Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.11.20 @ 00:13:08 Player: Runia Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (45) 9000 Robots Destroyed (698) 3490 Value Destroyed (32646) 32646 Prototype IDs (294) 5880 Alien Tech Used (12) 2400 Bonus (51608) 51608 TOTAL SCORE: 109524 Bonus ------- High Alert Combat Kills 7117 Follower Combat Kills 3043 Entered Garrisons 1000 Network Hubs Disabled 400 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1646 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -10498 Cogmind --------- Core Integrity 147/1600 Matter 194/425 Energy 952/1013 System Corruption 2% Temperature Cool (8) Movement Walking (111) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- point-Singularity Reactor > --- PROPULSION (6) --- Centrium-Myomer Exoskeleton > --- UTILITY (12) ----- Medium Storage Unit Surveybot 24 Chip Experimental Targeting Computer Experimental Core Analyzer Particle Accelerator Quantum Capacitor Improved Core Shielding SHELL Armor > --- WEAPON (4) ------- Heavy Thermic Quantum Construct/C > --- INVENTORY (10) --- Advanced Terrain Scanner Advanced Phase Shifter Improved Core Shielding Improved Core Shielding Stealth Drone Bay (2/2) Integrity Redistributor Peak State ------------ > --- POWER ------------ point-Singularity Reactor > --- PROPULSION ------- Armored Heavy Treads Centrium-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Surveybot 24 Chip Experimental Targeting Computer SHELL Armor Experimental System Shield Ghost Barrier Microwarp Drive > --- WEAPON ----------- Heavy Thermic Quantum Construct/C CR-A16's Behemoth Slayer > --- INVENTORY -------- Biometal Heavy Treads 2N-1CE's Frost Array Advanced Energy Well Experimental Matter Compressor Advanced Terrain Scanner Advanced Weapon Cycler Advanced Transmission Jammer Advanced Phase Shifter Experimental Thermal Shield Advanced Force Field Advanced Force Field Long-range Tractor Beam Stealth Drone Bay Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Compact HERF Cannon Core Cannon Advanced Micro-nuke Launcher [Rating: 244] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Armored Wheel Utility Experimental Targeting Computer Device Armored Scrap Engine Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection SHELL Armor Artifact Microwarp Drive Weapon Constructs Energy Gun Improved Medium Laser Energy Cannon Constructs Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . . . . . . . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . Utility 10 | . . . 1 . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 576 | 2 13 8 15 . 31 13 10 6 8 8 4 15 18 16 16 10 9 11 27 . 27 38 3 4 10 13 5 16 15 6 5 5 18 6 2 13 2 6 25 3 18 30 12 38 16 Power 16 | . 2 . 1 . 2 1 1 . 3 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . . Engine 11 | . 2 . 1 . 2 1 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Propulsion 38 | 2 . 1 3 . 5 . 2 2 1 . 2 . 1 . 5 . 3 1 3 . 2 3 . . . . . . . . . . . . . . . . . . . . 1 1 . Treads 32 | 2 . 1 3 . 5 . 2 2 1 . 2 . 1 . 5 . 2 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 296 | . 2 1 5 . 13 1 2 . . 2 . 6 7 2 5 3 2 8 6 . 9 27 3 2 7 6 1 9 7 2 2 4 11 6 . 11 2 4 22 1 12 28 6 33 16 Device 205 | . . . 4 . 7 1 . . . 1 . 3 2 1 1 1 1 3 3 . 6 16 3 2 6 5 . 8 6 1 2 2 6 6 . 8 2 2 16 . 12 26 5 23 14 Storage 16 | . 1 . . . . . . . . . . . 1 . 1 . . 3 . . 2 2 . . . . . 1 . . . . 1 . . 1 . 1 1 . . . . 1 . Processor 8 | . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . 2 . Hackware 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 2 . Protection 58 | . 1 1 1 . 5 . . . . 1 . 3 4 1 2 2 1 2 3 . 1 8 . . 1 1 1 . 1 1 . 1 3 . . 2 . . 5 1 . 1 . 2 2 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Weapon 226 | . 9 6 6 . 11 11 5 4 4 6 1 9 10 14 5 7 4 2 18 . 15 8 . 2 3 7 4 7 8 4 3 1 7 . 2 2 . 2 3 2 6 . 4 4 . Energy Gun 17 | . 3 . 3 . 2 3 . . 1 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . Energy Cannon 33 | . . . . . . . . . . . . . . . 1 . . . . . 7 6 . 1 1 2 . 3 1 . . 1 2 . . . . 1 1 1 4 . . 1 . Ballistic Gun 88 | . 3 3 3 . 7 3 3 4 3 3 1 7 8 10 3 4 4 1 10 . 3 . . 1 1 1 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 56 | . 3 3 . . 2 5 2 . . 2 . 1 2 4 1 3 . 1 5 . 4 1 . . . 2 2 2 1 2 . . 2 . 1 1 . . . 1 . . 2 1 . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 2 2 . 3 . 1 . . . . . 2 . 2 2 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 35 | . 1 . . . 5 . . . 2 . . . 1 . 1 . . . . . 2 1 . . 2 2 . . . 1 . . . 1 . 3 . . 4 1 4 2 . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 49 | . . 3 1 . 8 2 1 . 1 . . . . . . . 2 . 8 . 9 1 . . . 1 . . 1 . . . . . . . . . 1 . 1 1 1 3 4 Power 10 | . . 