Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 18:26:22 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (103) 515 Value Destroyed (3359) 3359 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 6962 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 725/850 Matter 293/300 Energy 340/340 System Corruption 2% Temperature Cool (9) Movement Treading (245) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Micro Fission Core > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Huge Storage Unit Terrain Scan Processor Advanced Targeting Computer Target Analyzer > --- WEAPON (3) ------- Improved Assault Rifle > --- INVENTORY (25) --- Angular Momentum Engine Micro Fission Core Carbon-fiber Leg Improved Cooling System Huge Storage Unit High-capacity Matter Pod (200) Active Sensor Suite Core Analyzer Transmission Jammer Light Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Recalibrator Shock Rifle Lightning Gun Gatling Laser Gauss Rifle Flak Gun Heavy Machine Gun Light Cannon Mini Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Improved Cooling System Huge Storage Unit High-capacity Matter Pod Active Sensor Suite Core Analyzer Transmission Jammer Light Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Recalibrator Shock Rifle Lightning Gun Gatling Laser Heavy Assault Rifle Gauss Rifle Flak Gun Light Cannon Mini Grenade Launcher Remote Datajack [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Subdweller Monowheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Target Analyzer Protection Layered Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 4 | . . . 2 1 1 Weapon 1 | . . . . 1 . Parts Attached 111 | 1 12 24 52 5 17 Power 14 | . 1 2 4 1 6 Engine 10 | . 1 2 3 . 4 Core 4 | . . . 1 1 2 Reactor . | . . . . . . Propulsion 43 | . 2 8 22 2 9 Treads 25 | . 2 4 10 2 7 Leg 10 | . . . 8 . 2 Wheel 8 | . . 4 4 . . Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 1 6 3 16 1 1 Device 12 | 1 3 2 5 1 . Storage 5 | . 3 1 1 . . Processor 3 | . . . 2 . 1 Hackware . | . . . . . . Protection 8 | . . . 8 . . Artifact . | . . . . . . Weapon 26 | . 3 11 10 1 1 Energy Gun 2 | . . . 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 11 | . 1 6 4 . . Ballistic Cannon 7 | . 1 3 3 . . Launcher 1 | . . . . . 1 Special Weapon 3 | . 1 2 . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . 2 . . Parts Lost 31 | . 3 10 8 1 9 Power 2 | . . 1 . 1 . Propulsion 10 | . . 3 3 . 4 Utility 10 | . 2 2 4 . 2 Weapon 9 | . 1 4 1 . 3 Highest Loss Streak 5 | . 2 3 5 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 96 94 95 99 97 Engine 9 | . 14 13 6 4 12 Core 1 | . . . 2 2 . Treads 19 | . 15 21 9 30 22 Leg 6 | . 12 . 17 . 2 Wheel 4 | . . 6 8 . . Device 10 | . 10 8 7 14 12 Storage 11 | . 14 14 10 7 6 Processor 6 | . . . 3 15 20 Protection 3 | . . . 12 . . Energy Gun 7 | . 24 . . 14 10 Ballistic Gun 10 | . 1 18 9 7 6 Ballistic Cannon 2 | . . 4 3 . . Special Weapon 1 | . 1 4 . . . Peak Build Rating 56 | 10 14 17 40 41 56 Average Rating 27 | 9 12 15 35 39 49 On Entrance 18 | 6 10 13 12 30 41 Naked Turns . | . . . . . . Heaviest Build 115 | 14 93 97 109 99 115 Greatest Support 88 | 20 40 40 80 88 88 Greatest Overweight (x) 9 | . 2 9 5 1 5 Average Overweight (x) 1 | . 1 3 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 8 19 25 25 25 25 Most Carried 25 | 8 22 25 25 25 25 Average Carried 22 | 7 16 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 8 22 25 25 25 25 Class Distribution -------------------- 64% | Mutant 9% | Scavenger-Skirmisher 9% | Scavenger-Mutant 8% | Gunner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 3229 | 210 391 586 1377 354 311 Remotely . | . . . . . . Salvage Created 3817 | 279 388 528 1394 420 808 Parts 221 | 25 16 42 76 30 32 Haulers Intercepted 6 | . 2 . 4 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . 