Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.12.21 @ 16:59:02 Player: viper Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (177) 885 Value Destroyed (7169) 7169 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1397) 1397 TOTAL SCORE: 15511 Bonus ------- High Alert Combat Kills 178 Follower Combat Kills 792 Entered DSFs 500 Friendly Fire -73 Cogmind --------- Core Integrity 0/1150 Matter 296/300 Energy 100/100 System Corruption 17% Temperature Cool (9) Movement Core (400) Ox7 Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Coolant Injector Large Storage Unit Improved Armor Integrity Analyzer > --- WEAPON (3) ------- Kinetic Spear > --- INVENTORY (15) --- Micro Fission Core Improved Fusion Compressor Light Quantum Reactor Flexi-carbon Leg Myomer Leg Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Long-range Sensor Array Quantum Capacitor Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Coolant Injector Large Storage Unit Medium Matter Pod Improved Armor Integrity Analyzer Improved Weapon Cycler Improved Transmission Jammer Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Hardcell Cannon Kinetic Spear > --- INVENTORY -------- Micro Fission Core Improved Fusion Compressor Light Quantum Reactor Flexi-carbon Leg Myomer Leg Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Long-range Sensor Array Quantum Capacitor [Rating: 120] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Advanced Medium Treads Leg Aluminum Leg Utility Compact Matter Pod Device Long-range Tractor Beam Storage Compact Matter Pod Processor Targeting Computer Hackware Advanced Hacking Suite Protection Core Shielding Weapon Heavy Flak Cannon Energy Gun EM Pulse Gun Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Was Fac Ext Fac Fac Was Fac Slots Evolved 13 | . 1 2 2 . 2 . 2 . . . 2 2 . . Power 3 | . 1 . . . 1 . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . Utility 7 | . . 1 2 . . . 2 . . . 2 . . . Weapon 1 | . . 1 . . . . . . . . . . . . Parts Attached 134 | 7 7 5 7 11 2 6 14 6 . . 2 8 4 55 Power 31 | 1 2 2 2 2 1 . 2 . . . . 3 2 14 Engine 15 | 1 2 2 2 1 1 . 2 . . . . 2 . 2 Core 8 | . . . . . . . . . . . . 1 1 6 Reactor 8 | . . . . 1 . . . . . . . . 1 6 Propulsion 27 | 2 2 . 1 4 1 1 2 2 . . . 3 . 9 Treads 4 | . . . . . . . . . . . . . . 4 Leg 23 | 2 2 . 1 4 1 1 2 2 . . . 3 . 5 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 47 | 2 . 2 3 2 . 2 6 2 . . 2 2 1 23 Device 22 | . . 2 2 1 . 1 1 1 . . . . . 14 Storage 13 | 1 . . . . . 1 3 1 . . 1 1 . 5 Processor 5 | 1 . . . 1 . . . . . . 1 1 . 1 Hackware 2 | . . . . . . . . . . . . . . 2 Protection 5 | . . . 1 . . . 2 . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 29 | 2 3 1 1 3 . 3 4 2 . . . . 1 9 Energy Gun 2 | 1 1 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 9 | 1 2 1 . 2 . . . . . . . . . 3 Ballistic Cannon 15 | . . . 1 1 . 3 4 2 . . . . . 4 Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 . . 2 . . . . 1 . 1 Parts Lost 58 | . . . . 3 . 2 2 2 . . . 4 10 35 Power 15 | . . . . . . . 1 . . . . 3 2 9 Propulsion 10 | . . . . . . 1 . 1 . . . . 2 6 Utility 21 | . . . . 1 . 1 1 . . . . 1 5 12 Weapon 12 | . . . . 2 . . . 1 . . . . 1 8 Highest Loss Streak 15 | . . . . 1 . 1 1 2 . . . 