Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.30 @ 15:44:08 Player: Whitebacon Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (269) 269 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1369 Bonus ------- None Cogmind --------- Core Integrity 393/400 Matter 270/300 Energy 280/280 System Corruption 0% Temperature Cool (60) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Particle Cannon > --- INVENTORY (8) ---- Cooled Ion Engine High-capacity Battery (250) Structural Scanner Improved Terrain Scanner Light Armor Plating Beam Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Cannon Particle Cannon > --- INVENTORY -------- Cooled Ion Engine High-capacity Battery Structural Scanner Improved Terrain Scanner Light Armor Plating Beam Cannon Beam Cannon Grenade Launcher [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 25 | 7 15 3 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 7 | 2 5 . Treads . | . . . Leg 7 | 2 5 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 3 | 1 2 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 6 1 Energy Gun 2 | 1 1 . Energy Cannon 4 | . 3 1 Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 98 88 Engine 5 | . 5 5 Core 7 | . 8 5 Leg 25 | . 26 22 Device 13 | . 14 11 Storage 13 | . 14 11 Protection 2 | . . 11 Energy Gun 4 | . 6 . Energy Cannon 16 | . 15 22 Ballistic Gun 4 | . 5 . Naked Turns . | . . . Heaviest Build 24 | 13 17 24 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 4 7 8 Average Carried 3 | . 3 6 Final Capacity 8 | 8 8 8 Final Carried 7 | . 7 7 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 492 | 269 223 . Remotely . | . . . Salvage Created 556 | 123 433 . Parts 31 | 3 28 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 11 | . 11 . Guns 2 | . 2 . Cannons 7 | . 7 . AOE 2 | . 2 . Classes Destroyed 6 | 2 4 . Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Swarmer 6 | . 6 . Grunt 5 | . 5 . Best Kill Streak 5 | 2 5 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 310 | . 245 65 Core 29 | . 22 7 Absorbed by Shields . | . . . Regen/Repaired (Parts) 22 | . 22 . Core Remaining (%) 95 | 100 91 . Volleys Fired 31 | 3 25 3 Largest 2 | 2 2 2 Hottest 128 | 70 120 128 Shots Fired 59 | 6 47 6 Gun 25 | 6 19 . Cannon 32 | . 26 6 Launcher 2 | . 2 . Special . | . . . Kinetic 12 | 3 9 . Thermal 45 | 3 36 6 Explosive 2 | . 2 . Electromagnetic . | . . . Robot Hit Streak 11 | 2 11 . Robot Miss Streak 6 | 1 1 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 34 | 3 31 . Core Hits 21 | 3 18 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 621 | 37 584 . Guns 200 | 37 163 . Cannons 331 | . 331 . Explosions 85 | . 85 . Melee . | . . . Ramming 5 | . 5 . Kinetic 62 | . 62 . Thermal 469 | 37 432 . Explosive 85 | . 85 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 . Average Corruption 3 | . 3 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 6 . Message Errors 2 | . 2 . Matter Fused 3 | . 3 . Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage 5 | . 5 . Projectiles 5 | . 5 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 216 | 18 216 60 Average Temperature 49 | 9 55 30 Received Heat Transfer 99 | . 99 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1184 | 111 1073 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 243 | 10 243 71 Initial 65 | . 6 65 Average 69 | 2 78 69 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 88 100 Level 1 8 | . 11 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 14 4 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 8 | . 6 2 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 21 6 Successful 16 | . 12 4 Failed 11 | . 9 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 10 2 Terminals 22 | . 16 6 Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 4 2 Record 1 | . 1 . Prototype ID Bank 3 | . 2 1 Level Access Points 1 | . . 1 Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 5 2 Terminals 7 | . 5 2 Botnet 7 | . 5 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 6 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 679 | 65 498 116 Spaces Moved 377 | 35 277 65 Core 9 | 9 . . Treads . | . . . Legs 368 | 26 277 65 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 122 | 102 120 143 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 4 46 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 9 | . 9 . Melee . | . . . Projectile . | . . . AOE 9 | . 9 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 534 | 59 393 82 Wait 57 | 4 51 2 Move 375 | 34 276 65 Hop . | . . . Pick Up 33 | 9 19 5 Fast Attach . | . . . Attach 14 | 7 6 1 Detach . | . . . Swap 11 | . 9 2 Drop 12 | 2 6 4 Fire 31 | 3 25 3 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 66 | -11/Junkyard | Entered Materials 193 | -10/Materials | Repaired Aluminum Leg 229 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 4) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 577 | -9/Materials | Identified exit to Materials 680 | -9/Materials | Self-destructed Last Messages --------------- >>Prototypes Downloading prototype IDs... Adv. EMP Blaster Imp. VTOL Module >>Access(Main) Found 3 level access points to Materials: (53,15) (51,90) (86,88) Map updated. 00586_ Dropped Sml. Battery. 00594_ Acquired Hcp. Battery. 00601_ Extracted 100 energy. 00616_ Acquired Faulty Cld. Ion Engine. 00617_ Dropped Faulty Cld. Ion Engine. 00619_ Acquired Cld. Ion Engine. 00624_ Dropped Lgt. Nuclear Core. 00632_ Acquired Particle Cannon. 00634_ Dropped Beam Cannon. 00649_ K-01 Serf collects debris. 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[??????????? | | # !!*#?# #??????????????????? | | # !! #?# #??????????????????? | | # !!*#?# #??????????????????? | | #] #?# ! m ##?????????????????? | | #########+## """ "#?????????????????? | | ??# # """ T#?????????????????? | | ??# T [ # """ "#?????????????????? | | ??# + ##?????????????????? | | ?## # #??????????????????? | | ?#" # ##+###??????????????????? | | ?#T """ # #???????????????????????? | | ?#" """ #####???????????????????????? | | ?## """ #???????????????????????????? | | ??# [#???????????????????????????? | | ??##########???????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionSalvageCoupler Manual? 0 Play Time 00:06:42 Cumulative 86.9 hours Start 2023.09.30 @ 14:06:18 End 2023.09.30 @ 15:44:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e82a3be-c079-4d3b-9d6a-4169cfa90f34