Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.03 @ 16:37:47 Player: Occam Result: Destroyed by as-86660 with Assembled P-maul Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (196) 980 Value Destroyed (6061) 6061 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1246) 1246 TOTAL SCORE: 12467 Bonus ------- High Alert Combat Kills 322 Follower Combat Kills 753 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1829 Cogmind --------- Core Integrity 0/700 Matter 117/300 Energy 290/290 System Corruption 10% Temperature Cool (90) Movement Rolling (210) Ox8 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (7) ------ Huge Storage Unit > --- WEAPON (3) ------- Gauss Rifle Missile Launcher > --- INVENTORY (25) --- Zionite Light DM Reactor Light Treads Advanced Treads Experimental Heat Sink Zionite Biocell (600) High-capacity Matter Pod (0) Improved Sensor Array Improved EM Shotgun Improved EM Shotgun Zionite Laser-S Improved Assault Rifle Improved Assault Rifle Gauss Rifle Power Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Phase Shifter Zionite Weapon Casing Zionite Light Carapace Zionite Heavy Carapace > --- WEAPON ----------- Zionite Laser-S Gauss Rifle Gauss Rifle > --- INVENTORY -------- Zionite Light DM Reactor Light Treads Advanced Treads Compact Wheel Experimental Heat Sink Zionite Biocell High-capacity Matter Pod Improved Sensor Array Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Zionite Heavy Carapace Improved Medium Armor Plating Improved EM Shotgun Improved EM Shotgun Improved Assault Rifle Improved Assault Rifle Missile Launcher Missile Launcher Power Maul [Rating: 63] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Special Weapon CPS Tube Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 5 | . . . 1 . 2 2 . . . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 267 | 2 18 3 77 6 44 32 6 16 3 16 5 39 Power 13 | . 1 1 5 . 1 1 1 . . . . 3 Engine 11 | . 1 1 5 . 1 . 1 . . . . 2 Core 1 | . . . . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 99 | . 7 . 38 2 19 13 1 2 1 8 . 8 Treads 56 | . 6 . 20 1 12 7 . 2 . 5 . 3 Leg . | . . . . . . . . . . . . . Wheel 42 | . 1 . 17 1 7 6 1 . 1 3 . 5 Hover . | . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . Utility 73 | 1 4 . 18 2 14 12 . 5 1 2 . 14 Device 22 | 1 3 . 6 1 5 3 . . . 1 . 2 Storage 6 | . 1 . 3 . . . . 1 . . . 1 Processor 2 | . . . . . . 2 . . . . . . Hackware 7 | . . . 2 . 1 3 . 1 . . . . Protection 36 | . . . 7 1 8 4 . 3 1 1 . 11 Artifact . | . . . . . . . . . . . . . Weapon 82 | 1 6 2 16 2 10 6 4 9 1 6 5 14 Energy Gun 9 | . 2 . 3 . . . . . . . . 4 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 45 | 1 3 1 11 1 7 4 2 5 . 3 1 6 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 11 | . . . . 1 . . 1 . . 3 2 4 Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon 15 | . 1 1 2 . 3 2 1 3 1 . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . Unidentified Prototypes 12 | . . . 5 . . . . . . . . 7 Parts Lost 40 | . . . 6 . 8 6 . 1 . 1 . 18 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . 2 Utility 29 | . . . 4 . 5 4 . 1 . 1 . 14 Weapon 7 | . . . 1 . 2 2 . . . . . 2 Highest Loss Streak 11 | . . . 1 . 2 2 . 1 . 1 . 11 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 98 99 100 99 99 97 97 91 Engine 8 | . 