Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.20 @ 18:44:06 Player: Torako Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (272) 1360 Value Destroyed (13638) 13638 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (9738) 9738 TOTAL SCORE: 33736 Bonus ------- High Alert Combat Kills 882 Follower Combat Kills 414 Entered Garrisons 1600 Used RIF Installer 4000 Win 3000 Friendly Fire -158 Cogmind --------- Core Integrity 417/1600 Matter 251/300 Energy 357/365 System Corruption 47% Temperature Cool (18) Movement Hovering (44) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Improved Ion Engine Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (5) --- Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Relay Coupler [NC] (11) Relay Coupler [Swarmer] (31) Relay Coupler [Sentry] (16) > --- WEAPON (4) ------- Gamma Rifle Gamma Rifle Gamma Rifle Enhanced Force Lance > --- INVENTORY (5) ---- Relay Coupler [Behemoth] (8) Heavy Laser Heavy Machine Gun Heavy Machine Gun Railgun Peak State ------------ > --- POWER ------------ Reinforced Fission Core Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer Graphene Brace Advanced Shield Generator Relay Coupler [NC] Relay Coupler [C] Relay Coupler [C] Relay Coupler [Sentry] > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Advanced Remote Datajack > --- INVENTORY -------- Advanced Medium Treads Advanced Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Heavy Treads Advanced Heat Sink Advanced Heat Sink Matter Filter Improved Particle Charger Advanced Weapon Cycler Improved Weapon Shielding Advanced Shield Generator Relay Coupler [Sentry] Relay Coupler [Hunter] Gamma Rifle Enhanced Nova Cannon Coil Gun Missile Launcher [Rating: 177] Favorites ----------- Power Reinforced Fission Core Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Layered Medium Armor Plating Weapon Coil Gun Energy Gun Improved Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Slots Evolved 18 | . . . 2 2 . . . 2 . 2 . . . 2 . . . 2 . 2 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 . Utility 11 | . . . . 2 . . . 1 . 1 . . . 2 . . . 1 . 2 1 1 Weapon 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . Parts Attached 418 | 8 17 . 19 3 10 2 10 2 19 2 30 15 17 15 16 13 15 30 20 8 31 116 Power 49 | 2 3 . 2 . 2 . 2 1 3 . 4 2 4 1 2 1 1 4 . . 2 13 Engine 25 | 2 1 . 2 . 1 . 2 1 3 . 2 2 2 . 1 1 1 . . . . 4 Core 12 | . 2 . . . 1 . . . . . 2 . 2 1 1 . . 2 . . 1 . Reactor 12 | . . . . . . . . . . . . . . . . . . 2 . . 1 9 Propulsion 106 | 2 6 . 8 1 1 1 3 . 8 . 11 4 5 2 2 . 3 6 5 . 7 31 Treads 50 | . 2 . 4 1 1 1 2 . 6 . 1 . 1 2 1 . 3 6 1 . 6 12 Leg 19 | . . . . . . . 1 . 2 . 5 4 . . . . . . 4 . 1 2 Wheel 26 | 2 4 . 4 . . . . . . . 5 . 4 . 1 . . . . . . 6 Hover 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 149 | 2 2 . 5 2 3 1 3 1 5 1 7 7 3 10 7 8 4 14 6 5 16 37 Device 81 | 1 . . 1 1 1 1 1 1 2 . 3 2 2 7 3 5 1 9 1 4 12 23 Storage 6 | 1 2 . . . . . . . . . 1 . . 1 . . . 1 . . . . Processor 11 | . . . 1 . 1 . . . . . . . . 1 . . . 2 1 . 2 3 Hackware 24 | . . . . . . . . . . . 1 . . 1 3 2 2 1 3 1 2 8 Protection 27 | . . . 3 1 1 . 2 . 3 1 2 5 1 . 1 1 1 1 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 114 | 2 6 . 4 . 4 . 2 . 3 1 8 2 5 2 5 4 7 6 9 3 6 35 Energy Gun 20 | 1 2 . 4 . . . . . . 1 1 . . . . . . . 2 . . 9 Energy Cannon 21 | . . . . . 1 . 1 . 2 . 1 1 . . 2 1 . 1 2 . 3 6 Ballistic Gun 31 | 1 1 . . . 2 . 1 . . . 3 1 3 2 1 1 2 4 1 2 1 5 Ballistic Cannon 19 | . 3 . . . . . . . 1 . 1 . 1 . . 1 2 1 1 . 1 7 Launcher 4 | . . . . . 1 . . . . . 2 . 1 . . . . . . . . . Special Weapon 17 | . . . . . . . . . . . . . . . 2 1 3 . 3 1 1 6 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 5 | . 1 . 1 . . . . . . . . 1 . 1 . . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Parts Lost 139 | . 1 1 5 . 6 2 5 . 7 1 14 . 5 . 5 2 1 2 9 2 7 64 Power 24 | . . 1 1 . 1 1 . . 1 1 3 . 1 . 1 1 . . . . 1 11 Propulsion 43 | . 1 . 2 . 1 1 2 . 5 . 8 . . . 1 . 1 . 3 . 1 17 Utility 37 | . . . 2 . 2 . 1 . . . 2 . 2 . 2 . . 1 4 1 2 18 Weapon 35 | . . . . . 2 . 2 . 1 . 1 . 2 . 1 1 . 1 2 1 3 18 Highest Loss Streak 22 | . 1 1 4 . 4 2 5 . 3 1 6 . 4 . 5 1 1 2 3 2 6 22 To Critical Strikes 5 | . . . . . . . . . . . . . . . 1 . . . 3 . . 1 Average Slot Usage (%) 94 | . 99 92 96 100 98 100 99 100 99 100 97 98 91 93 93 93 92 96 98 99 95 88 Engine 4 | . 6 . 10 9 6 . 9 15 14 13 7 8 10 9 1 2 5 1 . . . 1 Core 3 | . 7 7 . . 2 9 . . . . 4 4 1 1 9 7 5 2 10 9 7 1 Reactor 2 | . . . . . . . . . . . . . . . . . . 