Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.06 @ 00:11:45 Player: albenzo Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (37) 185 Value Destroyed (1320) 1320 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1152) 1152 TOTAL SCORE: 6377 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 105 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -5 Cogmind --------- Core Integrity 0/700 Matter 238/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Armored Scrap Engine Modified TNC > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Improved Salvage Targeting Computer Transmission Jammer Long-range Tractor Beam Light Assault Rifle Peak State ------------ > --- POWER ------------ Multi-Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Medium Storage Unit Large Matter Pod Modified TNC > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Medium Storage Unit Medium Battery Structural Scanner Improved Salvage Targeting Computer Transmission Jammer System Shield Long-range Tractor Beam Light Assault Rifle Heavy Rocket Launcher [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Modified TNC Protection Medium Reactive Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . Utility 4 | . . . . . 3 . 1 . Weapon . | . . . . . . . . . Parts Attached 53 | 6 8 3 1 . 10 10 13 2 Power 10 | 1 2 . . . 2 3 2 . Engine 7 | 1 2 . . . 1 2 1 . Core 3 | . . . . . 1 1 1 . Reactor . | . . . . . . . . . Propulsion 13 | 2 3 . . . 1 1 6 . Treads . | . . . . . . . . . Leg 9 | 2 1 . . . . . 6 . Wheel 4 | . 2 . . . 1 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 1 1 . 1 . 6 2 2 . Device 5 | . 1 . . . 1 1 2 . Storage 6 | 1 . . 1 . 4 . . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 17 | 2 2 3 . . 1 4 3 2 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 1 2 3 . . . 1 3 1 Ballistic Cannon 4 | . . . . . 1 3 . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 16 | . . . . . . 5 6 5 Power 4 | . . . . . . 1 2 1 Propulsion 6 | . . . . . . 1 3 2 Utility 1 | . . . . . . . . 1 Weapon 5 | . . . . . . 3 1 1 Highest Loss Streak 5 | . . . . . . 2 3 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 96 100 100 100 92 100 88 63 Engine 7 | . 14 14 14 14 9 4 4 5 Core 1 | . . . . . . 4 2 . Leg 14 | . 19 . . . . . 26 10 Wheel 12 | . 8 28 28 28 19 27 . . Device 14 | . 10 14 14 14 16 14 15 13 Storage 15 | . 14 14 14 14 19 18 15 12 Processor 5 | . . . . . 9 9 7 7 Ballistic Gun 12 | . 27 28 28 28 12 1 7 11 Ballistic Cannon 6 | . . . . . 5 16 6 . Naked Turns . | . . . . . . . . . Heaviest Build 97 | 13 13 13 18 18 97 48 30 35 Greatest Support 53 | 20 24 24 24 24 36 36 53 33 Greatest Overweight (x) 4 | 4 1 . . . 4 1 . 1 Average Overweight (x) . | 1 . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 25 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 8 Most Carried 11 | 8 8 8 10 10 11 10 10 9 Average Carried 9 | 4 7 8 8 10 9 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 Final Carried 10 | 6 8 8 10 10 10 10 9 5 Class Distribution -------------------- 41% | Scavenger-Mutant 40% | Mutant 18% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Matter Collected 1545 | 229 293 54 . . 86 590 293 . Remotely . | . . . . . . . . . Salvage Created 977 | . 174 121 . . . 390 292 . Parts 59 | . 16 9 . . . 17 17 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Combat Hostiles Destroyed 36 | . 9 5 . . . 13 9 . Guns 18 | . 9 5 . . . . 4 . Cannons 18 | . . . . . . 13 5 . Classes Destroyed 6 | . 2 . . . . 2 2 . Worker 1 | . . . . . . . 1 . Swarmer 14 | . 8 3 . . . . 3 . Grunt 12 | . 1 2 . . . 9 . . Sentry 5 | . . . . . . 2 3 . Hunter 3 | . . . . . . 2 1 . Programmer 2 | . . . . . . . 2 . Best Kill Streak 3 | . 3 3 . . . 