Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.03 @ 09:57:51 Player: Aydz Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (145) 725 Value Destroyed (4310) 4310 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 7743 Bonus ------- High Alert Combat Kills 88 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Compact Battery Advanced Weight Redist. System Improved Targeting Computer > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Micro Nuclear Core Xenon Bombardment Thruster Arc Projector Cooled Particle Cannon [Rating: 50] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Leg VSS Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Weight Redist. System Storage Compact Battery Processor Improved Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 3 | . . 1 . 2 Propulsion 2 | . . 1 1 . Utility 2 | . 1 . 1 . Weapon . | . . . . . Parts Attached 99 | 10 20 18 27 24 Power 16 | 1 2 4 4 5 Engine 12 | 1 1 4 3 3 Core 4 | . 1 . 1 2 Reactor . | . . . . . Propulsion 28 | 2 3 7 9 7 Treads . | . . . . . Leg 4 | . . . . 4 Wheel 2 | 2 . . . . Hover 7 | . 3 4 . . Flight 15 | . . 3 9 3 Utility 26 | 3 8 3 8 4 Device 16 | 2 6 2 3 3 Storage 2 | . 1 . 1 . Processor 5 | . 1 1 2 1 Hackware 2 | . . . 2 . Protection 1 | 1 . . . . Artifact . | . . . . . Weapon 29 | 4 7 4 6 8 Energy Gun 11 | 1 5 2 2 1 Energy Cannon 8 | . . . 4 4 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon 2 | 1 . . . 1 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . 2 1 . . Unidentified Prototypes 6 | . . 1 2 3 Parts Lost 30 | . 2 4 5 19 Power 6 | . . 1 1 4 Propulsion 12 | . . 2 3 7 Utility 4 | . 1 . . 3 Weapon 8 | . 1 1 1 5 Highest Loss Streak 6 | . 1 2 3 6 To Critical Strikes . | . . . . . Average Backups 4 | 3 4 8 4 2 Power . | . . . . . Propulsion 1 | 1 . 2 1 . Utility 2 | 1 3 4 . . Weapon . | . . . 1 . Tool/Special . | . . . . . Unused Backups 24 | 2 5 6 7 4 Power 8 | . 2 2 3 1 Propulsion 3 | 2 . . 1 . Utility 9 | . 3 3 2 1 Weapon 4 | . . 1 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 94 89 91 71 Engine 8 | . 1 8 9 13 Core 4 | . 9 6 2 1 Leg 1 | . . . . 4 Wheel 2 | . 10 . . . Hover 6 | . 14 13 . . Flight 16 | . . 15 31 19 Device 13 | . 24 11 10 9 Storage 5 | . . 8 6 4 Processor 9 | . 11 10 9 7 Hackware 1 | . . . 4 . Energy Gun 7 | . 18 13 1 . Energy Cannon 6 | . . . 12 9 Peak Build Rating 50 | 7 12 24 39 50 Average Rating 24 | 5 9 20 33 33 On Entrance 14 | . 7 10 21 34 Naked Turns . | . . . . . Heaviest Build 32 | 9 18 28 25 32 Greatest Support 44 | 20 20 30 30 44 Greatest Overweight (x) 3 | . 3 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 10 10 10 5 Average Capacity 6 | 5 5 9 5 5 Most Carried 10 | 5 8 10 10 5 Average Carried 4 | 3 4 9 4 2 Final Capacity 10 | 5 5 10 5 5 Final Carried 10 | 5 5 10 3 1 Class Distribution -------------------- 52% | Hacker-Mutant 47% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1849 | 313 377 427 352 380 Remotely . | . . . . . Salvage Created 5866 | 155 691 1509 1788 1723 Parts 344 | 10 46 111 90 87 Haulers Intercepted 12 | . 2 5 3 2 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 93 | 1 10 26 28 28 Melee 3 | . . . . 3 Guns 27 | . 7 18 2 . Cannons 31 | . . . 15 16 AOE 19 | . 3 6 5 5 Classes Destroyed 15 | 3 5 4 1 2 Worker 6 | 1 . 1 . 4 Builder 4 | . 3 . 1 . Tunneler 4 | 4 . . . . Hauler 12 | . 2 5 3 2 Recycler 4 | . 1 . 2 1 Mechanic 2 | . . 1 1 . Operator 4 | . . 2 2 . Watcher 16 | . 3 5 5 3 Swarmer 22 | . 2 9 9 2 Grunt 43 | 1 8 8 10 16 Brawler 1 | . . 1 . . Duelist 2 | . . . 1 1 Sentry 21 | . . 8 8 5 Programmer 3 | . . . . 3 Heavy 1 | . . . . 