Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.20 @ 18:30:25 Player: MISA Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1166) 1166 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3889 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/700 Matter 288/300 Energy 30/100 System Corruption 1% Temperature Cool (39) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Particle Charger Improved Light Armor Plating Component Analysis Suite > --- WEAPON ----------- Improved Spread Laser Heavy Ion Cannon Flak Gun > --- INVENTORY -------- Carbon-fiber Leg Hacking Suite Remote Datajack Mining Laser Maul Scythe [Rating: 42] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . 1 . 1 . Propulsion 1 | . . 1 . . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . . 1 Parts Attached 49 | 7 . 14 2 13 13 Power 8 | 2 . 2 . 1 3 Engine 8 | 2 . 2 . 1 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . 5 . 3 1 Treads 2 | . . . . 2 . Leg 4 | . . 3 . . 1 Wheel 5 | 2 . 2 . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 . 1 . 3 3 Device 4 | . . 1 . 2 1 Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 22 | 2 . 6 2 6 6 Energy Gun 5 | . . 2 1 1 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 2 . 1 . . 1 Ballistic Cannon 2 | . . . . 2 . Launcher 3 | . . 2 1 . . Special Weapon 2 | . . . . . 2 Impact Weapon 2 | . . . . 1 1 Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 30 | . . 5 8 1 16 Power 6 | . . 2 1 . 3 Propulsion 6 | . . 3 1 . 2 Utility 6 | . . . 1 1 4 Weapon 12 | . . . 5 . 7 Highest Loss Streak 14 | . . 3 3 1 14 To Critical Strikes . | . . . . . . Average Backups 2 | 1 1 1 3 2 4 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . 2 1 2 Tool/Special . | . . . . . . Unused Backups 6 | 1 . 1 . 4 . Power . | . . . . . . Propulsion 3 | . . 1 . 2 . Utility 2 | . . . . 2 . Weapon 1 | 1 . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 58 | . 85 60 52 39 68 Engine 7 | . 14 7 1 3 14 Leg 5 | . . 5 16 . . Wheel 6 | . 28 8 . 2 5 Device 8 | . . 9 10 5 11 Storage 9 | . 14 11 11 9 5 Protection 1 | . . . . . 5 Energy Gun 5 | . . 6 7 5 2 Energy Cannon 1 | . . . . . 5 Ballistic Gun 4 | . 28 2 . . 5 Ballistic Cannon 1 | . . . . 3 2 Launcher 3 | . . 9 5 . . Slashing Weapon 1 | . . . . 4 1 Peak Build Rating 42 | 6 6 10 10 26 42 Average Rating 13 | 4 6 6 5 12 33 On Entrance 7 | . 6 6 10 1 20 Avg Prop Armor Cover (%) 22 | . . . . 22 . Naked Turns . | . . . . . . Heaviest Build 47 | 12 12 17 17 24 47 Greatest Support 40 | 20 20 30 30 40 28 Greatest Overweight (x) 8 | . . 2 4 6 8 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 5 2 7 4 8 8 Average Carried 2 | 1 1 1 3 2 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 4 | . 2 3 1 4 . Class Distribution -------------------- 81% | Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1074 | 210 134 185 142 48 355 Remotely . | . . . . . . Salvage Created 1125 | . 134 374 211 102 304 Parts 70 | . 6 41 10 3 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 34 | . 4 17 5 2 6 Melee 2 | . . . . 2 . Guns 8 | . 4 1 1 . 2 Cannons 3 | . . . . . 3 AOE 21 | . . 16 4 . 1 Classes Destroyed 6 | . 2 3 1 . . Worker 2 | . . 2 . . . Watcher 3 | . . 3 . . . Swarmer 11 | . 1 10 . . . Grunt 18 | . 3 6 4 2 3 Brawler 1 | . . . 1 . . Sentry 4 | . . 1 . . 3 Best Kill Streak 5 | . 3 5 2 2 3 Combat Bots Only 4 | . 3 4 2 2 3 Max Kills in Single Turn 3 | . 1 3 2 1 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 2 . 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 387 | . 29 40 45 43 230 Missed 119 | . 9 14 10 9 77 Hits 268 | . 