3 3 . Combat Bots Only 3 | . 3 3 . . . 3 3 . Max Kills in Single Turn 1 | . 1 1 . . . 1 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Damage Taken 3714 | . 179 147 . . 140 1166 1123 959 Core 990 | . 50 24 . . 34 147 133 602 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 111 | . . . . . . . 111 . Core Remaining (%) 79 | 100 . . . 70 . 67 . . Volleys Fired 137 | . 16 12 . . . 69 36 4 Largest 2 | . 2 2 . . . 2 2 2 Hottest 88 | . 40 40 . . . 88 67 67 Shots Fired 243 | . 32 24 . . . 109 72 6 Gun 107 | . 32 24 . . . 9 38 4 Cannon 134 | . . . . . . 100 34 . Launcher 2 | . . . . . . . . 2 Special . | . . . . . . . . . Kinetic 241 | . 32 24 . . . 109 72 4 Thermal . | . . . . . . . . . Explosive 2 | . . . . . . . . 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | . 7 9 . . . 7 9 6 Robot Miss Streak 7 | . 2 1 . . . 7 4 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 153 | . 19 18 . . . 62 53 1 Core Hits 72 | . 10 10 . . . 27 23 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . . . 3 . . Blast 3 | . . . . . . 3 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3341 | . 162 154 . . . 1312 1112 601 Guns 1003 | . 162 154 . . . 19 607 61 Cannons 1798 | . . . . . . 1293 505 . Explosions 540 | . . . . . . . . 540 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2801 | . 162 154 . . . 1312 1112 61 Thermal . | . . . . . . . . . Explosive 540 | . . . . . . . . 540 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 4 Average Corruption 3 | . . . . . . . 3 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . . . . 17 4 Message Errors 4 | . . . . . . . 4 . Matter Fused 8 | . . . . . . . 5 3 Heat Flow Errors 2 | . . . . . . . 2 . Energy Discharges 4 | . . . . . . . 4 . Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 35 | . . . . . . 1 24 10 Projectiles 25 | . . . . . . 1 24 . Explosions 10 | . . . . . . . . 10 Melee . | . . . . . . . . . Knockbacks 21 | . . . . . . 17 4 . Impact . | . . . . . . . . . Kinetic 19 | . . . . . . 15 4 . Secondary 2 | . . . . . . 2 . . Self-Inflicted Damage 63 | . . . . . . . . 63 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 333 | . 6 9 . . . 333 196 . Average Temperature 74 | . 6 7 . . . 79 82 . Received Heat Transfer 864 | . 6 63 . . 63 522 210 . Effects 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Peak Influence 482 | . 207 165 . . 75 482 418 87 Initial 252 | . . 45 . . . 48 252 57 Average 174 | . 73 129 . . 8 266 217 64 Maximum Alert Level 2 | . 1 . . . . 2 2 . Low Security (%) 57 | 100 94 100 . 100 100 31 38 100 Level 1 37 | . 5 . . . . 51 57 . Level 2 5 | . . . . . . 16 3 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 2 . . . 2 . 5 . Investigation 1 | . . . . . 1 . . . Extermination 1 | . . . . . . . 1 . Reinforcement 4 | . 2 . . . 1 . 1 . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 76 | . 18 4 . . 12 21 15 6 Peak Tracking Total 12 | . 5 2 . . 12 6 4 6 Tactical Retreats 7 | . 1 . . . 1 5 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Traps Triggered 7 | . 1 . . . 1 3 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 12 | . . . . . . 12 . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Machines Disabled 5 | . . . . . . 4 1 . Max in Single Turn 1 | . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Machines Accessed 18 | . 2 1 1 . 1 2 11 . Terminals 11 | . 2 1 . . . 2 6 . Fabricators 2 | . . . . . . . 2 . Repair Stations 2 | . . . . . . . 2 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 41 | . 9 4 1 . 1 2 24 . Successful 24 | . 5 2 1 . 1 2 13 . Failed 17 | . 4 2 . . . . 11 . Catastrophic 4 | . 2 . . . . . 2 . Database Lockouts . | . . . . . . . . . Manual 9 | . 4 2 1 . . . 2 . Terminals 29 | . 9 4 . . . 2 14 . Fabricators 3 | . . . . . . . 