8 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 78 | . 8 14 32 10 14 Melee 3 | . . . 3 . . Guns 58 | . 8 10 21 10 9 Cannons 12 | . . 4 8 . . AOE 4 | . . . . . 4 Classes Destroyed 17 | 3 3 2 7 2 . Worker 4 | 2 1 . 1 . . Builder 1 | . . . 1 . . Tunneler 10 | 9 . . 1 . . Hauler 6 | . 2 . 4 . . Recycler 1 | 1 . . . . . Operator 1 | . . . 1 . . Watcher 2 | . . . 1 . 1 Swarmer 15 | . 3 1 10 1 . Grunt 30 | . 5 2 11 6 6 Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 11 | . . 1 6 . 4 Specialist 4 | . . . 2 . 2 Hunter 1 | . . . . 1 . Programmer 3 | . . . . 2 1 Heavy 2 | . . . 1 . 1 Subdweller 10 | . . 10 . . . Best Kill Streak 7 | 7 5 2 7 3 6 Combat Bots Only 7 | . 5 2 7 3 6 Max Kills in Single Turn 3 | 2 2 2 1 1 3 Gunslinging 1 | . 1 1 . . . Exploded 3 | . . . . . 3 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 730 | . 56 121 340 47 166 Missed 249 | . 17 40 125 15 52 Damage Taken 7123 | . 377 1630 3161 507 1448 Core 700 | . 39 152 268 116 125 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 366 | . . . . . 366 Core Remaining (%) 64 | 100 . 23 51 83 . Volleys Fired 339 | 26 47 83 119 22 42 Largest 3 | 2 2 2 2 3 3 Hottest 142 | 90 100 100 79 142 142 Shots Fired 693 | 52 88 151 235 66 101 Gun 559 | 52 79 111 154 66 97 Cannon 107 | . 3 23 81 . . Launcher 4 | . . . . . 4 Special 23 | . 6 17 . . . Kinetic 432 | . 5 134 229 22 42 Thermal 257 | 52 83 17 6 44 55 Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 23 | 7 7 10 23 11 17 Robot Miss Streak 4 | 2 4 2 4 4 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 1 1 3 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 465 | 32 49 93 165 43 83 Core Hits 181 | 13 17 25 62 19 45 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 3 | . . . 1 . 2 Critical Strikes 21 | 1 . 4 6 2 8 Burn 8 | 1 . . . 2 5 Destroy 7 | . . 2 2 . 3 Blast 3 | . . 2 1 . . Sever 3 | . . . 3 . . Melee Attacks 33 | . . . 33 . . Impact . | . . . . . . Slashing 33 | . . . 33 . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8329 | 387 588 1539 3409 748 1658 Guns 5877 | 387 588 1241 1610 748 1303 Cannons 1450 | . . 294 1156 . . Explosions 355 | . . . . . 355 Melee 643 | . . . 643 . . Ramming 4 | . . 4 . . . Kinetic 5034 | . 31 1535 2699 260 509 Thermal 2293 | 387 557 . 67 488 794 Explosive 355 | . . . . . 355 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 643 | . . . 643 . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . 2 Average Corruption 1 | . 2 2 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . 7 25 . . . Message Errors 7 | . 2 5 . . . Matter Fused 5 | . 3 2 . . . Heat Flow Errors 3 | . 1 2 . . . Energy Discharges 5 | . . 5 . . . Parts Rejected 1 | . . 1 . . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 4 | . 1 3 . . . Misfires 3 | . . 3 . . . Alerts 2 | . . 2 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 25 | . . . 25 . . Projectiles 19 | . . . 19 . . Explosions . | . . . . . . Melee 6 | . . . 6 . . Knockbacks 13 | . . 3 10 . . Impact . | . . . . . . Kinetic 13 | . . 3 10 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 360 | 210 246 182 360 10 15 Average Temperature 67 | 64 66 89 95 2 7 Received Heat Transfer 1569 | . 150 171 756 162 330 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . 1 . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 8 | 2 . . . 2 4 Heat Transferred 5935 | 1091 1440 . 148 1184 2072 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Peak Influence 519 | 60 201 . 519 350 336 Initial 235 | . 39 . 15 235 45 Average 152 | 24 72 . 212 174 125 Maximum Alert Level 2 | . 1 . 2 1 1 Low Security (%) 68 | 100 94 . 50 63 75 Level 1 25 | . 5 . 33 36 24 Level 2 5 | . . . 16 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 1 . 3 5 8 Investigation 3 | . . . 1 1 1 Extermination 4 | . . . . 3 1 Reinforcement 7 | . 1 . 2 1 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 21 16 52 12 20 Peak Tracking Total 7 | . 