Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.31 @ 23:11:04 Player: Nalzok Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (2662) 2662 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7467 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced Visual Processing Unit Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Proton Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads Wheel Compact Wheel Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Large Storage Unit Advanced Sensor Array Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Heavy Assault Rifle Flak Cannon Flak Cannon Heavy Flail [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Slots Evolved 8 | . . 2 2 . . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 4 | . . 2 . . . . 2 . Weapon 2 | . . . 2 . . . . . Parts Attached 103 | . 12 13 12 15 23 12 14 2 Power 12 | . 2 3 1 3 2 . 1 . Engine 10 | . 1 3 1 3 1 . 1 . Core 2 | . 1 . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 26 | . 4 5 1 5 5 4 2 . Treads 1 | . . . . . . 1 . . Leg 20 | . 4 5 1 5 2 1 2 . Wheel 3 | . . . . . 3 . . . Hover 1 | . . . . . . 1 . . Flight 1 | . . . . . . 1 . . Utility 22 | . 3 2 2 . 4 3 8 . Device 8 | . 1 . 2 . 1 1 3 . Storage 3 | . 2 . . . 1 . . . Processor 6 | . . 2 . . . 1 3 . Hackware 2 | . . . . . 1 . 1 . Protection 3 | . . . . . 1 1 1 . Artifact . | . . . . . . . . . Weapon 43 | . 3 3 8 7 12 5 3 2 Energy Gun 8 | . 1 1 5 . . . . 1 Energy Cannon 3 | . . . . . 1 . 2 . Ballistic Gun 15 | . 2 2 1 6 4 . . . Ballistic Cannon 8 | . . . . . 5 3 . . Launcher 5 | . . . 2 1 2 . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon 2 | . . . . . . 1 . 1 Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 2 1 . . Parts Lost 34 | . 1 . 3 5 12 5 4 4 Power 3 | . 1 . . 1 1 . . . Propulsion 7 | . . . . . 3 3 1 . Utility 7 | . . . . . 1 1 3 2 Weapon 17 | . . . 3 4 7 1 . 2 Highest Loss Streak 7 | . 1 . 2 4 7 3 2 3 Average Slot Usage (%) 76 | . 98 98 97 96 91 41 33 35 Engine 6 | . 9 11 9 8 6 2 2 . Leg 13 | . 28 22 18 18 9 . 2 . Wheel 1 | . . . . . 6 5 . . Device 4 | . . . 3 9 10 4 1 . Storage 10 | . 26 22 14 9 9 2 . . Processor 12 | . . 20 18 18 10 3 12 26 Protection 1 | . . . . . 4 2 2 . Energy Gun 4 | . 7 11 22 4 . . . . Ballistic Gun 11 | . 20 11 8 20 13 1 . . Ballistic Cannon 2 | . . . . . 11 9 . . Launcher 2 | . . . 2 6 3 . . . Naked Turns 82 | . . . . . . 82 . . Heaviest Build 57 | 13 30 33 40 35 48 57 20 4 Greatest Support 30 | 20 20 23 28 30 26 28 16 3 Greatest Overweight (x) 6 | . 1 1 1 1 4 5 6 1 Average Overweight (x) . | . . 1 1 . 1 . 1 . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 4 4 Average Capacity 8 | 6 9 10 10 10 10 6 4 4 Most Carried 10 | 5 10 10 10 10 10 10 4 4 Average Carried 7 | 3 8 9 9 9 8 6 3 3 Final Capacity 10 | 6 10 10 10 10 10 4 4 4 Final Carried 10 | 2 10 10 10 10 10 4 4 3 Class Distribution -------------------- 41% | Mutant 35% | Scavenger-Gunner 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Matter Collected 2272 | 200 302 195 199 274 619 92 346 45 Remotely . | . . . . . . . . . Salvage Created 3229 | . 316 515 580 517 1028 81 192 . Parts 196 | . 14 38 47 30 62 3 2 . Haulers Intercepted 4 | . . 1 . . 3 . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Combat Hostiles Destroyed 61 | . 9 9 9 13 19 1 1 . Guns 37 | . 9 9 6 7 6 . . . Cannons 8 | . . . . . 7 1 . . AOE 14 | . . . 3 6 5 . . . Classes Destroyed 11 | . 2 6 3 . . . . . Worker 7 | . . 1 2 . 3 1 . . Builder 2 | . . . 1 . . . 1 . Hauler 4 | . . 1 . . 3 . . . Recycler 6 | . . 1 . . 3 1 1 . Operator 1 | . . . 1 . . . . . Watcher 4 | . . 2 2 . . . . . Swarmer 20 | . 3 3 . 4 10 . . . Grunt 26 | . 6 3 7 6 3 1 . . Duelist 2 | . . 1 . 1 . . . . Sentry 10 | . . 2 1 1 5 . 1 . Hunter 3 | . . . 1 1 1 . . . Best Kill Streak 10 | . 4 5 10 6 5 1 3 . Combat Bots Only 6 | . 4 3 3 6 4 1 1 . Max Kills in Single Turn 3 | . 1 2 3 3 2 1 1 . Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . 2 3 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Damage Taken 6067 | . 