13 14 10 11 9 5 1 7 7 7 7 6 Treads 10 | . 24 28 13 11 9 7 . 5 2 4 7 1 Wheel 7 | . . . 8 10 8 6 14 8 11 9 7 13 Device 12 | . 14 14 9 11 16 13 15 13 7 7 15 8 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 7 7 Processor 4 | . . . . . . 15 15 7 7 7 7 6 Hackware 5 | . . . 4 . 8 8 7 14 7 7 7 2 Protection 10 | . . . 8 11 9 6 7 8 22 20 15 18 Energy Gun 2 | . 12 14 6 . . . . . . . . . Ballistic Gun 20 | . 15 13 25 28 26 22 17 21 22 21 . 18 Launcher 1 | . . . . 4 . . 4 . . . 6 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 124 | 15 31 31 106 106 113 110 107 110 117 118 118 124 Greatest Support 43 | 20 40 40 40 16 43 16 32 32 32 32 16 42 Greatest Overweight (x) 7 | . 1 . 6 6 7 6 6 6 7 7 7 7 Average Overweight (x) 4 | . . . 4 6 6 6 3 5 4 4 6 3 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 13 15 23 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 15 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 6 11 14 22 24 24 23 24 24 24 24 24 22 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 25 25 25 25 25 24 25 25 25 14 Class Distribution -------------------- 48% | Scavenger-Tank 24% | Mutant 19% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Mutant | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Matter Collected 7501 | 232 400 152 1774 326 1380 918 213 397 89 721 50 849 Remotely 112 | . . . . . . . . . . . 50 62 Salvage Created 8146 | 89 391 133 2761 103 1773 1130 79 596 . 349 . 742 Parts 473 | 6 39 10 171 6 111 58 6 37 . 14 . 15 Haulers Intercepted 7 | . 2 . 5 . . . . . . . . . Recyclers Shooed 8 | . . . 3 . 2 . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 12 . . Prevented 3 | . . . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 172 | . 7 5 45 3 30 18 . 8 . 13 . 43 Guns 126 | . 7 5 45 3 30 18 . 8 . 6 . 4 AOE 45 | . . . . . . . . . . 7 . 38 Classes Destroyed 20 | 2 7 . 5 1 1 1 . 1 . . . 2 Worker 8 | . 1 . 6 . . 1 . . . . . . Builder 13 | . 2 . 6 1 3 . . 1 . . . . Tunneler 5 | 2 . . 1 . 2 . . . . . . . Hauler 7 | . 2 . 5 . . . . . . . . . Recycler 7 | 1 . . 5 . . 1 . . . . . . Mechanic 2 | . 1 . 1 . . . . . . . . . Operator 8 | . . . 3 . 2 2 . 1 . . . . Watcher 11 | . 3 . 5 . 2 . . 1 . . . . Swarmer 21 | . 3 3 7 . . . . 1 . 7 . . Grunt 63 | . 4 2 25 . 13 11 . 3 . 5 . . Brawler 2 | . . . 1 . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . Sentry 30 | . . . 10 1 13 3 . 2 . 1 . . Hunter 6 | . . . . . 4 1 . 1 . . . . Programmer 3 | . . . . . . 2 . 1 . . . . Z-Light 2 | . . . . . . . . . . . . 2 Assembled 42 | . . . . 2 . . . . . . . 40 Golem 1 | . . . . . . . . . . . . 1 Wasp 1 | . . . . . . . 1 . . . . . Thug 2 | . . . . . . . 1 . . . . 1 Martyr 2 | . . . . . . . . 2 . . . . Guerrilla 1 | . . . . . . . . . . . . 1 Best Kill Streak 40 | 2 4 3 5 1 6 3 . 3 . 4 . 40 Combat Bots Only 40 | . 3 3 4 1 3 3 . 3 . 4 . 40 Max Kills in Single Turn 6 | 1 1 1 2 1 2 2 2 2 . 1 . 6 Gunslinging 1 | . . . 1 . . 1 . . . . . . Exploded 6 | . . . . . . . . . . 1 . 6 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Hostile Shots Fired 865 | . 28 9 155 7 156 148 . 91 . 81 . 190 Missed 275 | . 16 2 30 4 42 51 . 35 . 30 . 65 Damage Taken 8765 | . 160 77 1589 56 1869 1127 36 695 . 512 . 2644 Core 1212 | . 33 17 214 . 245 112 15 104 . 57 . 415 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 626 | . . . . . . . . . . . . 