Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 18:54:45 Player: kite Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (176) 880 Value Destroyed (6558) 6558 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1351) 1351 TOTAL SCORE: 13189 Bonus ------- High Alert Combat Kills 441 Follower Combat Kills 110 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 49/100 System Corruption 1% Temperature Cool (18) Movement Walking (245) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Improved Melee Analysis Suite Core Analyzer > --- WEAPON (3) ------- Makeshift Hammer Impact Mace > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit Structural Scanner Advanced Terrain Scan Processor Encrypted Comm Array 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] Light Armor Plating Hardened Light Armor Plating Heavy Mace Axe CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Heavy Mace Makeshift Hammer Impact Mace > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit Structural Scanner Improved Signal Interpreter Makeshift Terrain Scan Processor Advanced Terrain Scan Processor Encrypted Comm Array Energy Filter Reaction Control System Reaction Control System Light Armor Plating Hardened Light Armor Plating Improved Hardlight Generator Authchip [Weapon] Dynamic Insulation System Heavy Mace Axe [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Maul Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 3 . . . . . . . Utility 2 | . . . . . 1 . . 1 . . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 127 | 6 5 9 3 . 12 24 9 31 12 5 10 1 Power 14 | 1 1 2 . . 1 2 . 5 . 1 1 . Engine 9 | 1 1 2 . . . 1 . 3 . . 1 . Core 5 | . . . . . 1 1 . 2 . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 54 | 4 . 3 . . 4 14 8 8 4 4 5 . Treads 20 | 2 . . . . 1 2 5 3 3 3 1 . Leg 32 | . . 3 . . 3 12 3 5 1 1 4 . Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 41 | 1 2 1 3 . 6 4 1 14 6 . 2 1 Device 10 | . . . . . 1 . . 5 3 . . 1 Storage 7 | 1 2 . 1 . 2 . . 1 . . . . Processor 5 | . . . . . . 1 . 2 1 . 1 . Hackware 2 | . . . . . . . . 2 . . . . Protection 17 | . . 1 2 . 3 3 1 4 2 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 18 | . 2 3 . . 1 4 . 4 2 . 2 . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 12 | . 2 3 . . . 2 . 3 2 . . . Slashing Weapon 6 | . . . . . 1 2 . 1 . . 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . Corrupted Parts 10 | . . . . . . . . 3 1 1 5 . System Corruption 66 | . . . . . . . . 10 15 10 31 . Parts Lost 66 | . 1 8 . . . 17 2 14 9 3 . 12 Power 11 | . 1 2 . . . 1 . 4 . 1 . 2 Propulsion 36 | . . 3 . . . 12 . 7 5 2 . 7 Utility 13 | . . 1 . . . 3 2 2 3 . . 2 Weapon 6 | . . 2 . . . 1 . 1 1 . . 1 Highest Loss Streak 11 | . 1 4 . . . 4 1 5 7 2 . 11 To Critical Strikes 3 | . . 1 . . . . . 1 . . . 1 Average Backups 14 | 1 7 10 10 7 11 13 13 18 16 19 19 19 Power 1 | . 1 1 1 1 2 1 1 1 1 . . . Propulsion 3 | 1 2 1 1 1 . 2 3 3 . 4 5 7 Utility 7 | . 1 3 5 2 5 4 5 9 12 11 9 8 Weapon 3 | . 1 4 3 3 3 4 4 3 1 1 2 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 23 | . . . 1 . 3 . . 5 . 3 2 9 Power 1 | . . . . . 1 . . . . . . . Propulsion 7 | . . . . . . . . 4 . . . 3 Utility 14 | . . . 1 . 2 . . 1 . 3 2 5 Weapon 1 | . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 79 98 100 100 86 88 98 96 88 98 100 98 Engine 6 | . 13 13 14 14 . 6 . 2 . 1 7 6 Core 2 | . . . . . 