1 . . 2 1 . . 1 . . . . . . . . . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . 1 . . 2 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 21 | . . 1 1 . 3 1 . . . . . . . . . . 1 . 3 . 1 . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 3 3 Weapon 13 | . . . . . 1 . 1 . . . . . . . . . 1 . 3 . 6 . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 6 | . . 1 1 . 6 2 1 . 1 . . . . . . . 2 . 4 . 3 1 . . . 1 . . 1 . . . . . . . . . 1 . 1 1 1 2 2 To Critical Strikes 4 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 99 93 94 100 96 99 96 91 89 90 90 90 90 90 97 100 88 83 82 76 61 71 61 59 62 59 60 58 59 63 63 64 63 62 63 63 63 62 62 52 50 55 54 50 50 Engine 3 | . 14 7 9 11 9 10 9 9 8 9 9 9 9 9 2 . . . . . 1 5 6 6 6 1 . 3 5 1 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 6 9 7 . . . . . . . . 4 6 1 . 3 5 5 5 5 5 5 5 4 4 4 4 7 4 4 4 Treads 9 | . 28 27 22 22 21 22 27 21 18 18 18 18 18 18 24 27 17 7 7 7 2 7 6 6 6 6 4 . . 4 5 5 5 5 5 5 5 4 4 3 4 4 6 2 . Device 12 | . . . 11 11 8 21 9 9 9 1 . . . . . . 7 11 10 15 16 13 15 12 15 13 13 17 18 22 22 17 20 25 26 25 21 23 22 17 16 14 17 17 11 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 9 9 9 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 9 | . . . . . 5 . 16 18 18 18 18 18 18 18 18 18 15 15 11 7 7 12 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 9 9 8 8 10 9 8 12 Protection 5 | . 13 13 10 11 5 . . . . 7 9 9 9 9 8 9 6 2 6 7 4 5 6 6 5 5 6 5 5 5 5 5 5 . . . 5 4 4 4 4 4 4 4 8 Energy Gun 2 | . 13 14 18 22 13 8 4 . 8 8 9 . . . . . . . . . . 2 6 2 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 2 5 6 3 2 1 5 9 6 5 5 6 5 . . . . 1 7 8 4 3 . . 6 Ballistic Gun 8 | . 14 13 11 11 19 23 20 25 18 14 17 26 27 26 26 26 21 22 20 15 4 . . 2 3 1 1 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 4 . 3 6 6 4 . . . . . 2 5 5 5 5 4 1 . . . 4 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 243 | 13 57 58 64 64 66 63 59 62 61 72 70 72 81 86 83 83 85 120 120 107 124 122 126 131 130 149 136 159 119 114 104 110 147 133 133 161 161 152 167 198 191 195 243 241 165 Greatest Support 297 | 40 40 40 46 46 46 43 65 92 92 90 90 90 92 92 92 67 72 32 74 16 63 98 82 109 109 109 116 116 116 158 221 221 221 221 221 221 221 239 239 239 214 243 297 297 171 Greatest Overweight (x) 34 | . 1 1 1 1 1 1 . . . . 1 . . . 4 1 7 9 9 6 7 1 1 1 1 1 1 1 1 . 34 . . . . . . . . . . . . 1 . Average Overweight (x) 1 | . . 1 1 1 1 1 . . . . . . . . . 1 4 6 8 6 2 . 1 1 1 . 1 1 . . 4 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 10 Average Capacity 22 | 8 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 25 20 23 25 25 25 25 25 24 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 23 10 Most Carried 25 | 6 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 24 25 25 25 25 20 20 20 20 21 21 21 25 24 25 25 25 25 25 25 25 10 Average Carried 20 | 4 11 18 19 20 18 20 18 19 19 20 19 19 20 20 19 19 16 21 23 25 19 22 23 22 23 24 24 23 19 19 19 19 18 20 21 22 24 24 24 23 24 24 23 20 9 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 20 25 25 25 25 25 25 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 10 10 Final Carried 25 | 2 16 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 18 25 25 25 18 25 23 21 25 25 24 20 18 20 20 20 21 21 21 24 24 25 25 24 25 24 25 10 7 Scrap Engine Consumption 232 | . . . . . . . . . . . . . . . . . 11 4 4 . 22 19 1 5 2 8 3 9 2 15 3 . 11 . . 5 . 1 11 8 5 10 5 68 . Constructs Created 10 | . . . . . . . . . . . . . . . . . 2 1 . . 3 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . Constructs Modified 94 | . . . . . . . . . . . . . . . . . . 2 . . 6 6 . 3 1 3 2 4 1 2 4 . 4 . . 1 . 1 5 5 3 3 3 35 . Class Distribution -------------------- 22% | Construct 19% | Alien-Construct 12% | Mutant 11% | Scavenger-Construct 10% | Scavenger-Gunner 8% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Construct | -7/Lower Caves Scavenger-Construct | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Extension Commander-Construct | -5/Cetus Commander-Construct | -5/Archives Commander-Construct | -5/Hub_04(d) Scavenger-Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Scavenger-Construct | -3/Research Scavenger-Construct | -3/Testing Mutant | -2/Research Mutant | -2/Quarantine Alien-Construct | -2/Section 7 Alien-Construct | -1/Access Alien-Construct | -1/Command Alien-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 20232 | 200 257 190 427 12 934 288 437 143 363 374 88 781 788 408 693 405 637 260 531 . 468 545 37 134 29 312 218 319 591 163 92 266 784 156 85 539 . 196 834 318 526 1704 425 2211 1064 Remotely 2402 | . . . . . . . . . . 70 . 