Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.09 @ 19:43:06 Player: Rev Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (1237) 1237 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4707 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 254/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Compact Wheel Small Matter Pod (50) Terrain Scan Processor Shield Generator Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon High-powered Shotgun Heavy Machine Gun > --- INVENTORY -------- Compact Wheel Compact Wheel Small Matter Pod Improved Sensor Array Terrain Scan Processor Shield Generator [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 2 | . . . . 1 . 1 Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 . 1 1 Weapon 2 | . . . . 1 1 . Parts Attached 35 | 6 3 . 4 11 2 9 Power 5 | 1 . . 1 2 . 1 Engine 4 | 1 . . 1 1 . 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 6 | 2 . . 1 3 . . Treads . | . . . . . . . Leg 6 | 2 . . 1 3 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 3 . 2 2 1 3 Device 3 | . . . 1 . . 2 Storage 4 | 1 3 . . . . . Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 3 | . . . 1 . 1 1 Artifact . | . . . . . . . Weapon 12 | 2 . . . 4 1 5 Energy Gun 2 | . . . . 2 . . Energy Cannon 4 | . . . . . 1 3 Ballistic Gun 6 | 2 . . . 2 . 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . . . . 1 . 14 Power 3 | . . . . . . 3 Propulsion 3 | . . . . . . 3 Utility 5 | . . . . 1 . 4 Weapon 4 | . . . . . . 4 Highest Loss Streak 11 | . . . . 1 . 11 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 95 100 99 97 100 90 Engine 12 | . 14 14 11 15 7 10 Core 2 | . . . . 2 7 4 Leg 25 | . 28 28 33 27 23 18 Device 7 | . . . 6 9 7 10 Storage 12 | . 23 28 16 9 7 5 Processor 3 | . . . . 4 7 6 Protection 5 | . . . 10 2 7 5 Energy Gun 2 | . . . . 9 7 . Energy Cannon 4 | . . . . . 7 13 Ballistic Gun 18 | . 28 28 22 18 15 11 Naked Turns . | . . . . . . . Heaviest Build 48 | 13 14 14 21 28 38 48 Greatest Support 45 | 20 20 20 30 36 36 45 Greatest Overweight (x) 6 | . . . . . 1 6 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 25 | 8 25 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 9 | 6 9 8 8 8 7 8 Average Carried 7 | 3 7 8 7 7 6 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 6 5 Class Distribution -------------------- 49% | Skirmisher 44% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 979 | 183 179 . 159 285 . 173 Remotely . | . . . . . . . Salvage Created 1405 | . 179 53 370 350 . 453 Parts 76 | . 12 6 27 18 . 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 38 | . 4 3 11 10 . 10 Guns 34 | . 4 3 11 10 . 6 Cannons 4 | . . . . . . 4 Classes Destroyed 4 | . 1 1 1 1 . . Swarmer 15 | . . 3 4 4 . 4 Grunt 16 | . 4 . 6 3 . 3 Sentry 6 | . . . 1 2 . 3 Hunter 1 | . . . . 1 . . Best Kill Streak 5 | . 2 3 4 4 . 5 Combat Bots Only 5 | . 2 3 4 4 . 5 Max Kills in Single Turn 2 | . 1 1 2 2 . 1 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 2997 | . 57 41 291 287 53 2268 Core 955 | . 25 15 21 34 4 856 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 100 . 84 94 93 99 . Volleys Fired 100 | . 10 4 32 26 . 28 Largest 4 | . 2 2 2 3 . 4 Hottest 250 | . 40 40 40 111 . 250 Shots Fired 233 | . 20 8 64 75 . 66 Gun 204 | . 20 8 64 75 . 37 Cannon 29 | . . . . . . 29 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 178 | . 20 8 64 49 . 37 Thermal 55 | . . . . 26 . 29 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 29 | . 10 4 29 18 . 11 Robot Miss Streak 4 | . 2 3 3 4 . 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 2 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 168 | . 17 3 51 56 . 41 Core Hits 80 | . 9 3 22 21 . 25 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . . . . 1 . 1 Critical Strikes 4 | . . . 1 2 . 1 Burn 1 | . . . . 1 . . Destroy 3 | . . . 1 1 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2645 | . 187 40 546 772 . 1100 Guns 2145 | . 187 40 546 772 . 600 Cannons 466 | . . . . . . 466 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 34 | . . . . . . 34 Kinetic 1885 | . 187 40 546 512 . 600 Thermal 726 | . . . . 260 . 466 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 3 | . . . . . . 3 Projectiles 3 | . . . . . . 3 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 11 | . . . . . . 11 Shots . | . . . . . . . Rammed 15 | . . . . . . 15 Targets Rammed 18 | . . . . . . 18 Kicked 3 | . . . . . . 3 Crushed . | . . . . . . . Highest Temperature 659 | . 12 . 22 342 . 659 Average Temperature 179 | . 7 . 8 110 . 299 Received Heat Transfer 777 | . 60 . 168 90 12 447 Effects 32 | . . . . 4 . 28 Shutdowns 12 | . . . . . . 