Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.09 @ 21:36:34 Player: ILikeVoltron Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2168) 2168 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 5952 Bonus ------- High Alert Combat Kills 79 Cogmind --------- Core Integrity 0/850 Matter 107/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Improved Signal Interpreter Recoil Stabilizer Improved Light Armor Plating Powered Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Matter Compressor Advanced Targeting Computer Target Analyzer Force Field Improved System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Precision Grenade Launcher > --- INVENTORY -------- Armored Wheel Coolant Injector Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Target Analyzer Recoil Stabilizer Matter Filter Improved Light Armor Plating Improved Shield Generator High-powered Tractor Beam Improved Field Recycling Unit Heavy Missile Launcher Powered Hammer [Rating: 61] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Target Analyzer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . . 1 . Utility 4 | . . 1 1 1 1 . Weapon 1 | . . . 1 . . . Parts Attached 95 | 1 8 19 6 52 9 . Power 13 | . 1 4 . 7 1 . Engine 10 | . 1 4 . 4 1 . Core 3 | . . . . 3 . . Reactor . | . . . . . . . Propulsion 21 | . 1 6 1 10 3 . Treads 4 | . . . 1 3 . . Leg 6 | . 1 3 . 2 . . Wheel 10 | . . 3 . 4 3 . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 33 | 1 2 3 4 20 3 . Device 15 | 1 1 1 1 10 1 . Storage 3 | . 1 . 1 . 1 . Processor 9 | . . 2 2 5 . . Hackware 1 | . . . . . 1 . Protection 5 | . . . . 5 . . Artifact . | . . . . . . . Weapon 28 | . 4 6 1 15 2 . Energy Gun 4 | . 2 1 . 1 . . Energy Cannon 2 | . . . . 2 . . Ballistic Gun 13 | . 2 3 1 6 1 . Ballistic Cannon 2 | . . . . 2 . . Launcher 3 | . . . . 2 1 . Special Weapon 1 | . . 1 . . . . Impact Weapon 2 | . . 1 . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 2 1 2 . . Parts Lost 27 | . . 1 1 11 12 2 Power 6 | . . . . 2 4 . Propulsion 6 | . . 1 . 3 2 . Utility 6 | . . . 1 1 2 2 Weapon 9 | . . . . 5 4 . Highest Loss Streak 8 | . . 1 1 5 8 2 To Critical Strikes . | . . . . . . . Average Backups 12 | 7 9 9 11 14 14 13 Power . | 1 1 1 1 . . . Propulsion 1 | 4 2 1 1 1 . . Utility 7 | . 3 3 4 9 12 11 Weapon 2 | 1 2 3 3 2 1 1 Tool/Special . | . . . . . . . Unused Backups 29 | 8 7 3 1 5 . 5 Power 1 | 1 . . . . . . Propulsion 11 | 3 5 1 1 . . 1 Utility 9 | 2 1 1 . 1 . 4 Weapon 8 | 2 1 1 . 4 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 100 99 98 95 82 22 Engine 7 | . 14 11 9 6 4 . Core 4 | . . . . 7 3 . Treads 3 | . . . 7 5 . . Leg 8 | . 28 25 1 2 1 . Wheel 9 | . . 7 18 10 14 . Device 8 | . 14 10 9 7 6 . Storage 9 | . 14 11 11 7 12 11 Processor 14 | . . 10 14 18 14 11 Protection 1 | . . . . 2 . . Energy Gun 1 | . 1 . 4 2 . . Energy Cannon 1 | . . . . 1 1 . Ballistic Gun 10 | . 26 18 13 5 10 . Ballistic Cannon 2 | . . . . 5 . . Launcher 1 | . . . . 1 5 . Impact Weapon 3 | . . 2 8 4 . . Peak Build Rating 61 | 9 12 17 29 53 61 17 Average Rating 35 | 7 11 15 26 44 52 14 On Entrance 19 | 6 9 12 17 29 44 17 Avg Prop Armor Cover (%) 7 | . . 11 8 6 5 . Naked Turns 10 | . . . . . . 10 Heaviest Build 67 | 14 22 25 47 67 67 25 Greatest Support 52 | 20 20 30 24 44 52 3 Greatest Overweight (x) 11 | . 1 2 1 5 11 8 Average Overweight (x) 1 | . . . 