1 Best Kill Streak 11 | 4 6 11 9 10 Combat Bots Only 5 | 1 3 5 4 5 Max Kills in Single Turn 4 | 1 4 3 2 4 Gunslinging 1 | . . 1 . . Exploded 3 | . 2 3 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 522 | 8 45 75 112 282 Missed 191 | 4 13 29 40 105 Hits 331 | 4 32 46 72 177 Melee 1 | . . . . 1 Projectile 330 | 4 32 46 72 176 Critical Strikes 8 | . . 1 . 7 Damage Taken 3273 | 26 210 485 627 1925 Core 984 | . 77 49 157 701 Absorbed by Shields . | . . . . . Ignored by Resistances 1912 | 16 137 300 398 1061 Regen/Repaired (Parts) 187 | . 64 . 76 47 Core Remaining (%) 81 | 100 69 87 71 . Volleys Fired 331 | 18 65 101 85 62 Largest 2 | 2 2 2 2 2 Hottest 150 | 150 90 85 126 138 Shots Fired 496 | 22 102 142 115 115 Gun 293 | 21 102 133 31 6 Cannon 182 | . . . 76 106 Launcher 18 | . . 9 8 1 Special 3 | 1 . . . 2 Kinetic 3 | 3 . . . . Thermal 42 | 19 23 . . . Explosive . | . . . . . Electromagnetic 449 | . 79 142 115 113 Robot Hit Streak 35 | 14 22 24 35 24 Robot Miss Streak 3 | 1 3 2 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 416 | 18 67 122 93 116 Core Hits 182 | 6 24 52 47 53 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 9 | 1 2 2 2 2 Burn 2 | 1 1 . . . Corrupt 6 | . 1 2 2 1 Smash 1 | . . . . 1 Melee Attacks 22 | . 2 2 . 18 Impact 18 | . . . . 18 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . 2 1 . . Combat Hostiles 1 | . . 1 . . Follow-up Attacks . | . . . . . Damage Inflicted 10039 | 224 1367 2038 2686 3724 Guns 3070 | 224 930 1527 343 46 Cannons 3610 | . . . 1646 1964 Explosions 2721 | . 437 511 697 1076 Melee 638 | . . . . 638 Ramming . | . . . . . Kinetic 10 | 10 . . . . Thermal 1732 | 214 697 244 270 307 Explosive 742 | . . 54 . 688 Electromagnetic 6917 | . 670 1740 2416 2091 Impact 638 | . . . . 638 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . . 11 Message Errors 2 | . . . . 2 Matter Fused 4 | . . . . 4 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 403 | . 41 75 50 237 Projectiles 76 | . . . 50 26 Explosions 294 | . 41 75 . 178 Melee 33 | . . . . 33 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 265 | . . 163 47 55 Shots 7 | . . 5 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 665 | 84 263 360 501 665 Average Temperature 130 | 39 80 129 121 180 Received Heat Transfer 1515 | 24 165 186 360 780 Effects 47 | . . 4 8 35 Shutdowns 18 | . . 2 4 12 Energy Bleed 3 | . . 2 1 . Interference 11 | . . . 3 8 Matter Decay 2 | . . . . 2 Short Circuit 3 | . . . . 3 Damage (minor) 2 | . . . . 2 Damage (major) 6 | . . . . 6 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted 15 | . . 5 6 4 Combat Hostiles 12 | . . 2 6 4 Parts Fried 33 | . 1 8 13 11 Impact Corruptions 4 | . . . . 4 Robots Melted 1 | 1 . . . . Combat Hostiles 1 | 1 . . . . Parts Melted 4 | 1 3 . . . Heat Transferred 2580 | 703 1177 200 300 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 19 | . 4 8 3 4 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 69 | 100 100 40 22 94 Level 1 25 | . . 59 52 5 Level 2 5 | . . . 24 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 472 | 20 119 362 472 268 Initial 70 | . 2 . 70 27 Average 132 | 2 20 183 318 70 Influence Increases 3468 | 45 403 865 1052 1103 Destroy 0b10 Robot/C 1860 | 20 200 520 560 560 Destroy 0b10 Robot/NC 260 | 25 45 70 70 50 Destroy Leader 566 | . 60 170 176 160 Successful Hack 79 | . 28 12 3 36 Disable Machine 132 | . 16 20 20 76 Destroy Structure 211 | . 54 58 58 41 Partial Spotted 60 | . . 15 45 . Lose Combat Pursuer 300 | . . . 120 180 Influence Decreases 3408 | 40 408 629 1206 1125 Entered New Map 224 | . 