8 2 9 3 7 5 . . Treads 20 | . 28 . . . 6 . 33 26 15 33 37 35 Leg 14 | . . 27 28 28 30 39 10 9 15 2 . 1 Device 1 | . . . . . . 1 . 5 2 . . . Storage 9 | . 14 14 14 14 11 9 9 7 7 7 7 7 Processor 6 | . . . . . . 2 6 7 12 15 15 15 Protection 7 | . 1 13 14 14 11 8 10 6 4 7 7 6 Impact Weapon 17 | . 20 27 28 28 15 5 3 15 20 23 20 15 Slashing Weapon 4 | . . . . . 2 12 14 6 1 . 2 6 Peak Build Rating 50 | 4 10 10 9 9 24 28 34 45 48 50 48 48 Average Rating 29 | 2 7 9 8 9 20 24 29 40 40 46 46 45 On Entrance 22 | . 4 10 9 9 9 23 23 26 44 40 46 48 Avg Prop Armor Cover (%) 6 | . . . . . 8 9 . 10 4 5 15 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 69 | 10 32 32 29 14 47 50 37 69 62 66 60 60 Greatest Support 119 | 40 40 40 20 20 50 58 110 110 75 119 119 119 Greatest Overweight (x) 19 | . . 3 1 . 1 1 1 19 1 2 5 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 8 15 15 15 20 20 20 20 20 Average Capacity 17 | 6 14 15 14 8 14 15 15 19 20 20 20 20 Most Carried 20 | 3 14 14 11 7 15 15 15 20 20 20 20 20 Average Carried 15 | 1 7 10 10 7 11 14 13 18 16 19 19 19 Final Capacity 20 | 8 15 15 8 8 15 15 15 20 20 20 20 20 Final Carried 20 | 3 14 10 7 7 15 11 15 20 16 20 20 20 Class Distribution -------------------- 39% | Mutant 30% | Scavenger-Gladiator 15% | Scavenger-Mutant 10% | Assassin 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Gladiator | -8/Materials Assassin | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Zion Scavenger-Gladiator | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Matter Collected 2210 | 124 176 121 . . 150 328 184 503 146 219 152 107 Remotely . | . . . . . . . . . . . . . Salvage Created 7337 | . 756 280 . . 336 1638 915 1930 565 545 . 372 Parts 249 | . 17 2 . . 10 69 35 80 13 16 . 7 Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 9 4 . 3 Prevented 22 | . . . . . . . . . 4 8 . 10 Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 142 | . 13 15 . . 3 31 14 32 11 15 . 8 Melee 97 | . 7 12 . . 3 27 12 22 5 5 . 4 Classes Destroyed 19 | . 7 2 . . 1 6 . 1 1 . . 1 Worker 12 | . 3 . . . 2 . 4 3 . . . . Builder 7 | . 1 . . . 2 . 1 3 . . . . Tunneler 3 | . . . . . 1 . . 2 . . . . Hauler 3 | . 1 . . . 2 . . . . . . . Recycler 10 | . 2 1 . . . . 1 6 . . . . Minesweeper 1 | . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . 1 1 . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 5 | . 2 . . . . . 2 1 . . . . Swarmer 21 | . . 3 . . . 3 . 5 2 7 . 1 Grunt 69 | . 13 2 . . 3 12 11 14 4 6 . 4 Brawler 4 | . . . . . . 1 . . 1 1 . 1 Duelist 7 | . . . . . . 2 1 . 3 1 . . Protector 1 | . . . . . . . . . . . . 1 Sentry 13 | . . . . . . 6 2 4 1 . . . Specialist 1 | . . . . . . 1 . . . . . . Hunter 3 | . . . . . . . . 2 . . . 1 Programmer 13 | . . . . . . 6 . 7 . . . . Decomposer 1 | . . . . . . . . . 1 . . . Assembled 10 | . . 10 . . . . . . . . . . Best Kill Streak 9 | . 5 3 . . 2 4 5 8 9 4 . 4 Combat Bots Only 9 | . 4 3 . . 2 4 3 8 9 4 . 4 Max Kills in Single Turn 2 | . 1 1 . . 1 2 1 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 2 | . 1 1 . . 1 2 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Hostile Shots Fired 920 | . 49 61 . . 3 213 61 290 79 65 . 99 Missed 274 | . 17 14 . . . 57 23 94 25 16 . 28 Hits 646 | . 32 47 . . 3 156 38 196 54 49 . 71 Melee 36 | . . 10 . . . 10 . . 12 3 . 1 Projectile 610 | . 32 37 . . 3 146 38 196 42 46 . 70 AOE 14 | . . 