1 1 1 5 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 13 | 8 9 10 11 14 15 13 Most Carried 15 | 8 10 10 15 15 15 15 Average Carried 12 | 7 9 9 11 14 14 13 Final Capacity 15 | 8 10 10 15 15 15 5 Final Carried 15 | 8 10 10 15 15 15 5 Class Distribution -------------------- 46% | Mutant 32% | Gunner 16% | Scavenger-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Assassin | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Matter Collected 2886 | 345 334 546 116 1542 3 . Remotely 307 | . . . . 307 . . Salvage Created 2845 | 195 246 818 84 1502 . . Parts 155 | 18 22 41 3 66 5 . Haulers Intercepted 7 | . 1 1 . 5 . . Recyclers Shooed 7 | 1 . 4 . 2 . . Parts Field Recycled 21 | . . . . 20 1 . Retrieved Matter 189 | . . . . 179 10 . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Combat Hostiles Destroyed 45 | . 5 13 1 25 1 . Melee 1 | . . . . 1 . . Guns 27 | . 5 13 1 8 . . Cannons 12 | . . . . 12 . . AOE 3 | . . . . 2 1 . Classes Destroyed 12 | 3 2 3 . 3 1 . Worker 8 | 2 . 2 1 3 . . Builder 6 | . . . . 5 1 . Tunneler 7 | 4 . 1 . 2 . . Hauler 7 | . 1 1 . 5 . . Recycler 7 | 1 . 4 . 2 . . Watcher 1 | . . 1 . . . . Swarmer 10 | . . 4 . 6 . . Grunt 14 | . 5 5 1 3 . . Sentry 11 | . . 4 . 7 . . Hunter 4 | . . . . 4 . . Programmer 5 | . . . . 5 . . Behemoth 1 | . . . . . 1 . Best Kill Streak 7 | 4 4 7 1 5 2 . Combat Bots Only 4 | . 4 4 1 4 1 . Max Kills in Single Turn 2 | 1 1 1 1 2 1 . Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 1 . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Hostile Shots Fired 592 | . 27 54 15 386 99 11 Missed 178 | . 7 15 4 121 31 . Hits 414 | . 20 39 11 265 68 11 Melee 11 | . . . . . . 11 Projectile 403 | . 20 39 11 265 68 . AOE 1 | . . . . . 1 . Critical Strikes 16 | . . 2 . 5 3 6 Damage Taken 5976 | . 254 490 428 2889 1388 527 Core 1386 | . 72 106 17 322 342 527 Absorbed by Shields 117 | . . . . . 117 . Regen/Repaired (Parts) 265 | . 4 16 . 245 . . Core Remaining (%) 78 | 100 71 73 96 54 . . Volleys Fired 168 | 16 13 36 4 89 10 . Largest 3 | 2 2 2 3 3 3 . Hottest 139 | 90 46 123 93 139 89 . Shots Fired 374 | 32 26 71 10 213 22 . Gun 264 | 32 26 67 10 117 12 . Cannon 91 | . . . . 91 . . Launcher 15 | . . . . 5 10 . Special 4 | . . 4 . . . . Kinetic 260 | . 26 62 6 154 12 . Thermal 40 | 32 . 4 . 4 . . Explosive 13 | . . . . 3 10 . Electromagnetic 61 | . . 5 4 52 . . Robot Hit Streak 14 | 6 10 11 3 13 14 . Robot Miss Streak 6 | 3 3 3 2 6 2 . Penetration Max 1 | . . . . 1 . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 291 | 20 18 55 8 172 18 . Core Hits 141 | 8 15 27 4 78 8 1 Critical Kills 3 | . . 1 . 2 . . Critical Parts Destroyed 6 | . . . . 5 1 . Critical Strikes 18 | 1 . 2 . 13 2 . Burn 1 | 1 . . . . . . Destroy 5 | . . 1 . 2 2 . Blast 4 | . . . . 4 . . Corrupt 2 | . . . . 2 . . Smash 6 | . . 1 . 5 . . Melee Attacks 72 | . . 14 26 32 . . Impact 72 | . . 14 26 32 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 18 | . . 5 2 11 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6744 | 238 304 1056 211 4211 697 27 Guns 2952 | 238 304 699 99 1429 183 . Cannons 1522 | . . . . 1522 . . Explosions 814 | . . . . 327 487 . Melee 1402 | . . 357 112 933 . . Ramming 54 | . . . . . 27 27 Kinetic 3607 | . 304 624 45 2451 183 . Thermal 283 | 238 . . . 45 . . Explosive 755 | . . . . 268 487 . Electromagnetic 643 | . . 75 54 514 . . Impact 1402 | . . 357 112 933 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . 3 7 5 12 Average Corruption 6 | . . . 3 6 3 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 62 | . . . 2 57 . 3 Message Errors 15 | . . . . 14 . 1 Matter Fused 16 | . . . 2 13 . 1 Heat Flow Errors 8 | . . . . 8 . . Energy Discharges 5 | . . . . 5 . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 11 | . . . . 11 . . Data Loss (major) 3 | . . . . 