Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.26 @ 22:13:35 Player: Ishmael Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (18) 90 Value Destroyed (437) 437 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 727 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 204/300 Energy 75/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Heat Sink Large Storage Unit Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Hammer > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Heat Sink Large Storage Unit Visual Processing Unit Signal Interpreter Light Assault Rifle Datajack [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 23 | 6 17 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 8 | 2 6 Treads 2 | . 2 Leg 6 | 2 4 Wheel . | . . Hover . | . . Flight . | . . Utility 6 | 1 5 Device 1 | . 1 Storage 3 | 1 2 Processor 2 | . 2 Hackware . | . . Protection . | . . Artifact . | . . Weapon 7 | 2 5 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 3 | 2 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon 2 | . 2 Impact Weapon 1 | . 1 Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon 1 | . 1 Unidentified Prototypes . | . . Parts Lost 11 | . 11 Power 1 | . 1 Propulsion 2 | . 2 Utility 3 | . 3 Weapon 5 | . 5 Highest Loss Streak 6 | . 6 To Critical Strikes . | . . Average Backups 6 | . 6 Power . | . . Propulsion 2 | . 2 Utility 2 | . 2 Weapon . | . . Tool/Special . | . . Unused Backups 3 | . 3 Power . | . . Propulsion 1 | . 1 Utility 2 | . 2 Weapon . | . . Tool/Special . | . . Average Slot Usage (%) 86 | . 86 Engine 11 | . 11 Leg 25 | . 25 Storage 13 | . 13 Processor 9 | . 9 Ballistic Gun 19 | . 19 Special Weapon 2 | . 2 Impact Weapon 2 | . 2 Peak Build Rating 9 | 6 9 Average Rating 7 | 4 7 On Entrance 3 | . 6 Avg Prop Armor Cover (%) . | . . Naked Turns 4 | . 4 Heaviest Build 18 | 10 18 Greatest Support 20 | 20 20 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 15 | 8 15 Average Capacity 9 | 7 9 Most Carried 10 | 2 10 Average Carried 6 | . 6 Final Capacity 8 | 8 5 Final Carried 4 | 2 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 544 | 240 304 Remotely . | . . Salvage Created 487 | . 487 Parts 39 | . 39 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 15 | . 15 Guns 15 | . 15 Classes Destroyed 3 | . 3 Watcher 3 | . 3 Swarmer 6 | . 6 Grunt 9 | . 9 Best Kill Streak 7 | . 7 Combat Bots Only 7 | . 7 Max Kills in Single Turn 2 | . 2 Gunslinging 1 | . 1 Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 46 | . 46 Missed 15 | . 15 Hits 31 | . 31 Projectile 31 | . 31 Damage Taken 1383 | . 1383 Core 258 | . 258 Absorbed by Shields . | . . Ignored by Resistances 81 | . 81 Regen/Repaired (Parts) 89 | . 89 Core Remaining (%) 100 | 100 . Volleys Fired 99 | . 99 Largest 2 | . 2 Hottest 100 | . 100 Shots Fired 141 | . 141 Gun 100 | . 100 Cannon . | . . Launcher . | . . Special 41 | . 41 Kinetic 100 | . 100 Thermal 41 | . 41 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 19 | . 19 Robot Miss Streak 2 | . 2 Penetration Max . | . . Secondary Targets 3 | . 3 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 69 | . 69 Core Hits 34 | . 34 Critical Kills 1 | . 1 Critical Parts Destroyed . | . . Critical Strikes 1 | . 1 Destroy 1 | . 1 Melee Attacks 7 | . 7 Impact 1 | . 1 Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 555 | . 555 Guns 555 | . 555 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 555 | . 555 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 28 | . 28 Average Corruption 3 | . 3 Corruption Purged . | . . Corruption Blocked . | . . Effects 23 | . 23 Message Errors 7 | . 7 Matter Fused 4 | . 4 Heat Flow Errors 6 | . 6 Energy Discharges 2 | . 2 Parts Fused 1 | . 1 Data Loss (minor) 3 | . 3 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 284 | . 284 Average Temperature 80 | . 80 Received Heat Transfer 120 | . 120 Effects 1 | . 1 Energy Bleed 1 | . 1 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 150 | . 150 Initial . | . . Average 19 | . 20 Influence Increases 417 | . 417 Destroy 0b10 Robot/C 300 | . 300 Destroy 0b10 Robot/NC 15 | . 15 Destroy Leader 66 | . 66 Successful Hack 3 | . 3 Disable Machine 9 | . 9 Destroy Structure 24 | . 24 Influence Decreases 417 | . 417 Time Decay 417 | . 417 Squads Dispatched 3 | . 3 Investigation 3 | . 3 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 24 | . 24 Peak Tracking Total 4 | . 4 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 5 | . 5 Indirectly . | . . Trap Hack Attempts 18 | . 18 Triggered . | . . Disarmed 1 | . 1 Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 1 | . 1 Max in Single Turn 1 | . 1 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 8 | . 8 Terminals 7 | . 7 Fabricators . | . . Repair Stations 1 | . 1 Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 24 | . 24 Successful 14 | . 14 Failed 9 | . 9 Catastrophic . | . . Database Lockouts 1 | . 1 Manual 24 | . 24 Terminals 20 | . 20 Fabricators . | . . Repair Stations 4 | . 4 Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 4 | . 4 Robot Analysis 2 | . 2 Emergency Access Points 1 | . 1 Locate Traps 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks 4 | . 4 Scan Component 2 | . 2 Repair 2 | . 2 Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 6 | . 6 Terminals 6 | . 6 Botnet 6 | . 6 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 8 | . 