4 9 15 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 91 94 100 99 99 100 100 100 100 98 57 65 Engine 10 | . 25 20 16 7 14 14 11 12 12 12 11 13 3 2 Core 1 | . . . . . . . . . . . . . 2 3 Reactor 5 | . . . . 7 7 7 6 6 6 6 5 5 6 7 Treads 2 | . . . . . . . . . . . . . . 7 Leg 14 | . 25 20 16 16 21 20 18 18 18 18 16 19 12 4 Device 11 | . . 10 16 15 14 13 7 6 6 6 5 4 . 17 Storage 12 | . 12 10 8 8 7 7 19 25 25 25 27 25 16 6 Processor 4 | . 12 10 8 7 7 7 4 . . . 5 5 3 . Protection 5 | . . . 8 8 7 7 10 12 12 12 11 9 3 . Ballistic Gun 6 | . 19 30 8 11 14 10 . . . . . . . 2 Ballistic Cannon 9 | . . . 7 8 7 10 17 18 18 18 16 15 9 6 Naked Turns 63 | . . . . . . . . . . . . . 63 . Heaviest Build 94 | 18 23 26 39 51 50 71 86 84 76 76 77 82 85 94 Greatest Support 120 | 20 20 20 20 30 45 45 51 51 48 48 48 78 78 120 Greatest Overweight (x) 13 | 2 2 1 1 3 1 1 1 1 1 1 1 2 1 13 Average Overweight (x) . | . 1 1 1 1 1 1 1 1 1 1 1 . . 1 Largest Inventory Capacity 15 | 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 11 | 8 10 10 10 10 10 14 15 15 15 15 15 15 11 9 Most Carried 15 | 3 10 10 10 10 8 12 15 15 9 9 8 11 8 13 Average Carried 8 | 1 8 9 9 9 7 8 13 13 9 9 7 9 6 4 Final Capacity 15 | 10 10 10 10 10 10 15 15 15 15 15 15 15 5 15 Final Carried 15 | 3 10 10 8 9 7 12 15 9 9 9 7 8 4 11 Class Distribution -------------------- 28% | Hacker-Gunner 27% | Hacker-Tank 20% | Hacker-Mutant 10% | Generator-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Hacker-Gunner | -7/Factory Hacker-Tank | -7/DSF Hacker-Tank | -6/Factory Hacker-Tank | -6/Waste Hacker-Tank | -6/Factory Hacker-Tank | -6/Extension Hacker-Gunner | -5/Factory Generator-Gunner | -4/Factory Generator-Gunner | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Was Fac Ext Fac Fac Was Fac Matter Collected 7350 | 192 204 59 616 1028 . 352 609 669 72 . . 284 474 2791 Remotely 3573 | . . 59 616 1025 . 352 209 . . . . . . 1312 Salvage Created 7253 | . 689 51 700 1508 . 200 369 . 28 . . 30 478 3200 Parts 273 | . 30 5 23 73 . 8 9 . 1 . . . . 124 Haulers Intercepted 9 | . 2 . 1 3 . . . . . . . . . 3 Recyclers Shooed 14 | . 1 . 2 4 . . . . . . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Was Fac Ext Fac Fac Was Fac Combat Hostiles Destroyed 130 | . 10 1 12 33 . 6 7 . 1 . . 3 2 55 Melee 10 | . . . . . . . . . . . . . . 10 Guns 33 | . 10 1 1 12 . 3 . . . . . . . 6 Cannons 82 | . . . 11 21 . 3 7 . 1 . . 3 2 34 AOE 5 | . . . . . . . . . . . . . . 5 Classes Destroyed 16 | . 5 1 3 2 . 1 1 . . . . 1 1 1 Worker 5 | . . . 3 2 . . . . . . . . . . Builder 2 | . . . . 2 . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 Hauler 9 | . 2 . 1 3 . . . . . . . . . 3 Recycler 19 | . 2 . 4 3 . . 2 . . . . . . 8 Operator 3 | . . . . 2 . . . . . . . . . 1 Watcher 8 | . 2 . . . . . 1 . . . . . . 5 Swarmer 24 | . 4 . 2 2 . . . . . . . . . 16 Grunt 50 | . 6 . 5 17 . 3 1 . . . . . . 18 Duelist 3 | . . . 1 1 . . 1 . . . . . . . Sentry 26 | . . 1 3 13 . 1 3 . . . . . . 5 Hunter 7 | . . . 1 . . 1 . . 1 . . 2 . 2 Programmer 16 | . . . . . . . 2 . . . . . . 14 Heavy 1 | . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . Compactor 2 | . . . . . . . . . . . . . 2 . Best Kill Streak 14 | . 7 1 7 14 . 3 5 . 1 . . 2 1 10 Combat Bots Only 11 | . 2 1 3 11 . 3 2 . 1 . . 