Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 21:13:47 Player: captainketchup Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (690) 690 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4035 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 579/700 Matter 226/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Compact Wheel Improved Signal Interpreter Improved Signal Interpreter Advanced Targeting Computer Pulse Rifle Minigun Flak Cannon Mini Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Trap Scanner Sensor Array Improved Terrain Scanner Improved Terrain Scanner Bomb Drone Bay > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Deuterium Engine Compact Wheel Improved Signal Interpreter Improved Signal Interpreter Advanced Targeting Computer Pulse Rifle Pulse Rifle Minigun Flak Cannon Mini Grenade Launcher Axe [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Minigun Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . 2 2 1 . Weapon . | . . . . . . . Parts Attached 42 | 6 6 7 5 12 2 4 Power 4 | 1 . 1 1 . . 1 Engine 4 | 1 . 1 1 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 1 . . 6 1 . Treads 3 | . . . . 3 . . Leg 1 | . . . . 1 . . Wheel 6 | 2 1 . . 2 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 3 2 4 4 1 1 Device 6 | . . . 3 2 . 1 Storage 4 | 1 2 . . . 1 . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 5 | . 1 1 1 2 . . Artifact . | . . . . . . . Weapon 12 | 2 2 4 . 2 . 2 Energy Gun 5 | . 2 1 . . . 2 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 6 | 2 . 2 . 2 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 19 | . 1 1 . 6 . 11 Power 1 | . . . . . . 1 Propulsion 5 | . 1 1 . 1 . 2 Utility 8 | . . . . 3 . 5 Weapon 5 | . . . . 2 . 3 Highest Loss Streak 11 | . 1 1 . 5 . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 97 78 87 84 83 65 Engine 11 | . 14 14 11 9 7 4 Leg 1 | . . . . 4 . . Wheel 13 | . 27 14 11 6 23 19 Device 14 | . . . 12 32 30 24 Storage 11 | . 14 14 11 9 6 7 Processor 2 | . . . 11 . . . Protection 8 | . 12 13 8 2 . . Energy Gun 4 | . 4 4 11 2 . 2 Energy Cannon 5 | . . 9 11 2 . . Ballistic Gun 10 | . 23 6 . 13 15 5 Naked Turns . | . . . . . . . Heaviest Build 107 | 13 90 97 102 107 104 46 Greatest Support 48 | 26 26 26 16 32 48 48 Greatest Overweight (x) 10 | . 3 6 6 10 2 1 Average Overweight (x) 3 | . 1 5 6 5 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 Average Capacity 22 | 7 18 25 25 25 17 15 Most Carried 25 | 7 14 21 25 25 22 14 Average Carried 16 | 3 9 17 20 18 15 12 Final Capacity 25 | 8 25 25 25 25 15 15 Final Carried 25 | 7 14 20 25 23 15 12 Class Distribution -------------------- 63% | Mutant 31% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 940 | 206 49 260 60 364 . 1 Remotely . | . . . . . . . Salvage Created 1115 | 75 89 108 50 723 . 70 Parts 60 | 5 13 6 4 29 . 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 16 | . 4 3 1 7 . 1 Guns 13 | . 4 2 1 5 . 1 Cannons 2 | . . 1 . 1 . . Classes Destroyed 7 | 1 3 . 1 1 . 1 Worker 1 | . . . . 1 . . Recycler 6 | 1 . . . 5 . . Watcher 2 | . 1 . . 1 . . Swarmer 4 | . 3 1 . . . . Grunt 10 | . 1 2 . 7 . . Sentry 1 | . . . 1 . . . Specialist 1 | . . . . . . 1 Best Kill Streak 5 | 1 3 2 1 5 . 1 Combat Bots Only 3 | . 3 2 1 3 . 1 Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 158 | . 23 39 6 72 . 18 Missed 31 | . 4 6 2 16 . 3 Damage Taken 2223 | . 170 401 78 982 . 592 Core 505 | . 42 141 . 201 . 121 Absorbed by Shields . | . . . . . . . Redirected to Shielding 8 | . . 8 . . . . Core Remaining (%) 72 | 100 . 26 100 63 . . Volleys Fired 95 | 3 13 24 5 46 . 4 Largest 2 | 2 2 2 2 2 . 2 Hottest 150 | 40 40 100 150 150 . 88 Shots Fired 180 | 6 26 39 10 92 . 7 Gun 157 | 6 26 30 5 83 . 7 Cannon 23 | . . 9 5 9 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 127 | 6 26 16 . 74 . 5 Thermal 53 | . . 23 10 18 . 2 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 4 2 7 3 11 . 4 Robot Miss Streak 6 | 2 3 5 5 6 . 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 1 . 3 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 96 | 4 11 17 3 56 . 5 Core Hits 42 | 2 7 6 1 24 . 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 2 . . Burn 2 | . . . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1663 | 42 113 244 66 1108 . 90 Guns 1363 | 42 113 144 41 933 . 90 Cannons 300 | . . 100 25 175 . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1044 | 42 113 46 . 788 . 55 Thermal 619 | . . 198 66 320 . 35 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 17 | . . 14 . 3 . . Projectiles 17 | . . 14 . 3 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 492 | . 