Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 19:50:48 Player: LightKnight Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (64) 320 Value Destroyed (2559) 2559 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1393) 1393 TOTAL SCORE: 9112 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 144 Entered Garrisons 200 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Improved Melee Analysis Suite Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Signal Interpreter Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Triangulator Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Core Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Makeshift Spear > --- INVENTORY -------- Cesium-ion Thruster Advanced Sensor Array Advanced Signal Interpreter Improved Plasma Cutter Fire Trap [Rating: 73] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Improved Melee Analysis Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Makeshift System Shield Protection Reactive Plating Weapon Makeshift Spear Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Slots Evolved 10 | . . . . . 4 2 . 2 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 8 | . . . . . 3 1 . 2 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 61 | . 3 3 1 2 9 8 11 14 . 6 4 Power 9 | . 1 1 . . 1 . 2 2 . 2 . Engine 8 | . 1 1 . . 1 . 2 2 . 1 . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 21 | . . 1 . . 2 4 5 5 . 1 3 Treads 7 | . . . . . . . 4 1 . . 2 Leg 13 | . . 1 . . 2 4 1 4 . 1 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 24 | . 1 1 . . 5 3 3 7 . 3 1 Device 9 | . . . . . 4 1 1 1 . 1 1 Storage . | . . . . . . . . . . . . Processor 8 | . 1 1 . . . 1 2 3 . . . Hackware 1 | . . . . . 1 . . . . . . Protection 6 | . . . . . . 1 . 3 . 2 . Artifact . | . . . . . . . . . . . . Weapon 7 | . 1 . 1 2 1 1 1 . . . . Energy Gun 2 | . . . . 1 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . 1 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon 1 | . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . . . 1 Parts Lost 23 | . . . . 1 . . 4 7 . 3 8 Power 4 | . . . . . . . 1 2 . . 1 Propulsion 1 | . . . . . . . . . . . 1 Utility 13 | . . . . . . . 2 3 . 3 5 Weapon 5 | . . . . 1 . . 1 2 . . 1 Highest Loss Streak 5 | . . . . 1 . . 3 3 . 2 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | . 6 7 7 7 6 7 7 5 4 3 3 Power . | . 1 1 1 1 1 1 . . 1 . . Propulsion 1 | . 3 1 1 1 1 . 1 2 2 1 . Utility 2 | . . 1 2 3 1 2 3 1 1 1 2 Weapon 2 | . 1 3 2 2 2 2 1 . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 20 | . 2 3 5 . 1 4 . 2 . . 3 Power 4 | . 2 . . . . 2 . . . . . Propulsion 4 | . . 2 . . . 1 . 1 . . . Utility 4 | . . . 1 . . . . 1 . . 2 Weapon 7 | . . 1 4 . 1 1 . . . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 91 100 100 100 98 99 96 83 76 82 61 Engine 10 | . 14 14 14 14 9 7 6 5 5 4 . Treads 1 | . . . . . . . 15 2 . . 6 Leg 23 | . 28 28 28 28 26 30 14 13 17 17 3 Device 4 | . . . . . 16 15 13 8 5 5 4 Storage 9 | . 14 14 14 14 9 7 7 3 . . . Processor 17 | . 6 14 14 14 9 7 17 32 35 35 34 Hackware 1 | . . . . . 8 7 . . . . . Protection 1 | . . . . . . 6 3 4 5 10 3 Energy Gun 6 | . 27 14 4 3 5 5 . 2 . . . Ballistic Gun 1 | . . . . 3 9 2 . . . . . Launcher 7 | . . 14 14 14 3 . 1 . . . . Piercing Weapon 5 | . . . 9 6 . 4 6 6 5 5 3 Peak Build Rating 73 | . 9 16 19 19 40 52 59 63 55 69 73 Average Rating 31 | . 