Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.06 @ 20:29:07 Player: Damien Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (77) 385 Value Destroyed (1500) 1500 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3065 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 89/300 Energy 275/275 System Corruption 15% Temperature Cool (0) Movement Walking (195) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Titanium Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Aluminum Leg Aluminum Leg Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (96) Experimental Sensor Array Kinecellerator Core Shielding Light Armor Plating Shield Generator Heavy Assault Rifle Shotgun Improved Light Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Aluminum Leg Improved Aluminum Leg Large Storage Unit High-capacity Matter Pod Light Armor Plating Shield Generator Improved Medium Laser Improved Medium Laser Autogun Autogun Shotgun Improved Light Cannon [Rating: 25] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Titanium Leg Leg Titanium Leg Hover Unit Hover Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 93 | 5 37 44 7 Power 7 | 1 3 3 . Engine 7 | 1 3 3 . Core . | . . . . Reactor . | . . . . Propulsion 23 | 2 7 10 4 Treads . | . . . . Leg 21 | 2 5 10 4 Wheel . | . . . . Hover 2 | . 2 . . Flight . | . . . . Utility 25 | 1 13 10 1 Device 8 | . 4 3 1 Storage 14 | 1 8 5 . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 38 | 1 14 21 2 Energy Gun 14 | 1 6 7 . Energy Cannon . | . . . . Ballistic Gun 11 | . 1 9 1 Ballistic Cannon 2 | . . 2 . Launcher 7 | . 4 2 1 Special Weapon 2 | . 1 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 2 . . Unidentified Prototypes 2 | . . 2 . Parts Lost 13 | . 2 8 3 Power 2 | . . 2 . Propulsion 4 | . 1 1 2 Utility 3 | . . 2 1 Weapon 4 | . 1 3 . Highest Loss Streak 3 | . 1 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 98 99 Engine 12 | . 14 10 11 Leg 36 | . 25 42 44 Device 6 | . 10 4 1 Storage 15 | . 15 16 11 Protection 1 | . . . 9 Energy Gun 11 | . 20 7 . Ballistic Gun 7 | . . 12 11 Ballistic Cannon 2 | . . 1 9 Special Melee Weapon 1 | . 3 . . Naked Turns . | . . . . Heaviest Build 40 | 10 22 40 37 Greatest Support 68 | 20 20 68 68 Greatest Overweight (x) 3 | 3 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 11 | 7 9 12 15 Most Carried 15 | 5 10 15 15 Average Carried 9 | 3 7 11 14 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 5 8 15 15 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 1977 | 250 506 1183 38 Remotely . | . . . . Salvage Created 2454 | 126 873 1363 92 Parts 167 | 3 56 96 12 Haulers Intercepted 5 | . 2 3 . Recyclers Shooed 6 | . 5 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 41 | . 13 27 1 Guns 26 | . 4 21 1 Cannons 3 | . . 3 . AOE 10 | . 7 3 . Classes Destroyed 10 | 2 6 2 . Worker 7 | . 3 3 1 Builder 7 | . 5 1 1 Tunneler 3 | 1 . . 2 Hauler 5 | . 2 3 . Recycler 8 | 1 5 2 . Watcher 6 | . 3 3 . Swarmer 12 | . 6 6 . Grunt 19 | . 7 11 1 Duelist 2 | . . 2 . Sentry 8 | . . 8 . Best Kill Streak 5 | 1 5 5 2 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 3 | 1 3 2 2 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 2991 | . 697 1652 642 Core 545 | . 111 331 103 Absorbed by Shields 65 | . . 65 . Redirected to Shielding 2 | . . 2 . Core Remaining (%) 77 | 100 55 . . Volleys Fired 244 | 11 105 103 25 Largest 2 | 1 2 2 2 Hottest 115 | 50 115 100 62 Shots Fired 414 | 11 177 193 33 Gun 354 | 11 158 162 23 Cannon 30 | . . 23 7 Launcher 18 | . 11 4 3 Special 12 | . 8 4 . Kinetic 140 | . . 110 30 Thermal 251 | 11 166 74 . Explosive 18 | . 11 4 3 Electromagnetic 5 | . . 5 . Robot Hit Streak 16 | 3 11 16 4 Robot Miss Streak 6 | 3 6 5 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 235 | 6 110 112 7 Core Hits 120 | 3 45 66 6 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 6 | 1 4 1 . Burn 5 | 1 4 . . Destroy 1 | . . 1 . Melee Attacks 9 | . 9 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 5 | . 5 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3972 | 78 1686 2025 183 Guns 2808 | 76 1251 1420 61 Cannons 323 | . . 242 81 Explosions 823 | . 420 362 41 Melee . | . . . . Ramming 3 | 2 . 1 . Kinetic 1303 | . . 1161 142 Thermal 1788 | 76 1266 446 . Explosive 737 | . 420 276 41 Electromagnetic 141 | . . 141 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . 8 11 Average Corruption 7 | . . 7 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 67 | . . 45 22 Message Errors 13 | . . 10 3 Matter Fused 13 | . . 8 5 Heat Flow Errors 4 | . . 3 1 Energy Discharges 9 | . . 4 5 Parts Rejected 4 | . . 4 . Data Loss (minor) 9 | . . 5 4 Data Loss (major) 3 | . . 2 1 Misfires 7 | . . 4 3 Weapon Failures 5 | . . 5 . Overload Shots . | . . . . Overflow Damage 21 | . 7 14 . Projectiles 14 | . . 14 . Explosions 7 | . 7 . . Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 142 | . 56 75 11 Shots 8 | . 5 2 1 Rammed . | . . . . Targets Rammed 2 | 1 . 1 . Kicked 2 | 1 . 1 . Crushed . | . . . . Highest Temperature 464 | 50 464 279 212 Average Temperature 77 | 21 106 34 79 Received Heat Transfer 541 | . 