Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 16:46:17 Player: MolePlayingNice Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (168) 840 Value Destroyed (6517) 6517 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (13468) 13468 TOTAL SCORE: 23905 Bonus ------- High Alert Combat Kills 1167 Follower Combat Kills 151 Prayed to X0-1V1 5000 Major X0-1V1 Interference 6750 Entered Garrisons 400 Cogmind --------- Core Integrity 380/850 Matter 243/900 Energy 94/100 System Corruption 15% Temperature Cool (2) Movement Flying (32) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module Cesium-ion Thruster > --- UTILITY (4) ------ Advanced Weight Redist. System (fused) Seismic Detector Layered Light Armor Plating Hacking Suite > --- WEAPON (4) ------- Makeshift Sword (fused) Spear Spear Spear > --- INVENTORY (6) ---- Improved Salvage Targeting Computer Microactuators Gauss Cannon Precision Rocket Launcher Dirty Datajack (20) Power Maul Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Spread Laser Power Maul Spear > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Improved Heat Sink Recoil Stabilizer Stasis Canceller Hardened Medium Armor Plating Plasma Cannon Gauss Cannon Heavy Missile Launcher [Rating: 57] Favorites ----------- Power Enhanced Nuclear Core Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Makeshift Sword Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Slots Evolved 6 | . . 2 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 2 | . . . . . . . 2 Weapon 2 | . . 1 1 . . . . Parts Attached 152 | . 4 24 17 29 1 28 49 Power 20 | . . 3 3 4 1 2 7 Engine 9 | . . 3 1 2 . . 3 Core 11 | . . . 2 2 1 2 4 Reactor . | . . . . . . . . Propulsion 47 | . 2 10 4 8 . 11 12 Treads 25 | . 2 5 4 8 . 6 . Leg 2 | . . 1 . . . 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 20 | . . 4 . . . 4 12 Utility 27 | . 2 1 2 1 . 5 16 Device 12 | . 1 . . 1 . 3 7 Storage 4 | . 1 1 1 . . 1 . Processor 2 | . . . . . . 1 1 Hackware 7 | . . . 1 . . . 6 Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 58 | . . 10 8 16 . 10 14 Energy Gun 4 | . . 1 1 . . . 2 Energy Cannon 2 | . . . 1 1 . . . Ballistic Gun 37 | . . 8 5 13 . 9 2 Ballistic Cannon 2 | . . . 1 1 . . . Launcher 2 | . . . . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 1 . . . . 1 Slashing Weapon 3 | . . . . . . . 3 Piercing Weapon 5 | . . . . 1 . . 4 Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 9 | . 1 2 2 . . . 4 Parts Lost 53 | . . 4 2 11 . 25 11 Power 5 | . . . 1 1 . 2 1 Propulsion 21 | . . 2 . 4 . 8 7 Utility 5 | . . . . . . 3 2 Weapon 22 | . . 2 1 6 . 12 1 Highest Loss Streak 14 | . . 2 1 4 . 14 3 To Critical Strikes 2 | . . 1 . 1 . . . Average Backups 14 | . 8 9 17 20 21 11 8 Power . | . 1 . . 1 1 . . Propulsion 4 | . 4 4 4 7 6 2 2 Utility 3 | . 1 . 3 3 4 4 3 Weapon 5 | . 1 3 7 8 8 3 2 Tool/Special . | . . . . . . . . Unused Backups 37 | . . 11 5 7 2 . 12 Power 6 | . . 2 2 . 1 . 1 Propulsion 14 | . . 4 . 5 1 . 4 Utility 7 | . . 3 1 . . . 3 Weapon 9 | . . 2 2 1 . . 4 Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 95 | . 94 94 96 99 100 90 90 Engine 4 | . 14 7 3 2 8 . 2 Core 3 | . . . 4 6 . 7 3 Treads 23 | . 14 20 34 35 36 21 4 Leg 1 | . 13 2 . . . 1 1 Flight 6 | . . 8 . . . 9 20 Device 9 | . 8 11 9 8 9 5 13 Storage 8 | . 14 11 9 9 9 6 5 Processor 1 | . . . . . . 5 3 Energy Gun 1 | . 14 1 . . . . . Ballistic Gun 25 | . 14 28 32 34 36 29 5 Piercing Weapon 2 | . . . . 1 . 1 10 Peak Build Rating 57 | . 20 26 37 43 37 39 57 Average Rating 33 | . 14 22 31 36 36 31 45 On Entrance 23 | 6 6 20 26 27 37 36 31 Avg Prop Armor Cover (%) 4 | . . 4 . . . 