Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 08:38:42 Player: russur Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (768) 768 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2748 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 391/550 Matter 287/300 Energy 250/250 System Corruption 9% Temperature Cool (19) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Heat Sink Improved Sensor Array Improved Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Field Laser Field Laser Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Heat Sink Heat Sink Heat Sink Beam Rifle Beam Rifle Field Laser Heavy Assault Rifle Light Cannon Grenade Launcher [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Improved Assault Rifle Energy Gun Field Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 30 | 6 1 11 12 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 4 3 Treads 5 | . . 4 1 Leg 2 | . . . 2 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 2 2 Device 1 | . . . 1 Storage 2 | 1 . 1 . Processor 3 | . 1 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 . 2 6 Energy Gun 6 | 1 . . 5 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 16 | . . . 16 Power 2 | . . . 2 Propulsion 7 | . . . 7 Utility 2 | . . . 2 Weapon 5 | . . . 5 Highest Loss Streak 16 | . . . 16 To Critical Strikes . | . . . . Average Backups 7 | 2 5 6 11 Power . | . 1 . 1 Propulsion 2 | . 2 1 3 Utility 1 | . . 1 2 Weapon 2 | . 2 3 3 Tool/Special . | . . . . Unused Backups 9 | . . 3 6 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 4 | . . . 4 Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 94 94 86 Engine 18 | . 14 20 14 Treads 22 | . . 26 19 Wheel 5 | . 28 4 . Storage 10 | . 14 11 9 Processor 12 | . 8 11 16 Energy Gun 6 | . 14 1 16 Ballistic Gun 14 | . 14 19 2 Launcher 1 | . . . 4 Peak Build Rating 23 | 6 7 16 23 Average Rating 13 | 4 6 13 18 On Entrance 7 | . 6 7 16 Avg Prop Armor Cover (%) 8 | . . 8 9 Naked Turns . | . . . . Heaviest Build 43 | 13 13 40 43 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 6 8 10 15 Most Carried 15 | 5 6 14 15 Average Carried 7 | 2 5 6 11 Final Capacity 15 | 8 8 15 15 Final Carried 14 | 4 6 14 5 Class Distribution -------------------- 56% | Scavenger-Mutant 25% | Mutant 14% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 704 | 197 . 389 118 Remotely . | . . . . Salvage Created 820 | . . 447 373 Parts 61 | . . 35 26 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . . 10 11 Guns 13 | . . 10 3 AOE 8 | . . . 8 Classes Destroyed 7 | . . 4 3 Worker 1 | . . . 1 Tunneler 1 | . . . 1 Operator 1 | . . 1 . Swarmer 6 | . . 2 4 Grunt 7 | . . 2 5 Brawler 1 | . . . 1 Sentry 7 | . . 6 1 Best Kill Streak 6 | . . 3 6 Combat Bots Only 4 | . . 3 4 Max Kills in Single Turn 2 | . . 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 185 | . . 71 114 Missed 61 | . . 23 38 Hits 124 | . . 48 76 Projectile 124 | . . 48 76 Critical Strikes 7 | . . 3 4 Damage Taken 2093 | . . 586 1507 Core 250 | . . 91 159 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 14 | . . 14 . Core Remaining (%) 92 | 100 100 77 . Volleys Fired 61 | . . 38 23 Largest 3 | . . 2 3 Hottest 156 | . . 60 156 Shots Fired 112 | . . 72 40 Gun 104 | . . 72 32 Cannon . | . . . . Launcher 8 | . . . 8 Special . | . . . . Kinetic 63 | . . 63 . Thermal 41 | . . 9 32 Explosive 8 | . . . 8 Electromagnetic . | . . . . Robot Hit Streak 12 | . . 12 11 Robot Miss Streak 3 | . . 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 82 | . . 55 27 Core Hits 41 | . . 18 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1832 | 1 . 778 1053 Guns 1139 | . . 769 370 Cannons . | . . . . Explosions 676 | . . . 676 Melee . | . . . . Ramming 17 | 1 . 9 7 Kinetic 693 | . . 693 . Thermal 446 | . . 76 370 Explosive 615 | . . . 615 Electromagnetic 61 | . . . 61 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . 3 . 9 Average Corruption 8 | . 2 . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 1 . 2 Message Errors 1 | . 1 . . Energy Discharges 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles . | . . . . Explosions 5 | . . . 5 Melee . | . . . . Knockbacks 2 | 1 . 1 . Impact 2 | 1 . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 51 | . . . 51 Shots 2 | . . . 2 Rammed 8 | 1 . 