2 1 8 Max Kills in Single Turn 4 | . 2 1 1 2 . 1 1 . 1 . . 1 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Was Fac Ext Fac Fac Was Fac Damage Taken 7995 | . 154 49 338 675 . 204 254 63 51 67 . 831 419 4890 Core 1339 | . 23 9 35 72 . 34 15 . . . . 70 289 792 Absorbed by Shields 377 | . . . . . . . . . . . . . . 377 Redirected to Shielding 107 | . . . 6 15 . 6 13 8 6 6 . 36 11 . Regen/Repaired (Parts) 85 | . . . . 85 . . . . . . . . . . Core Remaining (%) 94 | 100 90 97 . 80 . 95 . . . 98 100 . . . Volleys Fired 440 | . 43 3 44 80 . 13 19 1 4 3 . 23 9 198 Largest 3 | . 2 3 2 3 . 3 3 2 3 3 . 3 3 3 Hottest 170 | . 60 60 80 104 . 94 159 80 136 136 . 136 136 170 Shots Fired 921 | . 86 9 88 188 . 39 57 2 12 9 . 69 21 341 Gun 386 | . 86 9 44 103 . 26 . . . . . . . 118 Cannon 535 | . . . 44 85 . 13 57 2 12 9 . 69 21 223 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 857 | . 56 9 88 188 . 39 57 2 12 9 . 69 21 307 Thermal 34 | . . . . . . . . . . . . . . 34 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 30 | . 30 . . . . . . . . . . . . . Robot Hit Streak 41 | . 14 6 19 25 . 11 32 3 3 3 . 19 12 41 Robot Miss Streak 11 | . 2 1 1 11 . 4 3 . 1 1 . 2 1 5 Penetration Max 1 | . . . . 1 . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 797 | . 69 6 77 149 . 32 51 2 6 7 . 56 18 324 Core Hits 441 | . 28 3 26 104 . 24 42 . 2 2 . 15 7 188 Critical Kills 1 | . . . . 1 . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 2 . . . . . . . . . 1 Critical Strikes 45 | . . . 9 6 . . 1 . 2 . . 15 1 11 Destroy 5 | . . . 1 3 . . . . . . . . . 1 Blast 35 | . . . 8 3 . . 1 . 2 . . 15 . 6 Impale 5 | . . . . . . . . . . . . . 1 4 Melee Attacks 35 | . . . . . . . . . . . . . 1 34 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 35 | . . . . . . . . . . . . . 1 34 Sneak Attacks 2 | . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23278 | . 767 49 2425 4227 . 688 1537 78 130 250 . 1597 587 10943 Guns 4713 | . 721 49 269 1567 . 508 . . . . . . . 1599 Cannons 15959 | . . . 2156 2660 . 180 1527 78 130 250 . 1597 541 6840 Explosions 1319 | . 46 . . . . . 10 . . . . . . 1263 Melee 1233 | . . . . . . . . . . . . . 28 1205 Ramming 54 | . . . . . . . . . . . . . 18 36 Kinetic 19055 | . 351 49 2425 4227 . 688 1527 78 130 250 . 1597 541 7192 Thermal 1992 | . 46 . . . . . . . . . . . . 1946 Explosive 564 | . . . . . . . . . . . . . . 564 Electromagnetic 380 | . 370 . . . . . 10 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 1233 | . . . . . . . . . . . . . 28 1205 Highest Corruption 17 | . . . . 1 . . . . . . . . 10 17 Average Corruption 11 | . . . . 1 . . . . . . . . 6 13 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 116 | . . . . . . . . . . . . . 8 108 Message Errors 28 | . . . . . . . . . . . . . 1 27 Matter Fused 32 | . . . . . . . . . . . . . 4 28 Heat Flow Errors 6 | . . . . . . . . . . . . . . 6 Energy Discharges 10 | . . . . . . . . . . . . . 1 9 Parts Rejected 3 | . . . . . . . . . . . . . 1 2 Data Loss (minor) 14 | . . . . . . . . . . . . . . 14 Data Loss (major) 4 | . . . . . . . . . . . . . . 4 Misfires 6 | . . . . . . . . . . . . . . 6 Alerts 2 | . . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 10 | . . . . . . . . . . . . . 