4 2 7 4 6 Tactical Retreats 8 | . 1 . 4 1 2 Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 4 | . 1 . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed 1 | . . . 1 . . Triggered 2 | . . 1 1 . . Most Traps Carried 1 | . . 1 1 . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 5 | . . . 4 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 17 | . 4 . 7 3 3 Terminals 13 | . 4 . 6 3 . Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . 1 . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 24 | . 4 . 10 4 6 Successful 11 | . 3 . 5 . 3 Failed 13 | . 1 . 5 4 3 Catastrophic 6 | . 1 . 2 2 1 Database Lockouts . | . . . . . . Manual 4 | . . . 4 . . Terminals 17 | . 4 . 9 4 . Fabricators 1 | . . . . . 1 Repair Stations 3 | . . . 1 . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 7 | . 3 . 4 . . Robot Analysis 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 2 | . 1 . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 3 | . . . 1 . 2 Scan Component 2 | . . . 1 . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 . 5 3 2 Full Trace Events 2 | . . . . 1 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 7048 | 284 1004 1933 1827 1255 745 Spaces Moved 2611 | 143 329 743 700 484 212 Core . | . . . . . . Treads 1191 | . 152 257 86 484 212 Legs 599 | 143 177 . 279 . . Wheels 821 | . . 486 335 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 150 120 240 240 Average Speed 210 | 120 242 212 178 240 252 Slowest Speed 570 | 120 320 340 325 242 570 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 8 46 49 58 12 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . 6 . . . Spaces Dug 20 | . 5 . 15 . . Terrain Destroyed 40 | . 5 . 17 . 18 Melee 15 | . . . 15 . . Projectile 7 | . 5 . 2 . . AOE 18 | . . . . . 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 3470 | 204 442 932 1017 537 338 Wait 175 | 27 25 49 21 4 49 Move 2606 | 142 328 742 699 483 212 Hop . | . . . . . . Pick Up 103 | 5 20 19 38 11 10 Fast Attach 34 | 1 3 3 20 1 6 Attach 39 | . 4 9 18 2 6 Detach 11 | . 3 1 7 . . Swap 38 | . 5 12 14 2 5 Drop 90 | 3 7 13 47 12 8 Fire 339 | 26 47 83 119 22 42 Melee 33 | . . . 33 . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . 1 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 285 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 14) 1082 | -10/Materials | Discovered new exit (range 16) 1228 | -10/Materials | Discovered new exit (range 10) 1289 | -10/Materials | Entered Subcaves 1970 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2234 | -10/Subcaves | Lost 3 parts (1n1u1w) 2332 | -10/Subcaves | Core integrity fell below 50% 2406 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2638 | -10/Subcaves | Discovered new exit (range 5) 2677 | -10/Subcaves | Identified exit to Recycling 2846 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2847 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3001 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3091 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3121 | -10/Subcaves | Disturbed a concealed Subdweller 3222 | -10/Subcaves | Entered Materials 3222 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3931 | -8/Materials | Discovered new exit (range 3) 3969 | -8/Materials | Found Prototype Device 4009 | -8/Materials | Lost 5 parts (1n3u1w) 4270 | -8/Materials | Destroyed 7 combat bots 4534 | -8/Materials | Discovered new exit (range 10) 4722 | -8/Materials | Discovered new exit (range 6) 5049 | -8/Materials | Entered Factory 5049 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5098 | -7/Factory | Build established: Scavenger-Mutant 5432 | -7/Factory | Build established: Scavenger-Skirmisher 5852 | -7/Factory | Discovered new exit (range 16) 6099 | -7/Factory | Build established: Skirmisher 6304 | -7/Factory | Entered another Factory area 6304 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6400 | -6/Factory | Repaired Hrd. Heavy Armor Plating 6641 | -6/Factory | Build established: Gunner 6759 | -6/Factory | Garrison activated, responded to threat 7049 | -6/Factory | Self-destructed Last Messages --------------- 06963_ U-05 Engineer builds a Wall. 06967_ U-05 Engineer builds a Door. 06979_ Missile Launcher destroyed. 