Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 10:02:12 Player: Kat Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1089) 1089 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 2835 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 151 Friendly Fire -121 Cogmind --------- Core Integrity 138/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Sensor Array Signal Interpreter Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (5) ---- VTOL Module Propulsion Shielding Propulsion Shielding Propulsion Shielding Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Sensor Array Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Advanced Beam Cannon Assault Cannon > --- INVENTORY -------- Aluminum Leg Armored Wheel Pulse Rifle Light Assault Rifle Improved Datajack [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 55 | 7 18 4 26 . Power 7 | 1 3 1 2 . Engine 6 | 1 3 . 2 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 20 | 2 7 1 10 . Treads . | . . . . . Leg 10 | 2 2 1 5 . Wheel . | . . . . . Hover 3 | . 3 . . . Flight 7 | . 2 . 5 . Utility 12 | 2 4 . 6 . Device 4 | 1 1 . 2 . Storage 2 | 1 1 . . . Processor 2 | . 1 . 1 . Hackware 3 | . 1 . 2 . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 16 | 2 4 2 8 . Energy Gun 5 | 1 2 1 1 . Energy Cannon 4 | . . . 4 . Ballistic Gun 3 | 1 2 . . . Ballistic Cannon 3 | . . 1 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 3 | . . . 3 . Parts Lost 8 | . 1 . 6 1 Power 1 | . . . 1 . Propulsion 3 | . 1 . 2 . Utility 2 | . . . 2 . Weapon 2 | . . . 1 1 Highest Loss Streak 2 | . 1 . 2 1 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 90 | . 95 99 88 71 Engine 7 | . 12 6 5 . Core 2 | . . 6 3 . Leg 13 | . 8 27 13 11 Hover 2 | . 9 . . . Flight 5 | . 8 . 5 . Device 9 | . 9 . 10 11 Processor 9 | . 2 14 11 11 Hackware 14 | . 11 14 15 11 Protection 1 | . . . 1 11 Energy Gun 6 | . 10 7 5 11 Energy Cannon 4 | . . . 7 5 Ballistic Gun 5 | . 17 13 . . Ballistic Cannon 6 | . . 7 8 . Naked Turns . | . . . . . Heaviest Build 18 | 14 14 15 18 9 Greatest Support 20 | 20 20 20 20 10 Greatest Overweight (x) 5 | . 1 1 5 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 5 5 5 5 Most Carried 7 | . 7 5 5 5 Average Carried 4 | . 4 4 4 5 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | . 5 5 5 5 Class Distribution -------------------- 40% | Mutant 38% | Scavenger-Mutant 21% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1310 | 263 253 79 706 9 Remotely . | . . . . . Salvage Created 1768 | 39 412 62 1219 36 Parts 117 | 11 31 3 69 3 Haulers Intercepted 6 | . 1 . 5 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 34 | . 8 2 20 4 Guns 13 | . 7 2 . 4 Cannons 19 | . . . 19 . Classes Destroyed 9 | 1 6 . 2 . Worker 3 | . 1 . 2 . Tunneler 2 | 2 . . . . Hauler 6 | . 1 . 5 . Recycler 4 | . . . 4 . Operator 3 | . 1 . 2 . Watcher 2 | . 2 . . . Swarmer 13 | . 3 . 6 4 Grunt 15 | . 5 2 8 . Sentry 6 | . . . 6 . Thug 1 | . . . 1 . Best Kill Streak 5 | 2 3 2 5 4 Combat Bots Only 4 | . 3 2 4 4 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 176 | . 45 7 98 26 Missed 47 | . 16 . 25 6 Damage Taken 1398 | . 285 77 874 162 Core 373 | . 90 21 206 56 Absorbed by Shields . | . . . . . Redirected to Shielding 16 | . . . . 16 Regen/Repaired (Parts) 170 | . 11 . 159 . Core Remaining (%) 77 | 100 . 55 . . Volleys Fired 163 | 3 60 7 81 12 Largest 2 | 2 2 2 2 2 Hottest 131 | 60 100 107 131 131 Shots Fired 312 | 6 120 14 159 13 Gun 174 | 6 120 7 29 12 Cannon 138 | . . 7 130 1 Launcher . | . . . . . Special . | . . . . . Kinetic 157 | 3 78 7 69 . Thermal 142 | . 32 7 90 13 Explosive . | . . . . . Electromagnetic 13 | 3 10 . . . Robot Hit Streak 10 | 3 7 5 10 4 Robot Miss Streak 6 | 1 6 2 4 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 173 | 3 62 9 89 10 Core Hits 66 | 2 25 2 33 4 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 8 | . 3 3 2 . Burn 4 | . 2 1 1 . Meltdown 1 | . . . 1 . Destroy 1 | . 1 . . . Blast 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2984 | 37 608 179 1989 171 Guns 1175 | 37 608 85 274 171 Cannons 1807 | . . 94 1713 . Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . . . 2 . Kinetic 1237 | 7 344 94 792 . Thermal 1625 | . 174 85 1195 171 Explosive . | . . . . . Electromagnetic 120 | 30 90 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . . . 26 1 Message Errors 3 | . . . 3 . Matter Fused 12 | . . . 12 . Heat Flow Errors 3 | . . . 3 . Energy Discharges 3 | . . . 2 1 Parts Fused 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 2 | . . . 2 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 43 | . . . 43 . Projectiles 43 | . . . 43 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . 2 3 . Impact . | . . . . . Kinetic 5 | . . 2 3 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . 2 . Targets Rammed 3 | . . . 2 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 450 | 20 270 291 450 87 Average Temperature 91 | 15 49 114 112 41 Received Heat Transfer 435 | . 102 42 291 . Effects 4 | . . . 4 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 1 . 1 . Combat Hostiles 2 | . 1 . 1 . Parts Melted 6 | . . . 4 2 Heat Transferred 3626 | . 666 259 2331 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 486 | 10 228 113 486 268 Initial 188 | . 6 62 43 188 Average 189 | 1 115 84 245 216 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 63 | 100 86 100 46 60 Level 1 23 | . 13 . 32 39 Level 2 12 | . . . 21 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 1 4 . Investigation 4 | . . 1 3 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 16 1 38 8 Peak Tracking Total 4 | . 3 1 3 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . 6 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 17 | . 6 1 10 . Terminals 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 70 | . 17 1 52 . Successful 44 | . 9 1 34 . Failed 26 | . 8 . 18 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 43 | . 14 . 29 . Fabricators . | . . . . . Repair Stations 16 | . 3 . 13 . Recycling Units . | . . . . . Scanalyzers 10 | . . . 10 . Garrison Access . | . . . . . Terminal Hacks 20 | . 7 1 12 . Record 3 | . 2 . 1 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Emergency Access Points 2 | . . . 2 . Locate Traps 3 | . 1 . 2 . Reprogram Traps 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Surveillance Status 2 | . . . 2 . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 14 | . 2 . 12 . Scan Component 7 | . 1 . 6 . Repair 7 | . 1 . 6 . Recycling Unit Hacks . | . . . . . Scanalyzer 10 | . . . 10 . Insert Component 5 | . . . 5 . Analyze 5 | . . . 5 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . 1 . Used 1 | . . . 1 . Hacking Detections 13 | . 5 . 8 . Full Trace Events 7 | . 3 . 4 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 7 | . 1 . 6 . Time 231 | . 26 . 205 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . . 5 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 53 | . . 53 53 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 24 | . . . 24 . Total Damage 376 | . . . 376 . Kills 12 | . . . 12 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 2 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3262 | 94 722 384 1932 130 Spaces Moved 1973 | 66 621 282 937 67 Core 6 | 5 . . 1 . Treads . | . . . . . Legs 1386 | 61 167 282 809 67 Wheels . | . . . . . Hover 220 | . 220 . . . Flight 361 | . 234 . 127 . Fastest Speed 37 | 50 37 120 120 120 Average Speed 110 | 114 66 120 136 120 Slowest Speed 355 | 120 120 190 355 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . 1 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 77 58 80 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 15 | . . 1 14 . Melee . | . . . . . Projectile 15 | . . 1 14 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2750 | 75 833 314 1425 103 Wait 476 | . 89 13 351 23 Move 1967 | 65 618 281 936 67 Hop 1 | . 1 . . . Pick Up 33 | . 20 2 11 . Fast Attach 33 | 7 8 4 14 . Attach 13 | . 7 . 6 . Detach 12 | . 8 1 3 . Swap 9 | . 3 . 6 . Drop 40 | . 19 6 15 . Fire 163 | 3 60 7 81 12 Melee . | . . . . . Ram 2 | . . . 2 . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Repaired Hover Unit 433 | -10/Materials | Discovered new exit (range 4) 529 | -10/Materials | Build established: Scavenger-Mutant 575 | -10/Materials | Discovered new exit (range 3) 587 | -10/Materials | Discovered new exit (range 8) 667 | -10/Materials | Discovered new exit (range 4) 675 | -10/Materials | Identified exit to Materials 744 | -10/Materials | Identified exit to Mines 817 | -10/Materials | Entered Mines 821 | -10/Mines | Discovered exit to Materials (range 10) 845 | -10/Mines | Learned 2 Materials zone layouts 906 | -10/Mines | Met a Derelict bent on vengeance 987 | -10/Mines | Met a Derelict shopkeep closing up shop 1071 | -10/Mines | Learned 2 Materials zone layouts 1184 | -10/Mines | Discovered exit to Materials (range 9) 1201 | -10/Mines | Entered Materials 1201 | -9/Materials | Accompanied by 2 allies 1201 | -9/Materials | Evolved 2 slots: Utility x2 1206 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1434 | -9/Materials | Repaired Sensor Array 1462 | -9/Materials | Repaired Aluminum Leg 1701 | -9/Materials | Build established: Hacker-Mutant 1849 | -9/Materials | Discovered new exit (range 16) 1919 | -9/Materials | Identified exit to Materials 2309 | -9/Materials | Repaired VTOL Module 2342 | -9/Materials | Repaired VTOL Module 2395 | -9/Materials | Repaired Adv. Beam Cannon 2416 | -9/Materials | Build established: Mutant 2434 | -9/Materials | Repaired Assault Cannon 2630 | -9/Materials | Discovered exit to Materials (range 8) 2796 | -9/Materials | Core integrity fell below 50% 3125 | -9/Materials | Discovered new exit (range 7) 3132 | -9/Materials | Identified exit to Mines 3133 | -9/Materials | Entered Mines 3196 | -9/Mines | Learned Materials garrison access intel 3252 | -9/Mines | Learned location of Storage (-8) 3263 | -9/Mines | Self-destructed Last Messages --------------- GOAL=ESCAPE 03149_ T-07 Excavator is excavating. 03172_ System corrupted: Energy discharge (-31). 03174_ Searching scrap... 03174_ Found Med. Laser. 03174_ Found 25 Matter. 03175_ Acquired 9 matter. 03196_ Acquired derelict log, extracted data. Data stored: Materials garrison access intel. 03202_ Adv. Beam Cannon destroyed. 03204_ Flight Unit melted. 03204_ S-10 Pest destroyed. 03212_ Flight Unit melted. 03212_ S-10 Pest destroyed. 03232_ R-06 Scavenger collects Lgt. Assault Rifle. 03236_ R-06 Scavenger collects Flight Unit. 03245_ Kicked R-06 Scavenger. 03252_ Acquired derelict log, extracted data. World map updated: -8/Storage. Map ----- +----------------------------------------------------+ | ????????????????????????# #### #???? | | ????????????????????????# #### #??# #???? | | ????????????????????????## ##??# #### #???? | | ?????????????????????????##### ##???# #???? | | ?????????????????????????????# ##????###### #???? | | ?????????????????????????????# ###????????# #???? | | ???????????????????????####??# #????????# #???? | | ??????????????????????## ###### #????????# ???? | | ??????????????????????# #### ############???? | | ??????????????????????# [% #????? | | ??????????????????????# #### ## ##### #????? | | ??????????????????????# ##??# ## #??????????? | | ??????????????????????## ##??? ## #??????????? | | ???????????????????????## ##??? #??????????? | | ????????????????????????#x#???# ??????????? | | ????????????????????????# #???## ??????????? | | ????????????????????????# #????#### ??????????? | | ????????????????????????# ###??????# ??????????? | | ????????????????????????# %#??????? ??????????? | | ??????????????? ???????###%#???????# ??????????? | | ??????????????# """ ######%#????????#??????????? | | ??????????????# s #???????????????????? | | ??????????????# ###s## #???????????????????? | | ??????????????###??????#s## #???????????????????? | | ???????????????????????#s## #???????????????????? | | ???????????????????????#@## #???????????????????? | | ???????????????????????# ## #???????????????????? | | ???????????????????????# ## ???????????????????? | | ???????????????????????# ####???????????????????? | | ???????????????????????# #????????x?????????????? | | ??????????????????????? u#????????x?????????????? | | ??????????????????????? #????????xx????????????? | | ??????????????????????? ##??????????????????????? | | ???????????????x??????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????#????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 62 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Datajack | -9/Materials | Scanalyzed Assault Cannon | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Pulse Rifle | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveShadingEdition Manual? 0 Play Time 00:41:39 Cumulative 8.5 hours Start 2024.06.02 @ 09:10:39 End 2024.06.02 @ 10:02:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b78c735a-84a8-4295-989f-9d3538ebc824