626 Regen/Repaired (Parts) 605 | . 47 . 137 . 63 126 1 231 . . . . Core Remaining (%) 70 | 100 . 80 . 46 55 . . . . . . . Volleys Fired 517 | 10 38 8 143 14 107 67 11 34 . 23 . 62 Largest 3 | 2 2 2 3 3 3 3 3 3 . 3 . 3 Hottest 108 | 60 85 85 108 69 74 74 69 69 . 69 . 90 Shots Fired 1370 | 20 76 15 426 34 321 199 16 100 1 50 . 112 Gun 1318 | 20 76 15 426 30 321 199 8 100 1 40 . 82 Cannon . | . . . . . . . . . . . . . Launcher 52 | . . . . 4 . . 8 . . 10 . 30 Special . | . . . . . . . . . . . . . Kinetic 1153 | 18 50 7 321 30 321 199 8 100 1 40 . 58 Thermal 155 | 2 26 8 105 . . . . . . . . 14 Explosive 52 | . . . . 4 . . 8 . . 10 . 30 Electromagnetic 10 | . . . . . . . . . . . . 10 Robot Hit Streak 21 | 8 7 8 21 10 19 18 6 11 . 17 . 8 Robot Miss Streak 7 | 2 2 1 7 1 5 4 2 3 1 2 . 5 Penetration Max 1 | . . . . . 1 1 . . . . . 1 Secondary Targets 19 | . 1 . 8 . 4 2 . . . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . 1 . 1 Shots Hit Robots 863 | 14 46 11 259 17 201 139 13 67 . 32 . 64 Core Hits 468 | 4 22 9 106 9 82 55 8 28 . 24 . 121 Critical Kills 3 | . . . . . 1 1 . . . . . 1 Critical Parts Destroyed 4 | . . . . . 1 2 . 1 . . . . Critical Strikes 12 | . . . 5 . 2 3 . 1 . . . 1 Burn 5 | . . . 5 . . . . . . . . . Destroy 6 | . . . . . 2 3 . . . . . 1 Smash 1 | . . . . . . . . 1 . . . . Melee Attacks 29 | . 1 7 4 . 3 3 1 6 1 . 3 . Impact 29 | . 1 7 4 . 3 3 1 6 1 . 3 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . 1 . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19795 | 169 653 178 4177 348 3187 2443 1166 1228 . 1108 . 5138 Guns 13768 | 169 644 175 4093 268 3187 2394 109 1107 . 462 . 1160 Cannons . | . . . . . . . . . . . . . Explosions 5810 | . . . . 80 . 49 1057 . . 646 . 3978 Melee 203 | . . . 82 . . . . 121 . . . . Ramming 14 | . 9 3 2 . . . . . . . . . Kinetic 11763 | 149 381 92 2853 268 3187 2394 109 1107 . 462 . 761 Thermal 1974 | 20 263 83 1240 . . . . . . . . 368 Explosive 5676 | . . . . 80 . . 1057 . . 646 . 3893 Electromagnetic 165 | . . . . . . 49 . . . . . 116 Impact 203 | . . . 82 . . . . 121 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . 3 3 2 2 . 1 14 14 14 14 14 5 Average Corruption 5 | . 2 3 2 2 . 1 9 14 14 14 14 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 201 | . 18 12 39 11 . 2 5 40 31 37 4 2 Message Errors 43 | . 5 6 6 5 . . . 4 4 12 1 . Matter Fused 44 | . 5 1 7 3 . 1 1 8 10 7 1 . Heat Flow Errors 18 | . 1 1 5 . . 1 2 1 4 3 . . Energy Discharges 29 | . 1 . 9 2 . . 1 7 4 3 1 1 Parts Rejected 4 | . 1 . . . . . . 2 . 1 . . Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 31 | . 3 3 6 . . . . 7 4 7 1 . Data Loss (major) 8 | . 1 . 1 . . . . 3 1 2 . . Misfires 8 | . 1 . 2 1 . . . 2 1 1 . . Alerts 7 | . . 1 1 . . . . 1 3 1 . . Misdirections 1 | . . . . . . . . 1 . . . . Weapon Failures 7 | . . . 2 . . . 1 3 . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 408 | . . . 42 . . . . 81 . 60 . 225 Projectiles . | . . . . . . . . . . . . . Explosions 285 | . . . . . . . . . . 60 . 225 Melee 123 | . . . 42 . . . . 81 . . . . Knockbacks 1 | . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 301 | . . . . 9 153 . 39 . . . . 100 Shots 8 | . . . . 1 2 . 2 . . . . 3 Rammed 3 | . 1 1 1 . . . . . . . . . Targets Rammed 3 | . 