6 10 18 18 36 46 51 57 55 61 57 On Entrance 32 | 6 6 9 16 19 19 40 51 51 55 55 59 Naked Turns . | . . . . . . . . . . . . Heaviest Build 37 | 14 16 16 16 18 25 35 32 32 21 37 23 Greatest Support 150 | 20 20 25 25 25 35 70 120 120 60 60 150 Greatest Overweight (x) 7 | . . . . . . . . 1 . . 7 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | . 8 8 8 8 8 8 8 6 5 5 5 Most Carried 8 | . 8 8 8 8 8 8 8 8 5 5 5 Average Carried 7 | . 6 7 7 7 6 7 7 6 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 6 8 8 8 7 8 8 6 5 5 5 3 Class Distribution -------------------- 77% | Mutant 16% | Scavenger-Mutant 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gladiator | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/DSF Mutant | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Matter Collected 1276 | 200 10 105 32 173 163 61 105 333 . . 94 Remotely . | . . . . . . . . . . . . Salvage Created 3370 | . 61 211 278 85 257 . 477 1144 . . 857 Parts 168 | . 6 20 4 2 12 . 29 68 . . 27 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Combat Hostiles Destroyed 58 | . 3 7 . 7 4 . 12 20 . . 5 Melee 28 | . . . . . . . 5 18 . . 5 Guns 9 | . 3 1 . 2 3 . . . . . . AOE 21 | . . 6 . 5 1 . 7 2 . . . Classes Destroyed 17 | . 2 4 . 1 2 . 4 4 . . . Worker 3 | . . . . . . . . 3 . . . Builder 3 | . . 2 . . . . . 1 . . . Tunneler 2 | . . 1 . . 1 . . . . . . Hauler 1 | . . . . . 1 . . . . . . Recycler 1 | . . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 1 | . . . . . . . . 1 . . . Swarmer 6 | . 3 3 . . . . . . . . . Grunt 25 | . . 4 . 1 2 . 6 9 . . 3 Brawler 1 | . . . . . . . 1 . . . . Duelist 3 | . . . . . . . . 3 . . . Sentry 7 | . . . . . 2 . . 5 . . . Specialist 3 | . . . . . . . 3 . . . . Hunter 3 | . . . . . . . 1 2 . . . Programmer 3 | . . . . . . . . 1 . . 2 Heavy 1 | . . . . . . . 1 . . . . Assembled 7 | . . . . 7 . . . . . . . Best Kill Streak 7 | . 2 6 . 2 2 . 7 7 . . 2 Combat Bots Only 7 | . 2 3 . 2 1 . 7 6 . . 2 Max Kills in Single Turn 6 | . 1 3 . 1 2 . 2 6 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . 1 1 . 2 2 . . . Melee 1 | . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Hostile Shots Fired 664 | . 10 10 . 21 15 . 83 315 . 42 168 Missed 231 | . 3 6 . 6 8 . 22 122 . 16 48 Hits 433 | . 7 4 . 15 7 . 61 193 . 26 120 Melee 6 | . . . . 2 . . 2 1 . . 1 Projectile 427 | . 7 4 . 13 7 . 59 192 . 26 119 Critical Strikes 11 | . . . . . . . 2 5 . 1 3 Damage Taken 7962 | . 57 58 . 303 107 . 1462 2865 . 883 2227 Core 1630 | . 17 15 . 77 33 . 174 307 . 83 924 Absorbed by Shields 53 | . . . . . . . . . . . 53 Ignored by Resistances 196 | . . . . . . . 196 . . . . Core Remaining (%) 77 | 100 . . . 56 94 . 75 63 . . . Volleys Fired 77 | . 14 5 2 22 26 . 7 1 . . . Largest 2 | . 2 2 1 2 2 . 1 1 . . . Hottest 103 | . 90 73 33 83 103 . 39 75 . . . Shots Fired 113 | . 27 10 2 31 35 . 7 1 . . . Gun 87 | . 27 5 . 20 34 . . 1 . . . Cannon . | . . . . . . . . . . . . Launcher 26 | . . 5 2 11 1 . 7 . . . . Special . | . . . . . . . . . . . . Kinetic 34 | . . . . 8 26 . . . . . . Thermal 22 | . 13 . . . 8 . . 1 . . . Explosive 26 | . . 5 2 11 1 . 7 . . . . Electromagnetic 31 | . 14 5 . 12 . . . . . . . Robot Hit Streak 7 | . 4 4 . 5 7 . 1 2 . . . Robot Miss Streak 6 | . 4 1 . 5 6 . 3 . . . . Penetration Max 1 | . . . . 1 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 190 | . 10 7 17 13 21 . 27 67 . . 28 Core Hits 124 | . 5 13 10 11 11 . 25 38 . . 11 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 23 | . 1 . 2 . 3 . 2 12 . . 3 Burn 3 | . 1 . . . 2 . . . . . . Destroy 1 | . . . . . 1 . . . . . . Sever 1 | . . . . . . . 1 . . . . Impale 18 | . . . 