6 . . . 7 Treads 12 | . 8 14 22 18 17 18 31 30 25 26 11 . . 4 11 11 16 20 9 . 13 8 Leg 4 | . . . . . . . 2 . 3 . 10 22 19 . . . . . 11 19 4 2 Wheel 5 | . 19 14 21 18 18 17 1 . . . 2 3 5 17 10 11 5 . . . . 2 Device 15 | . 14 14 1 9 3 3 9 15 15 13 16 10 12 13 17 15 18 21 12 17 24 17 Storage 6 | . 14 14 11 9 9 9 9 7 7 6 6 6 6 5 5 5 5 5 5 4 4 3 Processor 8 | . . . 4 9 13 15 9 7 7 6 6 6 6 8 5 5 5 6 13 14 11 13 Hackware 5 | . . . . . . . . . . . . 6 . 5 4 6 2 4 6 10 9 12 Protection 4 | . . . 4 9 8 9 9 7 7 13 9 7 6 5 5 4 5 5 6 3 . . Energy Gun 3 | . 14 28 20 18 9 . . . . 6 4 . . . . . . . . 4 3 3 Energy Cannon 4 | . . . . . 2 . 6 7 7 6 1 6 6 5 9 4 . 3 2 4 4 5 Ballistic Gun 6 | . 8 . . . 5 18 11 7 6 . 10 13 10 11 5 7 7 12 10 4 4 1 Ballistic Cannon 2 | . 4 . . . . . . . . 6 1 . 1 . . . 7 4 4 . 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 14 32 32 32 33 42 36 40 51 72 83 83 69 80 83 89 91 105 125 128 118 127 152 Greatest Support 175 | 26 26 16 32 26 26 26 80 80 80 80 80 70 70 48 24 24 110 114 111 95 160 175 Greatest Overweight (x) 7 | . 3 1 3 1 1 2 2 . 1 1 4 5 3 3 3 3 7 1 1 1 1 6 Average Overweight (x) 1 | . 1 1 . 1 1 1 . . . 1 . . . 1 3 3 2 . 1 1 . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 20 20 20 19 Most Carried 20 | 6 15 15 15 15 15 15 15 14 15 14 15 15 15 15 15 15 15 20 20 20 20 20 Average Carried 14 | 3 13 15 13 14 13 14 13 13 14 13 14 14 14 14 13 14 14 15 19 19 17 13 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 15 14 15 14 15 13 15 15 15 15 15 15 14 19 20 20 12 5 Class Distribution -------------------- 21% | Scavenger-Mutant 18% | Bothacker-Gunner 14% | Scavenger-Tank 12% | Scavenger-Gunner 10% | Botlord-Gunner 10% | Botlord-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Bothacker-Tank | -5/Factory Scavenger-Gunner | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Gunner | -5/Garrison Bothacker-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Botlord-Gunner | -3/Research Bothacker-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Matter Collected 8954 | 283 316 . 175 30 224 26 265 . 358 . 917 . 779 127 336 201 472 446 569 226 680 2524 Remotely 493 | 147 316 . 30 . . . . . . . . . . . . . . . . . . . Salvage Created 14422 | 65 549 . 1109 43 635 55 514 . 937 . 1216 . 1076 182 423 240 375 796 619 413 711 4464 Parts 646 | 1 41 . 61 3 29 5 36 . 40 . 58 . 32 7 22 8 22 23 16 12 44 186 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 2 . . . . . . . . . . . . . . 2 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Combat Hostiles Destroyed 239 | . 11 . 24 . 17 1 13 . 19 . 30 . 19 3 9 4 7 6 9 4 12 51 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Guns 107 | . 6 . 24 . 10 1 10 . 7 . 21 . 2 2 2 . 3 3 6 1 3 6 Cannons 103 | . 4 . . . 2 . 3 . 12 . 5 . 15 . 6 3 4 2 3 2 8 34 AOE 12 | . . . . . 5 . . . . . 4 . 2 . . . . . . . . 1 Classes Destroyed 17 | 1 6 . 4 1 1 . 1 . 1 . . . . 1 . . 1 . . . . . Worker 8 | . . . 1 . . . . . . . . . . . . . . . . 1 . 6 Builder 5 | . 1 . . . . . . . . . . . . . . . . . . . 3 1 Tunneler 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Hauler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Recycler 14 | 1 1 . 3 . . . . . . . . . . . . . . 3 . 1 . 5 Operator 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . Watcher 4 | . 3 . . . . . . . . . . . . . . . . . . . 1 . Swarmer 58 | . 3 . 7 . 4 . 4 . . . 21 . 7 . 4 . . . . . 5 3 Cutter 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Grunt 93 | . 8 . 11 . 10 . 5 . 9 . 8 . 6 . 3 . 3 . 2 3 1 24 Brawler 8 | . . . 1 . 1 . 1 . 3 . . . . . . . . . . . . 2 Duelist 9 | . . . 1 . 1 . . . 2 . . . 1 . . 2 . . . 1 . 1 Sentry 18 | . . . 4 . . 1 2 . 2 . 1 . 3 1 1 . . . 2 . . 1 Specialist 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . Hunter 13 | . . . . . 1 . . . . . . . 2 . . . . 4 4 . . 2 Programmer 31 | . . . . . . . . . . . . . . 2 1 2 1 2 . . 5 18 Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 13 | 1 4 . 13 1 6 1 12 . 4 . 7 . 7 2 6 2 3 4 2 2 6 6 Combat Bots Only 12 | . 3 . 12 . 6 1 12 . 4 . 7 . 7 2 6 2 3 2 2 2 4 5 Max Kills in Single Turn 3 | 1 2 . 2 1 3 1 1 . 1 . 2 . 2 1 1 1 1 2 1 1 2 3 Gunslinging 1 | . . . 1 . . . . . . . 1 . . . . . . . . . . 1 Exploded 3 | . . . . . 3 . . . . . 2 . 2 . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Damage Taken 26290 | . 341 133 788 . 1050 167 705 . 1259 113 1940 . 1827 164 1827 480 626 999 1682 436 1978 9775 Core 2632 | . 93 36 55 . 168 31 75 . 170 12 103 . 143 . 