Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 19:53:11 // Halloween2020/ForbiddenLore Player: blelm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (351) 351 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3251 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 260/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Modified TNC Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Mini Grenade Launcher > --- INVENTORY (16) --- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod (200) Experimental Sensor Array Beam Cannon Assault Rifle Assault Rifle Assault Rifle Mini Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Modified TNC Light Armor Plating > --- WEAPON ----------- Beam Cannon Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod Experimental Sensor Array Beam Cannon Assault Rifle Assault Rifle Assault Rifle Mini Grenade Launcher Mining Claw [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Modified TNC Protection Light Armor Plating Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 20 | 2 8 6 . . 4 Power 2 | . . 1 . . 1 Engine 1 | . . 1 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 4 | 2 1 . . . 1 Treads 3 | 1 1 . . . 1 Leg . | . . . . . . Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 2 2 . . 2 Device 1 | . . 1 . . . Storage 3 | . 2 1 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 8 | . 5 3 . . . Energy Gun . | . . . . . . Energy Cannon 2 | . 2 . . . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . 2 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 99 | . 98 99 100 100 90 Engine 13 | . 14 14 14 14 3 Treads 26 | . 23 28 28 28 27 Wheel 1 | . 4 . . . . Storage 27 | . 26 27 28 28 18 Energy Cannon 10 | . 5 14 14 14 9 Ballistic Gun 8 | . 22 . . . . Launcher 8 | . . 13 14 14 9 Naked Turns . | . . . . . . Heaviest Build 46 | 13 42 41 39 39 46 Greatest Support 60 | 3 40 40 40 40 60 Greatest Overweight (x) 13 | 4 13 1 . . . Average Overweight (x) . | 4 1 . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 Average Capacity 15 | 6 15 15 16 16 16 Most Carried 16 | 6 13 16 16 16 15 Average Carried 12 | 4 9 14 15 15 13 Final Capacity 16 | 6 16 16 16 16 16 Final Carried 16 | 4 13 14 16 16 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 683 | 238 279 136 15 15 . Remotely . | . . . . . . Salvage Created 600 | 90 372 138 . . . Parts 46 | 3 28 15 . . . Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 3 | 1 . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 17 | . 9 8 . . . Guns 6 | . 6 . . . . Cannons 3 | . 3 . . . . AOE 8 | . . 8 . . . Classes Destroyed 7 | 1 5 1 . . . Worker 1 | . 1 . . . . Builder 1 | . . 1 . . . Hauler 2 | . 2 . . . . Recycler 2 | 1 . 1 . . . Watcher 1 | . 1 . . . . Swarmer 12 | . 6 6 . . . Grunt 5 | . 3 2 . . . Best Kill Streak 3 | 1 3 3 . . . Combat Bots Only 3 | . 3 3 . . . Max Kills in Single Turn 3 | 1 1 3 . . . Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 520 | . 383 137 . . . Core 71 | . 56 15 . . . Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . . . 71 . Volleys Fired 60 | 3 45 12 . . . Largest 2 | 2 2 1 . . . Hottest 80 | 40 80 60 . . . Shots Fired 105 | 6 87 12 . . . Gun 81 | 6 75 . . . . Cannon 16 | . 12 4 . . . Launcher 8 | . . 8 . . . Special . | . . . . . . Kinetic 81 | 6 75 . . . . Thermal 16 | . 12 4 . . . Explosive 8 | . . 8 . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 2 10 13 . . . Robot Miss Streak 4 | 3 4 1 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 64 | 2 53 9 . . . Core Hits 33 | 1 18 14 . . . Critical Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks 3 | . 2 1 . . . Impact . | . . . . . . Slashing 3 | . 2 1 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1451 | 26 684 741 . . . Guns 577 | 26 551 . . . . Cannons 163 | . 128 35 . . . Explosions 659 | . . 659 . . . Melee . | . . . . . . Ramming 52 | . 5 47 . . . Kinetic 577 | 26 551 . . . . Thermal 163 | . 128 35 . . . Explosive 659 | . . 659 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 19 | . . 19 . . . Projectiles . | . . . . . . Explosions 19 | . . 19 . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 30 | . . 30 . . . Shots 2 | . . 2 . . . Rammed 6 | . 2 4 . . . Targets Rammed 7 | . 2 5 . . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 156 | . 156 40 . . . Average Temperature 44 | . 54 14 . . . Received Heat Transfer 66 | . 48 18 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 333 | . 259 74 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 217 | 5 217 200 . 6 1 Initial 5 | . 3 5 . . 1 Average 50 | 3 56 56 . 2 1 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 96 | 100 94 98 . 100 100 Level 1 3 | . 5 1 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 23 11 . . . Peak Tracking Total 4 | . 