1 1 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 337 | . 135 252 337 83 305 213 249 231 265 125 . 168 Average Temperature 59 | . 35 79 76 20 58 28 108 29 124 44 . 44 Received Heat Transfer 2518 | . 81 45 678 36 621 423 . 180 . 171 . 283 Effects 6 | . . . 6 . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . Interference 4 | . . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . 4 . . . . Impact Corruptions 4 | . . . 2 . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . 1 . 3 . . . . . . . . 1 Heat Transferred 4429 | 50 629 185 3145 . . . . . . . . 420 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Peak Influence 858 | 15 213 74 858 350 329 170 99 570 . . . . Initial 327 | . 9 4 19 327 1 51 43 69 . . . . Average 213 | 8 58 36 450 149 129 86 68 352 . . . . Maximum Alert Level 3 | . 1 . 3 1 1 . . 2 . . . . Low Security (%) 62 | 100 88 100 21 71 73 100 100 14 . . . . Level 1 20 | . 11 . 27 28 26 . . 50 . . . . Level 2 8 | . . . 22 . . . . 34 . . . . Level 3 7 | . . . 28 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 6 . 7 7 . 6 . . . . Investigation 9 | . 1 . 1 . 1 3 . 3 . . . . Extermination 2 | . . . . . . 1 . 1 . . . . Reinforcement 9 | . . . 3 . 3 2 . 1 . . . . Assault 2 | . . . 2 . . . . . . . . . Garrison 5 | . . . . . 3 1 . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Distress Signals 8 | . 1 . 3 . 3 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 261 | . 13 5 67 7 47 26 4 22 . 12 . 58 Peak Tracking Total 22 | . 4 2 5 2 7 5 2 5 . 4 . 22 Tactical Retreats 20 | . 1 . 5 3 5 2 . 2 . 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Traps Triggered 9 | . 6 . . . 1 2 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . 2 . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Machines Disabled 17 | . 1 . 4 . 6 4 . . 1 . . 1 Max in Single Turn 3 | . 1 . 1 . 2 3 . . 1 . . . Garrison Access 4 | . . . . . 1 2 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Machines Accessed 48 | . 9 . 13 . 9 9 . 8 . . . . Terminals 33 | . 8 . 9 . 7 3 . 6 . . . . Fabricators 3 | . . . . . . 2 . 1 . . . . Repair Stations 5 | . 1 . 2 . 1 1 . . . . . . Recycling Units 2 | . . . 1 . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . 1 2 . 1 . . . . Total Hacks 154 | . 38 . 36 . 33 22 . 25 . . . . Successful 79 | . 16 . 19 . 18 13 . 13 . . . . Failed 73 | . 22 . 17 . 14 8 . 12 . . . . Catastrophic 10 | . 2 . 5 . . 1 . 2 . . . . Database Lockouts 2 | . . . . . 1 1 . . . . . . Manual 105 | . 33 . 19 . 19 12 . 21 1 . . . Terminals 120 | . 34 . 26 . 29 9 . 22 . . . . Fabricators 9 | . . . . . . 7 . 2 . . . . Repair Stations 12 | . 4 . 4 . 2 2 . . . . . . Recycling Units 5 | . . . 3 . . 2 . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . Garrison Access 5 | . . . . . 2 2 . 1 . . . . Terminal Hacks 35 | . 10 . 8 . 11 1 . 5 . . . . Part Schematic 4 | . 3 . . . . 1 . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 8 | . 5 . 2 . 1 . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 3 | . 1 . . . 1 . . 1 . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 6 | . . . 1 . 4 . . 1 . . . . Locate Traps 6 | . . . 4 . 1 . . 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . 4 . 1 . . . . Load Schematic 4 | . . . . . . 3 . 1 . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks 10 | . 