Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.14 @ 00:46:41 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (118) 590 Value Destroyed (3259) 3259 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1078) 1078 TOTAL SCORE: 11147 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 754 Aligned with FarCom 300 Cogmind --------- Core Integrity 1129/1150 Matter 157/300 Energy 164/170 System Corruption 5% Temperature Cool (424) Movement Immobile (Siege) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Improved Heavy Treads Wheel > --- UTILITY (9) ------ Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Hacking Suite Dynamic Insulation System > --- WEAPON (3) ------- Variable Charge Gun KE Penetrator Railgun > --- INVENTORY (28) --- Micro Nuclear Core Medium Treads Medium Treads Armored Medium Treads Cooling System Energy Well (500) Long-range Sensor Array Long-range Sensor Array Improved Weapon Cycler Layered Light Armor Plating Layered Light Armor Plating Advanced System Shield Improved System Backup Module Tesla Rifle Beamcaster Wave Gun Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Coil Gun AWS/Autocannon Proton Missile Launcher Rocket Launcher Field Lobotomy Kit Longsword +1 Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Heavy Treads Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Hacking Suite Improved System Backup Module > --- WEAPON ----------- Tesla Rifle Variable Charge Gun Longsword +1 > --- INVENTORY -------- Micro Nuclear Core Medium Treads Medium Treads Armored Medium Treads Cooling System Energy Well Long-range Sensor Array Improved Weapon Cycler Layered Light Armor Plating Layered Light Armor Plating Layered Medium Armor Plating Advanced System Shield Dynamic Insulation System Beamcaster Beamcaster Wave Gun Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Coil Gun KE Penetrator Railgun AWS/Autocannon Proton Missile Launcher Rocket Launcher Field Lobotomy Kit [Rating: 94] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Longsword +1 Energy Gun Tesla Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . . . 1 . . . 1 Utility 7 | . . . 1 . . . 2 1 1 . . 1 1 Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 120 | 6 13 3 14 . . 1 16 9 2 2 5 41 8 Power 14 | 1 4 1 2 . . . . . . . 1 5 . Engine 8 | 1 4 1 2 . . . . . . . . . . Core 6 | . . . . . . . . . . . 1 5 . Reactor . | . . . . . . . . . . . . . . Propulsion 32 | 2 2 1 6 . . . 6 . 1 . 2 11 1 Treads 13 | 1 1 . 3 . . . 4 . . . 1 2 1 Leg . | . . . . . . . . . . . . . . Wheel 19 | 1 1 1 3 . . . 2 . 1 . 1 9 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 40 | 1 4 . 3 . . . 4 7 1 . 2 15 3 Device 16 | . . . 2 . . . . 2 . . . 11 1 Storage 9 | 1 4 . 1 . . . . 2 . . 1 . . Processor 4 | . . . . . . . 1 1 . . . 2 . Hackware 2 | . . . . . . . . . 1 . . . 1 Protection 9 | . . . . . . . 3 2 . . 1 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 34 | 2 3 1 3 . . 1 6 2 . 2 . 10 4 Energy Gun 14 | . 2 . 1 . . . 2 1 . 1 . 5 2 Energy Cannon 1 | . . . . . . . . . . . . 1 . Ballistic Gun 11 | 2 1 . 2 . . . 1 . . 1 . 2 2 Ballistic Cannon 4 | . . 1 . . . . 3 . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 1 . . . . 1 . Parts Lost 22 | . 3 3 2 . . . 1 . . . . 8 5 Power 3 | . . 1 . . . . . . . . . 1 1 Propulsion 6 | . 1 1 . . . . . . . . . 2 2 Utility 2 | . . . . . . . . . . . . 