2 . . . 1 12 . . 3 Melee Attacks 191 | . . . 43 . . 1 34 75 . 2 36 Impact . | . . . . . . . . . . . . Slashing 10 | . . . . . . . 10 . . . . Piercing 181 | . . . 43 . . 1 24 75 . 2 36 Sneak Attacks 2 | . . . 1 . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . 3 . . . . Damage Inflicted 9776 | . 166 678 1092 577 625 3 1873 3256 . . 1506 Guns 873 | . 121 49 . 187 495 . . 21 . . . Cannons . | . . . . . . . . . . . . Explosions 3300 | . 45 629 . 377 110 . 1100 1039 . . . Melee 5538 | . . . 1092 . . . 773 2196 . . 1477 Ramming 65 | . . . . 13 20 3 . . . . 29 Kinetic 474 | . . . . 83 391 . . . . . . Thermal 1282 | . 118 . . . 104 . . 1060 . . . Explosive 2216 | . . 629 . 377 110 . 1100 . . . . Electromagnetic 201 | . 48 49 . 104 . . . . . . . Impact . | . . . . . . . . . . . . Slashing 343 | . . . . . . . 343 . . . . Piercing 5195 | . . . 1092 . . . 430 2196 . . 1477 Highest Corruption 12 | . . . . . . . 8 . . 2 12 Average Corruption 5 | . . . . . . . 8 . . 2 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 9 | . . . . . . . 1 . . . 8 Message Errors 1 | . . . . . . . 1 . . . . Matter Fused 4 | . . . . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 600 | . . 38 111 26 . . 93 226 . . 106 Projectiles . | . . . . . . . . . . . . Explosions 383 | . . 38 . 26 . . 93 226 . . . Melee 217 | . . . 111 . . . . . . . 106 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 807 | . . 7 . 75 . . 240 477 . . 8 Shots 17 | . . 1 . 3 . . 7 6 . . . Rammed 24 | . . . . . . . . . . . 24 Targets Rammed 35 | . . . . 5 2 1 . . . . 27 Kicked 8 | . . . . 5 2 1 . . . . . Crushed 3 | . . . . . . . . . . . 3 Highest Temperature 202 | . 90 60 . 72 4 . . 44 . . 202 Average Temperature 31 | . 31 24 . 20 4 . . 12 . . 99 Received Heat Transfer 1603 | . . 30 . . 36 . 153 717 . . 667 Effects 1 | . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1366 | . 346 . . . 333 . . 687 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Maximum Alert Level 2 | . . . . . . . 1 2 1 . 2 Low Security (%) 84 | . 100 100 . 100 100 100 83 50 . 100 71 Level 1 9 | . . . . . . . 16 29 100 . 20 Level 2 5 | . . . . . . . . 20 . . 7 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . Peak Influence 444 | . 71 185 . 100 138 45 307 444 206 171 442 Initial 206 | . . . . . 35 45 3 161 206 147 113 Average 112 | . 22 72 . 7 111 4 116 254 206 157 200 Influence Increases 2322 | . 123 265 10 174 255 6 344 747 5 34 359 Destroy 0b10 Robot/C 1140 | . 60 140 . 40 160 . 240 400 . . 100 Destroy 0b10 Robot/NC 100 | . 5 20 10 . 10 . 5 25 . . 25 Destroy Leader 244 | . 10 30 . 10 42 . 40 102 . . 10 Allied During Kill 17 | . . . . 5 12 . . . . . . Trap Triggered on 0b10 20 | . 10 . . . . . . . . . 10 Successful Hack 54 | . 4 . . . 21 5 . 5 5 . 14 Disable Machine 135 | . . 30 . . . . . 105 . . . Destroy Structure 192 | . 4 45 . 74 10 1 29 20 . 4 5 Lose Combat Pursuer 420 | . 30 . . 45 . . 30 90 . 30 195 Influence Decreases 1930 | . 123 242 33 82 247 101 42 632 216 94 118 Entered New Map 601 | . . . 23 . 57 55 2 146 216 64 38 Time Decay 1069 | . 123 242 10 82 150 46 . 416 . . . Lost Part 220 | . . . . . . . 40 70 . 30 80 Lost Ally 40 | . . . . . 40 . . . . . . Squads Dispatched 12 | . 1 1 . 1 . . 2 6 . 1 . Investigation 3 | . 1 1 . . . . . 1 . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 8 | . . . . 1 . . 2 4 . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Distress Signals 5 | . . . . . 3 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 126 | . 11 7 . 13 13 . 13 31 . 