2 . 4 . 2 2 . . . . . . Scan Component 5 | . 1 . 2 . 1 1 . . . . . . Repair 5 | . 1 . 2 . 1 1 . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 2 . 1 . . . . Seal Access 4 | . . . . . 1 2 . 1 . . . . Unauthorized Hacks 22 | . 4 . 4 . 4 4 . 6 . . . . Terminals 18 | . 4 . 3 . 4 2 . 5 . . . . Assimilate 2 | . . . 1 . . . . 1 . . . . Botnet 13 | . 3 . 2 . 3 2 . 3 . . . . Operators 3 | . 1 . . . 1 . . 1 . . . . Fabricators 3 | . . . . . . 2 . 1 . . . . Recompile 3 | . . . . . . 2 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 39 | . 9 . 12 . 6 6 . 6 . . . . Full Trace Events 6 | . 1 . 2 . . 1 . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 19 | . 3 . 1 . . 1 . . . . 14 . Parts Built 2 | . . . . . . 2 . . . . . . Authchips 1 | . . . . . . 1 . . . . . . Time 95 | . . . . . . 95 . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . Parts Repaired 5 | . 1 . 2 . 1 1 . . . . . . Time 153 | . 13 . 64 . 32 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Total Allies 31 | . . . 1 . . . 20 1 . . 9 . Largest Group 19 | . . . 1 . . . 19 10 2 2 9 9 Highest-Rated Group 475 | . . . 10 . . . 475 304 53 53 236 236 Highest-Rated Ally 39 | . . . 10 . . . 35 35 27 27 39 39 Total Orders . | . . . . . . . . . . . . . Ally Attacks 328 | . . . . . . . 118 78 . . . 132 Total Damage 7301 | . . . . . . . 4481 1297 . . . 1523 Kills 42 | . . . . . . . 13 13 . . . 16 Allies Corrupted 2 | . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Robot Analysis Total 8 | . 5 . 2 . 1 . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Turns Passed 18161 | 71 1426 790 3565 1418 2400 2119 205 920 889 833 1839 1686 Spaces Moved 8510 | 16 784 453 1451 684 928 893 112 421 536 405 892 935 Core . | . . . . . . . . . . . . . Treads 1419 | . 686 453 276 . 3 . . . . . . 1 Legs 113 | 16 97 . . . . . . . . . . . Wheels 6978 | . 1 . 1175 684 925 893 112 421 536 405 892 934 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 115 | 120 115 160 160 190 190 190 145 145 145 145 190 145 Average Speed 177 | 120 155 160 182 190 190 190 146 179 163 173 203 150 Slowest Speed 320 | 120 240 160 320 190 320 190 190 190 205 205 205 312 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 67 | 3 98 98 95 98 80 27 74 15 70 63 85 75 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . . 2 . Known Exits Taken 5 | . . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . 1 . 1 . . . . 2 1 3 . Spaces Dug 58 | . 1 . 2 13 3 3 1 4 . 29 2 . Terrain Destroyed 271 | . 1 . 2 34 70 4 35 4 . 78 2 41 Melee 16 | . 1 . 2 . 3 3 1 4 . . 2 . Projectile 2 | . . . . . 1 1 . . . . . . AOE 253 | . . . . 34 66 . 34 . . 78 . 41 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Total 10413 | 47 914 490 2046 775 1307 1159 133 492 545 488 911 1106 Wait 859 | 20 50 16 278 67 198 134 . 9 4 41 3 39 Move 8499 | 15 783 452 1450 683 927 893 111 420 535 404 891 935 Hop . | . . . . . . . . . . . . . Pick Up 103 | . 12 1 38 2 14 19 1 2 1 2 3 8 Fast Attach 46 | 1 11 . 13 . 3 . . 3 1 2 3 9 Attach 59 | . 1 . 15 . 13 15 1 1 . 1 2 10 Detach 28 | . 4 . 10 . 1 3 1 1 1 . . 7 Swap 163 | 1 6 3 50 6 28 17 5 12 2 13 . 20 Drop 105 | . 7 2 44 3 13 8 2 2 . 2 6 16 Fire 517 | 10 38 8 143 14 107 67 11 34 . 23 . 62 Melee 29 | . 1 7 4 . 3 3 1 6 1 . 3 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . 1 1 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 2 | . . . . . . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 72 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 9) 613 | -10/Materials | Discovered new exit (range 13) 789 | -10/Materials | Discovered new exit (range 11) 989 | -10/Materials | Repaired Lgt. Treads 1023 | -10/Materials | Discovered new exit (range 12) 1160 | -10/Materials | Discovered new exit (range 5) 1498 | -10/Materials | Entered Mines 1559 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1618 | -10/Mines | Discovered new exit (range 10) 1642 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1642 | -10/Mines | Discovered new exit (range 5) 1694 | -10/Mines | Discovered new exit (range 7) 1802 | -10/Mines | Learned Materials terminal intel 1818 | -10/Mines | Discovered new exit (range 5) 1822 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2233 | -10/Mines | Excavation squad dispatched 2233 | -10/Mines | A large section of the Mines collapsed 2288 | -10/Mines | Entered Materials 2288 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2289 | -9/Materials | Loaded intel: 12 terminal locations 2706 | -9/Materials | Discovered new exit (range 4) 2886 | -9/Materials | Build established: Scavenger-Tank 2984 | -9/Materials | Discovered new exit (range 16) 3204 | -9/Materials | Discovered new exit (range 16) 3880 | -9/Materials | Discovered new exit (range 12) 3970 | -9/Materials | Build established: Scavenger-Skirmisher 4017 | -9/Materials | Repaired Hvy. Assault Rifle 4669 | -9/Materials | Discovered new exit (range 15) 4688 | -9/Materials | First assault squad dispatched 4760 | -9/Materials | Core integrity fell below 50% 4833 | -9/Materials | Build established: Scavenger-Tank 5343 | -9/Materials | Discovered new exit (range 16) 5648 | -9/Materials | Repaired Rnf. Ion Engine? 5853 | -9/Materials | Entered Mines 5900 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5951 | -9/Mines | Assembled infested the area 6235 | -9/Mines | Learned location of 2 exits from Materials 6605 | -9/Mines | Discovered new exit (range 12) 6759 | -9/Mines | Discovered new exit (range 6) 7127 | -9/Mines | Found a hidden stash of uninstalled traps 7271 | -9/Mines | Entered Materials 7271 | -8/Materials | Evolved 2 slots: Utility x2 7272 | -8/Materials | Identified exit to Factory 7679 | -8/Materials | Discovered exit to Factory (range 9) 7857 | -8/Materials | Repaired Rnf. Ion Engine 7975 | -8/Materials | Central database locked down 8007 | -8/Materials | Garrison activated, responded to threat 9671 | -8/Materials | Entered Factory 9671 | -7/Factory | Evolved 2 slots: Utility x2 10021 | -7/Factory | Build established: Scavenger-Skirmisher 10927 | -7/Factory | Central database locked down 11247 | -7/Factory | Garrison activated, responded to threat 11461 | -7/Factory | Repaired Gauss Rifle 11585 | -7/Factory | Fabricated Weapon Mount (x2) 11790 | -7/Factory | Sucked down chute 11790 | -7/Factory | Entered Waste 11791 | -7/Waste | Met a frightened Derelict 11805 | -7/Waste | EMP discharged 11837 | -7/Waste | Met Warlord forces unprepared to attack 11839 | -7/Waste | Spotted C-40 Crusher 11843 | -7/Waste | Spotted C-40 Crusher 11846 | -7/Waste | Allies destroyed C-40 Crusher 11852 | -7/Waste | Allies destroyed C-40 Crusher 11895 | -7/Waste | Spotted C-40 Crusher 11904 | -7/Waste | Allies destroyed C-40 Crusher 11905 | -7/Waste | EMP discharged 11905 | -7/Waste | System corruption reached 10% 11912 | -7/Waste | Spotted C-40 Crusher 11913 | -7/Waste | Spotted C-40 Crusher 11919 | -7/Waste | Allies destroyed C-40 Crusher 11922 | -7/Waste | Allies destroyed C-40 Crusher 11937 | -7/Waste | Spotted C-40 Crusher 11939 | -7/Waste | Allies destroyed C-40 Crusher 11953 | -7/Waste | Lost 9 allies 11966 | -7/Waste | Discovered new exit (range 11) 11979 | -7/Waste | Identified exit to Factory 11995 | -7/Waste | Entered Factory 11995 | -7/Factory | Accompanied by 10 allies 12097 | -7/Factory | Identified exit to Lower Caves 12167 | -7/Factory | Garrison activated, responded to threat 12534 | -7/Factory | Lost 5 allies 12915 | -7/Factory | Entered Lower Caves 12915 | -7/Lower Caves | Accompanied by 2 allies 13240 | -7/Lower Caves | Build established: Scavenger-Tank 13405 | -7/Lower Caves | Encountered a Warlord checkpoint 13733 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 13780 | -7/Lower Caves | Learned Factory emergency access door positions 13780 | -7/Lower Caves | Discovered new exit (range 10) 13790 | -7/Lower Caves | Identified exit to Lower Caves 13804 | -7/Lower Caves | Entered another Lower Caves area 13804 | -7/Lower Caves | Accompanied by 2 allies 13987 | -7/Lower Caves | Learned Factory security intel 14133 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14173 | -7/Lower Caves | Spotted B-75 Beast 14361 | -7/Lower Caves | Encountered a Warlord checkpoint 14590 | -7/Lower Caves | Discovered new exit (range 11) 14613 | -7/Lower Caves | Identified exit to Zion 14637 | -7/Lower Caves | Entered Zion 14719 | -7/Zion | System corruption cleaned by Quarantine Array 14919 | -7/Zion | Build established: Mutant 15590 | -7/Zion | Given A8's code to call for help 15769 | -7/Zion | Gained Derelict followers 15843 | -7/Zion | Learned 8 Factory zone layouts 15962 | -7/Zion | Gained Derelict followers 16007 | -7/Zion | Given the Hacking Drone Bay 16460 | -7/Zion | Discovered new exit (range 5) 16463 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16467 | -7/Zion | Identified exit to Deep Caves 16476 | -7/Zion | Entered Deep Caves 16476 | -7/Deep Caves | Accompanied by 9 allies 16675 | -7/Deep Caves | Z-Facility disabled 16689 | -7/Deep Caves | Attacked by Z-Imprinter 16702 | -7/Deep Caves | Allies destroyed Z-Imprinter 16721 | -7/Deep Caves | Lost 3 parts (2u1w) 16733 | -7/Deep Caves | Found Prototype Protection 16733 | -7/Deep Caves | Identified Zio. Weapon Casing 16942 | -7/Deep Caves | Lost 4 allies 16942 | -7/Deep Caves | Found Zio. Weapon Casing 16961 | -7/Deep Caves | Found Zio. Weapon Casing 16975 | -7/Deep Caves | Found Zio. Weapon Casing 17059 | -7/Deep Caves | Found Prototype Protection 17059 | -7/Deep Caves | Identified Zio. Heavy Carapace 17237 | -7/Deep Caves | Build established: Scavenger-Tank 17317 | -7/Deep Caves | Found Zio. Heavy Carapace 17836 | -7/Deep Caves | Discovered new exit (range 6) 17842 | -7/Deep Caves | Identified exit to Proximity Caves 18030 | -7/Deep Caves | Spotted AG-21749 18061 | -7/Deep Caves | Exposed GOLEM chamber 18062 | -7/Deep Caves | Triggered Deep Caves wall 18067 | -7/Deep Caves | Destroyed AG-21749 18082 | -7/Deep Caves | Core integrity fell below 50% 18151 | -7/Deep Caves | Spotted AG-89700 18156 | -7/Deep Caves | Lost 11 parts (1n10u) 18158 | -7/Deep Caves | Core integrity fell below 20% 18162 | -7/Deep Caves | Destroyed by as-86660 with Assembled P-maul Last Messages --------------- 81FTS" 18156_ Destroyed Lgt. Angular Momentum Engine. 