340 346 . 106 171 . . . . . 64 . . . . . . 156 . . . . . . 323 . . . . . . . 826 . Salvage Created 36646 | . 582 173 1118 106 541 333 810 78 1046 999 193 1290 1365 842 1005 731 1175 313 620 . 424 1264 . 81 . 531 376 657 555 220 219 1697 2149 40 307 706 . 311 1955 566 1474 2460 1927 3544 1863 Parts 1688 | . 33 15 53 10 67 15 45 2 48 60 9 58 78 55 63 41 55 18 25 . 23 39 . 7 . 20 17 38 21 7 20 57 70 . 7 32 . 19 108 14 59 125 85 78 92 Haulers Intercepted 27 | . 2 . 4 . . . 1 . 2 . 1 . 2 . 2 . 1 . 1 . . . . . . . . 1 . . . 2 5 . . . . . . 3 . . . . . Recyclers Shooed 12 | . . . 2 . . 1 . . 1 . . . 1 . 1 . 1 . . . . 2 . . . . . 1 . . . . 1 . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . . . . . . . . . . . . 17 20 . 27 . . 13 3 . 13 . . . . . . . 7 . . . . . . . . . . Prevented 28 | . . . . . . . . . . . . . . . . . . . . . 20 . . 5 . . 3 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 549 | . 13 9 16 4 4 8 14 . 11 20 3 30 22 27 19 17 15 5 15 . 11 18 . 2 . 10 8 10 9 3 . 1 32 2 4 16 . 4 22 5 22 40 31 27 20 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guns 202 | . 9 4 16 4 3 2 12 . 11 18 3 26 20 15 16 12 15 5 5 . . 2 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . Cannons 218 | . . . . . . . . . . . . . . . . . . . . . 3 14 . . . 4 5 3 5 1 . 1 20 2 2 11 . 4 17 5 19 39 20 24 19 AOE 103 | . 4 5 . . 1 6 2 . . 2 . 4 2 12 3 5 . . 10 . 6 . . . . 5 2 4 2 1 . . 8 . 2 4 . . 1 . . . 9 3 . Classes Destroyed 35 | . 6 . 2 1 2 . 2 . 1 . . 1 2 1 . 1 1 1 2 . 1 . . . . 2 . . . . . . . . . 1 . . 1 1 . 3 . 3 . Worker 17 | . 1 . . . . 1 1 . . . . . 1 . . . 1 . . . . 1 . . . . . 2 . . . 5 1 . . . . . 2 . . . . 1 . Builder 20 | . . . . . . . . . . . . . 3 . 1 . 2 . . . . . . . . . . 1 . . . 6 2 . . . . 1 4 . . . . . . Tunneler 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 27 | . 2 . 4 . . . 1 . 2 . 1 . 2 . 2 . 1 . 1 . . . . . . . . 1 . . . 2 5 . . . . . . 3 . . . . . Recycler 33 | . 2 . 3 . . 1 3 . 4 . . . 1 . 2 . 2 . . . . 2 . . . . . . . . . 5 2 . . . . . 4 . . 1 . 1 . Carrier 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Operator 13 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . 6 1 . . . . . 1 1 . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 11 | . 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 2 . . . 1 . . . . 2 . . . 1 . 1 . Swarmer 111 | . 5 5 4 2 . . 4 . . 3 . 7 2 15 7 3 . . 4 . 6 . . . . . 3 4 2 . . . 5 . . 6 . . . 1 . 5 11 7 . Grunt 209 | . 8 4 8 1 . 6 7 . 5 14 3 17 9 8 6 8 3 2 9 . 1 11 . . . . 5 1 2 1 . . 17 . 4 5 . 3 5 2 7 12 12 3 . Brawler 12 | . . . . 1 . 2 . . . 1 . 1 2 . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Duelist 12 | . . . . . . . 1 . . 1 . 1 2 . . 1 . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . Protector 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 45 | . . . 4 . . . 2 . 4 1 . 1 5 3 5 2 1 . . . 1 1 . . . . . . 5 . . 1 3 . . . . 1 . . . 1 2 2 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Specialist 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 35 | . . . . . . . . . 2 . . 1 1 . 1 2 5 1 1 . . 2 . 2 . . . 3 . . . . . . . . . . 7 . 3 . . 4 . Programmer 63 | . . . . . . . . . . . . 2 . 1 . . 4 1 . . . 4 . . . . . 2 . . . . 6 2 . . . . 10 . 10 13 3 5 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Behemoth 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . 1 . . . . . . . . 1 2 . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Enhanced Grunt 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 14 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 35 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 29 . Thug 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Infiltrator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Troll 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 16 | . 4 3 4 4 3 4 11 . 3 5 2 5 7 9 5 7 12 3 6 . 3 5 . 2 . 5 6 10 2 1 2 16 9 2 4 11 . 2 10 3 4 6 9 7 3 Combat Bots Only 11 | . 3 3 2 4 3 3 7 . 2 5 2 5 5 9 5 7 10 3 6 . 3 3 . 2 . 5 6 4 2 1 . 1 8 2 4 11 . 2 5 2 3 6 9 7 3 Max Kills in Single Turn 13 | . 2 2 1 1 1 2 2 . 1 3 1 4 2 4 3 2 2 2 4 . 3 1 . 1 . 4 1 3 1 1 1 13 4 1 2 4 . 1 4 1 1 1 5 3 1 Gunslinging 1 | . . . . . . . . . . 1 . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 . . 1 2 2 . . 2 . 4 2 4 2 2 . . 4 . 3 . . . . 4 1 2 1 1 . . 3 . 2 4 . . 1 . . . 5 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 11 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 4 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 40065 | . 457 316 473 58 1306 411 346 92 643 246 44 854 518 416 461 380 1056 426 1563 . 1430 1262 . 474 . 920 830 1083 1016 620 . 308 2070 61 274 370 . 