3 . 166 55 Time Decay 2594 | 40 395 589 690 880 Lost Part 290 | . 10 40 50 190 Purge Threat 300 | . . . 300 . Squads Dispatched 26 | . 2 3 6 15 Investigation 10 | . 2 1 3 4 Extermination 3 | . . . . 3 Reinforcement 9 | . . 2 2 5 Assault 1 | . . . 1 . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 2 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 136 | 1 18 33 39 45 Peak Tracking Total 6 | 1 3 4 6 5 Tactical Retreats 12 | . 1 . 4 7 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 33 | . 4 5 5 19 Max in Single Turn 7 | . 2 3 4 7 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 47 | . 11 9 14 13 Terminals 30 | . 8 7 8 7 Fabricators 1 | . . . . 1 Repair Stations 6 | . 1 . 2 3 Recycling Units 6 | . 2 1 2 1 Scanalyzers 4 | . . 1 2 1 Garrison Access . | . . . . . Total Hacks 161 | . 40 29 44 48 Successful 130 | . 33 20 37 40 Failed 31 | . 7 9 7 8 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 95 | . 25 24 25 21 Fabricators 3 | . . . . 3 Repair Stations 29 | . 10 . 6 13 Recycling Units 15 | . 5 1 4 5 Scanalyzers 19 | . . 4 9 6 Garrison Access . | . . . . . Terminal Hacks 70 | . 19 15 19 17 Record 25 | . 8 6 4 7 Part Schematic 1 | . . . . 1 Robot Analysis 3 | . 1 1 . 1 Prototype ID Bank 4 | . 1 . 3 . Open DSF 2 | . . . . 2 Emergency Access Points 4 | . . 2 1 1 Repair Station Index 1 | . 1 . . . Garrison Index 1 | . . . . 1 Alert Level 6 | . 2 . 3 1 Unreport Threat 2 | . . . 2 . Maintenance Status 1 | . 1 . . . Surveillance Status 1 | . . . . 1 Transport Status 4 | . . 1 2 1 Investigation Status 1 | . 1 . . . Reinforcement Status 2 | . 1 . . 1 Recall Reinforcements 1 | . . . 1 . Hauler Manifests 3 | . 1 1 1 . Registered Components 1 | . 1 . . . Registered Prototypes 1 | . . . 1 . Zone Layout 6 | . 1 4 1 . Fabricator Hacks 3 | . . . . 3 Network Status 1 | . . . . 1 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 25 | . 9 . 6 10 Scan Component 14 | . 5 . 4 5 Repair 11 | . 4 . 2 5 Recycling Unit Hacks 13 | . 5 1 3 4 Process 2 | . 1 . . 1 Report Inventory 6 | . 2 1 2 1 Retrieve Matter 2 | . 1 . . 1 Retrieve Components 3 | . 1 . 1 1 Scanalyzer 19 | . . 4 9 6 Insert Component 11 | . . 2 6 3 Analyze 8 | . . 2 3 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 37 | . 8 6 11 12 Full Trace Events 12 | . 5 1 3 3 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 9 | . . 2 3 4 Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 36 | . . . . 36 Total Part Build Rating 6 | . . . . 6 Parts Repaired 11 | . 4 . 2 5 Time 414 | . 152 . 76 186 Parts Recycled . | . . . . . Recycled Matter 315 | . 42 . . 273 Retrieved Matter 330 | . 42 . . 288 Retrieved Components 22 | . 3 . 10 9 Parts Scanalyzed 8 | . . 2 3 3 Part Schematics Acquired 8 | . . 2 3 3 Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 5 | . 1 2 . 2 Non-combat 2 | . 1 1 . . Combat 3 | . . 1 . 2 Robot Hacks Applied 6 | . 2 2 . 2 parse_system 5 | . 1 2 . 2 no_distress 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1085 | 95 906 84 . . Sensors 405 | . 324 81 . . Terrain 275 | . 275 . . . Seismic 638 | 56 582 . . . ECM 629 | 95 520 14 . . Robot Analysis Total 3 | . 1 1 . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4478 | 197 918 946 933 1484 Spaces Moved 5890 | 160 793 1489 1352 2096 Core 206 | 16 2 . . 188 Treads . | . . . . . Legs 193 | . . . . 193 Wheels 455 | 144 311 . . . Hover 982 | . 480 502 . . Flight 4054 | . . 987 1352 1715 Fastest Speed 26 | 50 56 29 26 31 Average Speed 42 | 77 66 37 30 41 Slowest Speed 200 | 80 200 116 107 197 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 34 | . . 