237 292 12 Effects 3 | . 2 1 . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 2 . . Combat Hostiles 2 | . 2 . . Parts Melted 8 | . 6 2 . Heat Transferred 4887 | 296 3579 1012 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 396 | 10 283 396 174 Initial 134 | . 6 118 134 Average 158 | 5 138 208 98 Maximum Alert Level 1 | . 1 1 . Low Security (%) 60 | 100 57 46 100 Level 1 39 | . 42 53 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 2 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 23 36 1 Peak Tracking Total 5 | . 4 5 1 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled 6 | . 2 4 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 10 | . 4 5 1 Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 28 | . 12 15 1 Successful 20 | . 10 9 1 Failed 8 | . 2 6 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 13 | . 3 10 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 8 | . 7 1 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 10 | . 3 6 1 Record 2 | . . 2 . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 7 | . 6 1 . Recycle Component 2 | . 2 . . Process 1 | . 1 . . Report Inventory 3 | . 2 1 . Retrieve Matter 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 5 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . 2 . . Recycled Matter 120 | . 120 . . Retrieved Matter 165 | . 165 . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 5 | . 5 . . Non-combat 4 | . 4 . . Combat 1 | . 1 . . Robot Hacks Applied 6 | . 6 . . parse_system 5 | . 5 . . check_alert 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 4146 | 193 1503 1854 596 Spaces Moved 2375 | 135 783 1062 395 Core 19 | 19 . . . Treads . | . . . . Legs 2276 | 116 703 1062 395 Wheels . | . . . . Hover 80 | . 80 . . Flight . | . . . . Fastest Speed 50 | 50 116 120 125 Average Speed 128 | 113 130 128 128 Slowest Speed 200 | 200 190 130 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 3 | . . 1 2 Exploration Rate (%) 44 | 7 46 62 64 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 24 | . . 4 20 Terrain Destroyed 126 | . 56 40 30 Melee . | . . . . Projectile 6 | . . 6 . AOE 120 | . 56 34 30 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 3054 | 161 1084 1354 455 Wait 210 | 1 111 83 15 Move 2372 | 134 782 1061 395 Hop . | . . . . Pick Up 63 | 7 18 33 5 Fast Attach 13 | 5 1 7 . Attach 19 | . 12 7 . Detach 6 | . 6 . . Swap 61 | . 24 30 7 Drop 55 | 2 16 29 8 Fire 244 | 11 105 103 25 Melee 9 | . 9 . . Ram . | . . . . Kick 2 | 1 . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 31 | -11/Junkyard | Discovered new exit (range 15) 194 | -11/Junkyard | Entered Materials 320 | -10/Materials | Build established: Mutant 1524 | -10/Materials | Discovered new exit (range 15) 1697 | -10/Materials | Entered another Materials area 1697 | -9/Materials | Evolved 2 slots: Propulsion x2 1829 | -9/Materials | Build established: Scavenger-Mutant 1906 | -9/Materials | Identified exit to Mines 2308 | -9/Materials | Build established: Mutant 2324 | -9/Materials | Crushed by falling debris 2324 | -9/Materials | Core integrity fell below 50% 2556 | -9/Materials | Discovered new exit (range 3) 3413 | -9/Materials | Discovered new exit (range 5) 3453 | -9/Materials | Core integrity fell below 20% 3551 | -9/Materials | Entered Mines 3606 | -9/Mines | Learned Materials emergency access door positions 3768 | -9/Mines | Met a Derelict shopkeep closing up shop 3830 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3835 | -9/Mines | Found Prototype Device 4042 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4108 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4113 | -9/Mines | Excavation squad dispatched 4113 | -9/Mines | A large section of the Mines collapsed 4147 | -9/Mines | Crushed by falling debris 4147 | -9/Mines | System corruption reached 10% 4148 | -9/Mines | Crushed by falling debris 4148 | -9/Mines | Smashed by cave-in Last Messages --------------- 04108_ Tosses Imp. Trap Extractor to the ground. 04108_ U-05 Engineer lays Concrete. 04109_ Dropped Rocket Launcher. 04110_ U-05 Engineer lays Concrete. 04113_ Autogun crushed. 04113_ Rocket Launcher crushed. 04113_ Gatling Laser crushed. 04113_ ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. 04125_ A=22#9UKXUZB&1MD2C=I YEWEX1XMRVUSUXDOK 04147_ The unstable cave ceiling collapses. 04147_ Crushed by falling debris. 04147_ Imp. Aluminum Leg destroyed. 04147_ System corrupted by crushing effect (+2). 04147_ Seismic Detector destroyed. 04147_ System corrupted by crushing effect (+1). 04148_ The unstable cave ceiling collapses. 04148_ Crushed by falling debris. 04148_ Titanium Leg destroyed. 04148_ System corrupted by crushing effect (+4). 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Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactGrapheneGenerator Manual? 0 Play Time 01:44:57 Cumulative 23.5 hours Start 2023.05.06 @ 18:21:21 End 2023.05.06 @ 20:29:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1690a52-5c3c-46e0-a8ef-540d50b36bb6