1 9 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 903 | . . . 132 212 . . 20 . . 7 . 36 . 496 Projectiles 652 | . . . 132 212 . . 19 . . 7 . 36 . 246 Explosions 39 | . . . . . . . 1 . . . . . . 38 Melee 212 | . . . . . . . . . . . . . . 212 Knockbacks 128 | . . . 11 28 . 1 19 . . 1 . 7 . 61 Impact . | . . . . . . . . . . . . . . . Kinetic 124 | . . . 10 27 . 1 19 . . 1 . 6 . 60 Secondary 4 | . . . 1 1 . . . . . . . 1 . 1 Self-Inflicted Damage 189 | . . . . . . . 42 . . . . . 9 138 Shots 5 | . . . . . . . 2 . . . . . . 3 Rammed 6 | . . . . . . . . . . . . . 6 . Targets Rammed 17 | . 1 . . . . . . . . . . . 6 10 Kicked 11 | . 1 . . . . . . . . . . . . 10 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 475 | . 120 72 11 11 . . 390 3 169 120 . 311 375 475 Average Temperature 121 | . 33 40 11 5 . . 122 2 86 53 . 109 195 142 Received Heat Transfer 2006 | . 117 27 180 585 . 39 48 . . 12 . 45 . 953 Effects 30 | . . . . . . . . . . . . 1 6 23 Shutdowns 12 | . . . . . . . . . . . . . 1 11 Energy Bleed 3 | . . . . . . . . . . . . . . 3 Interference 12 | . . . . . . . . . . . . 1 4 7 Matter Decay 1 | . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . 4 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . 2 Heat Transferred 1684 | . 50 . . . . . . . . . . . . 1634 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Was Fac Ext Fac Fac Was Fac Peak Influence 638 | . 266 53 258 638 213 234 159 4 151 278 123 128 34 509 Initial 210 | . . . . 70 210 114 91 4 . 54 99 43 30 . Average 111 | . 75 16 119 304 210 190 53 2 54 123 105 44 19 127 Maximum Alert Level 2 | . 1 . 1 2 1 1 . . . 1 . . . 2 Low Security (%) 79 | 100 86 100 86 25 . 40 100 100 100 79 100 100 100 74 Level 1 16 | . 13 . 13 46 100 59 . . . 20 . . . 21 Level 2 4 | . . . . 27 . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . . 8 . 1 3 . 1 2 . 6 . 12 Investigation 13 | . 2 . . 2 . . 1 . 1 1 . 2 . 4 Extermination 9 | . . . . . . . 2 . . . . 1 . 6 Reinforcement 7 | . . . . 3 . 1 . . . 1 . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison 6 | . . . . 3 . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Was Fac Ext Fac Fac Was Fac Distress Signals 13 | . 2 . 1 . . . 1 . . 2 . . . 7 Communications Jammed 16 | . . . . . . . . . . . . . . 16 Distress Signals 15 | . . . . . . . . . . . . . . 15 Times Spotted 196 | . 20 1 16 35 . 6 8 1 5 9 1 9 6 79 Peak Tracking Total 6 | . 4 1 3 4 . 3 3 1 3 6 1 4 4 6 Tactical Retreats 11 | . 2 . 2 3 . . . . . . . . . 4 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Was Fac Ext Fac Fac Was Fac Traps Triggered 8 | . . . . 1 . 1 2 . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 10 | . 4 . . . . . . . . . . . . 6 Reprogrammed 3 | . 3 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Was Fac Ext Fac Fac Was Fac Machines Disabled 18 | . . . . . . . 1 . 2 . . 4 . 11 Max in Single Turn 3 | . . . . . . . 1 . 1 . . . . 3 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Was Fac Ext Fac Fac Was Fac Machines Accessed 29 | . 4 1 . 6 1 . 4 . 2 1 . 2 . 8 Terminals 25 | . 4 1 . 5 1 . 2 . 2 1 . 2 . 7 Fabricators 2 | . . . . . . . 1 . . . . . . 1 Repair Stations 1 | . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 83 | . 17 3 . 17 1 . 11 . 4 2 . 4 . 24 Successful 59 | . 14 3 . 12 1 . 9 . 