1 1 Weapon 11 | . 2 1 2 . . . 1 . . . . 4 1 Highest Loss Streak 5 | . 1 3 1 . . . 1 . . . . 3 5 Average Slot Usage (%) 98 | . 96 89 99 100 100 100 99 100 94 100 99 98 93 Engine 5 | . 14 11 11 11 11 11 9 7 6 6 1 . . Core 4 | . . . . . . . . . . . 4 10 9 Treads 7 | . 14 14 11 11 11 11 8 7 6 6 6 5 5 Wheel 17 | . 14 12 21 22 22 22 18 15 14 20 20 16 14 Device 11 | . . . 11 11 11 11 9 15 13 13 8 15 14 Storage 18 | . 24 28 22 22 22 22 18 15 13 13 17 17 15 Processor 6 | . . . . . . . 9 7 6 6 6 8 10 Hackware 1 | . . . . . . . . . 6 6 6 1 5 Protection 2 | . . . . . . . 9 7 6 6 5 1 . Energy Gun 5 | . 4 8 1 . . . 2 7 6 6 6 6 9 Ballistic Gun 6 | . 23 7 8 11 11 11 8 7 6 6 6 2 . Ballistic Cannon 2 | . . 7 11 11 11 . 6 . . . . . . Slashing Weapon 3 | . . . . . . . . 7 6 6 6 4 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 138 | 11 41 46 70 70 70 64 73 93 93 95 124 138 125 Greatest Support 42 | 16 16 20 26 26 26 26 26 26 36 36 36 42 42 Greatest Overweight (x) 11 | 2 4 4 4 2 2 2 3 3 3 2 3 11 2 Average Overweight (x) 2 | . . 3 2 2 2 2 2 2 2 2 2 3 2 Largest Inventory Capacity 28 | 6 16 16 18 18 18 18 18 20 20 20 28 28 28 Average Capacity 21 | 5 9 16 16 18 18 18 18 18 20 20 25 28 28 Most Carried 28 | 4 11 12 16 18 18 18 18 20 20 20 28 28 28 Average Carried 21 | 1 7 10 14 17 17 18 17 18 19 19 23 27 27 Final Capacity 28 | 6 16 16 18 18 18 18 18 20 20 20 28 28 28 Final Carried 28 | 4 9 10 16 18 18 18 18 20 20 20 28 28 27 Class Distribution -------------------- 42% | Mutant 40% | Hauler-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Matter Collected 2457 | 214 317 165 463 59 . 94 458 70 27 39 59 436 56 Remotely . | . . . . . . . . . . . . . . Salvage Created 4499 | . 701 103 651 59 . 95 459 107 27 302 39 1433 523 Parts 253 | . 36 5 43 4 . 14 28 10 2 1 5 72 33 Haulers Intercepted 4 | . 1 . 2 . . . 1 . . . . . . Recyclers Shooed 6 | . 3 . . . . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Combat Hostiles Destroyed 70 | . 12 3 12 2 . 10 5 3 . 1 . 13 9 Melee 9 | . . . . . . . . 3 . . . 6 . Guns 37 | . 12 . 7 1 . . 5 . . 1 . 3 8 Cannons 12 | . . 3 5 1 . . . . . . . 3 . AOE 10 | . . . . . . 10 . . . . . . . Classes Destroyed 16 | . 7 1 2 . . 1 1 . . 1 . 2 1 Worker 19 | . 2 . 3 . . . 1 . 1 . 1 7 4 Builder 5 | . . . . . . . 1 . . . . 3 1 Hauler 4 | . 1 . 2 . . . 1 . . . . . . Recycler 8 | . 1 . . . . . 2 . . . . 4 1 Mechanic 1 | . . . . . . . . . . . . . 1 Operator 4 | . 1 . 2 . . . . . . . 1 . . Watcher 7 | . 2 . . . . . 2 1 . . . 1 1 Swarmer 24 | . 3 . . . . 7 3 3 . . . 3 5 Grunt 25 | . 9 2 8 2 . 2 1 . . . . . 1 Brawler 3 | . . . 2 . . . . . . . . 1 . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 4 | . . . 2 . . . 1 . . . . 1 . Demolisher 1 | . . 1 . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . 1 . Programmer 10 | . . . . . . . . . . . . 7 3 Compactor 1 | . . . . . . . . . . 1 . . . Best Kill Streak 16 | . 4 2 5 2 . 4 3 3 1 1 1 6 16 Combat Bots Only 9 | . 4 2 5 2 . 4 3 3 . 1 . 3 9 Max Kills in Single Turn 5 | . 2 1 1 1 . 3 1 1 1 1 1 1 5 Gunslinging 1 | . 1 . . . . . . . . . . . 1 Exploded 3 | . . . . . . 3 . . . . . . . Melee 1 | . . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Damage Taken 5322 | . 640 464 333 16 . 140 203 234 . . 12 1776 1504 Core 707 | . 84 117 24 . . 21 28 28 . . . 384 21 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 164 | . . . . . . . . . . . . . 