3 4 Naked Turns . | . . . . . . . . Heaviest Build 66 | 14 30 31 60 65 64 62 66 Greatest Support 95 | 20 40 63 85 95 90 90 70 Greatest Overweight (x) 6 | . 1 2 . . . 1 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 21 | . 15 15 21 21 21 21 21 Average Capacity 16 | . 11 9 20 21 21 16 11 Most Carried 21 | . 14 15 21 21 21 21 16 Average Carried 14 | . 8 9 17 20 20 10 8 Final Capacity 21 | 8 15 8 21 21 21 21 6 Final Carried 21 | 6 14 8 20 21 21 13 6 Class Distribution -------------------- 63% | Scavenger-Gunner 14% | Sprinter 8% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Sprinter | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Matter Collected 5722 | 200 294 516 1109 1566 154 719 1164 Remotely . | . . . . . . . . Salvage Created 6216 | . 182 885 1195 1642 305 918 1089 Parts 350 | . 11 55 69 89 12 47 67 Haulers Intercepted 6 | . . 4 1 . . . 1 Recyclers Shooed 9 | . 2 4 2 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Combat Hostiles Destroyed 123 | . 5 18 22 36 5 20 17 Melee 5 | . . . . . . . 5 Guns 98 | . 5 18 18 35 5 16 1 Cannons 4 | . . . 4 . . . . AOE 16 | . . . . 1 . 4 11 Classes Destroyed 16 | . 3 5 3 . . 3 2 Worker 11 | . . 2 . . . . 9 Builder 2 | . 1 . . . . . 1 Tunneler 1 | . . . . . . . 1 Hauler 6 | . . 4 1 . . . 1 Recycler 12 | . 1 3 3 . . . 5 Mechanic 1 | . . . . . . . 1 Operator 5 | . . . 1 . . . 4 Watcher 6 | . . 1 1 1 1 1 1 Swarmer 45 | . 5 12 6 11 . . 11 Grunt 30 | . . 2 7 9 5 6 1 Brawler 8 | . . . 2 5 . 1 . Duelist 1 | . . . . . . 1 . Sentry 26 | . . 4 6 11 . 5 . Specialist 5 | . . . . . . 5 . Hunter 2 | . . . 1 1 . . . Programmer 7 | . . . . . . 2 5 Best Kill Streak 11 | . 3 11 8 6 4 9 10 Combat Bots Only 10 | . 3 10 6 6 4 9 7 Max Kills in Single Turn 4 | . 1 2 2 2 1 2 4 Gunslinging 1 | . . 1 1 1 . . . Exploded 3 | . . . . 1 . 2 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Hostile Shots Fired 815 | . 31 109 89 161 22 254 149 Missed 234 | . 10 26 24 39 4 57 74 Hits 581 | . 21 83 65 122 18 197 75 Melee 15 | . . . 1 12 . 2 . Projectile 566 | . 21 83 64 110 18 195 75 AOE 1 | . . . . . . . 1 Critical Strikes 20 | . . 1 2 7 1 6 3 Damage Taken 8550 | . 177 939 961 2032 293 2713 1435 Core 1563 | . 25 295 152 253 52 316 470 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 46 | 100 83 1 . . . 1 . Volleys Fired 326 | . 21 66 57 93 15 60 14 Largest 4 | . 2 3 4 4 4 4 2 Hottest 106 | . 70 63 99 89 86 106 55 Shots Fired 1055 | . 37 183 226 335 60 198 16 Gun 1013 | . 37 183 197 334 60 195 7 Cannon 30 | . . . 29 1 . . . Launcher 12 | . . . . . . 3 9 Special . | . . . . . . . . Kinetic 1027 | . 21 183 226 335 60 195 7 Thermal 16 | . 16 . . . . . . Explosive 12 | . . . . . . 3 9 Electromagnetic . | . . . . . . . . Robot Hit Streak 30 | . 4 30 16 22 17 12 5 Robot Miss Streak 8 | . 8 4 3 3 4 6 1 Penetration Max 1 | . . . . . . 1 . Secondary Targets 28 | . . 3 5 11 2 7 . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . Shots Hit Robots 747 | . 14 127 159 237 37 131 42 Core Hits 306 | . 8 43 59 83 21 45 47 Critical Kills 4 | . . . 1 1 . 1 1 Critical Parts Destroyed 9 | . . 3 2 2 1 1 . Critical Strikes 19 | . 1 3 4 3 1 3 4 Burn 1 | . 1 . . . . . . Destroy 10 | . . . 3 3 1 3 . Blast 1 | . . . 1 . . . . Smash 4 | . . 3 . . . . 1 Impale 3 | . . . . . . . 3 Melee Attacks 139 | . . 14 . 9 . . 116 Impact 23 | . . 14 . . . . 9 Slashing 36 | . . . . . . . 36 Piercing 80 | . . . . 9 . . 71 Sneak Attacks 16 | . . 3 . 1 . . 12 Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 13367 | . 203 1580 2248 3076 439 2688 3133 Guns 9045 | . 199 1023 1916 3021 439 2305 142 Cannons 317 | . . . 317 . . . . Explosions 1782 | . . . . . . 383 1399 Melee 2204 | . . 557 . 