12 . . . . . 2 . . . . Critical Strikes 26 | . . 1 . . . 7 1 6 4 4 . 3 Part Disruptions 1 | . . . . . . . . 1 . . . . Damage Taken 10438 | . 431 952 . . 48 2427 540 2686 1081 793 . 1480 Core 1412 | . 102 141 . . . 308 153 268 151 78 . 211 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 15 | . . 10 . . . . . 5 . . . . Regen/Repaired (Parts) 53 | . 37 . . . . . . 16 . . . . Core Remaining (%) 39 | 100 . . . 2 . . 16 . . . . . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 435 | . 42 28 . . 16 117 52 103 32 23 . 22 Core Hits 113 | . 6 8 . . 3 36 17 30 5 4 . 4 Critical Kills 7 | . . 1 . . . . . 4 . 1 . 1 Critical Parts Destroyed 60 | . 9 6 . . 1 7 3 16 6 6 . 6 Critical Strikes 90 | . 9 7 . . 2 21 7 23 6 7 . 8 Smash 68 | . 9 7 . . 1 7 3 21 6 7 . 7 Sever 22 | . . . . . 1 14 4 2 . . . 1 Melee Attacks 631 | . 57 48 . . 17 160 66 175 41 36 1 30 Impact 370 | . 57 48 . . 6 34 24 107 36 36 1 21 Slashing 261 | . . . . . 11 126 42 68 5 . . 9 Piercing . | . . . . . . . . . . . . . Sneak Attacks 63 | . 7 1 . . 11 8 11 23 2 . . . Combat Hostiles 16 | . . . . . 1 5 3 7 . . . . Follow-up Attacks 94 | . 5 8 . . 1 22 7 24 11 9 . 7 Damage Inflicted 19422 | . 2078 1146 . . 949 4350 2272 4952 1586 1110 . 979 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 19422 | . 2078 1146 . . 949 4350 2272 4952 1586 1110 . 979 Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 11435 | . 2078 1146 . . 389 798 719 2951 1451 1110 . 793 Slashing 7987 | . . . . . 560 3552 1553 2001 135 . . 186 Piercing . | . . . . . . . . . . . . . Highest Corruption 31 | . 1 1 1 1 . 8 8 13 15 20 31 1 Average Corruption 5 | . 1 1 1 1 . 4 8 3 10 18 18 1 Corruption Purged 18 | . . . . . . . . 13 5 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 185 | . . 18 2 . . 25 33 25 19 46 13 4 Message Errors 42 | . . 3 1 . . 7 10 2 9 7 3 . Matter Fused 49 | . . 4 . . . 8 7 7 5 14 2 2 Heat Flow Errors 26 | . . 5 . . . 1 7 2 2 6 2 1 Energy Discharges 32 | . . 2 1 . . 3 6 6 2 9 2 1 Parts Rejected 2 | . . 1 . . . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 23 | . . 3 . . . 3 2 6 . 6 3 . Data Loss (major) 7 | . . . . . . 1 1 1 1 2 1 . Alerts 3 | . . . . . . 1 . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 5307 | . 758 380 . . 382 471 370 1590 480 474 . 402 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 5307 | . 758 380 . . 382 471 370 1590 480 474 . 402 Knockbacks 46 | . 11 4 . . . 1 5 13 2 6 . 4 Impact 45 | . 11 4 . . . 1 5 13 1 6 . 4 Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 273 | . . 273 . . . 207 265 236 237 266 180 218 Average Temperature 105 | . . 111 . . . 78 115 102 107 96 90 105 Received Heat Transfer 2494 | . 222 40 . . 27 549 333 606 99 270 . 348 Effects 3 | . . 1 . . . . 2 . . . . . Interference 3 | . . 1 . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 62 | . 13 3 . . 4 4 5 13 6 10 . 4 Combat Hostiles 45 | . 6 3 . . . 4 2 10 6 10 . 4 Parts Fried 81 | . 16 4 . . 8 4 6 20 4 11 . 8 Impact Corruptions 166 | . 30 17 . . 10 9 11 42 16 16 . 15 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Maximum Alert Level 3 | . 1 . . . . 3 2 2 . . . . Low Security (%) 67 | 100 95 100 . 100 100 13 . 71 . . . . Level 1 14 | . 4 . . . . 27 . 27 . . . . Level 2 15 | . . . . . . 37 100 . . . . . Level 3 3 | . . . . . . 21 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 916 | . 236 88 . . 