3 . Repair Stations 6 | . . . . . . . 6 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 15 | . 4 2 1 . . 2 6 . Prototype ID Bank 3 | . 1 . . . . . 2 . Open Door 1 | . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 2 | . . . . . . 1 1 . Locate Traps 1 | . . 1 . . . . . . Patrol Status 1 | . . . . . . . 1 . Transport Status 1 | . 1 . . . . . . . Extermination Status 1 | . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . . . . . . . 1 . Zone Layout 1 | . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 5 | . . . . . . . 5 . Scan Component 3 | . . . . . . . 3 . Repair 2 | . . . . . . . 2 . Recycling Unit Hacks 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 1 . . . . 8 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . Time 88 | . . . . . . . 88 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Was Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Total Allies 2 | . . . . . . 2 . . Largest Group 2 | . . . . . . 2 . . Highest-Rated Group 70 | . . . . . . 70 . . Highest-Rated Ally 39 | . . . . . . 39 . . Total Orders . | . . . . . . . . . Ally Attacks 17 | . . . . . . 17 . . Total Damage 187 | . . . . . . 187 . . Kills 3 | . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Turns Passed 3796 | 82 544 213 285 30 249 777 1513 103 Spaces Moved 2640 | 45 414 194 312 34 232 499 856 54 Core 24 | 23 . . . . . . . 1 Treads . | . . . . . . . . . Legs 1209 | 22 279 . . . . . 855 53 Wheels 1407 | . 135 194 312 34 232 499 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 90 90 100 Average Speed 106 | 148 110 90 90 90 95 95 119 128 Slowest Speed 250 | 250 190 90 90 90 150 105 120 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 61 54 71 19 27 43 17 48 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 38 | . . . . . . . . 38 Melee . | . . . . . . . . . Projectile 2 | . . . . . . . . 2 AOE 36 | . . . . . . . . 36 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Total 3411 | 58 476 215 317 33 259 697 1275 81 Wait 468 | . 19 4 . . 6 67 351 21 Move 2634 | 44 413 193 311 33 232 498 856 54 Hop . | . . . . . . . . . Pick Up 46 | 8 9 . 3 . 5 12 9 . Fast Attach 14 | 4 5 . . . 3 . 2 . Attach 19 | 2 . . . . 4 5 7 1 Detach 1 | . . . . . 1 . . . Swap 20 | . 3 3 1 . 3 5 4 1 Drop 40 | . 11 3 2 . 5 9 10 . Fire 137 | . 16 12 . . . 69 36 4 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . Rewire 4 | . . . . . . 4 . . Trap 12 | . . . . . . 12 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison -7/Factory -7/Waste History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 9) 627 | -10/Materials | Entered Mines 837 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 837 | -10/Mines | Discovered new exit (range 5) 840 | -10/Mines | Entered Exiles 852 | -10/Exiles | Discovered new exit (range 15) 863 | -10/Exiles | Met 8R-AWN 878 | -10/Exiles | Met EX-HEX 903 | -10/Exiles | Met EX-BIN 913 | -10/Exiles | Aligned with FarCom system 914 | -10/Exiles | Given EX-Vault access code 935 | -10/Exiles | Opened EX-Vault 944 | -10/Exiles | Found Modified TNC 963 | -10/Exiles | Warned to stay clear of 0b10 Research branches 989 | -10/Exiles | Met EX-DEC 1030 | -10/Exiles | Visited The Gauntlet 1118 | -10/Exiles | Discovered new exit (range 10) 1125 | -10/Exiles | Left Exiles lab with Modified TNC 1125 | -10/Exiles | Entered Mines 1146 | -9/Mines | Learned location of Zion (-6) 1151 | -9/Mines | Discovered new exit (range 6) 1155 | -9/Mines | Entered Materials 1155 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1404 | -8/Materials | Identified exit to Garrison 1404 | -8/Materials | Entered Garrison 1582 | -8/Garrison | Triggered checkpoint 1672 | -8/Garrison | Installed Relay Interface Framework 