55 . . 1592 Ramming 19 | . 4 . 15 . . . . Kinetic 9250 | . 87 1023 2233 3021 439 2305 142 Thermal 112 | . 112 . . . . . . Explosive 1782 | . . . . . . 383 1399 Electromagnetic . | . . . . . . . . Impact 901 | . . 557 . . . . 344 Slashing 409 | . . . . . . . 409 Piercing 894 | . . . . 55 . . 839 Highest Corruption 19 | . . 1 . 4 4 19 15 Average Corruption 7 | . . 1 . 4 4 6 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 92 | . . 2 . 13 15 23 39 Message Errors 17 | . . . . 1 4 7 5 Matter Fused 27 | . . 1 . 3 4 6 13 Heat Flow Errors 10 | . . . . 2 1 2 5 Energy Discharges 12 | . . . . 2 2 3 5 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 9 | . . 1 . 1 1 2 4 Data Loss (major) 3 | . . . . 2 . . 1 Misfires 3 | . . . . 1 1 1 . Alerts 6 | . . . . 1 1 1 3 Misdirections 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . 1 1 . Overload Shots . | . . . . . . . . Overflow Damage 639 | . . 188 . 20 . . 431 Projectiles . | . . . . . . . . Explosions 97 | . . . . . . . 97 Melee 542 | . . 188 . 20 . . 334 Knockbacks 4 | . . 1 2 . . . 1 Impact 2 | . . 1 . . . . 1 Kinetic 1 | . . . 1 . . . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 194 | . . . . . . 46 148 Shots 5 | . . . . . . 1 4 Rammed 5 | . 2 . 3 . . . . Targets Rammed 5 | . 2 . 3 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 543 | . 294 38 92 245 224 543 270 Average Temperature 86 | . 116 12 25 55 86 196 110 Received Heat Transfer 2115 | . . 231 387 396 180 813 108 Effects 12 | . 3 . . 1 . 8 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 3 | . 1 . . . . 2 . Interference 4 | . 2 . . 1 . 1 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . 3 . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . 1 . . . . 3 Impact Corruptions 10 | . . 7 . . . . 3 Robots Melted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 5 . . 1 . . . Heat Transferred 407 | . 407 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Maximum Alert Level 4 | . 1 1 2 4 3 2 4 Low Security (%) 17 | . 64 14 29 . . . 28 Level 1 26 | . 35 85 49 3 . 13 18 Level 2 28 | . . . 21 21 95 86 15 Level 3 17 | . . . . 39 4 . 35 Level 4 9 | . . . . 35 . . 3 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1432 | . 311 335 546 1432 718 654 1383 Initial 698 | . . 122 125 347 698 367 343 Average 534 | . 95 259 292 959 599 525 538 Influence Increases 5816 | . 379 558 869 1315 122 537 2036 Destroy 0b10 Robot/C 2580 | . 100 360 500 760 100 400 360 Destroy 0b10 Robot/NC 240 | . 10 50 55 5 5 5 110 Destroy Leader 364 | . 10 60 128 40 12 30 84 Allied During Kill 37 | . . . 17 20 . . . Successful Hack 98 | . . 12 38 . 5 . 43 Disable Machine 375 | . . 15 30 15 . 15 300 Anti-Garrison Action 450 | . . . . 400 . 50 . Destroy Structure 231 | . . 1 26 30 . 37 137 Partial Spotted 210 | . . 60 . . . . 150 Lose Combat Pursuer 405 | . 45 . 75 45 . . 240 Miscellaneous 826 | . 214 . . . . . 612 Influence Decreases 4443 | . 87 552 633 417 988 449 1317 Entered New Map 1774 | . . 170 173 187 734 199 311 Time Decay 1649 | . 87 342 440 . 254 . 526 Search Patrol Dispatched 200 | . . . . . . . 200 Lost Part 530 | . . 40 20 110 . 250 110 Lost Ally 140 | . . . . 120 . . 20 Purge Threat 150 | . . . . . . . 150 Squads Dispatched 15 | . . . 3 . 1 . 11 Investigation 1 | . . . 1 . . . . Extermination 5 | . . . . . . . 5 Reinforcement 7 | . . . 2 . . . 5 Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered 2 | . . . . . . . 2 Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Distress Signals 12 | . . 2 4 1 2 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 198 | . 9 24 34 40 8 31 52 Peak Tracking Total 9 | . 4 6 9 9 3 6 7 Tactical Retreats 15 | . 