443 2004 209 2109 2688 1809 6000 4019 Core 3072 | . 12 29 28 10 111 53 57 . 63 44 16 91 32 47 13 67 80 66 33 . 215 170 . . . 57 30 99 45 22 . 54 214 . . . . 48 122 23 186 211 52 396 276 Absorbed by Shields 8678 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 159 . . . . . 121 . . 388 217 827 736 378 2153 3678 Reduced by Siege Mode 577 | . . . . . . . . . 23 31 . 35 . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . 98 . . 36 34 314 . Redirected to Shielding 151 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151 Regen/Repaired (Parts) 20505 | . . . . . . . . . . . 355 . . . . . . 184 100 . 509 723 20 42 487 . 406 603 23 437 449 . 583 . . 312 . 750 1088 1108 1580 2688 722 6518 818 Core Remaining (%) 62 | 100 . 83 . . . 49 . . . . . . . . . 21 . . . . 43 . . . . . 69 . . . . 78 . . . . 81 . 86 . . 63 . . 9 Volleys Fired 1835 | . 38 14 43 4 73 19 27 13 34 26 6 57 48 31 37 27 44 13 28 . 32 86 . 16 . 27 30 33 52 15 4 36 92 11 11 31 2 22 88 37 87 112 63 149 217 Largest 3 | . 2 2 3 3 3 3 3 3 3 2 3 3 3 3 3 3 3 3 3 . 3 2 . 2 . 2 2 2 1 1 1 2 2 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 228 | . 85 76 137 135 106 106 106 68 128 64 128 84 88 86 81 81 82 82 84 . 150 161 . 143 . 141 94 154 64 64 64 154 154 100 100 100 100 100 134 134 201 201 201 228 228 Shots Fired 2829 | . 71 24 114 12 190 41 73 19 100 47 18 130 138 68 105 70 133 39 69 . 55 127 . 21 . 30 33 36 51 15 4 39 128 11 11 31 2 22 87 37 87 111 64 149 217 Gun 1457 | . 67 20 114 12 179 30 71 19 100 45 18 129 136 63 102 67 133 39 59 . 28 14 . 1 . 6 3 2 . . . . . . . . . . . . . . . . . Cannon 1266 | . . . . . . . . . . . . . . . . . . . . . 24 113 . 20 . 19 27 29 41 6 4 39 123 11 10 29 2 22 87 37 87 111 61 147 217 Launcher 97 | . 4 4 . . 11 11 2 . . 2 . 1 2 5 3 3 . . 10 . 3 . . . . 5 3 4 2 9 . . 5 . 1 2 . . . . . . 3 2 . Special 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . . . . . . . . . . . . . . . . Kinetic 1733 | . 41 10 43 4 145 22 61 19 71 45 12 128 136 63 102 67 133 39 59 . 28 36 . 15 . 14 26 24 41 6 4 . 26 11 10 29 2 22 17 . . 15 61 146 . Thermal 915 | . 26 10 71 8 34 8 10 . 29 . 6 1 . . . . . . . . 1 81 . 2 . 9 4 7 . . . 39 97 . . . . . 54 37 71 96 . 1 213 Explosive 72 | . 4 4 . . 11 11 2 . . 2 . 1 2 5 3 3 . . 10 . 3 . . . . . . . . . . . 5 . 1 . . . . . . . 3 2 . Electromagnetic 100 | . . . . . . . . . . . . . . . . . . . . . 23 10 . 4 . 7 3 4 2 9 . . . . . 2 . . 16 . 16 . . . 4 Robot Hit Streak 30 | . 10 6 27 3 11 8 13 21 27 14 5 20 18 19 13 17 26 9 16 . 18 18 . 3 . 6 8 8 13 14 3 10 30 22 5 12 . 16 16 8 17 25 17 26 6 Robot Miss Streak 5 | . 2 2 3 2 4 3 4 . 3 2 5 3 3 1 5 2 3 1 2 . 1 3 . 2 . 3 3 2 3 1 1 1 2 2 1 1 . 1 3 3 3 4 5 3 5 Penetration Max 2 | . . . . . . . . . 1 2 . 1 2 1 1 1 2 1 . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . Secondary Targets 23 | . . . 1 . . . 1 . 3 3 . 1 1 4 2 1 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . . 1 . . . 1 . 1 1 . 1 1 2 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 218 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 217 Shots Hit Robots 1883 | . 50 14 74 7 108 17 48 10 72 28 9 87 91 45 57 38 104 31 51 . 48 77 . 10 . 11 18 25 46 9 18 12 106 7 7 25 . 15 61 24 61 74 33 130 125 Core Hits 1051 | . 28 12 33 5 38 21 31 4 26 24 6 44 54 38 42 31 46 14 37 . 26 34 . 3 . 18 13 19 12 16 9 32 64 2 6 23 . 9 35 7 18 27 19 62 63 Critical Kills 56 | . . . . . . . . . . 15 1 9 5 7 1 1 4 . . . . 1 . . . . . 2 2 . . 1 . . . . . . 1 1 2 3 . . . Critical Parts Destroyed 46 | . . . . . . . . . 2 5 . 11 10 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . 3 7 1 . . . Critical Strikes 149 | . 1 3 2 . 2 . . . 3 21 1 21 16 10 1 1 8 . . . . 4 . 1 . . . 2 2 . 3 1 2 . . . . . 2 4 9 6 3 20 . Burn 8 | . 1 3 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . 1 . . . . . . . . . . . . . Destroy 102 | . . . . . . . . . 3 21 1 21 16 10 1 1 8 . . . . . . . . . . 1 . . . . . . . . . . 1 4 9 5 . . . Blast 17 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 3 10 . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Impale 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . 10 . Melee Attacks 156 | . . . . . . . . . . . . . . . . . . . 18 . . . . . 9 . . 4 12 1 15 3 8 . . 11 . 3 7 . 6 1 3 55 . Impact 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . 10 . 3 7 . . . . . . Slashing 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 12 1 14 3 8 . . 1 . . . . 6 1 3 55 . Sneak Attacks 56 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 4 4 . 8 1 2 . . . . . . . . . . 35 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 127239 | . 1003 441 1153 113 2304 944 964 174 1399 799 211 1964 2128 1554 1451 1061 2041 595 2201 . 