109 87 37 74 79 64 113 1183 Absorbed by Shields 2294 | . . . . . 31 . . . 143 54 1178 . 168 . . . . . . . . 720 Reduced by Siege Mode 66 | . . . . . . . . . . . . . . . . . . . . . 62 4 Redirected to Shielding 78 | . . . . . . . . . . . . . . . . . . . . . . 78 Regen/Repaired (Parts) 440 | . . . 77 . . . . . . . . . . . . 363 . . . . . . Core Remaining (%) 73 | 100 . 48 86 . . . 50 . 75 . . . 69 . . . 76 . 86 95 92 26 Volleys Fired 821 | 3 49 2 65 1 42 2 30 . 61 . 90 . 87 10 26 18 34 23 36 20 52 170 Largest 4 | 2 2 2 2 2 2 2 2 . 2 . 3 . 3 3 3 3 3 4 4 4 4 4 Hottest 390 | 70 112 112 112 112 116 51 83 . 83 . 155 . 157 151 221 164 139 243 215 231 369 390 Shots Fired 1947 | 6 98 4 127 2 81 4 59 . 122 . 248 . 186 22 65 32 55 71 129 50 163 423 Gun 1110 | 6 74 4 127 2 66 4 48 . 61 . 179 . 83 12 22 14 29 35 87 31 74 152 Cannon 763 | . 24 . . . 12 . 11 . 61 . 63 . 97 10 37 9 15 36 40 15 83 250 Launcher 15 | . . . . . 3 . . . . . 6 . 6 . . . . . . . . . Special 59 | . . . . . . . . . . . . . . . 6 9 11 . 2 4 6 21 Kinetic 993 | 3 67 . . . 26 4 48 . 61 . 155 . 99 12 22 15 44 51 117 16 81 172 Thermal 822 | 3 31 4 121 2 52 . 11 . 61 . 87 . 81 10 37 8 . 20 10 30 76 178 Explosive 15 | . . . . . 3 . . . . . 6 . 6 . . . . . . . . . Electromagnetic 58 | . . . 6 . . . . . . . . . . . . . . . . . . 52 Robot Hit Streak 32 | 3 6 2 17 1 10 8 16 . 23 . 30 . 27 21 12 5 12 8 32 13 12 19 Robot Miss Streak 8 | 1 8 2 3 1 4 . 2 . 2 . 6 . 4 1 3 3 2 3 3 1 3 7 Penetration Max 1 | . . . . . 1 . 1 . . . . . 1 . . . . 1 1 1 1 1 Secondary Targets 12 | . . . 1 . 2 . 3 . . . 4 . . . . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 . 1 . 1 . . . 1 . . . . . . 1 . . . 1 Shots Hit Robots 1265 | 5 58 2 87 1 49 3 47 . 86 . 163 . 115 14 36 14 39 42 89 38 100 277 Core Hits 524 | 2 29 . 34 1 34 2 20 . 45 . 81 . 56 5 11 6 11 19 33 9 27 99 Critical Kills 35 | . . . . . . . . . . . . . 1 1 1 1 . 1 . 1 4 25 Critical Parts Destroyed 59 | . . . . . . . 1 . . . 1 . . . . . . 1 4 . 5 47 Critical Strikes 129 | 1 2 . 9 . . . 1 . . . 5 . 1 1 1 1 1 2 6 3 13 82 Burn 24 | 1 2 . 9 . . . . . . . 4 . . . . . . . . 2 . 6 Meltdown 11 | . . . . . . . . . . . . . 1 1 1 1 . 1 . . 3 3 Destroy 87 | . . . . . . . 1 . . . 1 . . . . . . 1 5 1 7 71 Blast 5 | . . . . . . . . . . . . . . . . . 1 . 1 . 3 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 32 | . . . . . . . . . . . . . . . . . . . . . . 32 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 27 | . . . . . . . . . . . . . . . . . . . . . . 27 Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30766 | 56 737 38 1532 17 1324 55 869 . 1702 . 3038 . 3188 379 897 290 909 1280 1968 920 3553 8014 Guns 13639 | 56 538 34 1532 17 787 55 682 . 592 . 1661 . 609 190 268 82 559 623 1253 591 1187 2323 Cannons 14897 | . 199 . . . 165 . 187 . 1110 . 992 . 1941 189 629 208 350 657 715 329 2366 4860 Explosions 1681 | . . . . . 372 . . . . . 385 . 638 . . . . . . . . 286 Melee 534 | . . . . . . . . . . . . . . . . . . . . . . 534 Ramming 15 | . . 4 . . . . . . . . . . . . . . . . . . . 11 Kinetic 12609 | 18 453 . . . 272 55 682 . 592 . 1376 . 804 190 268 82 909 863 1742 278 1698 2327 Thermal 15322 | 38 284 34 1447 17 680 . 187 . 1110 . 1277 . 1746 189 629 208 . 417 226 642 1855 4336 Explosive 1395 | . . . . . 372 . . . . . 385 . 638 . . . . . . . . . Electromagnetic 891 | . . . 85 . . . . . . . . . . . . . . . . . . 806 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 534 | . . . . . . . . . . . . . . . . . . . . . . 534 Highest Corruption 47 | . 1 1 . . . . . . . . . . . 1 . 3 . 1 1 . 10 47 Average Corruption 14 | . 1 1 . . . . . . . . . . . 1 . 1 . 1 1 . 7 21 Corruption Purged 17 | . . . . . . . . . . . . . . 1 . 5 . . 1 . 10 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 156 | . 1 . . . . . . . . . . . . . . 1 . 2 2 . 22 128 Message Errors 16 | . . . . . . . . . . . . . . . . . . . . . 2 14 Matter Fused 38 | . 1 . . . . . . . . . . . . . . . . . . . 6 31 Heat Flow Errors 12 | . . . . . . . . . . . . . . . . . . . . . 2 10 Energy Discharges 21 | . . . . . . . . . . . . . . . . . . 1 1 . 3 16 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . 1 4 Data Loss (minor) 13 | . . . . . . . . . . . . . . . . . . 1 . . 4 8 Data Loss (major) 10 | . . . . . . . . . . . . . . . . 1 . . . . 1 8 Misfires 7 | . . . . . . . . . . . . . . . . . . . 1 . . 6 Alerts 6 | . . . . . . . . . . . . . . . . . . . . . 1 5 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Weapon Failures 20 | . . . . . . . . . . . . . . . . . . . . . 