51 916 580 440 . . . . Initial 446 | . . 88 . . . 14 446 261 . . . . Average 171 | . 64 6 . . 9 458 487 132 . . . . Influence Increases 4291 | . 484 126 . . 133 1072 516 1011 225 355 . 369 Destroy 0b10 Robot/C 2616 | . 260 100 . . 60 620 280 576 220 300 . 200 Destroy 0b10 Robot/NC 228 | . 50 5 . . 35 20 45 63 5 . . 5 Destroy Leader 428 | . 76 20 . . 4 30 54 174 . 40 . 30 Allied During Kill 29 | . . . . . . . . . . . . 29 Successful Hack 75 | . 20 . . . 4 . 2 49 . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . Disable Machine 45 | . . . . . . 45 . . . . . . Anti-Garrison Action 200 | . . . . . . 200 . . . . . . Destroy Structure 79 | . 3 1 . . . 52 . 23 . . . . Partial Spotted 12 | . . . . . . . . 12 . . . . Lose Combat Pursuer 519 | . 15 . . . 30 105 135 114 . 15 . 105 Influence Decreases 4207 | . 256 299 55 . 111 178 858 1146 595 424 . 285 Entered New Map 1163 | . . 140 55 . . 8 470 313 163 14 . . Time Decay 2405 | . 246 119 . . 111 . 368 699 342 390 . 130 Lost Part 584 | . 10 40 . . . 170 20 134 90 20 . 100 Lost Ally 55 | . . . . . . . . . . . . 55 Squads Dispatched 23 | . 4 . . . . . 2 16 . . . 1 Investigation 7 | . 3 . . . . . . 4 . . . . Extermination 6 | . . . . . . . . 6 . . . . Reinforcement 4 | . 1 . . . . . 1 2 . . . . Assault 3 | . . . . . . . 1 1 . . . 1 Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Distress Signals 5 | . . 1 . . . . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 204 | . 19 20 . . 6 38 26 48 11 18 . 18 Peak Tracking Total 9 | . 2 3 . . 2 4 4 4 9 4 . 9 Tactical Retreats 30 | . 1 3 . . 2 5 7 7 . 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Traps Triggered 7 | . 1 . . . . 5 . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Machines Disabled 6 | . . . . . . 6 . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . Garrison Relay 2 | . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Machines Accessed 21 | . 7 . 1 . 1 2 1 8 1 . . . Terminals 9 | . 4 . . . . 2 . 3 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . . . 1 . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Total Hacks 40 | . 14 . 1 . 4 2 3 15 1 . . . Successful 22 | . 9 . 1 . 1 1 3 6 1 . . . Failed 18 | . 5 . . . 3 1 . 9 . . . . Catastrophic 5 | . 2 . . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 24 | . 12 . 1 . . 1 . 10 . . . . Terminals 18 | . 10 . . . . 2 . 6 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 4 | . 2 . . . . . . 2 . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . Scanalyzers 4 | . . . . . . . 3 1 . . . . Garrison Access 7 | . . . . . 4 . . 3 . . . . Terminal Hacks 8 | . 4 . 1 . . 1 . 1 1 . . . Record 1 | . 1 . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 3 1 . . . . Retrieve Study 4 | . . . . . . . 3 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 6 | . 4 . . . . . . 2 . . . . Terminals 2 | . 1 . . . . . . 1 . . . . Botnet 2 | . 1 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . 1 . . . . Patch 2 | . 1 . . . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 4 . . . . . . 8 . . . . Full Trace Events 3 | . 1 . . . . . . 2 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . . . . . . . 15 . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 17 | . . . . . . . . 17 . . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . . Part Studies Acquired 4 | . . . . . . . 