554 323 435 540 1201 1412 1189 413 Core 1771 | . 95 83 78 51 288 319 543 314 Absorbed by Shields 94 | . . . . 89 . 5 . . Core Remaining (%) 63 | 100 62 79 . . 24 54 . . Volleys Fired 180 | . 32 28 22 38 50 8 1 1 Largest 4 | . 2 2 4 4 4 4 1 1 Hottest 197 | . 85 88 197 197 155 176 30 55 Shots Fired 465 | . 64 56 76 92 143 32 1 1 Gun 344 | . 64 56 68 79 76 . . 1 Cannon 81 | . . . . . 49 32 . . Launcher 39 | . . . 8 13 18 . . . Special 1 | . . . . . . . 1 . Kinetic 324 | . 62 28 21 58 123 32 . . Thermal 98 | . 2 28 47 21 . . . . Explosive . | . . . . . . . . . Electromagnetic 42 | . . . 8 13 20 . . 1 Robot Hit Streak 20 | . 6 14 15 20 12 7 1 . Robot Miss Streak 13 | . 2 2 5 4 9 13 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 3 . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . Shots Hit Robots 318 | . 41 41 44 58 90 27 16 1 Core Hits 161 | . 16 19 29 24 52 20 1 . Critical Hits 2 | . . . . . 2 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . Melee Attacks 22 | . . . . . . . 15 7 Impact 22 | . . . . . . . 15 7 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5617 | . 477 630 1177 912 1625 351 427 18 Guns 2768 | . 477 630 578 537 546 . . . Cannons 654 | . . . . . 335 319 . . Explosions 1718 | . . . 599 375 744 . . . Melee 427 | . . . . . . . 410 17 Ramming 50 | . . . . . . 32 17 1 Kinetic 2236 | . 445 210 116 306 840 319 . . Thermal 1343 | . 32 420 567 324 . . . . Explosive 145 | . . . . . 145 . . . Electromagnetic 1416 | . . . 494 282 640 . . . Impact 427 | . . . . . . . 410 17 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 Average Corruption 1 | . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . Effects 3 | . . . . . 3 . . . Message Errors 1 | . . . . . 1 . . . Data Loss (minor) 2 | . . . . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 173 | . . . . . 30 . 143 . Projectiles . | . . . . . . . . . Explosions 30 | . . . . . 30 . . . Melee 143 | . . . . . . . 143 . Knockbacks 24 | . . . . . 3 19 2 . Impact 2 | . . . . . . . 2 . Kinetic 20 | . . . . . 3 17 . . Secondary 2 | . . . . . . 2 . . Self-Inflicted Damage 218 | . . . 6 . 190 15 7 . Shots 10 | . . . 1 . 9 . . . Rammed 9 | . . . . . . 4 4 1 Targets Rammed 9 | . . . . . . 4 4 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 485 | . 120 96 485 308 72 235 . . Average Temperature 92 | . 35 39 160 161 22 101 . . Received Heat Transfer 1533 | . 225 75 216 216 324 330 129 18 Effects 5 | . . . 5 . . . . . Shutdowns 2 | . . . 2 . . . . . Energy Bleed 2 | . . . 2 . . . . . Matter Decay 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 12 | . . . . 2 3 . 7 . Impact Corruptions 5 | . . . . . . . 5 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . 1 1 3 . . . . Heat Transferred 2890 | . 74 925 1173 718 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . . . 3 3 3 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Peak Influence 481 | . 220 238 335 481 391 153 87 . Average Influence 160 | . 69 88 182 304 278 68 41 . Maximum Alert Level 2 | . 1 1 1 2 1 . . . Low Security (%) 63 | 100 90 84 59 26 9 100 100 . Level 1 28 | . 9 15 40 38 90 . . . Level 2 7 | . . . . 34 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 3 . 4 . 3 1 1 . Investigation 2 | . . . . . 1 1 . . Extermination 1 | . . . . . . . 1 . Reinforcement 7 | . 3 . 2 . 2 . . . Assault . | . . . . . . . . . Garrison 2 | . . . 2 . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Distress Signals 9 | . 1 3 2 . 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 139 | . 16 18 18 11 31 20 16 9 Peak Tracking Total 10 | . 7 5 4 6 10 8 10 7 Tactical Retreats 18 | . 1 . 1 2 3 5 4 2 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Traps Triggered 9 | . . 1 . 4 1 2 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Machines Disabled 7 | . . . 2 3 2 . . . Max in Single Turn 1 | . . . 1 1 1 . . . Garrison Access 1 | . . . . . . . 1 . Garrison Relay 2 | . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Machines Accessed 20 | . . 