2 18 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 443 | . . . . . . . . . . . 36 . 28 . 11 1 . 36 . 14 121 196 Projectiles 351 | . . . . . . . . . . . 36 . 25 . 11 1 . 36 . 14 121 107 Explosions 26 | . . . . . . . . . . . . . 3 . . . . . . . . 23 Melee 66 | . . . . . . . . . . . . . . . . . . . . . . 66 Knockbacks 49 | . 1 . . . . . . . . . 4 . . . . . 1 3 6 . 4 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 45 | . 1 . . . . . . . . . 4 . . . . . 1 3 6 . 3 27 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 Self-Inflicted Damage 200 | . . 2 . . 32 . . . . . 9 . 68 . . . . . . . . 89 Shots 6 | . . . . . 2 . . . . . 1 . 2 . . . . . . . . 1 Rammed 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 594 | 70 250 114 415 12 313 8 63 . 98 . 421 . 264 99 198 30 80 424 169 594 395 588 Average Temperature 105 | 40 56 58 127 8 114 6 16 . 19 . 154 . 104 48 101 9 26 148 35 161 112 141 Received Heat Transfer 4480 | . 168 39 222 . 469 81 333 . 228 . 557 . 285 18 327 72 57 . 99 82 252 1191 Effects 38 | . . . 3 . 3 . . . . . 2 . 4 . . . . 2 . 2 8 14 Shutdowns 12 | . . . 1 . . . . . . . 2 . . . . . . 1 . 1 1 6 Energy Bleed 7 | . . . 1 . . . . . . . . . 2 . . . . 1 . . 1 2 Interference 12 | . . . 1 . 3 . . . . . . . 2 . . . . . . . 4 2 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Total Turns 92 | . . . . . . . . . . . . . . . . . . . . . 34 58 Longest Duration 46 | . . . . . . . . . . . . . . . . . . . . . 34 46 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 14 | . 1 . . . . . . . . . . . 1 1 1 1 . 1 . 1 3 4 Combat Hostiles 11 | . 1 . . . . . . . . . . . . 1 1 1 . 1 . 1 1 4 Parts Melted 53 | 1 3 . 6 . . . . . . . 5 . 2 1 2 7 . 3 . 3 5 15 Heat Transferred 23008 | 185 888 74 3700 37 1369 . 296 . 1660 . 2664 . 2331 222 883 274 . 555 296 1073 1776 4725 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Peak Influence 823 | 5 433 80 419 183 615 344 485 254 612 351 790 414 823 584 493 367 314 287 420 294 381 648 Initial 431 | . 3 65 27 176 121 299 210 254 177 321 238 414 289 431 268 258 112 164 135 236 52 18 Average 315 | 1 221 70 206 180 369 321 413 254 426 330 597 414 595 505 402 198 239 169 276 238 183 227 Maximum Alert Level 3 | . 2 . 2 . 2 1 2 1 2 1 3 2 3 2 2 1 1 1 2 1 1 2 Low Security (%) 33 | 100 28 100 47 100 33 . . . 1 . . . . . . 41 23 79 23 1 63 60 Level 1 34 | . 66 . 43 . 16 100 27 100 36 100 17 . 19 5 57 58 76 20 65 98 36 17 Level 2 26 | . 4 . 8 . 50 . 72 . 61 . 39 100 51 94 42 . . . 10 . . 21 Level 3 5 | . . . . . . . . . . . 42 . 28 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 5 . 3 . . 2 . . . 1 . . . . . 2 . 2 . 2 3 15 Investigation 11 | . 2 . 2 . . 1 . . . . . . . . . 1 . . . . 2 3 Extermination 8 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 5 Reinforcement 12 | . 3 . 1 . . 1 . . . 1 . . . . . . . 1 . 2 . 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Distress Signals 10 | . 1 . 3 . . . . . . . . . . . . . . . . . . 6 Communications Jammed 9 | . . . . . . . . . . . . . . . . . . 3 . . 2 4 Distress Signals 4 | . . . . . . . . . . . . . . . . . . 2 . . 1 1 Times Spotted 392 | . 23 4 42 . 18 5 15 . 21 1 30 . 20 3 22 11 17 12 12 10 23 103 Peak Tracking Total 17 | . 5 4 7 . 6 3 7 . 6 1 7 . 6 1 17 3 7 2 3 4 4 7 Tactical Retreats 22 | . 1 . 3 . . . 3 . 1 . . . 1 . 1 . 1 . 1 1 . 9 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Traps Triggered 43 | . 5 . 1 . 5 . 2 . 5 . 4 . 3 . 3 4 2 3 5 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Disabled 23 | . . . 1 . 1 . . . 1 . . . 2 . 1 . 2 9 2 . . 4 Max in Single Turn 1 | . . . 1 . 1 . . . 1 . . . 1 . 1 . 1 1 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 7 | . . . . . 1 . . . 1 . . . 1 . 1 . 1 . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Accessed 40 | . 6 . 6 1 . 2 . 1 . 1 . 3 . 2 . 4 . 3 . . 5 6 Terminals 21 | . 4 . 4 . . 1 . . . . . 2 . 1 . 1 . 2 . . 4 2 Fabricators 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 Repair Stations 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 2 Total Hacks 79 | . 15 . 14 1 . 6 . 1 . 1 . 7 . 2 . 8 . 4 . . 8 12 Successful 45 | . 10 . 8 1 . 2 . 1 . 1 . 4 . 2 . 5 . 1 . . 4 6 Failed 34 | . 5 . 6 . . 4 . . . . . 3 . . . 3 . 3 . . 4 6 Catastrophic 10 | . . . 1 . . 2 . . . . . 1 . . . . . 1 . . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 15 . 11 . . 4 . . . . . 4 . . . 2 . . . . 1 5 Terminals 48 | . 11 . 11 . . 4 . . . . . 5 . 1 . 4 . 3 . . 6 3 Fabricators 5 | . . . . . . . . . . . . . . . . 