7 31 Peak Tracking Total 14 | . 4 3 . 4 4 . 5 9 . 5 14 Tactical Retreats 14 | . 1 . . 2 . . 2 3 . 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Traps Triggered 4 | . . . . . . . . 1 . 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . Reused 2 | . 1 . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 Triggered 2 | . 1 . . . . . . . . . 1 Most Traps Carried 2 | . . . . . . . . . . 2 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Machines Disabled 10 | . . 2 1 . . . . 7 . . . Max in Single Turn 7 | . . 1 1 . . . . 7 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Machines Accessed 12 | . 3 1 . . 3 1 . 2 1 . 1 Terminals 10 | . 3 . . . 3 1 . 1 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 31 | . 7 1 . . 14 2 . 4 2 . 1 Successful 17 | . 5 1 . . 6 1 . 2 1 . 1 Failed 14 | . 2 . . . 8 1 . 2 1 . . Catastrophic 2 | . 1 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 4 . 1 . 8 . . 3 . . . Terminals 29 | . 7 . . . 14 2 . 3 2 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . 2 1 . . 4 1 . . 1 . 1 Robot Analysis 1 | . . . . . 1 . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 2 | . . . . . . 1 . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . Process 1 | . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . 3 . . . 2 . . 1 . . . Terminals 6 | . 3 . . . 2 . . 1 . . . Botnet 5 | . 2 . . . 2 . . 1 . . . Disrupt 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 8 | . 2 . . . 3 1 . 2 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Total Allies 4 | . . . 3 1 . . . . . . . Largest Group 3 | . . . 3 3 2 . . . . . . Highest-Rated Group 60 | . . . 37 60 39 . . . . . . Highest-Rated Ally 31 | . . . 21 31 31 . . . . . . Initial Warlord ECA Mod 33 | . . . . . . . . 9 8 8 8 Total Orders 2 | . . . . 2 . . . . . . . STAY 1 | . . . . 1 . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . Ally Attacks 33 | . . . . 7 26 . . . . . . Total Damage 375 | . . . . 84 291 . . . . . . Kills 8 | . . . . 4 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Active Infowar (turns) 1840 | . . . . . 312 494 143 487 . 25 379 Sensors 1436 | . . . . . 312 494 143 487 . . . Triangulation 404 | . . . . . . . . . . 25 379 Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Turns Passed 6008 | . 362 673 1640 695 312 494 272 1014 3 150 393 Spaces Moved 3875 | 1 253 542 1253 326 191 382 118 472 3 103 231 Core 18 | . . . . . . . . . . . 18 Treads 203 | . . . . . . . 58 41 . . 104 Legs 3573 | 1 253 542 1253 326 191 382 60 431 3 103 28 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 81 | . . . . . . . . . . . 81 Fastest Speed 35 | 120 120 120 120 120 120 120 120 126 126 126 35 Average Speed 122 | 120 120 120 120 120 120 121 141 137 126 126 104 Slowest Speed 400 | 120 120 120 120 120 120 127 160 250 126 126 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 2 44 98 97 58 23 11 92 13 . 87 32 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 4 | . . . . . . 1 1 . . 2 . Terrain Destroyed 261 | . 2 54 11 112 8 1 51 20 . 2 . Melee 4 | . . . . . . 1 1 . . 2 . Projectile . | . . . . . . . . . . . . AOE 257 | . 2 54 11 112 8 . 50 20 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Gar Total 4826 | . 285 556 1344 597 238 411 190 752 2 120 331 Wait 443 | . 6 . . 243 . 1 19 170 . . 4 Move 3860 | . 252 541 1252 325 190 381 117 471 2 102 227 Hop 1 | . . . . . . . . . . . 1 Pick Up 34 | . 5 3 3 . 5 7 3 4 . 4 . Fast Attach 27 | . 2 . 1 . 3 2 . 12 . 4 3 Attach 18 | . . . . 1 3 2 5 5 . 1 1 Detach 8 | . . . 1 . 1 . 