4 16 14 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 62 | 11 96 89 78 37 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 227 | . 64 61 61 41 Melee . | . . . . . Projectile . | . . . . . AOE 227 | . 64 61 61 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 7315 | 210 1084 1731 1748 2542 Wait 738 | 3 152 47 240 296 Move 5820 | 159 792 1481 1319 2069 Hop 32 | . . 3 16 13 Pick Up 121 | 14 21 30 26 30 Fast Attach 19 | 2 6 5 4 2 Attach 52 | 7 4 9 10 22 Detach 12 | 1 1 6 2 2 Swap 73 | 2 17 21 20 13 Drop 95 | 4 24 26 26 15 Fire 331 | 18 65 101 85 62 Melee 22 | . 2 2 . 18 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Identified exit to Materials 70 | -11/Scrapyard | Discovered exit to Materials (range 8) 198 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Evolved 1 slot: Utility x1 378 | -10/Materials | Build established: Hacker-Mutant 493 | -10/Materials | Identified exit to Mines 493 | -10/Materials | Discovered exit to Mines (range 16) 571 | -10/Materials | Identified exit to Materials 571 | -10/Materials | Discovered exit to Materials (range 3) 632 | -10/Materials | Repaired Corrupted Particle Gun 658 | -10/Materials | Repaired EM Pulse Gun 704 | -10/Materials | Repaired Corrupted Particle Gun 745 | -10/Materials | Repaired Lgt. Nuclear Core 850 | -10/Materials | Discovered exit to Materials (range 8) 969 | -10/Materials | Discovered exit to Mines (range 7) 1019 | -10/Materials | Discovered exit to Materials (range 16) 1116 | -10/Materials | Entered another Materials area 1116 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1402 | -9/Materials | Identified exit to Mines 1402 | -9/Materials | Discovered exit to Mines (range 16) 1888 | -9/Materials | Identified exit to Materials 1888 | -9/Materials | Discovered exit to Materials (range 8) 1972 | -9/Materials | Discovered exit to Materials (range 15) 1994 | -9/Materials | Build established: Hacker-Sprinter 2060 | -9/Materials | Discovered exit to Materials (range 5) 2062 | -9/Materials | Entered another Materials area 2062 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2313 | -8/Materials | Lost 3 parts (1p2n) 2385 | -8/Materials | Identified exit to Factory 2385 | -8/Materials | Discovered exit to Factory (range 14) 2701 | -8/Materials | Repaired Imp. Heat Sink 2712 | -8/Materials | Discovered exit to Factory (range 10) 2862 | -8/Materials | First assault squad dispatched 2965 | -8/Materials | Repaired Lgt. Deuterium Engine 2995 | -8/Materials | Entered Factory 2995 | -7/Factory | Evolved 2 slots: Power x2 3126 | -7/Factory | Repaired Xenon Bombardment Thruster 3327 | -7/Factory | Repaired Com. Battery 3365 | -7/Factory | Repaired Lgt. Deuterium Engine 3409 | -7/Factory | Repaired Xenon Bombardment Thruster 3455 | -7/Factory | Repaired Xenon Bombardment Thruster 3548 | -7/Factory | Identified exit to Factory 3548 | -7/Factory | Discovered exit to Factory (range 15) 3634 | -7/Factory | Discovered exit to Factory (range 15) 3923 | -7/Factory | Cargo convoy interrupted 3949 | -7/Factory | Core integrity fell below 50% 3997 | -7/Factory | Lost 4 parts (1p1n2w) 4061 | -7/Factory | Lost 6 parts (2p2n1u1w) 4147 | -7/Factory | Build established: Hacker-Mutant 4292 | -7/Factory | Core integrity fell below 20% 4446 | -7/Factory | Fabricated Lgt. Deuterium Engine (x2) 4479 | -7/Factory | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- R-06 Scavenger collects Aluminum Leg. Slug penetrates Door. U-05 Engineer builds a Wall. X-57 Shotgunner knocked back. Nuclear Core destroyed. VSS Leg destroyed. Critical hit (Blast). Knocked back. U-05 Engineer destroyed. VSS Leg destroyed. K-01 Serf collects debris. Destroyed Visual Processing Unit. H-61 Shepherd system corrupted by crushing effect. H-61 Shepherd system terminally corrupted. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. R-06 Scavenger destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????# %!! # | | ????????????????????????# !! # | | ????????????????????????# !! # ] | | ????????????????????????# # | | ????????????????????????# [ # | | ????????????????????????# / | | ????????????????????????# # | | ????????????????????????# "" "" | | ????????????????????????# ""S"" | | ????????????????????????# """" [ # ########## | | ????????????????????????################ # # | | ?????????????????############? ???? ###### | | ????????????????? # ????? ?????# | | ?????????????????? # ?????"" ?????# | | ??????????????????? #?????""" ?????# | | ???????????????????? u;?????""" ?????# | | ????????????????????? #???????? ?????# | | ??????????????????????# #???????? ?????# | | ???????################ #???????? ?????# | | ???????# """ ! # ##############?####### | | ???????# "Y" # #% #???????? | | ???????#=*% """ """ #r # """ ##??????? | | ???????# ==[ """ """ + k= + "F" %#??????? | | ???????#/ ! """ """ # !%| # "** !!!##??????? | | ???????# [ #=rk #%""" !!!#???????? | | ?######################%%@% # """ !!!#???????? | | ## [** # #???????? | | # x # #???????? | | # # """ """ #???????? | | # # """ """ #???????? | | # % # """ """ #???????? | | # ###+############%##### #???????? | | # # #??#x#???##############???????? | | # # ^ #??# #????????????????????????? | | # # #??# #????????????????????????? | | # # ####H##########??##########???? | | # # + #??# """""" #???? | | # # ############# #??# """""" #???? | | # # #????????#### #### """""" ##### | | ## *|####+########????????# # """""" # | | [%! ############### # # | | != # # | | % + # | | # # """ | | % ############### # % # """ | | ###+##### # !## ] #####+##+# """ | | # % # ##########???# # | | # # """ """ #????????????# ##### | | """" # + """ """ #????????????# #???? | | """" # # """ """ #????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 33 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 72 Targeting Accuracy 11 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Disruptor Cannon | -7/Factory | Hacked Arc Projector | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Deuterium Engine | x2 | -7/Factory Repaired ---------- EM Pulse Gun | 55% | -10/Materials Particle Gun | 62% | -10/Materials | Corrupted Lgt. Nuclear Core | 68% | -10/Materials Imp. Heat Sink | 27% | -8/Materials Lgt. Deuterium Engine | 6% | -8/Materials Xenon Bombardment Thruster | 70% | -7/Factory Com. Battery | 46% | -7/Factory Lgt. Deuterium Engine | 72% | -7/Factory Xenon Bombardment Thruster | 70% | -7/Factory Xenon Bombardment Thruster | 76% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Armchair Analyst Crack Shot Dynamic Key Everything Is Under Control First Step to Greatness GoHome() It's Just You Just What I Needed Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Power Corrupts Remodeling Risk Taker Safety First Serviceable Loadout Shopping List Significant Disruption Uninvited Guest Challenges ------------ None Game ------ Seed ReflexScatterClaw Manual? 0 Play Time 04:00:28 Cumulative 3.9 hours Start 2025.08.02 @ 15:11:17 End 2025.08.03 @ 09:57:51 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 17% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c865136f-38ab-4375-9773-221746d6eec7