1 . . . . . 4 Repair Stations 4 | . . . 2 . . . . . . . . . . . . 2 . . . . . . Recycling Units 5 | . 4 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . . 1 . 2 . 1 . 1 . 2 . 1 . 1 . 1 . . 2 5 Terminal Hacks 14 | . 3 . 4 . . . . . . . . 1 . 1 . 2 . . . . 2 1 Record 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robot Analysis 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 2 . . . . . . . . . . . . 2 . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . . 2 . . . . . . Scan Component 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . Repair 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . 1 . 2 . 1 . 1 . 2 . 1 . 1 . 1 . . 1 2 Unlock Access 8 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Coupler Status 5 | . . . . . . 1 . . . . . 1 . . . . . . . . 1 2 Unauthorized Hacks 11 | . 5 . 2 . . . . . . . . 1 . . . . . . . . 1 2 Terminals 5 | . 3 . 1 . . . . . . . . 1 . . . . . . . . . . Botnet 5 | . 3 . 1 . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Jam 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Eject 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 4 . 5 1 . 2 . 1 . . . 1 . 2 . 4 . 2 . . 2 6 Full Trace Events 4 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . Time 95 | . . . 51 . . . . . . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Used RIF Installer 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Command Fork 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . Zone Cloak 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 38 | . . . . . . . . . . . . . . . 4 4 5 . 2 4 3 16 Non-combat 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Combat 34 | . . . . . . . . . . . . . . . 4 4 5 . 2 4 3 12 Robot Hacks Applied 44 | . . . . . . . . . . . . . . . 4 4 8 . 2 4 4 18 parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . 3 no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . 1 find_shortcuts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . link_fov 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . overload_power 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 amplify_resonance 5 | . . . . . . . . . . . . . . . 1 1 . . . . 1 2 overwrite_iff 13 | . . . . . . . . . . . . . . . 2 1 5 . 1 2 . 2 streamctrl_high 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . formatsys_low 2 | . . . . . . . . . . . . . . . . . . . . . . 2 formatsys_high 12 | . . . . . . . . . . . . . . . . 2 1 . 1 1 1 6 Relay Couplers Released 32 | . . . . . 4 . . . 4 . . . 4 . 4 . 3 . 6 . . 7 Ejected 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Machine Destruction 25 | . . . . . 4 . . . 4 . . . 4 . 4 . 3 . 6 . . . Attached 23 | . . . . . . . . . . . 1 . . 1 3 2 2 1 3 1 2 7 Crosswired 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total Allies 51 | . . . . . . . . . . . . . . . 4 3 7 15 2 5 1 14 Largest Group 10 | . . . . . . . . . . . . . . . 2 2 3 10 1 1 1 5 Highest-Rated Group 380 | . . . . . . . . . . . . . . . 85 70 58 380 49 64 64 286 Highest-Rated Ally 85 | . . . . . . . . . . . . . . . 85 41 29 46 49 64 64 69 Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . . 7 ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . 4 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 147 | . . . . . . . . . . . . . . . 15 12 37 29 . 9 5 40 Total Damage 3687 | . . . . . . . . . . . . . . . 310 439 376 551 . 291 226 1494 Kills 20 | . . . . . . . . . . . . . . . 4 3 . 5 . . 1 7 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Robot Analysis Total 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Turns Passed 15624 | 64 803 17 733 82 607 118 461 23 1104 44 1117 351 1067 425 545 676 525 1064 908 406 1238 3246 Spaces Moved 7770 | 43 513 9 393 68 400 74 216 12 463 17 406 249 486 269 306 389 264 497 336 178 646 1536 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Treads 3089 | . . . . . . . 183 12 463 17 191 . . . . . 111 497 129 . 539 947 Legs 1192 | . . . . . . . . . . . 148 213 310 . . . . . 207 178 107 29 Wheels 3415 | 42 513 9 393 68 400 74 33 . . . 67 36 176 269 306 389 153 . . . . 487 Hover 73 | . . . . . . . . . . . . . . . . . . . . . . 73 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 90 115 100 105 105 105 130 160 160 240 105 105 105 105 135 135 135 162 190 190 120 44 Average Speed 148 | 90 113 115 105 105 105 107 155 160 183 240 188 122 148 118 135 135 156 181 210 190 149 148 Slowest Speed 400 | 100 125 115 125 105 105 130 160 160 240 240 400 165 196 135 135 135 195 247 250 190 225 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 79 7 30 10 63 8 33 . 