6 387 270 492 . . Average Temperature 192 | . 6 204 122 212 . . Received Heat Transfer 549 | . 30 195 27 297 . . Effects 4 | . . 2 . 2 . . Shutdowns 2 | . . 1 . 1 . . Interference 1 | . . . . 1 . . Matter Decay 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 2 | . . 1 . 1 . . Heat Transferred 1295 | . . 444 111 666 . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Peak Influence 200 | 5 139 94 81 200 26 20 Initial 54 | . 3 54 19 33 21 18 Average 60 | 1 62 61 54 76 21 10 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 99 | 100 100 100 100 99 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 1 1 1 . 1 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 1 1 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 40 | . 8 4 6 20 . 2 Peak Tracking Total 7 | . 3 2 2 7 . 2 Tactical Retreats 3 | . . 1 . 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 5 | . 1 2 1 . 1 . Terminals 3 | . 1 . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 3 2 3 . 1 . Successful 5 | . 1 2 1 . 1 . Failed 4 | . 2 . 2 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 5 | . 3 . 2 . . . Terminals 7 | . 3 . 3 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 2 1 . 1 . Open Door 2 | . . 2 . . . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks 11 | . . . . 11 . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 12 | . . . . 12 . . Drone Recoveries 1 | . . . . 1 . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 2415 | 83 365 710 380 743 78 56 Spaces Moved 1193 | 67 274 360 178 220 60 34 Core 4 | 4 . . . . . . Treads 10 | . . . . 10 . . Legs 30 | . . . . 30 . . Wheels 1149 | 63 274 360 178 180 60 34 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 135 190 145 100 100 Average Speed 170 | 88 111 175 190 271 109 104 Slowest Speed 820 | 100 135 190 190 820 130 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 39 72 17 30 1 44 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . . 5 2 1 . . Melee . | . . . . . . . Projectile 8 | . . 5 2 1 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 1410 | 82 309 401 210 289 72 47 Wait 17 | . . . 11 1 . 5 Move 1187 | 66 273 359 177 219 59 34 Hop . | . . . . . . . Pick Up 49 | 7 13 5 7 7 10 . Fast Attach 21 | 6 5 3 1 4 1 1 Attach 17 | . 1 1 3 8 1 3 Detach 4 | . . 2 2 . . . Swap 4 | . . 3 1 . . . Drop 15 | . 4 4 2 4 1 . Fire 95 | 3 13 24 5 46 . 4 Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Identified exit to Mines 228 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 449 | -10/Materials | Entered Mines 463 | -10/Mines | Met a Derelict bent on vengeance 504 | -10/Mines | Core integrity fell below 50% 654 | -10/Mines | Met a Derelict shopkeep closing up shop 850 | -10/Mines | Found a hidden stash of uninstalled traps 1037 | -10/Mines | Discovered new exit (range 7) 1060 | -10/Mines | Found the Drone Emporium 1069 | -10/Mines | Found Prototype Device 1104 | -10/Mines | Discovered new exit (range 5) 1115 | -10/Mines | Identified exit to Materials 1159 | -10/Mines | Entered Materials 1159 | -9/Materials | Evolved 2 slots: Utility x2 1420 | -9/Materials | Build established: Scavenger-Mutant 1456 | -9/Materials | Discovered new exit (range 6) 1466 | -9/Materials | Identified exit to Materials 1539 | -9/Materials | Entered another Materials area 1539 | -8/Materials | Evolved 2 slots: Utility x2 1761 | -8/Materials | Identified Bomb Drone Bay 1768 | -8/Materials | Lost 5 parts (1n2u2w) 1819 | -8/Materials | Lost 11 allies 2010 | -8/Materials | Build established: Mutant 2238 | -8/Materials | Discovered new exit (range 16) 2282 | -8/Materials | Entered Factory 2282 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2359 | -7/Factory | Identified exit to DSF 2360 | -7/Factory | Entered DSF 2391 | -7/DSF | Additional patrols routed to DSF 2416 | -7/DSF | Self-destructed Last Messages --------------- reinforcements to area. Trap Scanner destroyed. Critical hit (Blast). Imp. Terrain Scanner destroyed. Minigun destroyed. Pulse Rifle blasted off. Knocked back. Acquired Pulse Rifle. Penetrated by Slug. Pulse Rifle destroyed. Bomb Drone Bay destroyed. Com. Wheel destroyed. Knocked back. Acquired 1 matter. Com. Wheel destroyed. Knocked back. Slug penetrates Wall. Penetrated by Slug. Imp. Terrain Scanner destroyed. Knocked back. 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Challenges ------------ None Game ------ Seed AbsorptionOpticalSpoofer Manual? 0 Play Time 00:27:50 Cumulative 7.7 hours Start 2024.03.31 @ 20:47:15 End 2024.03.31 @ 21:13:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 14 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ca37883e-7a0b-43d2-a3c9-d08d60b9eac3