2 . 1 Misfires 1 | . . . . 1 . . Alerts 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 703 | . . 105 12 586 . . Projectiles 33 | . . . . 33 . . Explosions 14 | . . . . 14 . . Melee 656 | . . 105 12 539 . . Knockbacks 14 | . . . 1 13 . . Impact 6 | . . . 1 5 . . Kinetic 5 | . . . . 5 . . Secondary 3 | . . . . 3 . . Self-Inflicted Damage 216 | . . . . 143 61 12 Shots 6 | . . . . 5 1 . Rammed 19 | . . . . . 10 9 Targets Rammed 19 | . . . . . 10 9 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 464 | 220 10 30 93 464 40 . Average Temperature 97 | 83 5 6 37 119 14 . Received Heat Transfer 970 | . 144 210 27 441 148 . Effects 8 | 1 . . . 7 . . Shutdowns 2 | . . . . 2 . . Energy Bleed 2 | 1 . . . 1 . . Interference 4 | . . . . 4 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 11 | . . 3 1 7 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 32 | . . 6 2 24 . . Impact Corruptions 25 | . . 5 2 18 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 706 | 706 . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Maximum Alert Level 2 | . . . . 2 1 . Low Security (%) 83 | 100 100 100 100 73 79 100 Level 1 8 | . . . . 12 20 . Level 2 7 | . . . . 14 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 569 | 10 90 127 69 569 275 . Initial 275 | . . 14 53 15 275 . Average 96 | 2 29 49 31 137 108 . Influence Increases 1910 | 35 193 425 176 994 87 . Destroy 0b10 Robot/C 900 | . 100 260 20 500 20 . Destroy 0b10 Robot/NC 180 | 35 5 45 5 85 5 . Destroy Leader 284 | . 32 64 . 178 10 . Successful Hack 133 | . 56 31 14 26 6 . Select Force Hacks 20 | . . . . 20 . . Disable Machine 150 | . . 15 15 120 . . Destroy Structure 108 | . . 10 17 50 31 . Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 120 | . . . 105 . 15 . Influence Decreases 1910 | 35 158 333 269 465 650 . Entered New Map 402 | . . 21 74 19 288 . Time Decay 1340 | 35 158 302 185 358 302 . Lost Part 148 | . . 10 10 88 40 . Lost Ally 20 | . . . . . 20 . Squads Dispatched 18 | . 1 2 1 11 3 . Investigation 3 | . 1 . . 2 . . Extermination 7 | . . . . 6 1 . Reinforcement 8 | . . 2 1 3 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Distress Signals 5 | . 1 1 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 6 18 8 36 4 4 Peak Tracking Total 5 | . 4 4 5 5 2 4 Tactical Retreats 5 | . . . 4 . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Traps Triggered 3 | . . . . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Disabled 10 | . . 1 1 8 . . Max in Single Turn 1 | . . 1 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Accessed 29 | . 8 2 1 14 4 . Terminals 13 | . 5 1 1 5 1 . Fabricators 6 | . . . . 5 1 . Repair Stations 4 | . 1 1 . 1 1 . Recycling Units 4 | . 2 . . 2 . . Scanalyzers 2 | . . . . 1 1 . Garrison Access . | . . . . . . . Total Hacks 57 | . 16 4 2 24 11 . Successful 31 | . 12 3 1 10 5 . Failed 26 | . 4 1 1 14 6 . Catastrophic 5 | . . . . 4 1 . Database Lockouts . | . . . . . . . Manual 7 | . 5 . . 2 . . Terminals 26 | . 10 2 2 10 2 . Fabricators 10 | . . . . 7 3 . Repair Stations 11 | . 2 2 . 2 5 . Recycling Units 6 | . 4 . . 2 . . Scanalyzers 4 | . . . . 3 1 . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 5 1 1 1 1 . Part Schematic 3 | . 2 . . 1 . . Robot Analysis 1 | . . . 1 . . . Scanalyzer Index 1 | . 1 . . . . . Locate Traps 2 | . 1 . . . 1 . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 4 | . . . . 3 1 . Network Status 1 | . . . . 1 . . Build 3 | . . . . 2 1 . Repair Station Hacks 8 | . 2 2 . 2 2 . Scan Component 4 | . 1 1 . 1 1 . Repair 3 | . 1 1 . 1 . . Refit 1 | . . . . . 