3 1 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . . . . . . Machine Destruction 8 | . . . . . . 8 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Total Allies 7 | . . 3 . . . . . . . . 3 1 Largest Group 3 | . . 3 . . . . . . . . 3 3 Highest-Rated Group 108 | . . 40 . . . . . . . . 99 108 Highest-Rated Ally 51 | . . 16 . . . . . . . . 51 51 Initial Warlord ECA Mod 6 | . . . . . . . 6 5 5 5 5 4 Total Orders . | . . . . . . . . . . . . . Ally Attacks 59 | . . 26 . . . . . . . . . 33 Total Damage 1007 | . . 199 . . . . . . . . . 808 Kills 6 | . . 3 . . . . . . . . . 3 Allies Corrupted 1 | . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Active Infowar (turns) 1833 | . . . . . . . . 1829 3 . 1 . Structural 1832 | . . . . . . . . 1829 3 . . . Decoding 1 | . . . . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Turns Passed 14056 | 70 1418 1729 467 22 784 1534 846 3202 772 1108 1571 533 Spaces Moved 7120 | 40 510 766 249 19 426 734 388 1727 453 595 927 286 Core 7 | 4 . . . . . . . 3 . . . . Treads 4075 | 33 510 21 . . . 3 263 1186 295 574 905 285 Legs 3035 | . . 745 249 19 426 731 125 538 158 21 22 1 Wheels 3 | 3 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 120 102 105 105 162 162 162 Average Speed 154 | 144 160 189 184 120 161 131 132 137 144 165 164 162 Slowest Speed 1000 | 160 160 330 190 120 190 240 225 1000 245 245 455 175 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 62 94 60 11 24 63 23 42 71 67 83 49 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 6 | . 2 . . . . . . . 1 . 3 . Known Exits Taken 3 | . 1 . . . 1 . . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . . 1 . 1 1 1 . Scrap Searched 8 | . . 1 . . . . . . 1 2 3 1 Spaces Dug 26 | . . 1 . . . 2 . 23 . . . . Terrain Destroyed 26 | . . 1 . . . 2 . 23 . . . . Melee 26 | . . 1 . . . 2 . 23 . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Total 9265 | 50 1012 966 258 18 494 1053 626 2300 512 682 973 321 Wait 1270 | . 437 149 . . 17 123 152 343 8 33 8 . Move 7108 | 39 509 765 248 18 425 733 387 1726 452 594 926 286 Hop . | . . . . . . . . . . . . . Pick Up 111 | 3 12 4 1 . 11 9 9 32 5 12 9 4 Fast Attach 61 | 6 4 1 2 . 9 9 5 13 4 4 4 . Attach 64 | . 1 8 . . 1 14 1 19 7 2 4 7 Detach 3 | . . . . . 1 2 . . . . . . Swap 53 | . . 1 1 . 2 8 6 19 5 3 8 . Drop 89 | 2 2 . 6 . 12 5 13 21 2 10 13 3 Fire . | . . . . . . . . . . . . . Melee 484 | . 47 37 . . 16 129 53 127 29 24 1 21 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . 21 . . . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 16) 447 | -10/Materials | Identified exit to Mines 1489 | -10/Materials | Entered Mines 1490 | -10/Mines | Assembled infested the area 1527 | -10/Mines | Found a hidden stash of uninstalled traps 1534 | -10/Mines | Core integrity fell below 50% 1570 | -10/Mines | Lost 4 parts (1p2n1u) 1791 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1966 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2645 | -10/Mines | Discovered new exit (range 5) 2654 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2972 | -10/Mines | Identified exit to Subcaves 3115 | -10/Mines | Core integrity fell below 20% 3171 | -10/Mines | Discovered new exit (range 5) 3211 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3211 | -10/Mines | Discovered new exit (range 5) 3218 | -10/Mines | Entered Exiles 3262 | -10/Exiles | Met 8R-AWN 3298 | -10/Exiles | Met