164 Core Remaining (%) 79 | 100 . 19 . . . 88 94 96 . . 100 61 . Volleys Fired 259 | . 92 20 46 4 . 11 29 . . 3 3 29 22 Largest 3 | . 2 2 2 2 . 1 2 . . 2 2 3 3 Hottest 185 | . 85 122 107 80 . 30 80 . . 114 114 147 185 Shots Fired 508 | . 182 25 92 8 . 11 57 . . 5 6 58 64 Gun 402 | . 182 5 46 4 . . 44 . . 5 6 46 64 Cannon 95 | . . 20 46 4 . . 13 . . . . 12 . Launcher 11 | . . . . . . 11 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 373 | . 168 20 83 8 . . 42 . . 3 3 25 21 Thermal 81 | . 1 5 9 . . . 6 . . 2 3 16 39 Explosive 11 | . . . . . . 11 . . . . . . . Electromagnetic 43 | . 13 . . . . . 9 . . . . 17 4 Robot Hit Streak 23 | . 9 5 12 6 . 4 14 . . 1 3 7 23 Robot Miss Streak 8 | . 8 4 5 1 . 2 2 . . 3 1 2 2 Penetration Max 2 | . . . 2 . . . 1 . . . . . 2 Secondary Targets 12 | . 4 . . . . . 3 . . . . . 5 Max Gunslinging Chain 2 | . 1 . . . . . 1 . . . . . 2 Shots Hit Robots 396 | . 109 14 57 6 . 5 39 11 1 2 6 85 61 Core Hits 182 | . 48 6 25 3 . 14 18 4 1 1 2 33 27 Critical Hits 32 | . . 6 15 3 . . 7 1 . . . . . Critical Kills 12 | . . 1 7 1 . . 2 1 . . . . . Critical Parts Destroyed 18 | . . 5 6 2 . . 5 . . . . . . Melee Attacks 173 | . . . . . . . . 27 1 8 11 102 24 Impact . | . . . . . . . . . . . . . . Slashing 173 | . . . . . . . . 27 1 8 11 102 24 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . . 2 1 . 1 13 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12499 | . 1041 338 1059 100 . 769 743 670 147 47 278 4079 3228 Guns 4287 | . 978 70 484 49 . . 566 . . 47 70 644 1379 Cannons 1364 | . . 268 575 51 . . 177 . . . . 293 . Explosions 2027 | . 62 . . . . 769 . . . . . . 1196 Melee 4820 | . . . . . . . . 670 147 . 208 3142 653 Ramming 1 | . 1 . . . . . . . . . . . . Kinetic 3688 | . 842 268 945 100 . . 571 . . 47 . 354 561 Thermal 2557 | . 62 70 114 . . . 50 . . . 70 242 1949 Explosive 769 | . . . . . . 769 . . . . . . . Electromagnetic 664 | . 136 . . . . . 122 . . . . 341 65 Impact . | . . . . . . . . . . . . . . Slashing 4820 | . . . . . . . . 670 147 . 208 3142 653 Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . 3 5 Average Corruption 2 | . . . . . . . . . . . . 1 4 Corruption Purged 11 | . . . . . . . . . . . . 10 1 Effects 24 | . . . . . . . . . . . . 11 13 Message Errors 2 | . . . . . . . . . . . . 1 1 Matter Fused 2 | . . . . . . . . . . . . 1 1 Heat Flow Errors 7 | . . . . . . . . . . . . 3 4 Energy Discharges 5 | . . . . . . . . . . . . 4 1 Data Loss (minor) 2 | . . . . . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 Targeting Errors 4 | . . . . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1668 | . 6 . . . . 5 . 251 . . 79 822 505 Projectiles 8 | . . . . . . . . . . . . 8 . Explosions 245 | . 6 . . . . 5 . . . . . . 234 Melee 1415 | . . . . . . . . 251 . . 79 814 271 Knockbacks 11 | . . 4 5 1 . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 11 | . . 4 5 1 . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 81 | . 34 . . . . 47 . . . . . . . Shots 4 | . 1 . . . . 3 . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 424 | . 44 344 11 . . . . . . . 33 151 424 Average Temperature 104 | . 14 188 4 . . . . . . . 18 56 178 Received Heat Transfer 816 | . 294 132 129 9 . 27 81 . . . . 27 117 Effects 4 | . . . . . . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . 3 Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 68 | . . . . . . . . . . . . . 