1599 2461 . 346 . 1002 1087 1787 2171 834 984 3261 7073 670 735 2788 . 1237 6159 2578 6915 14899 7167 21554 17432 Guns 18483 | . 662 213 1140 113 1860 238 777 174 1399 682 211 1752 1981 896 1187 734 2041 595 875 . 480 271 . 18 . 110 42 32 . . . . . . . . . . . . . . . . . Cannons 86582 | . . . . . . . . . . . . . . . . . . . . . 574 2184 . 328 . 207 755 988 1805 127 173 539 5273 670 451 1867 . 1217 5449 2577 6906 14839 6017 16204 17432 Explosions 15898 | . 300 228 . . 444 706 187 . . 117 . 212 147 658 259 327 . . 1174 . 545 . . . . 685 290 509 108 679 . 2633 1619 . 284 921 . . 684 . . . 1150 1032 . Melee 5993 | . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . 258 258 28 811 89 159 . . . . . . . . . . 4238 . Ramming 283 | . 41 . 13 . . . . . . . . . . . 5 . . . . . . 6 . . . . . . . . . . 22 . . . . 20 26 1 9 60 . 80 . Kinetic 52848 | . 364 95 416 61 1587 137 657 174 990 682 121 1752 1981 896 1187 734 2041 595 875 . 480 810 . 239 . 256 797 891 1805 127 173 . 1706 670 451 1867 . 1217 1159 . . 2634 6017 16204 . Thermal 51682 | . 298 118 724 52 273 101 120 . 409 . 90 . . . . . . . . . 38 1384 . . . 343 . 187 . . . 539 3567 . . 584 . . 4225 2577 6520 12205 . . 17328 Explosive 9389 | . 300 228 . . 444 706 187 . . 117 . 212 147 658 259 327 . . 1174 . 545 . . . . . . . . . . . 1619 . 284 . . . . . . . 1150 1032 . Electromagnetic 7044 | . . . . . . . . . . . . . . . . . . . . . 536 261 . 107 . 403 290 451 108 679 . 2633 . . . 337 . . 749 . 386 . . . 104 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 152 | . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 5841 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 258 258 28 811 89 159 . . . . . . . . . . 4238 . Highest Corruption 27 | . . . . . . 6 . . . . . . . . . . 2 2 . . 7 1 1 1 1 . . 9 9 9 9 2 8 8 5 5 . . 2 . 10 9 4 27 2 Average Corruption 5 | . . . . . . 6 . . . . . . . . . . 1 1 . . 7 1 1 1 1 . . 5 9 9 5 2 5 5 5 5 . . 1 . 7 5 3 13 1 Corruption Purged 50 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 9 . . 3 . . . . 3 . . 6 . 27 . Corruption Blocked 53 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 15 4 . . . 32 . Effects 319 | . . . . . . 33 . . . . . . . . . . 4 5 . . . 6 2 4 1 . . 13 41 9 8 . 13 12 6 . . . 5 . 31 63 12 47 4 Message Errors 87 | . . . . . . 8 . . . . . . . . . . 1 2 . . . 2 . . . . . 1 14 2 3 . 5 2 2 . . . 2 . 6 17 2 18 . Matter Fused 82 | . . . . . . 10 . . . . . . . . . . 1 . . . . 3 1 1 1 . . 3 13 3 1 . 3 5 2 . . . . . 6 17 2 10 . Heat Flow Errors 40 | . . . . . . 5 . . . . . . . . . . . 2 . . . . . 1 . . . 1 2 1 2 . 2 3 . . . . 1 . 3 13 2 2 . Energy Discharges 39 | . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . 4 3 1 . . 2 1 1 . . . 1 . 7 9 3 2 . Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 Data Loss (minor) 34 | . . . . . . 5 . . . . . . . . . . . . . . . . 1 1 . . . 2 4 2 1 . 1 1 1 . . . . . 4 2 1 7 1 Data Loss (major) 15 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 2 . 1 . . . . . . . . . 3 2 1 1 2 Misfires 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Alerts 6 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . 1 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 16662 | . 4 . . . 17 9 . . . . . 60 . 11 . 5 . . 45 . . 38 . . . 5 76 248 33 41 361 342 426 266 137 185 . 5 835 542 1636 4075 2180 4236 844 Projectiles 14526 | . . . . . . . . . . . . . . . . . . . . . . 38 . . . . 76 230 33 35 . 66 343 266 137 174 . 5 777 542 1636 4057 2088 3179 844 Explosions 641 | . 4 . . . 17 9 . . . . . 60 . 11 . 5 . . 45 . . . . . . 5 . 18 . . . 217 43 . . 11 . . 54 . . . 92 50 . Melee 1495 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 361 59 40 . . . . . 4 . . 18 . 1007 . Knockbacks 106 | . . . . . . . . . . . . . . . . . . . . . . 8 . 3 . . 5 6 3 1 . . 5 2 1 8 . 3 7 . 1 10 10 33 . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Kinetic 97 | . . . . . . . . . . . . . . . . . . . . . . 7 . 3 . . 4 6 2 1 . . 5 2 1 7 . 3 7 . . 9 9 31 . Secondary 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . 1 1 . Self-Inflicted Damage 1345 | . 12 60 . . . 72 . . . 17 . 39 15 113 . 43 . . 110 . 94 . . . . 104 60 50 . . . 199 53 . 54 . . . 111 . . . 93 46 . Shots 38 | . 1 2 . . . 4 . . . 1 . 1 1 3 . 2 . . 3 . 3 . . . . 3 3 2 . . . 2 1 . 1 . . . 3 . . . 1 1 . Rammed 20 | . 6 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 5 . 3 . Targets Rammed 25 | . 7 . 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . 1 1 1 1 5 . 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Highest Temperature 415 | . 177 214 290 179 250 200 29 . 53 18 207 116 191 203 140 78 120 155 164 . 415 207 . 274 . 