20 26 35 34 153 Melee 9 | . . . 9 . . Projectile 259 | . 20 26 26 34 153 Critical Strikes 10 | . . 2 3 1 4 Part Disruptions 2 | . . 1 . . 1 Damage Taken 4029 | . 189 486 648 525 2181 Core 1200 | . 30 194 130 136 710 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 88 . 19 75 . Volleys Fired 99 | . 15 30 15 13 26 Largest 3 | . 2 2 2 2 3 Hottest 168 | . 40 98 130 66 168 Shots Fired 161 | . 30 39 24 16 52 Gun 103 | . 30 22 18 10 23 Cannon 31 | . . . . 6 25 Launcher 23 | . . 17 6 . . Special 4 | . . . . . 4 Kinetic 62 | . 30 . . 6 26 Thermal 64 | . . 22 18 . 24 Explosive 12 | . . 12 . . . Electromagnetic 21 | . . 5 6 10 . Robot Hit Streak 11 | . 5 5 6 6 11 Robot Miss Streak 7 | . 3 6 5 2 7 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 126 | . 18 24 22 14 48 Core Hits 95 | . 6 29 20 3 37 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Sever 1 | . . . . 1 . Melee Attacks 17 | . . 4 2 4 7 Impact 4 | . . . . . 4 Slashing 7 | . . . . 4 3 Piercing . | . . . . . . Sneak Attacks 4 | . . 4 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3481 | . 224 1382 460 334 1081 Guns 1124 | . 224 149 239 155 357 Cannons 516 | . . . . 86 430 Explosions 1515 | . . 1233 221 . 61 Melee 268 | . . . . 93 175 Ramming 10 | . . . . . 10 Kinetic 751 | . 224 . . 86 441 Thermal 865 | . . 209 262 . 394 Explosive 1061 | . . 1061 . . . Electromagnetic 526 | . . 112 198 155 61 Impact 127 | . . . . . 127 Slashing 141 | . . . . 93 48 Piercing . | . . . . . . Highest Corruption 15 | . . . 15 . 1 Average Corruption 4 | . . . 5 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . 13 . 2 Message Errors 4 | . . . 3 . 1 Matter Fused 5 | . . . 4 . 1 Energy Discharges 3 | . . . 3 . . Parts Rejected 2 | . . . 2 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 87 | . . 87 . . . Projectiles . | . . . . . . Explosions 87 | . . 87 . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 394 | . . 234 58 . 102 Shots 17 | . . 9 5 . 3 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 414 | . 6 66 225 24 414 Average Temperature 80 | . 5 25 76 6 116 Received Heat Transfer 1293 | . 60 117 225 243 648 Effects 3 | . . . . . 3 Shutdowns 2 | . . . . . 2 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 1 . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1298 | . . 385 395 . 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 1 1 . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . . 2 . . . Low Security (%) 90 | 100 100 58 100 100 100 Level 1 7 | . . 35 . . . Level 2 1 | . . 6 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 402 | . 60 402 170 75 94 Initial 150 | . . 16 150 . . Average 72 | . 25 195 73 17 25 Influence Increases 1202 | . 90 619 156 95 242 Destroy 0b10 Robot/C 680 | . 80 340 100 40 120 Destroy 0b10 Robot/NC 25 | . . 25 . . . Destroy Leader 136 | . 10 66 20 . 40 Successful Hack 10 | . . . . 10 . Disable Machine 90 | . . 45 15 . 30 Destroy Structure 141 | . . 128 6 . 7 Lose Combat Pursuer 120 | . . 15 15 45 45 Influence Decreases 1202 | . 50 274 541 95 242 Entered New Map 259 | . . 24 235 . . Time Decay 720 | . 50 210 229 95 136 Lost Part 223 | . . 40 77 . 106 Squads Dispatched 6 | . 1 2 . 1 2 Investigation 2 | . . 1 . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 1 . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 8 | . 3 2 . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 12 26 7 14 21 Peak Tracking Total 10 | . 5 4 3 4 10 Tactical Retreats 6 | . . 1 1 1 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 6 | . . 3 1 . 2 Max in Single Turn 2 | . . 