1 . Recycling Unit Hacks 4 | . 4 . . . . . Report Inventory 3 | . 3 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 4 | . . . . 3 1 . Retrieve Study 4 | . . . . 3 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . Terminals 1 | . 1 . . . . . Assimilate 1 | . 1 . . . . . Fabricators 1 | . . . . 1 . . Download 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 6 2 1 14 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 81 | . . . . . 81 . Total Robot Build Rating 2 | . . . . . 2 . Part Schematics Acquired 3 | . 2 . . 1 . . Parts Built 3 | . . . . 3 . . Authchips . | . . . . . . . Time 148 | . . . . 148 . . Total Part Build Rating 16 | . . . . 16 . . Part Studies Acquired 3 | . . . . 2 1 . Parts Repaired 3 | . 1 1 . 1 . . Time 71 | . 26 19 . 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Total Allies 3 | . 1 . . . 2 . Largest Group 2 | . 1 . . . 2 . Highest-Rated Group 20 | . 10 . . . 20 . Highest-Rated Ally 10 | . 10 . . . 10 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Active Infowar (turns) 2148 | 54 331 834 421 442 66 . Optics 546 | . . 546 . . . . Sensors 1055 | . . 289 421 279 66 . Terrain 1071 | 54 331 523 . 163 . . T.N.C. 241 | . . . 241 . . . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Turns Passed 5424 | 143 508 835 421 2679 767 71 Spaces Moved 2833 | 55 267 456 238 1216 581 20 Core 27 | . . . . . 7 20 Treads 54 | . . . 52 2 . . Legs 729 | 55 267 267 . 140 . . Wheels 2023 | . . 189 186 1074 574 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 90 105 105 90 50 Average Speed 126 | 120 151 128 131 125 106 310 Slowest Speed 600 | 120 190 260 225 305 600 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 5 | . . . 2 3 . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 28 | 4 53 35 30 33 20 21 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 54 | . . 8 19 13 14 . Terrain Destroyed 141 | . . 8 19 63 51 . Melee 30 | . . 4 19 7 . . Projectile 22 | . . 4 . 18 . . AOE 89 | . . . . 38 51 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Total 4213 | 102 352 601 291 2138 700 29 Wait 816 | 23 41 47 5 629 71 . Move 2828 | 54 266 455 237 1215 581 20 Hop . | . . . . . . . Pick Up 67 | 5 10 5 7 35 5 . Fast Attach 34 | 1 2 6 2 20 3 . Attach 17 | . . 3 2 8 4 . Detach 5 | . . 1 1 1 2 . Swap 100 | . 6 22 5 60 7 . Drop 79 | 3 14 12 2 41 7 . Fire 168 | 16 13 36 4 89 10 . Melee 72 | . . 14 26 32 . . Ram 19 | . . . . . 10 9 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . 8 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 1) 144 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Met a group of wandering Federalists 314 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 6) 563 | -10/Materials | Repaired Transport Network Coupler 595 | -10/Materials | Discovered new exit (range 3) 652 | -10/Materials | Entered another Materials area 652 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 707 | -9/Materials | Repaired Imp. Terrain Scanner 804 | -9/Materials | Build established: Scavenger-Mutant 1459 | -9/Materials | Discovered new exit (range 16) 1486 | -9/Materials | Identified exit to Materials 1487 | -9/Materials | Entered another Materials area 1487 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1729 | -8/Materials | Crushed by falling debris 1892 | -8/Materials | Discovered new exit (range 5) 1895 | -8/Materials | Identified exit to Factory 1908 | -8/Materials | Entered Factory 1908 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2057 | -7/Factory | Build established: Mutant 2097 | -7/Factory | Repaired Lrg. Storage Unit 2699 | -7/Factory | Fabricated Nuclear Pulse Array (x1) 2841 | -7/Factory | Lost 5 parts (1p1n1u2w) 3046 | -7/Factory | Fabricated Magnetic Acceleration Cannon (x2) 4158 | -7/Factory | Build established: Gunner 4316 | -7/Factory | Lost 4 parts (1p1n2w) 4575 | -7/Factory | Discovered new exit (range 7) 4585 | -7/Factory | Identified exit to Factory 4587 | -7/Factory | Entered another Factory area 4587 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4890 | -6/Factory | Fabricated T-07 Excavator? 