68 Longest Duration 68 | . . . . . . . . . . . . . 68 Robots Corrupted 2 | . 1 . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 7 | . 3 . . . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 3 | . . . . . . . . . . . . 1 2 Heat Transferred 3207 | . 50 148 333 . . . 111 . . . 111 370 2084 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Peak Influence 461 | . 202 137 381 212 . 278 190 98 12 44 297 283 461 Average Influence 102 | . 105 83 193 208 . 161 92 27 8 12 148 103 69 Maximum Alert Level 2 | . 1 . 1 1 . 1 . . . . 1 1 2 Low Security (%) 87 | 100 93 100 47 7 . 91 100 100 100 100 81 90 91 Level 1 11 | . 6 . 52 92 . 8 . . . . 18 9 3 Level 2 . | . . . . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 2 . . . 1 1 . . 3 9 3 Investigation 3 | . . . 1 . . . . . . . 1 1 . Extermination 8 | . . . . . . . . 1 . . 1 5 1 Reinforcement 8 | . 2 . 1 . . . 1 . . . 1 2 1 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . 1 1 Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Distress Signals 8 | . 3 . 1 . . . 1 . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 151 | . 24 5 24 2 . 10 14 7 . 5 10 28 22 Peak Tracking Total 11 | . 5 4 5 2 . 4 4 3 . 2 2 5 11 Tactical Retreats 9 | . 2 1 . . . . 1 1 . 1 . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Traps Triggered 11 | . . . . . . . 2 2 1 . 1 4 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Machines Disabled 22 | . 1 2 3 1 . . . . . . 3 5 7 Max in Single Turn 4 | . 1 1 1 1 . . . . . . . 1 4 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Machines Accessed 43 | . 2 . 3 . 1 1 4 8 . . 4 19 1 Terminals 30 | . 2 . 3 . . 1 2 5 . . 3 14 . Fabricators 3 | . . . . . . . . 3 . . . . . Repair Stations 6 | . . . . . . . 2 . . . 1 3 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 113 | . 6 . 8 . 1 5 9 20 . . 16 47 1 Successful 58 | . 3 . 4 . 1 1 4 13 . . 10 21 1 Failed 55 | . 3 . 4 . . 4 5 7 . . 6 26 . Catastrophic 9 | . . . 1 . . . 1 . . . 1 6 . Database Lockouts . | . . . . . . . . . . . . . . Manual 63 | . 3 . 5 . 1 5 4 11 . . 8 26 . Terminals 87 | . 6 . 8 . . 5 5 13 . . 14 36 . Fabricators 7 | . . . . . . . . 7 . . . . . Repair Stations 12 | . . . . . . . 4 . . . 2 6 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . 4 1 Garrison Access 1 | . . . . . . . . . . . . 1 . Terminal Hacks 22 | . 2 . 1 . 1 . . 5 . . 6 7 . Part Schematic 2 | . . . . . . . . 2 . . . . . Prototype ID Bank 2 | . . . . . . . . . . . 1 1 . Level Access Points 1 | . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . . . . 1 . . 1 1 . Fabricator Index 1 | . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . Unreport Threat 5 | . 2 . 1 . . . . . . . . 2 . Locate Traps 1 | . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . 1 . Recall Extermination 2 | . . . . . . . . 1 . . . 1 . Registered Components 1 | . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 7 . . . . . Load Schematic 3 | . . . . . . . . 3 . . . . . Build 4 | . . . . . . . . 4 . . . . . Repair Station Hacks 9 | . . . . . . . 2 . . . 2 5 . Scan Component 5 | . . . . . . . 1 . . . 1 3 . Repair 4 | . . . . . . . 1 . . . 1 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . 4 1 Insert Component 2 | . . . . . . . . . . . . 1 1 Analyze 3 | . . . . . . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 42 | . 4 . 