59 1 65 9 51 13 61 12 35 19 41 6 22 41 Regions Visited 22 Branch Regions 1 Pre-discovered Areas 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 24 | . . . . . . . . . . . . . . 1 . . . 1 . . 9 13 Terrain Destroyed 199 | . . . . . 13 . . . . . 9 . 48 1 3 7 3 20 19 1 23 52 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Projectile 125 | . . . . . 2 . . . . . 1 . 1 1 3 7 3 20 19 1 23 44 AOE 69 | . . . . . 11 . . . . . 8 . 47 . . . . . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total 10371 | 58 650 11 587 77 510 109 288 15 603 20 590 304 687 359 388 513 343 620 454 221 832 2132 Wait 708 | . 39 . 91 . 5 27 2 . 19 1 22 6 53 46 5 79 1 30 18 7 74 183 Move 7753 | 42 512 8 392 68 399 73 215 12 462 17 404 249 485 269 305 389 263 497 335 177 645 1535 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 212 | 5 16 . 8 3 10 2 9 1 18 . 14 11 11 5 8 3 5 14 14 5 8 42 Fast Attach 158 | 7 10 . 9 . . 1 2 . 10 . 9 4 8 7 1 4 5 13 4 . 9 55 Attach 118 | . 1 . 6 2 6 1 5 2 4 2 9 2 4 2 5 1 1 5 9 3 13 35 Detach 42 | . 2 . 2 . . 1 . . . . . 2 1 1 1 1 1 7 3 . 7 13 Swap 142 | 1 6 . 4 1 4 . 3 . 5 . 12 9 5 6 10 8 9 12 7 5 9 26 Drop 206 | . 15 . 10 2 6 2 6 . 20 . 10 21 12 13 3 2 8 19 6 3 14 34 Fire 821 | 3 49 2 65 1 42 2 30 . 61 . 90 . 87 10 26 18 34 23 36 20 52 170 Melee 32 | . . . . . . . . . . . . . . . . . . . . . . 32 Ram 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 168 | . . . . . 38 . 16 . 4 . 19 . 21 . 24 8 16 . 22 . . . Rewire 6 | . . . . . . . . . . . 1 . . . . . . . . 1 1 3 Trap 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / [*Upp] / Gar) -5/Garrison -4/Factory (discovered 2 exits: [*Res] / Gar) -4/Garrison (discovered 2 exits: [*Res x2]) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 11) 672 | -10/Materials | Discovered new exit (range 5) 764 | -10/Materials | Discovered new exit (range 16) 868 | -10/Materials | Entered Mines 869 | -10/Mines | Assembled infested the area 874 | -10/Mines | Core integrity fell below 50% 881 | -10/Mines | Discovered new exit (range 4) 885 | -10/Mines | Entered Materials 885 | -9/Materials | Evolved 2 slots: Propulsion x2 1326 | -9/Materials | Lost 4 parts (1p1n2u) 1415 | -9/Materials | Discovered new exit (range 9) 1417 | -9/Materials | Destroyed 12 combat bots 1466 | -9/Materials | Discovered new exit (range 15) 1540 | -9/Materials | Repaired Imp. Medium Laser 1618 | -9/Materials | Entered another Materials area 1618 | -8/Materials | Evolved 2 slots: Utility x2 1700 | -8/Materials | Identified exit to Garrison 1700 | -8/Materials | Entered Garrison 1702 | -8/Garrison | Build established: Scavenger-Mutant 1744 | -8/Garrison | Triggered checkpoint 1826 | -8/Garrison | Triggered checkpoint 1826 | -8/Garrison | Discovered new exit (range 15) 1892 | -8/Garrison | Triggered checkpoint 1956 | -8/Garrison | Triggered checkpoint 2000 | -8/Garrison | Lost 4 parts (1n2u1w) 2024 | -8/Garrison | Discovered new exit (range 10) 2094 | -8/Garrison | Triggered checkpoint 2197 | -8/Garrison | Discovered new exit (range 9) 2212 | -8/Garrison | Installed Relay Interface Framework 2230 | -8/Garrison | Triggered checkpoint 2266 | -8/Garrison | Garrison Relay disabled 2307 | -8/Garrison | Entered Materials 2327 | -8/Materials | Identified exit to Garrison 2425 | -8/Materials | Entered Garrison 2597 | -8/Garrison | Lost 5 parts (2n1u2w) 2599 | -8/Garrison | Destroyed 12 combat bots 2630 | -8/Garrison | Triggered checkpoint 2699 | -8/Garrison | Discovered new exit (range 15) 2732 | -8/Garrison | Expanded RIF knowledge: Command Fork 2886 | -8/Garrison | Entered Factory 2886 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2909 | -7/Factory | Identified exit to Garrison 2909 | -7/Factory | Entered Garrison 3014 | -7/Garrison | Triggered checkpoint 3023 | -7/Garrison | Lost 3 parts (1p2n) 3320 | -7/Garrison | Triggered checkpoint 3362 | -7/Garrison | Triggered checkpoint 3482 | -7/Garrison | Triggered checkpoint 3571 | -7/Garrison | Discovered new exit (range 10) 3708 | -7/Garrison | Triggered checkpoint 3805 | -7/Garrison | Discovered new exit (range 15) 3838 | -7/Garrison | Expanded RIF knowledge: Command Fork 3888 | -7/Garrison | Triggered checkpoint 3942 | -7/Garrison | Garrison Relay disabled 4013 | -7/Garrison | Entered Factory 4013 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4057 | -6/Factory | Identified exit to Garrison 4057 | -6/Factory | Entered