4946 | -6/Factory | Spotted B-75 Beast 5035 | -6/Factory | Destroyed B-75 Beast 5354 | -6/Factory | Sucked down chute 5354 | -6/Factory | Entered Waste 5369 | -6/Waste | EMP discharged 5369 | -6/Waste | System corruption reached 10% 5377 | -6/Waste | Lost 8 parts (2p1n2u3w) 5386 | -6/Waste | Spotted C-40 Crusher 5393 | -6/Waste | Spotted C-40 Crusher 5393 | -6/Waste | Spotted C-40 Crusher 5411 | -6/Waste | Spotted C-40 Crusher 5412 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5415 | -6/Waste | Crushed by Compactor (1 part destroyed) 5416 | -6/Waste | Core integrity fell below 50% 5423 | -6/Waste | Core integrity fell below 20% 5425 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05368_ KY81OLBC5KI7>FOLE3OTHY= 05419_ Coolant Injector crushed. 05419_ Imp. Shield Generator crushed. 05420_ Slammed into C-40 Crusher. 05421_ Matter Compressor crushed. 05422_ Slammed into C-40 Crusher. 05424_ Destabilizing: System corrupted (+2). 05425_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????# #??????????????????????? | | ???????????????????? #??????????????????????? | | ???????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ?????????????????????# #??????????????????????? | | ???????############??# #??????????????????????? | | ???????# #??# #???????????#??????????? | | ???????# #??# #????????? ???????????? | | ???????# #### ########! ?????????????? | | ???????# ????????????? | | ???????# CC ????????????? | | ???????# CCCC ???????????? | | ???????# = CCCC ????????????? | | ???????# #### CC@#######????????????????? | | ???????#[ #??# CC #??????????????????????? | | ???????# #??# CC #??????????????????????? | | ???????############??# = #??????????????????????? | | ???????????????????###!! #??????????????????????? | | ???????????????????# !! #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????### #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 28 Energy Capacity 430 Matter Stores 300 Matter Capacity 550 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Defensive Hacking 12 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Hrd. Heavy Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Downloaded Fabricated ------------ Nuclear Pulse Array | x1 | -7/Factory | Preloaded Magnetic Acceleration Cannon | x2 | -7/Factory | Preloaded T-07 Excavator | x2 | -6/Factory | Preloaded Repaired ---------- Transport Network Coupler | 80% | -10/Materials Imp. Terrain Scanner | 27% | -9/Materials Lrg. Storage Unit | 30% | -7/Factory Studied --------- Mace | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Arm. Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Fitting Room For Emergencies Only Spot Them First Challenges ------------ None Game ------ Seed AlloyLightningSuit Manual? 0 Play Time 01:40:51 Cumulative 144.3 hours Start 2025.11.28 @ 23:06:22 End 2025.12.09 @ 21:36:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 242 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 39 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87cdeb59-c4ca-49ef-8eb5-f33010e8c667