12 Energy Bleed 4 | . . . . 1 . 3 Interference 5 | . . . . 3 . 2 Matter Decay 3 | . . . . . . 3 Short Circuit 2 | . . . . . . 2 Damage (major) 4 | . . . . . . 4 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1588 | . . . . 740 . 848 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 366 | . 108 105 188 366 79 271 Initial 64 | . . 35 34 57 64 33 Average 102 | . 50 46 128 174 65 77 Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 90 | 100 100 100 100 68 100 91 Level 1 9 | . . . . 31 . 8 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . 1 1 . 4 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 3 | . . . 1 1 . 1 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 2 | . . . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 5 3 14 16 1 23 Peak Tracking Total 6 | . 4 2 4 6 1 6 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 9 | . 2 . 3 4 . . Terminals 9 | . 2 . 3 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 3 . 8 9 . . Successful 13 | . 2 . 6 5 . . Failed 7 | . 1 . 2 4 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 20 | . 3 . 8 9 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 2 . 6 5 . . Record 9 | . . . 5 4 . . Prototype ID Bank 2 | . 1 . 1 . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 3 3 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 2425 | 74 302 79 549 522 92 807 Spaces Moved 1366 | 50 215 57 230 346 51 417 Core 12 | 1 . . . . . 11 Treads . | . . . . . . . Legs 1354 | 49 215 57 230 346 51 406 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 90 180 50 Average Speed 128 | 118 120 120 120 100 180 157 Slowest Speed 350 | 120 120 120 120 120 180 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 4 35 21 20 36 2 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 1845 | 62 241 60 445 467 52 518 Wait 289 | . 8 . 173 73 . 35 Move 1360 | 49 214 56 229 345 50 417 Hop . | . . . . . . . Pick Up 24 | 7 4 . 4 5 . 4 Fast Attach 12 | 5 1 . 1 1 . 4 Attach 9 | 1 . . 1 3 2 2 Detach . | . . . . . . . Swap 14 | . 2 . 2 7 . 3 Drop 19 | . 2 . 3 7 . 7 Fire 100 | . 10 4 32 26 . 28 Melee . | . . . . . . . Ram 15 | . . . . . . 15 Kick 3 | . . . . . . 3 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 13) 377 | -10/Materials | Entered Mines 380 | -10/Mines | Identified exit to Materials 456 | -10/Mines | Entered Materials 456 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 981 | -9/Materials | Discovered new exit (range 16) 1005 | -9/Materials | Entered another Materials area 1005 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1439 | -8/Materials | Build established: Skirmisher 1505 | -8/Materials | Discovered new exit (range 9) 1526 | -8/Materials | Identified exit to Factory 1527 | -8/Materials | Entered Factory 1527 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1601 | -7/Factory | Discovered new exit (range 10) 1618 | -7/Factory | Identified exit to Factory 1619 | -7/Factory | Entered another Factory area 1619 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2309 | -6/Factory | Garrison activated, responded to threat 2389 | -6/Factory | Core integrity fell below 50% 2417 | -6/Factory | Core integrity fell below 20% 2426 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf destroyed. Slammed into H-66 Slayer. Destabilizing: Core damaged (-34). Penetrated by Slug. Slammed into H-66 Slayer. Penetrated by Slug. Slammed into H-66 Slayer. The unstable cave ceiling collapses. Slammed into H-66 Slayer. Slug penetrates Terminal. Penetrated by Slug. Adv. Weight Redist. System destroyed. Slammed into H-66 Slayer. The unstable cave ceiling collapses. Sml. Storage Unit destroyed. Slammed into S-27 Virus. Penetrated by Slug. S-27 Virus destroyed. M-28 Smith repairs H-66 Slayer. Slammed into H-66 Slayer. 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"?????????????? | | ?????????# ????????? ???????"?????????????? | | ?????????# #???????? !????????????????????? | | ???????? #???????? ????????????????????? | | ???????? #????????""" ???????????????????? | | ??????? #?????????"" ???????????????????? | | ???????### #???????????? ??????????????????? | | ?????????# #???????????? ??????????????????? | | ??????????#######????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 400 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakAnalysisHammer Manual? 0 Play Time 00:33:44 Cumulative 87.1 hours Start 2023.01.09 @ 19:10:07 End 2023.01.09 @ 19:43:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 12 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 43 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 880eb022-80cb-4bf0-82b3-63193ca04f7c