1 6 Targets Rammed 9 | 1 . 2 6 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 299 | . . 59 299 Average Temperature 82 | . . 25 124 Received Heat Transfer 606 | . . 228 378 Effects 4 | . . . 4 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1063 | . . 175 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 100 82 Level 1 4 | . . . 17 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 255 | . . 140 255 Initial 37 | . . . 37 Average 68 | . . 61 125 Influence Increases 750 | . . 367 383 Destroy 0b10 Robot/C 420 | . . 200 220 Destroy 0b10 Robot/NC 15 | . . 5 10 Destroy Leader 110 | . . 70 40 Successful Hack 1 | . . 1 . Disable Machine 45 | . . 15 30 Destroy Structure 54 | . . 1 53 Lose Combat Pursuer 105 | . . 75 30 Influence Decreases 620 | . . 279 341 Entered New Map 51 | . . . 51 Time Decay 409 | . . 279 130 Lost Part 160 | . . . 160 Squads Dispatched 4 | . . 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . . 18 15 Peak Tracking Total 7 | . . 7 5 Tactical Retreats 5 | . . 3 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . 2 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . . 8 1 Successful 9 | . . 8 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 6 | . . 6 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 6 | . . 6 . Recycle Component 3 | . . 3 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . 1 . Time 51 | . . 51 . Parts Recycled 3 | . . 3 . Recycled Matter 294 | . . 294 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 163 | . . . 163 Optics 163 | . . . 163 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1118 | 70 76 711 261 Spaces Moved 601 | 70 90 348 93 Core 13 | 13 . . . Treads 350 | . . 257 93 Legs . | . . . . Wheels 238 | 57 90 91 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 160 Average Speed 128 | 74 80 139 176 Slowest Speed 240 | 80 80 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . . . 2 Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 16 | 4 17 26 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 63 | . . . 63 Melee . | . . . . Projectile . | . . . . AOE 63 | . . . 63 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 836 | 88 93 509 146 Wait 73 | . . 73 . Move 598 | 69 89 347 93 Hop . | . . . . Pick Up 43 | 11 3 24 5 Fast Attach . | . . . . Attach 27 | 6 1 10 10 Detach 4 | . . 4 . Swap 8 | . . 3 5 Drop 13 | 1 . 8 4 Fire 61 | . . 38 23 Melee . | . . . . Ram 1 | 1 . . . Kick . | . . . . Crush 8 | . . 2 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 16) 147 | -10/Materials | Entered another Materials area 147 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 402 | -9/Materials | Repaired Imp. Assault Rifle 565 | -9/Materials | Build established: Scavenger-Mutant 795 | -9/Materials | Discovered new exit (range 15) 858 | -9/Materials | Entered another Materials area 858 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1043 | -8/Materials | Garrison activated, responded to threat 1066 | -8/Materials | Crushed by falling debris 1119 | -8/Materials | Self-destructed Last Messages --------------- 01100_ Slammed into Y-45 Defender. 01103_ Critical hit (Burn: +37). 01103_ K-01 Serf cleans the Garrison Access. 01104_ Heat Sink destroyed. 01105_ U-05 Engineer lays Concrete. 01105_ Slammed into Y-45 Defender. 01106_ K-01 Serf collects debris. 01106_ U-05 Engineer lays Concrete. 01106_ Aluminum Leg destroyed. 01106_ Critical hit (Burn: +37). 01108_ Slammed into Y-45 Defender. 01109_ K-01 Serf cleans the Garrison Access. 01110_ Slammed into Y-45 Defender. 01113_ K-01 Serf cleans the Garrison Access. 01114_ Critical hit (Burn: +37). 01115_ Slammed into Y-45 Defender. 01118_ K-01 Serf cleans the Garrison Access. 01118_ Field Laser destroyed. 01118_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ? ????????? | | ??????????????????????? ?????????????? #???????? | | ??????????????????????? ?????????????? #???????? | | ??????????????????????? 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Assault Rifle | 90% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed BraceSmallLance Manual? 0 Play Time 00:18:59 Cumulative 26.8 hours Start 2026.07.25 @ 08:15:30 End 2026.07.25 @ 08:38:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c166e71b-7709-49ab-8140-98371a389c34