) 18656 | -3/Section 7 | Entered Research 18656 | -2/Research | Evolved 2 slots: Utility x2 18864 | -2/Research | Zion hero teleported in (12-ASH) 19104 | -2/Research | Spotted B-90 Cyclops 19230 | -2/Research | Spotted B-90 Cyclops 19231 | -2/Research | Retrieved Zion intel report: Guard Positions 19275 | -2/Research | Discovered new exit (range 5) 19275 | -2/Research | Identified exit to Testing 19281 | -2/Research | Entered Testing 19297 | -2/Testing | Found Prototype Ballistic Cannon 19297 | -2/Testing | Identified Omega Cannon 19299 | -2/Testing | Identified Core Cannon 19348 | -2/Testing | Discovered new exit (range 11) 19363 | -2/Testing | Retrieved Zion intel report: Emergency Access 19423 | -2/Testing | Retrieved Zion intel report: Trap Installations 19492 | -2/Testing | Protovariant out of control (PL-ZOBW0P6PZ3) 19493 | -2/Testing | Spotted Alpha 7 19494 | -2/Testing | Spotted Striker 19494 | -2/Testing | Spotted Striker 19495 | -2/Testing | Stole the SGEMP Prototype 19585 | -2/Testing | Spotted Investigator 19606 | -2/Testing | Identified exit to Access 19609 | -2/Testing | Entered Access 19609 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 19610 | -1/Access | Delivered the SGEMP Prototype to Zhirov 19610 | -1/Access | Zhirov transferred Access data 19611 | -1/Access | Loaded intel: 111 machine locations 19611 | -1/Access | Loaded intel: 78 trap records 19611 | -1/Access | Identified exit to Surface 19611 | -1/Access | Discovered exit to Surface (range 61) 19611 | -1/Access | Identified exit to Command 19611 | -1/Access | Discovered exit to Command (range 99) 19617 | -1/Access | Zion Zionite Resupply teleported in 19621 | -1/Access | Found Prototype Energy Cannon 19621 | -1/Access | Identified Zio. Alpha Cannon 19682 | -1/Access | Entered Command 19690 | -1/Command | Retrieved Zion intel report: Guard Positions 19699 | -1/Command | Retrieved Zion intel report: Active Garrisons 19966 | -1/Command | System corruption reached 10% 20010 | -1/Command | Found Imp. Powered Armor 20128 | -1/Command | Build established: Mutant 20240 | -1/Command | Retrieved Zion intel report: Component Schematics 20394 | -1/Command | Destroyed 7 combat bots 20521 | -1/Command | Spotted B-99 Colossus 20548 | -1/Command | Spotted B-99 Colossus 20622 | -1/Command | Destroyed B-99 Colossus 21046 | -1/Command | Spotted Combat Programmer 21046 | -1/Command | Spotted Combat Programmer 21047 | -1/Command | Core integrity fell below 50% 21049 | -1/Command | Spotted M Guard 21052 | -1/Command | Spotted M Guard 21094 | -1/Command | 0b10 Conduit disabled 21094 | -1/Command | Met MAIN.C 21104 | -1/Command | Core integrity fell below 20% 21124 | -1/Command | MAIN.C activated Command garrisons 21129 | -1/Command | Lost 6 parts (1p2n3u) 21147 | -1/Command | Core destroyed Last Messages --------------- 21132_ Adv. Heavy Treads destroyed. 21132_ Penetrated by Slug. 21132_ Slug penetrates Wall. 21132_ Penetrated by EMDS Slug. 21137_ P-80 Master resets M-36 Artificer, system corruption cleaned. 21137_ Detecting system override signal. 21141_ Penetrated by EMDS Slug. 21141_ K-01 Serf destroyed. 21141_ Penetrated by Slug. 21142_ Penetrated by EMDS Slug. 21142_ Centrium Leg destroyed. 21142_ Quantum Router disabled. 21144_ Penetrated by EMDS Slug. 21144_ K-01 Serf collects debris. 21144_ Spacefolded through Wall. 21145_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 21146_ Penetrated by EMDS Slug. 21146_ Centrium Leg destroyed. 21146_ Terminal disabled. 21147_ Spacefolded through Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ??????????????? | | ???????????????????????????????? ?????"????????? | | ????????????????????????????????# ????? ???????? | | ????????????????????????????????# ????? #???????? | | ????????????????????????????????# #??? #???????? | | ????????????????????????????????# #??? #???????? | | ????????????????????????????????+ #??? #???????? | | ????????????????????????????????# #??? #???????? | | ??????????????????????########### #### #???????? | | ?????????????????????? ????????? | | ??????????????????????#k ????????? | | ??????????????????????# ????????? | | ??????????????????????# % #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# "" * #?????????? | | ??????????????????????