342 195 213 227 146 210 7 153 168 22 3 . . 295 . 223 325 178 178 158 Average Temperature 79 | . 61 81 78 73 100 66 11 . 19 8 80 34 51 50 37 24 49 59 58 . 110 40 . 93 . 100 75 59 61 37 83 7 52 76 12 3 . . 97 . 92 87 118 123 123 Received Heat Transfer 4871 | . 237 102 171 6 20 144 153 . 162 90 45 243 135 72 207 117 141 63 312 . 180 237 . . . 234 258 33 127 97 . 27 273 . 108 39 . 54 86 11 116 191 213 167 . Effects 6 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 2 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 28 | . . . . . . . . . 1 6 . 2 1 7 . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . . 1 3 3 . Total Turns 651 | . . . . . . . . . 13 172 . 105 19 75 . . . . . . . . . . . . . . . . . . 22 . . 54 . . 52 . . 17 41 81 . Longest Duration 70 | . . . . . . . . . 13 55 . 70 19 22 . . . . . . . . . . . . . . . . . . 22 . . 54 . . 37 . . 17 21 61 . Robots Corrupted 21 | . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . 1 . 1 . 6 . . . 1 . . 4 . 3 . . . 1 Combat Hostiles 15 | . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . 1 . 1 . . . . . 1 . . 4 . 3 . . . 1 Parts Fried 45 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . 4 . . . 21 . . . 2 . . 5 . 3 . . . 7 Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 . Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . 1 2 . . . . . . . . . . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . 2 . . . . . . . . . . . . Parts Melted 37 | . 2 2 4 . 3 . . . . . . 1 . . . . . . . . . 3 . . . 2 . 1 2 . . 1 6 . . . . . 2 . 1 7 . . . Heat Transferred 22646 | . 777 481 1739 111 740 222 259 . 666 . 148 . . . . . . . . . 50 1900 . . . 300 . 300 . . . 407 3278 . . 450 . . 1882 1008 2080 3025 . . 2823 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . 2 . . 4 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1594 | . 286 280 402 223 . 179 362 775 721 926 451 1094 707 1264 905 987 910 . . . . 313 . . . . . 303 384 674 511 1359 1312 . . . . 227 672 576 781 778 1274 1594 . Initial 815 | . . 79 . 103 . . 26 146 377 290 451 155 533 446 616 444 518 . . . . 33 . . . . . 108 81 214 269 56 665 . . . . . 127 378 324 430 466 815 . Average 455 | . 158 137 168 133 . 54 222 435 450 699 356 778 596 910 690 721 619 . . . . 155 . . . . . 154 127 451 346 340 938 . . . . 97 359 403 572 499 838 1215 . Maximum Alert Level 5 | . 1 1 2 1 . . 1 3 3 3 2 3 3 4 3 3 3 . . . . 1 . . . . . 1 1 2 2 4 4 . . . . 1 2 2 3 3 4 5 . Low Security (%) 21 | 100 60 66 58 63 . 100 29 2 . . . 4 . . . . . . . . . 82 . . . . . 74 81 3 21 30 . . . . . 96 39 . . 6 . . . Level 1 15 | . 39 33 37 36 . . 70 46 29 15 85 16 . . . . . . . . . 17 . . . . . 25 18 53 41 53 . . . . . 3 14 50 5 21 . . . Level 2 20 | . . . 3 . . . . 46 66 18 14 6 95 16 56 39 74 . . . . . . . . . . . . 43 36 1 8 . . . . . 45 49 67 68 32 . . Level 3 14 | . . . . . . . . 3 3 65 . 71 4 55 43 60 25 . . . . . . . . . . . . . . 4 70 . . . . . . . 27 3 57 2 . Level 4 2 | . . . . . . . . . . . . . . 28 . . . . . . . . . . . . . . . . . 9 21 . . . . . . . . . 10 4 . Level 5 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 90 | . 3 . 3 . . 1 1 . 5 . . . 3 . 2 . 5 . . . 1 14 . . . . . 3 1 . . 4 6 . . . . . 6 . 10 9 6 7 . Investigation 16 | . 2 . 1 . . . . . 1 . . . . . 1 . . . . . . 6 . . . . . . . . . 1 1 . . . . . 1 . 1 . . 1 . Extermination 19 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . 1 . . . . . 3 . 3 5 1 2 . Reinforcement 37 | . 1 . 2 . . 1 1 . 4 . . . 2 . 1 . 3 . . . . 2 . . . . . 1 1 . . 3 3 . . . . . 2 . 4 2 2 2 . Assault 14 | . . . . . . . . . . . . . 1 . . . 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . 2 2 3 2 . Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 13 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 2 . . . . . . . . 1 2 3 . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 37 | . . . 4 . . . 1 . . . . . 2 . 1 . 1 . . . . . . . . . . . 1 2 . 1 . . . . . . 1 4 1 2 . 16 . Communications Jammed 296 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 93 82 . 1 16 . . . . 1 47 . . 4 2 34 . Distress Signals 293 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 93 82 . 1 15 . . . . 1 47 . . 4 2 34 . Times Spotted 973 | . 26 10 26 6 43 8 22 . 24 19 5 32 37 23 27 15 24 5 15 . 35 42 . 3 . 29 15 14 24 14 9 11 41 2 4 27 . 8 38 30 27 57 35 90 51 Peak Tracking Total 25 | . 3 3 5 4 12 3 5 . 4 5 2 7 6 7 6 4 14 3 5 . 9 4 . 2 . 6 7 3 4 5 2 5 8 2 4 14 . 3 7 6 5 8 7 25 4 Tactical Retreats 91 | . 1 . 4 1 13 . 2 . 1 . . 2 1 1 . . 1 . . . 9 2 . . . 21 5 . 2 . . 1 . . . 2 . . 2 . 4 4 . 12 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 26 | . . . . . . . . 1 1 . . 1 . 1 . 3 1 . . . . 3 . . . . . 3 1 . . 1 . . . . . . 2 . 