1928 | -8/Garrison | Triggered checkpoint 1964 | -8/Garrison | Build established: Skirmisher 2146 | -8/Garrison | Triggered checkpoint 2166 | -8/Garrison | Triggered checkpoint 2169 | -8/Garrison | Discovered new exit (range 11) 2181 | -8/Garrison | Entered Factory 2181 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2182 | -7/Factory | Found Scrap Engine 2259 | -7/Factory | Discovered new exit (range 15) 2489 | -7/Factory | Build established: Scavenger-Mutant 2943 | -7/Factory | Repaired Hvy. Rocket Launcher 3101 | -7/Factory | Garrison activated, responded to threat 3594 | -7/Factory | Repaired Imp. Carbon-fiber Leg 3694 | -7/Factory | Sucked down chute 3694 | -7/Factory | Entered Waste 3703 | -7/Waste | Spotted C-40 Crusher 3703 | -7/Waste | Spotted C-40 Crusher 3704 | -7/Waste | Spotted C-40 Crusher 3710 | -7/Waste | Lost 3 parts (1p1n1w) 3715 | -7/Waste | Spotted C-40 Crusher 3720 | -7/Waste | Spotted C-40 Crusher 3736 | -7/Waste | Spotted C-40 Crusher 3768 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3771 | -7/Waste | Crushed by Compactor (2 parts destroyed) 3773 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3774 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3786 | -7/Waste | Core integrity fell below 50% 3788 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3792 | -7/Waste | Core integrity fell below 20% 3797 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03767_ Destroyed Carbon-fiber Leg. 03768_ Imp. Carbon-fiber Leg crushed. 03768_ Hvy. Rocket Launcher crushed. 03770_ Slug penetrates Earth. 03771_ Imp. Heat Sink crushed. 03771_ Multi-Deuterium Engine crushed. 03771_ Multi-Deuterium Engine disintegrated. 03771_ Arm. Scrap Engine damaged due to network destabilization (-6). 03772_ System corrupted: Matter fused (-7). 03773_ Med. Storage Unit crushed. 03773_ Flak Gun destroyed. 03773_ Slug penetrates C-40 Crusher. 03774_ System Shield crushed. 03774_ Gauss Rifle crushed. 03777_ The unstable cave ceiling collapses. 03777_ Gauss Rifle crushed. 03779_ Structural Scanner crushed. 03779_ Hvy. Rocket Launcher crushed. 03788_ System corrupted: Matter fused (-5). 03788_ Lrg. Matter Pod crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# # ##???????????????????? | | ?????????????????????## #???????????????????? | | ???????????????????### @! #???????????????????? | | ???????????????????# CCCC!##???????????????????? | | ???????????? ????### CCCCCC#???????????????????? | | ??????????# ??????# CCCC#???????????????????? | | ??????????# ??????## CC###???????????????????? | | ??????????# ???????#CCCC#?????????????????????? | | ??????????# #??????#CCCC#?????????????????????? | | ??????????# #??????# #?????????????????????? | | ??????????#! #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ???????# #??????# #?????????????????????? | | #??????# #?????# #?????????????????????? | | #??????# = ###### #?????????????????????? | | #??????# ?????????????????????? | | #??????# ?????????????????????? | | #??????# ?????????????????????? | | #??????# #?????????????????????? | | #??????# ####### ?????????????????????? | | #??????# #?????# ?????????????????????? | | #??????# #?????## #?????????????????????? | | #??????# #??????# #?????????????????????? | | ######## ######## #?????????????????????? | | ?????????????????????? | | ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 450 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceAssemblyExoskeleton Manual? 0 Play Time 00:36:15 Cumulative 55.9 hours Start 2022.09.05 @ 23:35:43 End 2022.09.06 @ 00:11:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 53 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd65156f-15d2-42d6-9894-aecae4159fd8