1 5 . . . Swap 23 | . 1 3 . 1 3 6 7 . . 2 . Drop 49 | . 5 4 4 . 5 10 1 9 . 4 7 Fire 77 | . 14 5 2 22 26 . 7 1 . . . Melee 187 | . . . 43 . . 1 30 75 . 2 36 Ram 8 | . . . . . . . . . . . 8 Kick 8 | . . . . 5 2 1 . . . . . Crush 19 | . . . . . . . . . . . 19 Escape Stasis 24 | . . . . . . . . . . . 24 Rewire 38 | . . . 38 . . . . . . . . Trap 2 | . . . . . . . . . . 1 1 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -5/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 11) 363 | -10/Materials | Entered Mines 369 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 369 | -10/Mines | Discovered new exit (range 5) 411 | -10/Mines | Learned 8 Materials zone layouts 497 | -10/Mines | Discovered new exit (range 4) 596 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 599 | -10/Mines | Found Prototype Device 674 | -10/Mines | Learned location of Zion (-6) 844 | -10/Mines | Met a Derelict shopkeep closing up shop 881 | -10/Mines | Discovered new exit (range 12) 1036 | -10/Mines | Entered Exiles 1036 | -10/Exiles | Found Exiles lab destroyed 1092 | -10/Exiles | Discovered new exit (range 14) 2150 | -10/Exiles | Discovered new exit (range 10) 2676 | -10/Exiles | Entered Mines 2676 | -9/Mines | Accompanied by 3 allies 2696 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2724 | -9/Mines | Assembled infested the area 2729 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3154 | -9/Mines | Learned location of Storage (-9) 3356 | -9/Mines | Received a Mining Laser from a helpful Derelict 3356 | -9/Mines | Discovered new exit (range 12) 3371 | -9/Mines | Entered Materials 3371 | -8/Materials | Accompanied by 2 allies 3371 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3371 | -8/Materials | Identified Exp. Sensor Array 3372 | -8/Materials | Identified exit to Factory 3683 | -8/Materials | Entered Factory 3683 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3758 | -7/Factory | Build established: Scavenger-Mutant 4177 | -7/Factory | Identified exit to DSF 4177 | -7/Factory | Entered DSF 4203 | -7/DSF | Additional patrols routed to DSF 4341 | -7/DSF | Build established: Gladiator 4386 | -7/DSF | Discovered new exit (range 15) 4411 | -7/DSF | Sterilization system engaged 4418 | -7/DSF | Lost 3 parts (1p1u1w) 4431 | -7/DSF | Ambient heat levels rising (+10) 4431 | -7/DSF | Destroyed 7 combat bots 4446 | -7/DSF | Ambient heat levels rising (+10) 4449 | -7/DSF | Entered Factory 4449 | -6/Factory | Evolved 2 slots: Utility x2 4679 | -6/Factory | Build established: Mutant 5119 | -6/Factory | Lost 3 parts (1p2u) 5294 | -6/Factory | Discovered new exit (range 16) 5418 | -6/Factory | Build established: Scavenger-Mutant 5462 | -6/Factory | Identified exit to Factory 5463 | -6/Factory | Entered another Factory area 5463 | -5/Factory | Evolved 2 slots: Utility x2 5466 | -5/Factory | Identified exit to DSF 5466 | -5/Factory | Entered DSF 5500 | -5/DSF | Additional patrols routed to DSF 5595 | -5/DSF | Discovered new exit (range 15) 5614 | -5/DSF | Identified exit to Garrison 5616 | -5/DSF | Entered Garrison 5724 | -5/Garrison | Triggered checkpoint 5766 | -5/Garrison | Triggered checkpoint 5905 | -5/Garrison | Build established: Mutant 5910 | -5/Garrison | System corruption reached 10% 5940 | -5/Garrison | Triggered checkpoint 5946 | -5/Garrison | Triggered checkpoint 5970 | -5/Garrison | Discovered new exit (range 12) 5974 | -5/Garrison | Identified exit to Factory 5974 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5996 | -5/Garrison | Core integrity fell below 50% 6001 | -5/Garrison | Core integrity fell below 20% 6009 | -5/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- 05997_ Core Analyzer destroyed. 