2 1 . 3 . 14 Failed 24 | . 3 . . 5 . . 2 . 2 1 . 1 . 10 Catastrophic 1 | . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 4 | . 2 . . 1 . . 1 . . . . . . . Terminals 72 | . 17 3 . 13 1 . 5 . 4 2 . 4 . 23 Fabricators 2 | . . . . . . . 1 . . . . . . 1 Repair Stations 4 | . . . . 4 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 46 | . 12 3 . 7 1 . 4 . 2 1 . 3 . 13 Record 6 | . 4 . . . . . . . . . . 1 . 1 Part Schematic 1 | . . . . . . . . . 1 . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . 1 Prototype ID Bank 3 | . . . . 1 . . 1 . . . . . . 1 Open Door 3 | . . . . 1 . . . . 1 1 . . . . Open DSF 2 | . . . . . 1 . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 Emergency Access Points 2 | . 1 . . . . . 1 . . . . . . . Terminal Index 2 | . . . . 1 . . 1 . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . 2 Locate Traps 8 | . 2 . . 3 . . 1 . . . . . . 2 Disarm Traps 2 | . 1 . . . . . . . . . . . . 1 Reprogram Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 2 | . 1 1 . . . . . . . . . . . . Patrol Status 2 | . 1 1 . . . . . . . . . . . . Zone Layout 5 | . . 1 . . . . . . . . . 1 . 3 Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . 4 . . . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . 1 . . 1 . . . . . . . Terminals 4 | . 2 . . 1 . . 1 . . . . . . . Track 4 | . 2 . . 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 . . 6 . . 2 . 1 . . 1 . 5 Full Trace Events 14 | . 3 . . 4 . . 1 . 1 . . 1 . 4 Feedback Events 1 | . . . . 1 . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . 1 . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . 139 Total Part Build Rating 18 | . . . . . . . . . . . . . . 18 Parts Repaired 2 | . . . . 2 . . . . . . . . . . Time 70 | . . . . 70 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Sto Fac DSF Fac Was Fac Ext Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Was Fac Ext Fac Fac Was Fac Total Allies 20 | . . . . . . . . 20 . . . . . . Largest Group 20 | . . . . . . . . 20 20 17 15 11 . . Highest-Rated Group 817 | . . . . . . . . 817 817 740 660 481 . . Highest-Rated Ally 50 | . . . . . . . . 50 50 50 46 46 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 162 | . . . . . . . . 11 36 69 1 45 . . Total Damage 4766 | . . . . . . . . 337 716 2515 40 1158 . . Kills 27 | . . . . . . . . 1 4 13 1 8 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Was Fac Ext Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Was Fac Ext Fac Fac Was Fac Turns Passed 9534 | 77 1004 560 768 1083 20 249 1428 200 208 248 106 643 252 2688 Spaces Moved 4081 | 56 422 287 279 338 10 102 679 101 97 110 47 309 220 1024 Core 221 | 15 . . . . . . . . . . . . 160 46 Treads 524 | . . . . . . . . . . . . . . 524 Legs 3336 | 41 422 287 279 338 10 102 679 101 97 110 47 309 60 454 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 190 190 190 190 190 190 190 190 190 190 190 112 50 120 Average Speed 184 | 114 190 190 190 205 190 190 190 190 190 190 190 179 78 193 Slowest Speed 700 | 150 260 190 190 330 190 190 190 190 190 190 190 260 187 700 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 34 | 4 72 26 23 54 . 79 16 67 3 25 2 7 82 28 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 . . . 