06985_ X-72 Disruptor destroyed. 06994_ Acquired 39 matter. 07000_ U-05 Engineer builds a Wall. 07001_ Dropped Imp. Deuterium Engine. 07003_ Acquired 10 matter. 07005_ U-05 Engineer lays Concrete. 07008_ Dropped Imp. Deuterium Engine. 07008_ U-05 Engineer lays Concrete. 07019_ Acquired 10 matter. 07022_ Imp. Cooling System destroyed. 07023_ Imp. Medium Laser destroyed. 07032_ U-05 Engineer lays Concrete. 07039_ U-05 Engineer builds a Wall. 07041_ Connecting with Garrison Access... Feedback: System corruption (+1%). 07041_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 07049_ Imp. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????? ??? ?????? ???????????????????????????? | | ??????????#????????????????#?????????????????????? | | ??????????? ??? ?? ??? ??? ? ???????????????????? | | ??????????? ?? ? ?? ????????????????????????????? | | ??????" ?? ?? ?# ?? ?????????????????????????? | | ????"????#?? ? ????????? ???????????????????????? | | ???""?"? ? ???? ?+ ? ???????????????????? | | ??????? # ?? ? ????###??????" ?????????????????? | | #???"?" ?# ? ? ? #####?#?#??????????????????????? | | # "?"?? ? ?? ?? #?#?###?# "????????????????????? | | # ? ? # ??###?#?##? ??? ?????????????????? | | ??########?############???? ??????? ?????????????? | | ##??####?### #??###?# ""?? ????????????????? | | #?????#?#?## """ [ #####?##??"? ?? ??????????????? | | #??######### "Y ###?#### ? ???????????????? | | ############ """ #?###?####?#??#??#????????????? | | ########?### ! ##??######??#???#?????????????? | | #?#############+########?###??#?##??????#????????? | | ?### +%!!*##############??#?###??#?????????? | | #### ##*%[### ####?????????????????? | | #### ## ![### " ##??#????????????????? | | #### ## = + "G" ##?#??? ?????????????? | | ## ## %# "@" ##??#?? ??? ?????????? | | ## ## # """ g #?#??#???????????????? | | ## ## / """ g #???#?????? ?????????? | | [ ## ## # """ g ##???????????????????? | | ## ## # #?##??? ?????????????? | | ## ## ###########?#?#???#????????????? | | #### # ########?#?????#??????????????? | | #########+## ############??????????????????? | | ! ! %[!=!% ####?###??#?#?????????????????? | | %^^ * %*%* #?##?#?#?#?#?#????????????????? | | !^^ *=[% ######?#??#?##????????????????? | | T#]#### ###[ ##?#?#?#??????????????????????? | | ############ ##?#?##?#?????????????????????? | | ###?#?##?#?############?#??##??#??#??????????????? | | ##?######??######?####?????#?????????????????????? | | ####?###?##?##?##?#?###??#?#? ???????????????????? | | #?######?#?#?#####???????##??????????????????????? | | ??####?######???####?????????????????????????????? | | ######?#####?##?#????????????????????????????????? | | ###?#??###?#?#?#??##?????????????????????????????? | | #?#####?#???#?#???####???????????????????????????? | | ?#??#?#???#????##????????????????????????????????? | | #?#???###??#??###????????????????????????????????? | | ???#?##???##?????????????????????????????????????? | | ??##?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 27 Energy Capacity 480 Matter Stores 347 Matter Capacity 500 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerNullAxe Manual? 0 Play Time 01:10:20 Cumulative 147.0 hours Start 2024.08.18 @ 14:04:13 End 2024.08.18 @ 18:26:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 258 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Proggy Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 97dc513b-fbf5-4bc7-9cdb-6c2f93d1835c