1 2 . 5 7 5 . Terminals 13 | . . 1 1 . 5 3 3 . Fabricators 3 | . . . . . . 2 1 . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . Total Hacks 50 | . . 3 7 . 15 16 9 . Successful 19 | . . 3 3 . 5 5 3 . Failed 31 | . . . 4 . 10 11 6 . Catastrophic 6 | . . . 1 . . 4 1 . Database Lockouts . | . . . . . . . . . Manual 27 | . . 2 5 . 10 5 5 . Terminals 36 | . . 3 5 . 15 7 6 . Fabricators 5 | . . . . . . 3 2 . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 2 . . . 1 . Terminal Hacks 11 | . . 3 2 . 3 2 1 . Branch Access Points 4 | . . 1 . . 1 1 1 . Unreport Threat 7 | . . 2 2 . 2 1 . . Fabricator Hacks 2 | . . . . . . 1 1 . Build 2 | . . . . . . 1 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . Process 1 | . . . . . . 1 . . Retrieve Matter 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . Unlock Access 1 | . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . 2 . . . Terminals 2 | . . . . . 2 . . . Botnet 1 | . . . . . 1 . . . Operators 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . . 1 1 . 5 5 3 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . . 1 . Matter 153 | . . . . . . . 153 . Time 81 | . . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter 212 | . . . . . . 212 . . Time 53 | . . . . . . 53 . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat 1 | . . . . . . . 1 . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . drop_inventory 1 | . . . . . . . 1 . Relay Couplers Released 10 | . . . . 10 . . . . Machine Destruction 10 | . . . . 10 . . . . Attached 1 | . . . . . . . 1 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 9 | . . . . . . . 9 . Highest-Rated Ally 9 | . . . . . . . 9 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Turns Passed 4183 | 3 539 485 226 923 671 462 776 98 Spaces Moved 2821 | 1 273 235 90 498 359 575 657 133 Core 1064 | . . . . . . 275 656 133 Treads 8 | . . . . . . 8 . . Legs 1264 | 1 273 235 90 498 163 3 1 . Wheels 297 | . . . . . 196 101 . . Hover . | . . . . . . . . . Flight 188 | . . . . . . 188 . . Fastest Speed 40 | 120 120 150 150 120 100 40 50 50 Average Speed 114 | 120 144 150 150 148 129 67 105 53 Slowest Speed 350 | 120 150 150 150 150 240 270 350 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . . . . . . 7 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 1 52 23 7 46 37 25 22 29 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 62 | . . . 7 4 51 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 62 | . . . 7 4 51 . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Low Total 3386 | 4 354 321 132 624 466 621 716 148 Wait 116 | . 20 23 . 35 13 4 17 4 Move 2800 | . 272 234 89 497 358 561 656 133 Hop 6 | . . . . . . 6 . . Pick Up 44 | . 8 9 5 9 7 5 1 . Fast Attach 42 | . 4 3 1 3 12 8 10 1 Attach 20 | . . 3 4 2 6 1 3 1 Detach 6 | . 1 . . . 2 . 3 . Swap 42 | . 8 7 7 10 6 3 1 . Drop 68 | 4 9 14 4 15 12 6 4 . Fire 180 | . 32 28 22 38 50 8 1 1 Melee 22 | . . . . . . . 15 7 Ram 9 | . . . . . . 4 4 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 30 | . . . . 15 . 15 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 4) 543 | -10/Materials | Entered another Materials area 543 | -9/Materials | Evolved 2 slots: Utility x2 818 | -9/Materials | Identified exit to Mines 1014 | -9/Materials | Discovered new exit (range 6) 1028 | -9/Materials | Entered another Materials area 1028 | -8/Materials | Evolved 2 slots: Weapon x2 1148 | -8/Materials | Garrison activated, responded to threat 1236 | -8/Materials | Identified exit to Garrison 1254 | -8/Materials | Entered Garrison 1288 | -8/Garrison | Triggered checkpoint 1355 | -8/Garrison | Build established: Scavenger-Gunner 1466 | -8/Garrison | Lost 4 parts (1p3w) 1569 | -8/Garrison | Triggered checkpoint 1572 | -8/Garrison | Triggered checkpoint 1706 | -8/Garrison | Triggered checkpoint 1731 | -8/Garrison | Discovered new exit (range 13) 1763 | -8/Garrison | Installed Relay Interface Framework 1859 | -8/Garrison | Garrison Relay disabled 2030 | -8/Garrison | Garrison Relay disabled 2177 | -8/Garrison | Entered Materials 2308 | -8/Materials | Core integrity fell below 50% 2329 | -8/Materials | Lost 7 parts (1p1n5w) 2815 | -8/Materials | Discovered new exit (range 16) 2848 | -8/Materials | Entered Factory 2848 | -7/Factory | Evolved 2 slots: Propulsion x2 3019 | -7/Factory | Released all parts (11) 3045 | -7/Factory | Lost 3 parts (2n1u) 3099 | -7/Factory | Identified exit to Storage 3099 | -7/Factory | Identified exit to Lower Caves 3185 | -7/Factory | Fabricated KE Penetrator? 