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 83 | . 5 . 5 7 . . 9 . 2 . . 9 2 44 Melee . | . . . . . . . . . . . . . . . Projectile 50 | . . . 5 7 . . 4 . 2 . . 9 2 21 AOE 33 | . 5 . . . . . 5 . . . . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Was Fac Ext Fac Fac Was Fac Total 5259 | 65 549 297 419 556 11 126 776 108 112 143 64 344 276 1413 Wait 480 | . 65 . 76 121 . . 48 1 12 31 16 . 37 73 Move 4069 | 55 421 286 278 337 9 101 679 100 96 109 46 309 219 1024 Hop . | . . . . . . . . . . . . . . . Pick Up 45 | 3 7 1 5 3 . 6 7 . . . . 3 . 10 Fast Attach 61 | 7 1 1 2 4 . . 5 . . . . 1 3 37 Attach 42 | . 1 2 3 2 2 2 4 6 . . 2 4 1 13 Detach 9 | . 1 . . . . . 1 . . . . . . 7 Swap 31 | . 5 2 2 5 . 4 5 . . . . 3 . 5 Drop 30 | . 4 2 9 4 . . 8 . . . . 1 . 2 Fire 440 | . 43 3 44 80 . 13 19 1 4 3 . 23 9 198 Melee 35 | . . . . . . . . . . . . . 1 34 Ram 6 | . . . . . . . . . . . . . 6 . Kick 11 | . 1 . . . . . . . . . . . . 10 Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Extension -5/Factory -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) History --------- Turn | Location | Event 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 16) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Power x1 308 | -10/Materials | Build established: Hacker-Mutant 604 | -10/Materials | Identified exit to Mines 604 | -10/Materials | Discovered exit to Mines (range 12) 946 | -10/Materials | Discovered exit to Mines (range 5) 1058 | -10/Materials | Identified exit to Materials 1058 | -10/Materials | Discovered exit to Materials (range 14) 1082 | -10/Materials | Entered another Materials area 1082 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1386 | -9/Materials | Build established: Hacker-Gunner 1582 | -9/Materials | Identified exit to Materials 1582 | -9/Materials | Discovered exit to Materials (range 7) 1642 | -9/Materials | Entered another Materials area 1642 | -8/Materials | Evolved 2 slots: Utility x2 2124 | -8/Materials | Identified exit to Storage 2124 | -8/Materials | Discovered exit to Storage (range 14) 2410 | -8/Materials | Entered Storage 2906 | -8/Storage | Destroyed 11 combat bots 3128 | -8/Storage | Garrison activated, responded to threat 3202 | -8/Storage | Repaired Imp. Ion Engine 3340 | -8/Storage | Repaired Lrn. Tractor Beam 3464 | -8/Storage | Identified exit to Factory 3464 | -8/Storage | Discovered exit to Factory (range 5) 3493 | -8/Storage | Entered Factory 3493 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3507 | -7/Factory | Identified exit to DSF 3513 | -7/Factory | Entered DSF 3550 | -7/DSF | Additional patrols routed to DSF 3561 | -7/DSF | Build established: Hacker-Tank 3714 | -7/DSF | Identified exit to Factory 3714 | -7/DSF | Discovered exit to Factory (range 16) 3762 | -7/DSF | Entered Factory 3762 | -6/Factory | Evolved 2 slots: Utility x2 5190 | -6/Factory | Sucked down chute 5190 | -6/Factory | Entered Waste 5191 | -6/Waste | Joined by Warlord forces that had cleared the area 5330 | -6/Waste | A Compactor rumbled back to life 5330 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5333 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5333 | -6/Waste | Allies destroyed C-40 Crusher 5366 | -6/Waste | Identified exit to Factory 5366 | -6/Waste | Discovered exit to Factory (range 11) 5390 | -6/Waste | Entered Factory 5390 | -6/Factory | Accompanied by 20 allies 5583 | -6/Factory | Identified exit to Extension 5583 | -6/Factory | Discovered exit to Extension (range 10) 5598 | -6/Factory | Entered Extension 5598 | -6/Extension | Accompanied by 17 allies 5770 | -6/Extension | Spotted B-75 Beast 5782 | -6/Extension | Allies destroyed B-75 Beast 5783 | -6/Extension | Spotted B-75 Beast 5797 | -6/Extension | Allies destroyed B-75 Beast 5814 | -6/Extension | Identified exit to Factory 5814 | -6/Extension | Discovered exit to Factory (range 3) 5846 | -6/Extension | Entered Factory 5846 | -5/Factory | Accompanied by 15 allies 5846 | -5/Factory | Evolved 2 slots: Utility x2 5924 | -5/Factory | Identified exit to Factory 5924 | -5/Factory | Discovered exit to Factory (range 7) 5952 | -5/Factory | Entered another Factory area 5952 | -4/Factory | Accompanied by 11 allies 5952 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6140 | -4/Factory | Found Prototype Processor 6141 | -4/Factory | Identified Exp. Signal Interpreter 6259 | -4/Factory | Build established: Generator-Gunner 6295 | -4/Factory | Garrison activated, responded to threat 6507 | -4/Factory | Spotted B-86 Titan 6574 | -4/Factory | Destroyed B-86 Titan 6595 | -4/Factory | Sucked down chute 6595 | -4/Factory | Entered Waste 6601 | -4/Waste | Lost 4 parts (3p1u) 6610 | -4/Waste | EMP discharged 6652 | -4/Waste | Spotted C-40 Crusher 6664 | -4/Waste | Destroyed C-40 Crusher 6710 | -4/Waste | EMP discharged 6718 | -4/Waste | Spotted C-40 Crusher 6729 | -4/Waste | Destroyed C-40 Crusher 6747 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6750 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6753 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6754 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6757 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6757 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6760 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6760 | -4/Waste | Spotted C-40 Crusher 6760 | -4/Waste | Spotted C-40 Crusher 6786 | -4/Waste | Spotted C-40 Crusher 6788 | -4/Waste | Spotted C-40 Crusher 6791 | -4/Waste | Lost 9 parts (2p2n4u1w) 6805 | -4/Waste | Crushed by Compactor (1 part destroyed) 6810 | -4/Waste | EMP discharged 6810 | -4/Waste | System corruption reached 10% 6841 | -4/Waste | Identified exit to Factory 6841 | -4/Waste | Discovered exit to Factory (range 12) 6847 | -4/Waste | Entered Factory 7156 | -4/Factory | Build established: Hacker-Gunner 7319 | -4/Factory | Identified exit to Upper Caves 7319 | -4/Factory | Identified exit to Armory 7469 | -4/Factory | Destroyed 8 combat bots 7588 | -4/Factory | Lost 4 parts (1p1n2w) 7609 | -4/Factory | Core integrity fell below 50% 8028 | -4/Factory | Lost 6 parts (1p1n2u2w) 8464 | -4/Factory | Build established: Scavenger-Mutant 8534 | -4/Factory | Crushed by falling debris 8565 | -4/Factory | Lost 3 parts (1p1u1w) 8741 | -4/Factory | Fabricated Lgt. Quantum Reactor? 9156 | -4/Factory | Identified exit to Research 9156 | -4/Factory | Discovered exit to Research (range 5) 9187 | -4/Factory | Found Quantum Capacitor 9363 | -4/Factory | Build established: Hacker-Mutant 9461 | -4/Factory | Core integrity fell below 20% 9535 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09505_ K-01 Serf collects debris. 