18156_ Destroyed Carbon-fiber Leg. 18156_ A GOLEM Unit tumbles out of the Wall Chamber. 18156_ Zio. Weapon Casing destroyed. 18159_ Penetrated by Slug. 18159_ Destroyed Asb. Hover System. 18159_ as-61543 destroyed. 18159_ Destroyed Asb. Hover System. 18159_ as-21536 destroyed. 18159_ 0O-OFY(g) destroyed. 18159_ as-82049 destroyed. 18159_ as-85881 destroyed. 18159_ Destroyed Asb. Hover System. 18159_ as-68879 destroyed. 18159_ as-20125 destroyed. 18160_ Critical hit (Burn: +80). 18161_ Missile Launcher destroyed. 18162_ Com. Wheel destroyed. 18162_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?????????????????????????????# ##???# | | ?????????????????????????????# ##????## | | ?????????????????????????????## ## ##??????# | | ??????????????????????????????## #####???????# | | ???????????????????????????????# #???????????# | | ??????????????????????????????## ##??????????## | | ??????????????????????????????# ##??????????# | | ??????????????????????????????# ##?????????? | | ??????????????????????????????# ###???????? | | ??????????????????????????????## ##??????? | | ????????????????????? ????## #??????? | | ??????????????????? ?## #??????? | | ???????????????? * #?# ##?????? | | ??????????????G ### ##???## | | ???????????? ### #???# | | ???????????? a / #?## #???#> | | ???????????aa ] #??## #???## | | ??????????? #???## ##???## | | ?????????? #????# ##??## | | ?????????? a #????## #??# | | ?????????? #?????### #### | | ?????????G ##??????## | | ?????????! a #???????# | | ????????# a #??????## #### ## | | ????????" a #?????## ### #? | | ????????" * a@ ####### ## #? | | ????????" * a ! %!## #? | | ????????""" * = ## | | ????????" # ###### | | ?????????" ##;###########????# | | ????????" % #?????????????????# | | ?????????" ##?????????????????# | | ????????" % #?????????????????? | | ????????" #### ; ##?????????????????? | | ????????""" #????# ;; ###?????????????????? | | ???????????? ??????###; ;###???????????????????? | | ?????????????????????#####?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 865 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1825 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked Imp. Heat Sink | -9/Materials | Scanalyzed Weapon Mount | -7/Factory | Hacked Gatling Laser | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Wave Gun | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive C-17 Slicer | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Weapon Mount | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallNetworkDoublenader Manual? 0 Play Time 02:21:03 Cumulative 391.9 hours Start 2024.08.03 @ 01:17:45 End 2024.08.03 @ 16:37:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 79 Adventurer 144 Explorer 0 Win Type - Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 74 Gallery% 82 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a8fd4135-9896-47d9-80d3-8a85641bc523