3288 | -7/Factory | Discovered new exit (range 22) 3290 | -7/Factory | Build established: Mutant 3310 | -7/Factory | Entered another Factory area 3310 | -6/Factory | Evolved 2 slots: Utility x2 3869 | -6/Factory | Fabricated T-07 Excavator (x1) 4026 | -6/Factory | Identified exit to Lower Caves 4081 | -6/Factory | Core integrity fell below 50% 4086 | -6/Factory | Entered Lower Caves 4130 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4174 | -6/Lower Caves | Core integrity fell below 20% 4184 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04072_ Acquired Proton Missile Launcher. 04075_ Connecting with Terminal... 04078_ Imp. Core Shielding destroyed. 04079_ Acquired Adv. Visual Processing Unit. 04081_ S-27 Virus destroyed. 04083_ Lrn. Sensor Array destroyed. LOCATION=LOWER CAVES GOAL=ESCAPE 04130_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04134_ Y-64 Sentinel: "REQUESTING BACKUP." 04139_ Searching scrap... 04139_ Found 45 Matter. 04139_ Found Lightning Gun. 04140_ Acquired 45 matter. 04140_ Acquired Lightning Gun. 04151_ Lightning Gun destroyed. 04182_ Mace destroyed. 04182_ Relay Coupler [NC] destroyed. 04182_ Imp. Terrain Scan Processor destroyed. 04183_ Slammed into L-41 Fighter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ??????????? | | ????????????????????????????????????? ???????????? | | ???????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ?????????????????????????????###### ?????????????? | | ????????????????????????????? ??????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????####???? ???????????????????? | | ???????????????????# ##??? #???????????????????? | | ???????????????????## ##?? #???????????????????? | | ????????????????????## #?# #???????????????????? | | ?????????????????????#g ## #???????????????????? | | ????????????????????##ls%@ #???????????????????? | | ???????????????????## ll #???????????????????? | | ???????????????????# g ##???????????????????? | | ???????????????????# ##????????????????????? | | ??????????????????## ##??????????????? #???? | | ??????????????????# #????????????#?? ???? | | ??????????????????# #??####????? ## ????? | | ??????????????????# ## ### #?### ???????? | | ??????????????????####?## ## # ##????????? | | ????????????????????????# ##???????? | | ????????????????????????##Y #???????? | | ?????????????????????????## #### ???? | | ??????????????????????????# ? | | ??????????????????????????# " ? | | ??????????????????????????# " "" ? | | ??????????????????????????# """ """" #?? | | ??????????????????????????# """""" " #?? | | ??????????????????????????# """""" # ? | | ??????????????????????????# " ?? | | ??????????????????????????# """"" " ? | | ??????????????????????????# """""" ?? | | ??????????????????????????# " """""" | | ??????????????????????????# " """" | | ??????????????????????????# """" " | | ??????????????????????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 225 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 10 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexReinforcedTrap Manual? 0 Play Time 00:38:26 Cumulative 276.2 hours Start 2020.07.31 @ 22:22:41 End 2020.07.31 @ 23:11:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 418 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 67 Gallery% 81 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 692c0d4e-4582-4213-a882-2aaca84ee60c