6 . . 3 5 4 . . 5 15 . Terminals 15 | . 1 . 3 . . 1 2 1 . . 2 5 . Botnet 15 | . 1 . 3 . . 1 2 1 . . 2 5 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 2 1 . Used . | . . . . . . . . . . . . . . Hacking Detections 36 | . 2 . 3 . . 1 3 6 . . 4 17 . Full Trace Events 1 | . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 2 . . . 1 . Parts Built 4 | . . . . . . . . 4 . . . . . Matter 540 | . . . . . . . . 540 . . . . . Time 186 | . . . . . . . . 186 . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . Parts Repaired 4 | . . . . . . . 1 . . . 1 2 . Time 133 | . . . . . . . 51 . . . 22 60 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Total Allies 19 | . . 1 . . . . . . . 18 . . . Largest Group 18 | . . 1 1 . . . . . . 18 18 14 . Highest-Rated Group 668 | . . 31 31 . . . . . . 668 668 547 . Highest-Rated Ally 50 | . . 31 31 . . . . . . 50 50 50 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 228 | . . . 21 . . . . . . 69 69 69 . Total Damage 6549 | . . . 295 . . . . . . 2310 1749 2195 . Kills 30 | . . . 7 . . . . . . 3 9 11 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Turns Passed 9391 | 45 719 278 788 115 286 248 816 995 45 305 881 3253 617 Spaces Moved 5768 | 34 364 177 428 92 256 205 330 737 35 232 666 1828 384 Core 6 | 6 . . . . . . . . . . . . . Treads 109 | . . 6 89 . . . 7 . . . . 7 . Legs . | . . . . . . . . . . . . . . Wheels 5653 | 28 364 171 339 92 256 205 323 737 35 232 666 1821 384 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 100 110 110 110 110 110 106 106 106 110 113 Average Speed 115 | 95 107 122 129 110 110 110 112 111 115 106 112 119 113 Slowest Speed 240 | 150 120 200 200 110 110 110 220 120 120 106 116 240 113 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 35 | 3 54 40 35 32 65 50 24 20 2 94 22 41 13 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . Spaces Dug 100 | . . . . . . . . 13 . 8 8 55 16 Terrain Destroyed 282 | . 4 7 17 3 . 77 4 13 . 9 8 56 84 Melee 100 | . . . . . . . . 13 . 8 8 55 16 Projectile 36 | . . 7 17 3 . . 4 . . 1 . 1 3 AOE 146 | . 4 . . . . 77 . . . . . . 65 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Total 7918 | 43 543 212 584 97 263 216 719 887 39 280 785 2758 492 Wait 1423 | . 63 10 54 . . . 329 93 . 28 84 711 51 Move 5755 | 33 363 176 427 91 255 204 329 736 35 231 665 1826 384 Hop . | . . . . . . . . . . . . . . Pick Up 91 | 4 5 3 21 2 3 . 7 10 1 3 11 20 1 Fast Attach 32 | 6 1 . 4 . . . 6 . 1 . 2 11 1 Attach 23 | . 3 2 3 . . . 3 2 1 . . 7 2 Detach 2 | . . . . . . . . . . . . 1 1 Swap 66 | . 9 1 8 . . 1 7 7 . 2 3 23 5 Drop 92 | . 6 . 21 . 5 . 9 12 . 5 6 27 1 Fire 259 | . 92 20 46 4 . 11 29 . . 3 3 29 22 Melee 173 | . . . . . . . . 27 1 8 11 102 24 Ram 1 | . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 11) 615 | -10/Materials | Discovered new exit (range 16) 765 | -10/Materials | Entered Mines 781 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 873 | -10/Mines | Assembled infested the area 878 | -10/Mines | Assisted by a Guerilla fighting off Assembled 880 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 905 | -10/Mines | Core integrity fell below 50% 917 | -10/Mines | Core integrity fell below 20% 969 | -10/Mines | Lost 3 parts (1p1n1w) 1032 | -10/Mines | Discovered new exit (range 10) 1033 | -10/Mines | Received a Mining Laser from a helpful Derelict 1043 | -10/Mines | Entered Materials 1043 | -9/Materials | Accompanied by 1 ally 1043 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1492 | -9/Materials | Discovered new exit (range 13) 1645 | -9/Materials | Discovered new exit (range 6) 1801 | -9/Materials | Discovered new exit (range 11) 1831 | -9/Materials | Entered Mines 1940 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1941 | -9/Mines | Discovered new exit (range 5) 1946 | -9/Mines | Entered Exiles 1973 | -9/Exiles | Met 8R-AWN 1992 | -9/Exiles | Met EX-HEX 2059 | -9/Exiles | Met EX-BIN 2071 | -9/Exiles | Aligned with FarCom system 2072 | -9/Exiles | Given EX-Vault access code 2098 | -9/Exiles | Opened EX-Vault 2109 | -9/Exiles | Found Longsword +1 2111 | -9/Exiles | Found Field Lobotomy Kit 2118 | -9/Exiles | Found AWS/Autocannon 2143 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2176 | -9/Exiles | Met EX-DEC 2223 | -9/Exiles | Discovered new exit (range 11) 2232 | -9/Exiles | Stole three prototypes: AWS/Autocannon, Field Lobotomy Kit, Longsword +1 2232 | -9/Exiles | Entered Mines 2453 | -8/Mines | Discovered new exit (range 12) 2480 | -8/Mines | Entered Materials 2480 | -8/Materials | Evolved 2 slots: Utility x2 2974 | -8/Materials | Repaired Imp. Assault Rifle 3268 | -8/Materials | Discovered new exit (range 7) 3274 | -8/Materials | Identified exit to Factory 3296 | -8/Materials | Entered Factory 3296 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3297 | -7/Factory | Identified exit to Storage 3298 | -7/Factory | FarCom data flow suspended 3505 | -7/Factory | Discovered new exit (range 9) 3517 | -7/Factory | Identified exit to Factory 3663 | -7/Factory | Discovered exit to Factory (range 5) 3868 | -7/Factory | Fabricated Lrn. Sensor Array? 3920 | -7/Factory | Fabricated Lrn. Sensor Array? 4115 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4125 | -7/Factory | Fabricated Hcp. Storage Unit? 4291 | -7/Factory | Entered another Factory area 4291 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4336 | -6/Factory | Sucked down chute 4336 | -6/Factory | Entered Waste 4421 | -6/Waste | Build established: Hauler-Mutant 4424 | -6/Waste | Spotted C-40 Crusher 4453 | -6/Waste | Spotted C-40 Crusher 4490 | -6/Waste | Spotted C-40 Crusher 4521 | -6/Waste | Discovered new exit (range 11) 4531 | -6/Waste | Warlord forces began an assault 4538 | -6/Waste | Allies destroyed C-40 Crusher 4599 | -6/Waste | Spotted C-40 Crusher 4605 | -6/Waste | Allies destroyed C-40 Crusher 4609 | -6/Waste | Allies destroyed C-40 Crusher 4618 | -6/Waste | Spotted C-40 Crusher 4621 | -6/Waste | Destroyed C-40 Crusher 4631 | -6/Waste | Identified exit to Factory 4641 | -6/Waste | Entered Factory 4641 | -6/Factory | Accompanied by 18 allies 4932 | -6/Factory | Discovered new exit (range 8) 4943 | -6/Factory | Identified exit to Factory 5088 | -6/Factory | Repaired Imp. Medium Armor Plating 5230 | -6/Factory | Spotted B-75 Beast 5233 | -6/Factory | Allies destroyed B-75 Beast 5522 | -6/Factory | Entered another Factory area 5522 | -5/Factory | Accompanied by 14 allies 5522 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6196 | -5/Factory | Garrison activated, responded to threat 6406 | -5/Factory | Discovered new exit (range 3) 6409 | -5/Factory | Identified exit to Upper Caves 6655 | -5/Factory | Crushed by falling debris 