09507_ Adv. Medium Treads destroyed. 09507_ Adv. Hacking Suite destroyed. 09507_ S-27 Virus destroyed. 09508_ K-01 Serf collects debris. 09509_ Adv. System Shield destroyed. 09510_ Lgt. Quantum Reactor destroyed. 09511_ K-01 Serf collects debris. 09512_ Destroyed VTOL Module. 09512_ S-27 Virus destroyed. 09514_ R-10 Processor collects Autogun. 09514_ K-01 Serf collects debris. 09515_ Mic. Fission Core destroyed. 09517_ Neutrino Core destroyed. 09517_ Imp. Heat Sink destroyed. 09517_ K-01 Serf collects debris. 09524_ System corrupted: Matter fused (-9). 09524_ K-01 Serf collects debris. 09526_ Lgt. Quantum Reactor destroyed. 09528_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #??? ?????# #?????????????????????? | | ######+######## #?????????????????????? | | * ! #?????????????????????? | | ######+#####+## ##############????????? | | #???? ?? # # #????????? | | #????" " """ " #""" ! #????????? | | ???? " " "G" # #"Y #????????? | | ???? " " " " # #"" ! #????????? | | ???" " " # # #????????? | | ???" " " + #* #????????? | | ?? " " " # [+ #????????? | | ???"?" "? + #! [% #????????? | | ?????" "? ### #### # #????????? | | ?????? ?? ? #?# #??# #= #????????? | | ?????? ???? ? ??# #??# # ! #????????? | | ?????? ?????????# #??# # = #????????? | | ??????#?#########+#### #####"""""####????????? | | ????????#= + #???#######???????????? | | ???????????""" """ # #?????????????????????? | | ?????????? """ """ # #?????????????????????? | | ????????# """ """ # ########??????????????? | | ????????# # % #??????????????? | | ????????#[ """ """ # #??????????????? | | ????????# """ """ # = % ##?????????????? | | ????????# """ """ # sk ##?????????????? | | ????????# # s @ =g ##?????????????? | | ????????# ######## % % #??????????????? | | ????????# #??????# % % #"#????????????? | | ????????# ] !#??????# %=% ????????? | | ????????##############??????# *% ?????? | | ????????????????????????????# ?????? | | ????????????????????????????# ??????? | | ????????????????????????????# ??????? | | ????????????????????????????# ??????? | | ???????????????????????????? ???????? | | ???????????????????????????? ???????? | | ???????????????????????????? ????????? | | ????????????????????????????#############????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 80 Energy Generation 83 Energy Capacity 770 Matter Stores 1000 Matter Capacity 1000 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 14 Item Schematics ----------------- Carbon-fiber Leg | -6/Factory | Scanalyzed Imp. Aluminum Leg | -6/Factory | Scanalyzed Enh. Armored Leg | -6/Factory | Hacked Robot Schematics ------------------ M-30 Cleanser | -4/Factory | Hacked Fabricated ------------ Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponAluminumSubcomponent Manual? 0 Play Time 01:20:00 Cumulative 1213.5 hours Start 2022.12.20 @ 17:13:50 End 2022.12.21 @ 16:59:02 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 801 Rogue 62 Adventurer 0 Explorer 739 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 80 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 533f7fd2-e9a6-4e7e-8d28-d9ae593a5d87