Garrison 4134 | -6/Garrison | Triggered checkpoint 4150 | -6/Garrison | Triggered checkpoint 4284 | -6/Garrison | Discovered new exit (range 14) 4308 | -6/Garrison | Build established: Scavenger-Tank 4393 | -6/Garrison | Lost 4 parts (1p3n) 4401 | -6/Garrison | Destroyed 7 combat bots 4750 | -6/Garrison | Discovered new exit (range 13) 4876 | -6/Garrison | Triggered checkpoint 4922 | -6/Garrison | Triggered checkpoint 4994 | -6/Garrison | Lost 6 parts (1p4n1u) 5155 | -6/Garrison | Discovered new exit (range 8) 5168 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 5174 | -6/Garrison | Entered Factory 5480 | -6/Factory | Discovered new exit (range 13) 5485 | -6/Factory | Identified exit to Factory 5513 | -6/Factory | Discovered exit to Factory (range 6) 5525 | -6/Factory | Identified exit to Garrison 5525 | -6/Factory | Entered Garrison 5582 | -6/Garrison | Triggered checkpoint 5855 | -6/Garrison | Destroyed 7 combat bots 5857 | -6/Garrison | Lost 4 parts (2u2w) 5898 | -6/Garrison | Discovered exit to Factory (range 12) 6095 | -6/Garrison | Garrison Relay disabled 6154 | -6/Garrison | Triggered checkpoint 6357 | -6/Garrison | Triggered checkpoint 6562 | -6/Garrison | Discovered exit to Factory (range 15) 6588 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 6592 | -6/Garrison | Entered Factory 6592 | -5/Factory | Evolved 2 slots: Utility x2 6995 | -5/Factory | Spotted B-75 Beast 7017 | -5/Factory | Identified exit to Garrison 7017 | -5/Factory | Entered Garrison 7051 | -5/Garrison | Spotted B-75 Beast 7064 | -5/Garrison | Triggered checkpoint 7072 | -5/Garrison | Hijacked Beast 6a control node with streamctrl_high 7119 | -5/Garrison | Lost 5 parts (1p1n2u1w) 7210 | -5/Garrison | Triggered checkpoint 7253 | -5/Garrison | Discovered new exit (range 13) 7330 | -5/Garrison | Triggered checkpoint 7385 | -5/Garrison | Garrison Relay disabled 7528 | -5/Garrison | Discovered new exit (range 15) 7557 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 7562 | -5/Garrison | Entered Factory 7667 | -5/Factory | Discovered new exit (range 16) 7726 | -5/Factory | Discovered new exit (range 16) 7810 | -5/Factory | Repaired Hrd. Heavy Armor Plating 7877 | -5/Factory | Build established: Botlord-Mutant 7960 | -5/Factory | Discovered new exit (range 10) 8238 | -5/Factory | Identified exit to Garrison 8238 | -5/Factory | Entered Garrison 8245 | -5/Garrison | Expanded RIF knowledge: Command Fork 8280 | -5/Garrison | Triggered checkpoint 8359 | -5/Garrison | Garrison Relay disabled 8397 | -5/Garrison | Spotted B-75 Beast 8428 | -5/Garrison | Triggered checkpoint 8442 | -5/Garrison | P-70 Sage assimilated allied S-27 Virus 8481 | -5/Garrison | Destroyed B-75 Beast 8606 | -5/Garrison | Triggered checkpoint 8618 | -5/Garrison | P-70 Sage assimilated allied Soldier 6b 8735 | -5/Garrison | Discovered new exit (range 10) 8763 | -5/Garrison | Entered Factory 8763 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9036 | -4/Factory | Allied Derelicts emerged from ambush trap array 9153 | -4/Factory | Build established: Bothacker-Gunner 9793 | -4/Factory | Discovered new exit (range 18) 9827 | -4/Factory | Identified exit to Garrison 9827 | -4/Factory | Entered Garrison 9969 | -4/Garrison | Spotted B-86 Titan 10156 | -4/Garrison | Build established: Scavenger-Gunner 10170 | -4/Garrison | Triggered checkpoint 10177 | -4/Garrison | Destroyed B-86 Titan 10260 | -4/Garrison | Triggered checkpoint 10309 | -4/Garrison | Lost 3 parts (1n1u1w) 10330 | -4/Garrison | Discovered new exit (range 10) 10357 | -4/Garrison | Expanded RIF knowledge: Crosswire 10438 | -4/Garrison | Garrison Relay disabled 10520 | -4/Garrison | Triggered checkpoint 10606 | -4/Garrison | Triggered checkpoint 10642 | -4/Garrison | Garrison Relay disabled 10706 | -4/Garrison | Discovered new exit (range 12) 10735 | -4/Garrison | Entered Research 10735 | -3/Research | Accompanied by 1 ally 10735 | -3/Research | Evolved 2 slots: Utility x2 10755 | -3/Research | Spotted B-86 Titan 11024 | -3/Research | Discovered new exit (range 12) 11141 | -3/Research | Entered another Research area 11141 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11683 | -2/Research | System corruption reached 10% 11851 | -2/Research | Build established: Bothacker-Gunner 11946 | -2/Research | Spotted B-90 Cyclops 12256 | -2/Research | Spotted B-90 Cyclops 12318 | -2/Research | Destroyed B-90 Cyclops 12346 | -2/Research | Lost 6 parts (1p1n2u2w) 12352 | -2/Research | Discovered new exit (range 15) 12379 | -2/Research | Entered Access 12379 | -1/Access | Evolved 2 slots: Power x1, Utility x1 13856 | -1/Access | System corruption reached 10% 13927 | -1/Access | Garrison activated, responded to threat 13964 | -1/Access | Lost 22 parts (3p3n9u7w) 14096 | -1/Access | Lost 5 parts (2n2u1w) 14334 | -1/Access | Garrison activated, responded to threat 14349 | -1/Access | Build established: Botlord-Gunner 14355 | -1/Access | System corruption reached 30% 14424 | -1/Access | Lost 9 parts (1p3n4u1w) 14473 | -1/Access | Core integrity fell below 50% 14520 | -1/Access | Lost 8 parts (1p3n1u3w) 14848 | -1/Access | Build established: Scavenger-Gunner 14854 | -1/Access | Lost 7 parts (2p1n1u3w) 14915 | -1/Access | Lost 3 parts (1p1n1w) 15002 | -1/Access | Found Enh. Force Lance 15558 | -1/Access | Lost 7 parts (3p2n2w) 15621 | -1/Access | Discovered new exit (range 5) 15625 | *** | Escaped! Last Messages --------------- Dropped Corrupted Com. Wheel. K-01 Serf collects debris. Dropped Corrupted Com. Wheel. Dropped KE Penetrator. R-10 Processor collects Corrupted Wheel. K-01 Serf collects debris. Dropped Adv. Heat Sink. Dropped Biometal Medium Treads. Dropped Adv. Heat Sink. Dropped Wheel. Dropped Hcp. Storage Unit. Acquired 11 matter. >> Watcher Feeds: Feed link from W-44 Eye lost. Acquired Adv. Heat Sink. K-01 Serf collects debris. System corrupted: Substantial component data lost. K-01 Serf collects debris. Main Access Shell breached. EXIT=FOUND The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# #?#== #^^ ^ | | ??????????????????????????????????# #?#=! # ^ | | ??????????????????????????????????# #?# #!! | | ??????????????????????????????????# #?? #!! | | ??????????????????????????????????# #?? # | | ????????????????????????###########+##?? # | | ????????????????????????# #?? # | | ????????????????????????# #??? # ### | | ????????????????????????# "" #??? # #?? | | ????????????????????????# """" #???? # #?? | | ????????????????????????# """" #???? # #?? | | ????????????????????????#"" """" ######/# #?? | | ????????????????????????#"" """" + #?? | | ????????????????????????#"Y """" # #?? | | ????????????????????????#"" "" # ###/###### | | ?????????????????????????"" "" + =## | | ????????????????????????# #!=## | | ????????????????????????# #=%## | | ????????????????????????##############==## | | ?????????????????????????????????????#==## !! | | ?????????#########?????????###"#######%=## !/! | | ?????????# "????????? " =! |## !/! | | ?????????# "????????? " !! [## | | ########## "????"""""" " = !=#########+ | | "????" " " #???????# | | "????" "@ " " #???????# | | "????" "" " " #???????# | | "????" " " % #########+ | | ######+### "??" """"" " ## | | ?????????# "??" " " "" %## | | ?????????# "??" " "" "" ## "" | | ?????????#########??#########;""###### ## "" | | ????????????????????????????#####????# ## """""" | | ?????????????????????????????###?????# ## """""" | | ?????????????????????????????????????# ## "" | | ?????????????????????????????????????# ## "" | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# ## | | ????????????????????????????????????## ## | | ????????????????????????????????????# ###/##### | | ????????????????????????????????????# % #? | | ????????????????????????????????????# #? | | ????????????????????????????????????# ##### #? | | ????????????????????????????????######+####### #? | | ????????????????????????????????# % # #? | | ????????????????????????????????# # #? | | ????????????????????????????????# %# #? | | ????????????????????????????????# %+ #? | | ????????????????????????????????# #% #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Coolant Potential 80 Energy Generation 57 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 825 Resistance: KI 25 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 56 Targeting Accuracy 22 Target Analysis 8 Recoil Reduction 5 Matter Filtering 30 Energy Filtering 50 Particle Charging 20 Kinecelleration 40 Offensive Hacking 12 Relay Coupler Types 7 Relay Coupler Value 94 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeSalvageBoomstick Manual? 0 Play Time 02:55:14 Cumulative 301.9 hours Start 2022.04.20 @ 15:04:06 End 2022.04.20 @ 18:44:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 294 Adventurer 0 Explorer 0 Win Type 0 Total 17 Types 11/0/4/2/0/0/0/0/0 Lore% 79 Gallery% 86 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c946ce24-7f72-4603-adfa-18deb3246278