1 3 1 3 . Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . 5 1 . . . . . . . . Most Traps Carried 4 | . . 4 4 . . . . . . . . . . . . . . 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 109 | . . 1 . . 10 1 1 1 3 2 2 1 2 2 2 1 7 . . . 1 6 . . . 1 . 2 2 . 2 20 1 . . . . 1 9 . 8 5 4 5 6 Max in Single Turn 13 | . . 1 . . 2 1 1 1 1 1 1 1 1 1 1 1 5 . . . 1 1 . . . 1 . 2 1 . . 13 1 . . . . 1 2 . 1 1 1 1 1 Garrison Access 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . 2 . 1 1 . . Garrison Relay 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 116 | . 8 . 1 . . . 8 1 6 2 4 3 6 2 5 2 1 1 1 3 . 12 . . . . . 4 . . . 7 7 2 . 2 . 2 5 2 4 9 4 2 . Terminals 80 | . 6 . 1 . . . 7 1 5 2 2 3 5 2 4 2 . . . . . 6 . . . . . 2 . . . 7 2 1 . . . 1 4 1 4 8 2 2 . Fabricators 7 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . 2 . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 1 1 . 1 1 . . Total Hacks 356 | . 18 . 7 . . . 30 2 17 3 7 6 15 3 16 2 1 1 1 24 . 26 . . . . . 9 . . . 20 32 2 . 4 . 2 21 9 11 41 13 13 . Successful 168 | . 9 . 4 . . . 17 1 8 . 6 2 7 2 6 . 1 1 1 24 . 10 . . . . . 4 . . . 9 17 2 . 4 . 1 6 2 1 17 2 4 . Failed 188 | . 9 . 3 . . . 13 1 9 3 1 4 8 1 10 2 . . . . . 16 . . . . . 5 . . . 11 15 . . . . 1 15 7 10 24 11 9 . Catastrophic 41 | . 2 . 1 . . . . . 1 2 . 1 2 . 1 . . . . . . 8 . . . . . 1 . . . 1 1 . . . . 1 5 2 3 6 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 127 | . 12 . 6 . . . 15 . 7 . 2 2 4 . 12 . . . . . . 10 . . . . . 3 . 1 . 12 13 . . 1 . . 4 . 2 12 4 5 . Terminals 256 | . 15 . 7 . . . 28 2 15 3 4 6 14 3 14 2 . . . . . 17 . . . . . 4 . . . 20 13 1 . . . 1 18 4 11 36 5 13 . Fabricators 20 | . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . . 7 . . . . . . . . . 7 . . Repair Stations 8 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Recycling Units 12 | . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 29 | . . . . . . . 2 . 2 . 1 . 1 . 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . 1 3 5 . 5 1 . . Terminal Hacks 116 | . 5 . 2 . . . 13 1 6 . 3 2 5 2 4 . . 1 1 24 . 5 . . . . . 2 . . . 7 4 2 . 4 . . 5 1 1 13 1 2 . Record 11 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 1 . 4 . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . 1 . 1 . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 9 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . 1 . . . . 1 . . 4 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Emergency Access Points 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 6 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 11 | . . . . . . . 1 . 1 . 2 . 1 . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 . Unreport Threat 15 | . . . . . . . 1 . 2 . 1 . 2 . 2 . . . . . . . . . . . . . . . . 2 1 . . . . . 1 . . 3 . . . Locate Traps 10 | . 1 . . . . . 3 . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 2 . . . . . . . . 1 . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Status 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 12 | . 3 . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . 2 . . . . . . 1 . . 1 . . . Garrison Registry 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 7 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 3 . . . . . . . . . 1 . . Network Status 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . 1 . . . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . 1 . . . Unauthorized Hacks 27 | . 3 . 2 . . . 3 . 1 . . . 1 . 1 . . . . . . 1 . . . . . 1 . . . 2 6 . . . . . 1 . . 3 . 2 . Terminals 18 | . 1 . 2 . . . 3 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . 2 1 . . . . . 1 . . 3 . 2 . Botnet 13 | . 1 . 1 . . . 2 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . 2 . 1 . Operators 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mask 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 89 | . 6 . 1 . . . 7 1 4 2 3 2 5 1 5 2 1 . . . . 12 . . . . . 3 . . . 7 4 . . . . 1 5 2 4 6 4 1 . Full Trace Events 13 | . 2 . 1 . . . . 1 . 1 . 1 . . . . . . . . . 4 . . . . . . . . . 1 1 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . 2 . 5 . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 377 | . . . . . . . . . . . . . . . . . . . . . . 169 . . . . . . . . . . 208 . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 18 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 164 | . . . . . . . . . . . 56 . . . . . . . . . . . . . . . . . . . . . 108 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 232 | . 232 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Relay Couplers Released 28 | . . . . . . . . 5 . . . 3 . 3 . . . . . . . 4 . . . . . 6 . . . . . . . . . . . 6 . . 