8 Full Trace Events 4 | . 4 Feedback Events 1 | . 1 Corruption 1 | . 1 Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired 2 | . 2 Time 52 | . 52 Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 33 | . 33 Optics 2 | . 2 Sensors 31 | . 31 Robot Analysis Total 2 | . 2 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 2071 | 63 2008 Spaces Moved 1215 | 49 1166 Core 8 | 8 . Treads . | . . Legs 1207 | 41 1166 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 121 | 108 121 Slowest Speed 190 | 120 190 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins 26 | . 26 Cave-ins Triggered 12 | . 12 Exploration Rate (%) 45 | 3 88 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 35 | . 35 Terrain Destroyed 38 | . 38 Melee . | . . Projectile 38 | . 38 AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 1594 | 56 1538 Wait 200 | . 200 Move 1211 | 48 1163 Hop . | . . Pick Up 12 | 2 10 Fast Attach 24 | 6 18 Attach 6 | . 6 Detach . | . . Swap 6 | . 6 Drop 8 | . 8 Fire 99 | . 99 Melee 7 | . 7 Ram . | . . Kick . | . . Crush . | . . Escape Stasis 3 | . 3 Rewire . | . . Trap 18 | . 18 Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 469 | -10/Materials | Destroyed 7 combat bots 486 | -10/Materials | Discovered new exit (range 15) 608 | -10/Materials | Central database locked down 822 | -10/Materials | Discovered new exit (range 6) 1180 | -10/Materials | Discovered new exit (range 16) 1351 | -10/Materials | Discovered new exit (range 14) 1482 | -10/Materials | Repaired Lgt. Assault Rifle 1509 | -10/Materials | Repaired Ion Engine 1706 | -10/Materials | Crushed by falling debris 1749 | -10/Materials | Crushed by falling debris 1749 | -10/Materials | System corruption reached 10% 1780 | -10/Materials | Lost 3 parts (1n2w) 1989 | -10/Materials | Crushed by falling debris 1999 | -10/Materials | Crushed by falling debris 2018 | -10/Materials | Crushed by falling debris 2024 | -10/Materials | Crushed by falling debris 2038 | -10/Materials | Crushed by falling debris 2039 | -10/Materials | Crushed by falling debris 2039 | -10/Materials | Core integrity fell below 50% 2046 | -10/Materials | Crushed by falling debris 2046 | -10/Materials | Core integrity fell below 20% 2066 | -10/Materials | Crushed by falling debris 2068 | -10/Materials | Crushed by falling debris 2069 | -10/Materials | Released all parts (3) 2073 | -10/Materials | Crushed by falling debris 2073 | -10/Materials | Smashed by cave-in Last Messages --------------- 02046_ Crushed by falling debris. 02061_ System corrupted: Matter fused (-6). 02066_ The unstable cave ceiling collapses. 02066_ Crushed by falling debris. 02066_ Sensor Array destroyed. 02066_ System corrupted by crushing effect (+4). 02068_ The unstable cave ceiling collapses. 02068_ Crushed by falling debris. 02068_ Visual Processing Unit destroyed. 02068_ System corrupted by crushing effect (+2). 02068_ Lgt. Assault Rifle destroyed. 02068_ System corrupted by crushing effect (+4). 02069_ Released Med. Storage Unit. 02069_ Released Lgt. Treads. 02069_ Lgt. Treads crushed and broken. 02069_ Released Lgt. Treads. 02069_ Lgt. Treads crushed and broken. [Achievement: Live, Flee, And Rebuild] 02073_ The unstable cave ceiling collapses. 02073_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ????????######## #??????????? | | ????????# # #??????????? | | ????????# # " """"" #??????????? | | ##??????# # """"""""" #?#####????? | | T######?# """ # """ """ ###"""##???? | | #?# """ # ##" | "##??? | | #?# """ # #"" ""#??? | | #######+#########+#### #??? | | ## /< #??? | | ######## ## #??? | | ?# ###+##+#### ######+#### #??? | | ?# # #??# ## ## ##??? | | ?# # """" #??# ## ### ##???? | | ?# + """" #??# ## ### #????? | | ?# # """" #??# ## """ # # #????? | | ?# # #??# ## """"" # # #????? | | ?# # #??# ## """"" ### ##???? | | ?# ########??# ## """"" ## #???? | | ## #?????????# ## """ ## #???? | | # ########### ## "# #???? | | # "T" ########"""# #???? | | # #?????#### # #???? | | + """ #?????# ##### ####???? | | # """ #?????## #??# #??????? | | # """ #??????###??# #??????? | | # ##??????#@#??# #??????? | | # ###########??# #??????? | | # # ###??# #??????? | | ## ==+ #????# #??????? | | [ % # #????# #??????? | | %############## #??????? | | = = % T #??????? | | ########### < #??????? | | # # ## #??????? | | ! ==]]## # T ! # ######??????? | | !!==]]#### # #???????????? | | #######??#""" # #???????????? | | ?????????#""" + #???????????? | | ?????????#""" # """"" #???????????? | | ?????????# # """"" #???????????? | | ?????????######## """"" #???????????? | | ???????????????# ###?????????? | | ???????????????# #?????????? | | ???????????????# +?????????? | | ??????????????## #?????????? | | ??????????????#T !!= #?????????? | | ??????????????## !!= #?????????? | | #??????????????# !! #?????????? | | #????????????### ####### ##+#?????????? | | ###+##########% #???# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 16% | -10/Materials Ion Engine | 63% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed MicroCryofiberNanosword Manual? 0 Play Time 00:24:12 Cumulative 104.2 hours Start 2026.05.26 @ 21:51:43 End 2026.05.26 @ 22:13:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 0 Adventurer 27 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27283002-ff6e-4b2c-95ac-017c53233b7a