# """ ]]]#?????????? | | ??????????????????????# """" ]]]#?????????? | | ??????????????????????# "" ]] #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# @ #?????????? | | ??????????????????????############## #?????????? | | ??????????????H???????# """T""" ## ##????????? | | ??????????????????????# "" """ # ########## | | ??????????????????????# # | | ??????????????????????# + | | ??????????????????????# # | | ??????????????????????# # ########## | | ??????????????????????# #######????????? | | ??????????????????????# "" #??????????????? | | ??????????????????????# """" #??????????????? | | ??????????????????????# """" +??????????????? | | ??????????????????????# "" #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????#############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 65 Energy Capacity 1020 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 1000 Point Defense Rating 240 Evasion (%) 79 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 34 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Beamcaster | -7/Zion | Free Slug Cannon | -7/Zion | Free Matter Filter | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Gamma Rifle | -6/Data Miner | Free Kinetic Spear | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Rocket Array | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Imp. Spread Laser | -5/Factory | Z-intel Cld. VTOL Module | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Fusion Reactor | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Spectral Analyzer | -3/Research | Z-intel Com. Particle Reactor | -3/Research | Z-intel Exp. Thermal Shield | -3/Research | Z-intel Ionic Axe | -3/Research | Z-intel Cld. Phase Gun | -3/Research | Z-intel Mni. Fusion Reactor | -3/Research | Z-intel Exp. Coolant Injector | -3/Research | Z-intel Exp. System Shield | -3/Research | Z-intel Lrn. Phase Cannon | -3/Research | Z-intel Exp. Thermal Generator | -3/Research | Z-intel Gravity Flail | -3/Research | Z-intel Hvy. Tesla Rifle | -3/Research | Z-intel Exp. Utility Shielding | -3/Research | Z-intel Exp. Cooling System | -3/Research | Z-intel Com. Tesla Bomb Launcher | -3/Research | Z-intel Helical Railgun | -3/Research | Z-intel Cld. Antigrav System | -3/Research | Z-intel Enh. Hardcell Cannon | -1/Command | Z-intel Adv. Power Amplifier | -1/Command | Z-intel Drone Bay | -1/Command | Z-intel Nova Cannon | -1/Command | Z-intel Adv. Sensor Array | -1/Command | Z-intel Gamma Bomb Array | -1/Command | Z-intel Imp. Thunder Leg | -1/Command | Z-intel Com. HERF Cannon | -1/Command | Z-intel Quantum Reactor | -1/Command | Z-intel Imp. Power Shielding | -1/Command | Z-intel Imp. Arc Projector | -1/Command | Z-intel Adv. Recoil Stabilizer | -1/Command | Z-intel Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive C-17 Slicer | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive A-02 Transporter | -6/Factory | Z-intel W-25 Informer | -6/Factory | Z-intel M-22 Extractor | -6/Factory | Z-intel G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free S-27 Virus | -5/Extension | Z-intel L-41 Fighter | -5/Extension | Z-intel R-10 Processor | -5/Extension | Z-intel Y-64 Sentinel | -5/Extension | Z-intel A-15 Conveyor | -5/Extension | Z-intel A-27 Freighter | -3/Research | Z-intel L-61 Swordsman | -3/Research | Z-intel R-06 Scavenger | -3/Research | Z-intel M-30 Cleanser | -3/Research | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -5/Factory | Hacked Hvy. Particle Cannon | -5/Factory | Hacked Power Maul | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Q-thruster | -3/Research | Hacked Nuclear Pulse Thruster | -3/Research | Hacked Impulse Thruster | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Fission Core | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Spacefold Activator Integrated Mediator Integrated Dissipator Core Cannon Achievements -------------- Heroic Deeds Hot Stuff Walls Are Suggestions Challenges ------------ None Game ------ Seed CryofiberImprinterShielding Manual? 0 Play Time 03:40:45 Cumulative 288.0 hours Start 2026.02.24 @ 00:52:11 End 2026.02.24 @ 04:51:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 16 Types 7/0/7/2/0/0/0/0/0/0 Lore% 82 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 223f21eb-aba7-4885-9840-b1282a7bef9e