6668 | -5/Factory | Found Prototype Processor 6668 | -5/Factory | Identified Exp. Signal Interpreter 7091 | -5/Factory | Repaired Cooling System 7182 | -5/Factory | Lost 3 parts (1n2w) 8375 | -5/Factory | Build established: Scavenger-Mutant 8411 | -5/Factory | Repaired Dynamic Insulation System 8518 | -5/Factory | Discovered new exit (range 11) 8528 | -5/Factory | Identified exit to Factory 8775 | -5/Factory | Entered another Factory area 8775 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9353 | -4/Factory | Garrison activated, responded to threat 9392 | -4/Factory | Self-destructed Last Messages --------------- 09385_ R-10 Processor collects VTOL Module. 09385_ U-05 Engineer lays Concrete. 09386_ Slug penetrates L-61 Swordsman. 09386_ U-05 Engineer lays Concrete. 09387_ System corrupted: Substantial component data lost. 09387_ U-05 Engineer lays Concrete. 09387_ K-01 Serf collects debris. 09387_ U-05 Engineer builds a Wall. 09388_ Lyr. Medium Armor Plating destroyed. 09389_ Com. Wheel destroyed. 09389_ Mic. Fission Core destroyed. 09389_ Slug penetrates L-61 Swordsman. 09389_ Destroyed Lgt. Antimatter Reactor. 09389_ Slug penetrates Wall. 09389_ R-10 Processor collects Faulty Exp. Optical Array. 09390_ Power failure, Mic. Fission Core shutdown. 09390_ K-01 Serf collects debris. 09391_ U-05 Engineer lays Concrete. 09392_ R-10 Processor collects Sml. Matter Pod. 09392_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????# # # # | | ??????? #######???# # " " " # """ """ """ | | ??????? """T""??# # " " " # """ """ """ | | ???????? ?# # " " " + """ """ """ | | ????????? [ ?# # " " " # | | ?????????"" # # " " " # | | ?????#??""" # # " " " #####+####+###### | | ?????# """ ?+ + " " " #???# ! | | ?????? !! # # " " " #???# | | ????????""" !! # # " " " #???# | | ????????""" # # #???# | | ?????# """ # # gu #???# """ """ | | ?????# # ^#ggg #???# """ """ | | ?????# + # % ??# """ """ ! | | ?????############## # # | | ??????????????????# " =? """ """ | | ??????????????????# k ; """ ??? | | ??????????????????# # ; ?"" ???? | | ??????????????????# #u # ?? ???? | | ??????????????????#! #R u ;#??#??????## | | ??????????????????#%= # % ;#??????????? | | ??????????????????# +%%*% ; #?????????? | | ??????????????????# *#%k== ;#??????????? | | ??????????????????# [#[!%= ;#??????????? | | ??????????????????# %g%b%%* #???????????? | | ??????????????????# #@l== #???????????? | | ??????????????????# ######;;;;;###???????????? | | ??????????????????# #????????????????????????? | | ??????????????????+ +????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ?????????????????? #????????????????????????? | | ?????????????????? #????????????????????????? | | ????????????????? #????????????????????????? | | ?????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 31 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lrn. Sensor Array | -7/Factory | Hacked Hcp. Storage Unit | -7/Factory | Hacked Hvy. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonControlClaw Manual? 0 Play Time 01:02:23 Cumulative 642.6 hours Start 2020.01.12 @ 22:24:14 End 2020.01.14 @ 00:46:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 571 Rogue 531 Adventurer 40 Explorer 0 Win Type - Total 45 Types 31/0/12/2/0/0/0 Lore% 88 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 725ab4a0-2e6d-4cc2-9d02-7e7906b3d88b