1 . 1 2 . . 11 Traps | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Traps Triggered 3 | . . . 2 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . . . . 1 Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Machines Disabled 32 | . . 1 2 7 . 2 20 Max in Single Turn 8 | . . 1 1 1 . 1 8 Garrison Relay 7 | . . . . 6 . 1 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Machines Accessed 31 | . . 1 7 3 3 . 17 Terminals 20 | . . . 4 3 2 . 11 Fabricators 3 | . . . . . . . 3 Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 4 | . . 1 1 . . . 2 Garrison Access 3 | . . . 1 . 1 . 1 Total Hacks 69 | . . 2 17 6 5 . 39 Successful 30 | . . 1 11 1 4 . 13 Failed 37 | . . 1 5 5 1 . 25 Catastrophic 7 | . . 1 . 1 . . 5 Database Lockouts 2 | . . . 1 . . . 1 Manual 27 | . 1 . 9 . 2 . 15 Terminals 50 | . . . 12 6 4 . 28 Fabricators 6 | . . . . . . . 6 Repair Stations . | . . . . . . . . Recycling Units 3 | . . . 3 . . . . Scanalyzers 7 | . . 2 1 . . . 4 Garrison Access 3 | . . . 1 . 1 . 1 Terminal Hacks 17 | . . . 7 1 2 . 7 Robot Analysis 3 | . . . 3 . . . . Open DSF 1 | . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 Alert Level 4 | . . . . . 1 . 3 Unreport Threat 1 | . . . . . . . 1 Registered Components 1 | . . . 1 . . . . Zone Layout 5 | . . . 3 . 1 . 1 Garrison Registry 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 2 | . . 1 . . . . 1 Retrieve Study 2 | . . 1 . . . . 1 Garrison Access Hacks 2 | . . . 1 . 1 . . Unlock Access 2 | . . . 1 . 1 . . Unauthorized Hacks 7 | . . . 2 . 1 . 4 Terminals 6 | . . . 2 . 1 . 3 Assimilate 1 | . . . . . . . 1 Botnet 5 | . . . 2 . 1 . 2 Fabricators 1 | . . . . . . . 1 Liberate 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 2 Used . | . . . . . . . . Hacking Detections 29 | . . 1 6 3 3 . 16 Full Trace Events 1 | . . 1 . . . . . Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 42 | . . . . . . . 42 Total Part Build Rating 8 | . . . . . . . 8 Part Studies Acquired 2 | . . 1 . . . . 1 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 30 | . . . . 23 . 4 3 Machine Destruction 27 | . . . . 23 . 4 . Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . 3 . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Total Allies 9 | . . . 1 7 . . 1 Largest Group 4 | . . . 1 4 . . 1 Highest-Rated Group 116 | . . . 116 64 . . 12 Highest-Rated Ally 116 | . . . 116 16 . . 12 Initial Warlord ECA Mod 13 | . . . . . 10 10 13 Total Orders . | . . . . . . . . Ally Attacks 34 | . . . 8 23 . . 3 Total Damage 631 | . . . 319 277 . . 35 Kills 10 | . . . 8 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . X0-1V1 Amusement Gains 109 | . 4 5 10 . . 50 40 Average Entertainment 23 | . 9 13 11 7 1 31 39 Good Acts 40 | . 6 2 5 8 1 2 16 Bad Acts 49 | . 6 4 3 7 4 11 14 Intel | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Active Infowar (turns) 965 | . . . . . . . 965 Sensors 692 | . . . . . . . 692 Seismic 273 | . . . . . . . 273 Robot Analysis Total 3 | . . . 3 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Turns Passed 6825 | . 576 773 1097 1628 549 729 1473 Spaces Moved 4877 | 1 229 400 500 770 194 333 2450 Core . | . . . . . . . . Treads 2295 | . 151 254 500 770 194 275 151 Legs 79 | 1 78 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2503 | . . 146 . . . 58 2299 Fastest Speed 26 | 120 120 34 156 156 160 29 26 Average Speed 92 | 120 146 116 158 157 160 139 37 Slowest Speed 515 | 120 190 200 160 160 160 240 515 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 6 | . . 1 . . . . 5 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 1 31 22 60 77 13 49 71 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 59 | . . . . . . . 