EX-HEX 3351 | -10/Exiles | Met EX-BIN 3372 | -10/Exiles | Aligned with FarCom system 3374 | -10/Exiles | Given EX-Vault access code 3422 | -10/Exiles | Opened EX-Vault 3437 | -10/Exiles | Found 0b10 Alert Chip 3474 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3533 | -10/Exiles | Met EX-DEC 3672 | -10/Exiles | Discovered new exit (range 10) 3685 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3685 | -10/Exiles | Entered Mines 3693 | -9/Mines | Discovered new exit (range 13) 3707 | -9/Mines | Entered Materials 3707 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 3756 | -8/Materials | Identified exit to Garrison 4491 | -8/Materials | Entered Garrison 4493 | -8/Garrison | Triggered checkpoint 4917 | -8/Garrison | Triggered checkpoint 5034 | -8/Garrison | Garrison Relay disabled 5124 | -8/Garrison | Build established: Scavenger-Mutant 5299 | -8/Garrison | Triggered checkpoint 5355 | -8/Garrison | Triggered checkpoint 5465 | -8/Garrison | Triggered checkpoint 5591 | -8/Garrison | Discovered new exit (range 12) 5629 | -8/Garrison | Triggered checkpoint 5769 | -8/Garrison | Discovered new exit (range 5) 5818 | -8/Garrison | Garrison Relay disabled 5835 | -8/Garrison | Build established: Scavenger-Gladiator 5883 | -8/Garrison | Lost 4 parts (3n1u) 5954 | -8/Garrison | Core integrity fell below 50% 6025 | -8/Garrison | Entered Materials 6513 | -8/Materials | Build established: Gladiator 6825 | -8/Materials | First assault squad dispatched 6866 | -8/Materials | Discovered new exit (range 4) 6871 | -8/Materials | Core integrity fell below 20% 6871 | -8/Materials | Entered Factory 6871 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6894 | -7/Factory | Build established: Mutant 6984 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 7708 | -7/Factory | Build established: Assassin 7870 | -7/Factory | Discovered new exit (range 8) 8299 | -7/Factory | Identified exit to Lower Caves 8526 | -7/Factory | Discovered new exit (range 15) 8895 | -7/Factory | Garrison activated, responded to threat 8934 | -7/Factory | Lost 4 parts (1p2n1u) 9193 | -7/Factory | Lost 5 parts (2p3n) 9199 | -7/Factory | Destroyed 8 combat bots 9246 | -7/Factory | System corruption reached 10% 9724 | -7/Factory | Build established: Scavenger-Mutant 10071 | -7/Factory | First assault squad dispatched 10073 | -7/Factory | Entered Lower Caves 10085 | -7/Lower Caves | Met a Warlord Commander 10086 | -7/Lower Caves | Learned location of Warlord (-4) 10087 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10094 | -7/Lower Caves | Found Encrypted Comm Array 10160 | -7/Lower Caves | Found DCF Scrap (16 items) 10234 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10292 | -7/Lower Caves | Core integrity fell below 50% 10333 | -7/Lower Caves | Lost 7 parts (4n2u1w) 10339 | -7/Lower Caves | Destroyed 9 combat bots 10794 | -7/Lower Caves | Encountered a Warlord checkpoint 10836 | -7/Lower Caves | Discovered new exit (range 3) 10845 | -7/Lower Caves | Entered another Lower Caves area 10846 | -7/Lower Caves | Encountered a Warlord checkpoint 10859 | -7/Lower Caves | Build established: Scavenger-Gladiator 11094 | -7/Lower Caves | Learned Factory terminal intel 11431 | -7/Lower Caves | Discovered new exit (range 5) 11929 | -7/Lower Caves | Discovered new exit (range 16) 11953 | -7/Lower Caves | Entered Zion 12067 | -7/Zion | Discovered new exit (range 11) 12106 | -7/Zion | Found CR-A16's Pointy Stick 12174 | -7/Zion | System corruption cleaned by Quarantine Array 12216 | -7/Zion | System corruption reached 30% 12225 | -7/Zion | System corruption cleaned by Quarantine Array 12307 | -7/Zion | Learned Factory emergency access door positions 12463 | -7/Zion | Gained Derelict followers 13524 | -7/Zion | Entered Proximity Caves 13524 | -6/Proximity Caves | Accompanied by 3 allies 13984 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13992 | -6/Proximity Caves | Core integrity fell below 20% 14036 | -6/Proximity Caves | Lost 3 allies 14057 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14055_ G-67 Veteran system corrupted by crushing effect. 14055_ G-67 Veteran knocked back. 14055_ Mak. Hammer follow-up attack on I-36 Angel. 14055_ Destroyed Com. Wheel. 14055_ Destroyed Com. Battery. 14055_ I-36 Angel system corrupted by crushing effect. 14055_ G-67 Veteran IFF system glitched. 14056_ G-67 Veteran system terminally corrupted. 14056_ Adv. Heat Sink fried. 14056_ I-36 Angel system terminally corrupted. 14056_ Com. Battery fried. 14056_ Imp. Deuterium Engine fried. 14056_ Com. Wheel fried. 14056_ Remote Force Field fried. 14056_ Com. Wheel fried. 14057_ Penetrated by Slug. 14057_ Reaction Control System destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????#####????????????????????????????? | | ????????????## ##???????????????????????????? | | ???????????## #???????????????????????????? | | ?????????### ???????? ???????????????????? | | ?#####???# #??????????? ????????????????? | | ## ##??# #??????????? #???????????????? | | # ##?# ##?????????? ##??????????????? | | # #?# ##????????? #??????????????? | | ?# ?## #????????# #??????????????? | | ??# ### #??????## #??????????????? | | ?## ## #????### #??????????????? | | ## ##???## #??????????????? | | ##???## #???????????????? | | ####### #???????????????? | | [ #???????????????? | | ###%=### #???????????????? | | # #" ! # Y g % #???????????????? | | # #" # = #????????????????? | | ## #" #= ##%@ ##????????????????? | | # ## #" ## ###= #?????????????????? | | # ## #" # #?# #?????????????????? | | # # #""""""#=#?# #?????????????????? | | ########!#?# #????????????????? | | ## ##### ?????%/#?##; ;#???????????????? | | ?####????# ????!%#??## ## #??????????????? | | ??????????# ???!*=????####?# #?????????????? | | ??????????? ??? ??????????##?????????????? | | ??????????? ??? ?????????????????????????? | | ??????????? ???? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ???????????????????% ?????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 63 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Titanium Leg | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Axe | -8/Materials | Hacked Maul | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Assassin Melee Specialist Challenges ------------ None Game ------ Seed ServoShockScreen Manual? 0 Play Time 01:08:13 Cumulative 392.5 hours Start 2026.06.25 @ 17:38:06 End 2026.06.25 @ 18:54:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 358 Rogue 358 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/2/0/0/0/0/0/0/1 Lore% 60 Gallery% 67 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 18% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e6894b4-38e5-4efd-a26f-6b0878dd2d9e