05997_ Slammed into S-27 Virus. 05998_ Critical hit (Burn: +37). 05999_ System corrupted: Heat flow error (+215). 05999_ Slammed into S-27 Virus. 06000_ Overheating: System interference. 06000_ Imp. Signal Interpreter temporarily disabled. 06000_ Slammed into S-27 Virus. 06000_ Imp. Signal Interpreter broken. 06000_ Destabilizing: Short circuit. 06001_ S-27 Virus destroyed. 06003_ Triggered Stasis Trap. 06003_ A bubble of rippling energy engulfs the area. 06003_ Field strength at 94. 06004_ Field strength at 88. 06005_ Field strength at 79. 06006_ Field strength at 68. 06007_ Field strength at 58. 06008_ Field strength at 47. 06009_ Field strength at 33. Map ----- +----------------------------------------------------+ | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????+???????????? | | ???????????????" #???????????????????????????????? | | ?????????????+?" #???????????????????????????????? | | ########+#?????" #???????????????????????????????? | | #?????# #???????????????????????????????? | | #?????# #???????????????????????????????? | | #+##### ####### #???????????????????????????????? | | ??????# ^ #???????????????????????????????? | | ??????# ####+####???????????????????????????????? | | ??????# #??? ???????????????????????????????????? | | ??????# #??? ???????????????????????????????????? | | ??????# #??? ???????????????????????????????????? | | ??????# #### ###????????????????????????????????? | | ??????+ + #?????????????????????+??+????? | | ??????# #### ###????????????????????+???+??+????? | | ??????# T#?# #??????######??????????????????????? | | ??????+ ##?# #??????# #??????????????????????? | | ??????# #??# #?##+### ###+######## ?????????? | | ??????# ####+###g ????????? | | ??????# g g [% l^ ????????? | | ??????# g%%%gsggg s@^ ????????? | | ??????########### ## b ## ###???????????????? | | ????????????????# ## ## #?????????????????? | | ??????????????? ^ "?????????????????? | | ??????????????# "?????????????????? | | ??????????????# "?????????????????? | | ??????????????# s "?+???????????????? | | ??????????????### ## ## #?????????????????? | | ??????########### ## ## ####+?????????????? | | ??????# ?????????????? | | ??????+ == ?????????????? | | ??????# ##+##### ?????????????? | | ??????# ## #???## ## ##++####?+?????????????? | | ??????# ##%#????# ## #??????????????????????? | | ??????# ## #????# #######??????????????????????? | | ??????# ##%###### #????????????????????????????? | | ??????# ##%%%% %+ #????????????????????????????? | | ??????# ####%#### #????????????????????????????? | | ####### ####+#### #????????????????????????????? | | % #?????????????????+??????????? | | == ==#?????????????????+??????????? | | ###=### ##### #####%#????????????????????????????? | | ##[% ## #???# #???#[#????????????????????????????? | | #! !!%# #???# #???# #????????????????????????????? | | #!=!!*# #???# #???#=#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 18 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactMyomerSlayer Manual? 0 Play Time 00:49:10 Cumulative 261.9 hours Start 2025.05.08 @ 19:01:31 End 2025.05.08 @ 19:50:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 20 Types 16/0/2/2/0/0/0/0/0/0 Lore% 83 Gallery% 70 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cda4d9af-8a0c-4006-93b9-ef32fd06abbf