4 3 . . . Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 1 | . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 10 | . 7 . 2 1 . Terminals 7 | . 6 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 17 . 2 4 . Successful 10 | . 7 . 2 1 . Failed 13 | . 10 . . 3 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 19 | . 13 . 1 5 . Terminals 19 | . 15 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 . 2 1 . Record 1 | . . . 1 . . Robot Analysis 3 | . 2 . . 1 . Unreport Threat 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Track 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 7 . . 1 . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 1 1 Highest-Rated Group 31 | . . 31 31 31 31 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 3 | . 2 . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2903 | 35 1032 1133 478 152 73 Spaces Moved 1615 | 10 498 672 298 95 42 Core 44 | 10 34 . . . . Treads 1440 | . 333 672 298 95 42 Legs . | . . . . . . Wheels 131 | . 131 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 250 120 160 160 160 160 Average Speed 163 | 250 170 160 160 160 160 Slowest Speed 700 | 250 700 180 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 2 73 98 70 28 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 3 | . 2 1 . . . Terrain Destroyed 65 | . 2 63 . . . Melee 3 | . 2 1 . . . Projectile . | . . . . . . AOE 62 | . . 62 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1757 | 16 587 712 299 96 47 Wait 19 | . 17 2 . . . Move 1610 | 9 497 671 297 94 42 Hop . | . . . . . . Pick Up 23 | . 12 8 2 1 . Fast Attach 5 | . 1 3 . . 1 Attach 5 | 2 . . . . 3 Detach 2 | . . 1 . . 1 Swap 10 | . 7 3 . . . Drop 13 | 2 4 6 . 1 . Fire 60 | 3 45 12 . . . Melee 3 | . 2 1 . . . Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . 2 5 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 36 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 15) 489 | -10/Materials | Discovered new exit (range 14) 1048 | -10/Materials | Discovered new exit (range 12) 1068 | -10/Materials | Entered Mines 1100 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1156 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1160 | -10/Mines | Found Prototype Device 1160 | -10/Mines | Identified Exp. Sensor Array 1274 | -10/Mines | Learned 2 Materials zone layouts 1486 | -10/Mines | Discovered new exit (range 6) 1575 | -10/Mines | Discovered new exit (range 9) 1589 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1779 | -10/Mines | Met a Derelict testing a Signal Generator 2193 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2195 | -10/Mines | Discovered new exit (range 5) 2201 | -10/Mines | Entered Exiles 2201 | -10/Exiles | Accompanied by 1 ally 2238 | -10/Exiles | Met 8R-AWN 2267 | -10/Exiles | Met EX-HEX 2348 | -10/Exiles | Met EX-DEC 2390 | -10/Exiles | Learned location of Zion (-7) 2418 | -10/Exiles | Met EX-BIN 2441 | -10/Exiles | Aligned with FarCom system 2442 | -10/Exiles | Given EX-Vault access code 2482 | -10/Exiles | Opened EX-Vault 2495 | -10/Exiles | Found Modified TNC 2531 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2548 | -10/Exiles | Exiles lab attacked by MAIN.C 2661 | -10/Exiles | Discovered new exit (range 14) 2679 | -10/Exiles | Left Exiles lab with Modified TNC 2679 | -10/Exiles | Entered Mines 2679 | -9/Mines | Accompanied by 1 ally 2778 | -9/Mines | Met a Derelict bent on vengeance 2811 | -9/Mines | Discovered new exit (range 7) 2814 | -9/Mines | Discovered new exit (range 11) 2822 | -9/Mines | Learned 2 Materials zone layouts 2831 | -9/Mines | Entered Materials 2831 | -8/Materials | Accompanied by 1 ally 2831 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2832 | -8/Materials | Identified exit to Factory 2904 | -8/Materials | Self-destructed Last Messages --------------- Tier: 1 O-series operators manage local robot activity and machine processes via dedicated terminals. They are also capable of hacking and repurposing errant derelicts, but faced with an armed threat will instead call for reinforcements, lock their terminal to protect it, and attempt to escape before their unique data core can be poached by hostiles. O-16 Technicians are not built for combat, thus their sensitive systems are especially susceptible to electromagnetic damage. 02811_ EXIT=FOUND 02814_ Acquired 3 matter. 02814_ EXIT=FOUND 02820_ K-01 Serf collects debris. 02822_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). PARAMETERS=PROPULSION_1,UTILITY_3 LOCATION=UNKNOWN GOAL=ESCAPE 02831_ Receiving FarCom transmissions... Loading 4 Materials zones... 02865_ Acquired Nuclear Core. 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