59 Terrain Destroyed 159 | . . . 3 . . 16 140 Melee 59 | . . . . . . . 59 Projectile 3 | . . . 3 . . . . AOE 97 | . . . . . . 16 81 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Total 6375 | . 428 574 677 981 403 479 2833 Wait 553 | . 166 19 46 10 186 22 104 Move 4860 | . 228 397 500 769 194 332 2440 Hop 6 | . . 1 . . . . 5 Pick Up 94 | . 7 15 22 19 3 13 15 Fast Attach 87 | . 1 12 10 8 1 15 40 Attach 41 | . . 5 1 9 . 19 7 Detach 20 | . . 3 . 1 . 3 13 Swap 85 | . 3 12 14 26 . 5 25 Drop 142 | . . 30 24 24 4 10 50 Fire 326 | . 21 66 57 93 15 60 14 Melee 136 | . . 14 . 9 . . 113 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 5 | . 2 . 3 . . . . Escape Stasis . | . . . . . . . . Rewire 19 | . . . . 13 . . 6 Trap 1 | . . . . . . . 1 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Fac / Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 10) 202 | -10/Materials | Prayed at D.C.S.S. Altar Unit 302 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 10) 362 | -10/Materials | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 364 | -10/Materials | X0-1V1 foreshadows a heat wave 367 | -10/Materials | X0-1V1 announced a LAN party 370 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 381 | -10/Materials | X0-1V1 activates XOMVISION 391 | -10/Materials | X0-1V1 sent hostile S-10 Pest (x4) 529 | -10/Materials | Ambient heat levels rising (+10) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 732 | -9/Materials | Destroyed 10 combat bots 885 | -9/Materials | X0-1V1 sent hostile Y-45 Defender (x2) 925 | -9/Materials | Core integrity fell below 50% 956 | -9/Materials | Core integrity fell below 20% 1331 | -9/Materials | Discovered new exit (range 13) 1350 | -9/Materials | Entered another Materials area 1350 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1486 | -8/Materials | Build established: Scavenger-Gunner 1486 | -8/Materials | X0-1V1 sent hostile B-36 Bruiser (x1) 1552 | -8/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1957 | -8/Materials | Central database locked down 1992 | -8/Materials | Discovered new exit (range 12) 1995 | -8/Materials | Core integrity restored by X0-1V1 (+80) 2201 | -8/Materials | X0-1V1 sent allied B-86 Titan (x1) 2447 | -8/Materials | Identified exit to Garrison 2447 | -8/Materials | Entered Garrison 2471 | -8/Garrison | Triggered checkpoint 2501 | -8/Garrison | Garrison Relay disabled 2516 | -8/Garrison | Discovered new exit (range 63) 2516 | -8/Garrison | Discovered new exit (range 64) 2516 | -8/Garrison | Discovered new exit (range 23) 2604 | -8/Garrison | X0-1V1 sent allied G-47 Trooper (x4) 2671 | -8/Garrison | Lost 4 allies 2709 | -8/Garrison | X0-1V1 activates XOMVISION 2839 | -8/Garrison | Triggered checkpoint 2875 | -8/Garrison | Core integrity permanently improved by X0-1V1 (+350) 2956 | -8/Garrison | Garrison Relay disabled 2969 | -8/Garrison | Triggered checkpoint 2986 | -8/Garrison | Garrison Relay disabled 3191 | -8/Garrison | Triggered checkpoint 3216 | -8/Garrison | Garrison Relay disabled 3427 | -8/Garrison | Triggered checkpoint 3471 | -8/Garrison | Triggered checkpoint 3500 | -8/Garrison | Garrison Relay disabled 3515 | -8/Garrison | Lost 3 parts (1n2w) 3558 | -8/Garrison | X0-1V1 sent hostile B-48 Gladiator (x4) 3618 | -8/Garrison | Lost 3 parts (1p1n1w) 3793 | -8/Garrison | X0-1V1 sent hostile S-27 Virus (x6) 3803 | -8/Garrison | Triggered checkpoint 3828 | -8/Garrison | Lost 3 allies 3844 | -8/Garrison | Lost 4 parts (2n2w) 4019 | -8/Garrison | Triggered checkpoint 4040 | -8/Garrison | Garrison Relay disabled 4075 | -8/Garrison | Entered Materials 