1 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 4 | . 1 1 . 1 1 Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 1 . 1 . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 12 | . 3 2 . 4 3 Successful 9 | . 3 1 . 2 3 Failed 3 | . . 1 . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . 2 . 4 . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Record 3 | . 3 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . 1 . 2 . Recycle Component 2 | . . 1 . 1 . Process 1 | . . . . 1 . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 1 . 1 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . . 1 . 1 . Recycled Matter 44 | . . . . 44 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 3 | . . 1 1 . 1 Non-combat 1 | . . 1 . . . Combat 2 | . . . 1 . 1 Robot Hacks Applied 5 | . . 2 1 . 2 parse_system 4 | . . 1 1 . 2 no_distress 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 244 | . . 218 26 . . ECM 244 | . . 218 26 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2088 | 60 162 450 542 371 503 Spaces Moved 1345 | 56 126 307 317 221 318 Core 313 | 4 . 64 122 99 24 Treads 32 | . . . . 32 . Legs 250 | . . 55 195 . . Wheels 750 | 52 126 188 . 90 294 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 100 100 50 Average Speed 118 | 77 80 107 150 124 114 Slowest Speed 450 | 80 80 150 250 350 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 22 36 45 24 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 163 | . . 150 6 . 7 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 160 | . . 150 6 . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1683 | 74 156 394 357 304 398 Wait 64 | . 14 8 18 14 10 Move 1340 | 55 125 306 316 220 318 Hop . | . . . . . . Pick Up 58 | 9 2 15 1 20 11 Fast Attach . | . . . . . . Attach 58 | 7 . 16 4 15 16 Detach 23 | . . 9 1 8 5 Swap . | . . . . . . Drop 22 | 3 . 6 . 10 3 Fire 99 | . 15 30 15 13 26 Melee 17 | . . 4 2 4 7 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 5) 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 314 | -9/Materials | Build established: Mutant 407 | -9/Materials | Lost 3 parts (1p2n) 642 | -9/Materials | Discovered new exit (range 10) 673 | -9/Materials | Entered Mines 677 | -9/Mines | Core integrity fell below 50% 701 | -9/Mines | Met a Derelict bent on vengeance 750 | -9/Mines | Discovered new exit (range 11) 993 | -9/Mines | Lost 3 parts (1n2w) 1203 | -9/Mines | System corruption reached 10% 1206 | -9/Mines | Core integrity fell below 20% 1215 | -9/Mines | Entered Materials 1215 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1236 | -8/Materials | Lost 3 parts (1u2w) 1568 | -8/Materials | Discovered new exit (range 16) 1586 | -8/Materials | Entered Factory 1586 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2066 | -7/Factory | Core integrity fell below 50% 2079 | -7/Factory | Core integrity fell below 20% 2089 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02061_ Maul destroyed. 02061_ G-47 Trooper destroyed. 02063_ Acquired Scythe. 02063_ Remote Datajack+ destroyed. 02063_ Knocked back. 02070_ Critical hit (Burn: +37). 02073_ U-05 Engineer builds a Wall. 02073_ Acquired 20 matter. 02075_ Scythe destroyed. 02075_ Knocked back. 02076_ Slammed into H-61 Shepherd. 02078_ U-05 Engineer builds a Wall. 02080_ System corrupted: Matter fused (-7). 02080_ Penetrated by Slug. [Achievement: Hydra] 02081_ Acquired 5 matter. 02083_ U-05 Engineer builds a Wall. 02085_ Mining Laser destroyed. 02087_ U-05 Engineer builds a Wall. 02088_ Carbon-fiber Leg destroyed. 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