4120 | -8/Materials | X0-1V1 caused items to flee you 4305 | -8/Materials | Identified exit to Factory 4305 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4377 | -8/Materials | Items stopped fleeing you 4557 | -8/Materials | Garrison activated, responded to threat 4583 | -8/Materials | Core integrity fell below 50% 4624 | -8/Materials | Identified exit to Garrison 4624 | -8/Materials | Entered Garrison 4672 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 17) 4682 | -8/Garrison | Triggered checkpoint 4705 | -8/Garrison | Core integrity fell below 20% 4710 | -8/Garrison | Triggered checkpoint 4737 | -8/Garrison | Lost 14 parts (1p5n1u7w) 4750 | -8/Garrison | Destroyed 9 combat bots 4752 | -8/Garrison | Garrison Relay disabled 5129 | -8/Garrison | X0-1V1 sent hostile X-57 Shotgunner (x3) 5139 | -8/Garrison | X0-1V1 upgraded hostiles (x1) 5225 | -8/Garrison | Lost 10 parts (1p2n2u5w) 5232 | -8/Garrison | System corruption reached 10% 5256 | -8/Garrison | Triggered checkpoint 5263 | -8/Garrison | X0-1V1 destroyed Phase Generator 5263 | -8/Garrison | Phase Generator disabled 5335 | -8/Garrison | Discovered exit to Factory (range 11) 5353 | -8/Garrison | Entered Factory 5353 | -7/Factory | Evolved 2 slots: Utility x2 5756 | -7/Factory | Fabricated Xenon Bombardment Thruster? 5789 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (major) 5898 | -7/Factory | System corruption reached 10% 5965 | -7/Factory | X0-1V1 enhanced Transport squad support 5976 | -7/Factory | Build established: Sprinter 5994 | -7/Factory | Discovered new exit (range 4) 5995 | -7/Factory | Identified exit to Factory 6037 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 6153 | -7/Factory | Search patrols dispatched 6159 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 6171 | -7/Factory | X0-1V1 activates XOMVISION 6185 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 6193 | -7/Factory | Central database locked down 6288 | -7/Factory | X0-1V1 sent you to a vault 6313 | -7/Factory | X0-1V1 announced a LAN party 6426 | -7/Factory | Lost 3 parts (2n1u) 6553 | -7/Factory | Search patrols dispatched 6576 | -7/Factory | Identified exit to Lower Caves 6576 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 6624 | -7/Factory | X0-1V1 activates XOMVISION 6781 | -7/Factory | Core integrity fell below 50% 6785 | -7/Factory | Sensors blinded by X0-1V1 6805 | -7/Factory | Destroyed 7 combat bots 6813 | -7/Factory | Lost 3 parts (3n) 6826 | -7/Factory | Self-destructed Last Messages --------------- 06803_ Acquired data core, extracted dynamic key. 06803_ Decrypted 2 local trap positions from data. 06803_ Acquired 24 matter. 06804_ X0-1V1: "Use it or lose it, I always say." 06804_ Adv. Weight Redist. System fused. 06804_ Mak. Sword fused. 06814_ TF Node disabled. 06814_ Imp. Sensor Array tumbles out of TF Node. 06815_ System corrupted: Matter fused (-5). 06823_ G-47 Trooper destroyed. 06825_ Lgt. Deuterium Engine destroyed. 06825_ Acquired 55 matter. 06825_ C-30 ARC bursts open, deploying its payload. 06825_ L-41 Fighter unfolds itself. 06825_ G-47 Trooper unfolds itself. 06826_ K-01 Serf collects debris. 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Assault Rifle | -9/Materials | Hacked Spear | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreaterCooledCorpse Manual? 0 Play Time 01:09:07 Cumulative 576.6 hours Start 2026.09.28 @ 14:55:40 End 2026.09.28 @ 16:46:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 25 Types 6/0/12/0/1/0/3/1/1/1 Lore% 83 Gallery% 87 Achievement% 80 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 707de9c3-80d5-49f6-a0dc-5cbbe57cb238