1 . . Machine Destruction 13 | . . . . . . . . 5 . . . 3 . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . 1 . . Programmers 15 | . . . . . . . . . . . . . . 3 . . . . . . . 3 . . . . . 3 . . . . . . . . . . . 6 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 33 | . . . . . . . . 8 . . . 3 . 3 . . . . . . 2 . . . . . . . 11 . . . . . . 5 . . 1 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 93 | . . . . . . . . 8 . . . 3 . 3 . . . . . . 3 . . . 7 . . 1 21 5 . . . . . 5 . . 1 . . . . 36 . Largest Group 22 | . . . . . . . . 8 6 . . 3 . 3 3 . . . . . 2 2 . . 7 7 . 1 12 15 14 11 . . . 5 . . 1 1 1 . . 22 . Highest-Rated Group 816 | . . . . . . . . 139 103 . . 81 . 48 48 . . . . . 96 52 . . 194 194 . 85 469 816 720 515 . . . 266 . . 145 145 145 . . 305 . Highest-Rated Ally 159 | . . . . . . . . 21 21 . . 31 . 16 16 . . . . . 96 32 . . 31 31 . 85 159 159 159 96 . . . 65 . . 145 145 145 . . 15 . Warlord Squad Rendezvous 8 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 2 . . . . 1 . . . . . . . . . . . . Dakka 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Infantry 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Orders 10 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . . 2 . . . . . . 1 . . . . . . . . 2 STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 RETURN 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . . . . . . . . . . . . . . . . . . . Ally Attacks 525 | . . . . . . . . . 44 . . 9 . . 23 . . . . . 32 7 . 14 . 69 . . 119 70 25 54 . . . 18 . . . 20 1 . . 20 . Total Damage 12888 | . . . . . . . . . 719 . . 256 . . 313 . . . . . 1179 162 . 287 . 1167 . . 2787 1594 568 1487 . . . 408 . . . 1604 33 . . 324 . Kills 85 | . . . . . . . . . 11 . . 2 . . 3 . . . . . 7 . . 1 . 5 . . 14 10 6 11 . . . 2 . . . 11 . . . 2 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 3 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 1 . . . . . . . . . . . . . 2 3 . 3 . 2 1 1 . 1 . . . . . . 2 1 . . . . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 5 . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 3 . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 66016 | 5 1552 1032 878 489 2283 1310 618 1280 1070 1744 410 1617 1016 1238 1084 1269 910 1974 2362 151 3526 3117 840 845 2690 2681 1458 1029 1325 298 1024 377 971 527 265 921 143 311 1080 963 1139 2374 930 12077 813 Spaces Moved 30460 | 1 614 408 278 194 801 516 291 723 556 907 197 772 513 663 436 456 354 988 997 80 1767 1373 405 378 1166 809 606 427 705 210 229 271 638 448 246 703 145 200 801 785 551 1139 457 4779 477 Core 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . Treads 21428 | 1 614 408 278 194 801 516 291 723 556 907 197 772 513 663 436 456 149 2 8 . 89 814 405 378 1166 809 441 . . 197 196 271 638 448 246 703 145 200 801 764 551 1139 444 2098 . Legs 4843 | . . . . . . . . . . . . . . . . . . . . . 6 559 . . . . 165 427 705 13 . . . . . . . . . 21 . . . 2470 477 Wheels 2982 | . . . . . . . . . . . . . . . . . 205 986 989 80 620 . . . . . . . . . . . . . . . . . . . . . . 102 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1052 | . . . . . . . . . . . . . . . . . . . . . 1052 . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 93 | 160 160 240 240 240 240 240 155 152 152 165 165 165 152 152 152 250 180 165 175 190 134 156 205 205 226 130 226 204 108 108 93 93 93 93 93 93 93 93 93 93 114 171 170 111 111 Average Speed 179 | 160 219 240 240 240 240 240 159 153 164 165 170 165 153 152 212 250 206 182 216 190 169 191 205 209 226 222 226 211 132 108 336 93 93 93 93 93 93 93 93 99 157 171 170 205 111 Slowest Speed 1750 | 160 240 240 240 240 240 240 160 155 165 165 250 165 165 152 490 250 250 225 225 190 284 233 205 226 226 226 226 226 204 108 1750 93 93 93 93 93 93 93 93 114 171 171 171 296 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . Exploration Rate (%) 55 | 2 95 99 33 37 78 85 36 82 57 56 22 67 67 69 53 49 9 86 67 69 88 37 66 53 83 71 64 15 80 67 77 28 18 61 52 83 34 7 79 20 58 63 15 88 39 Regions Visited 45 Branch Regions 26 Pre-discovered Areas 9 | . 2 2 . 1 . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . . . . . . 1 1 . 1 . 1 . 1 . 1 . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . 1 . 1 1 . . Unknown Exits Taken 26 | 1 1 1 1 1 1 . . . . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 . 1 . . 1 . Scrap Searched 24 | . . 2 . 1 . 1 . . . . . . . . . . . 3 2 . 2 . 1 6 1 . 2 . . . . . . 2 . . 1 . . . . . . . . Spaces Dug 345 | . 34 25 . . 6 . . . . . . 4 13 12 . 5 . . 16 . 27 21 . 2 1 8 4 2 . 1 . 24 17 4 4 7 3 15 13 1 5 17 12 34 8 Terrain Destroyed 1433 | . 40 25 . . 18 97 10 . 6 13 . 13 24 33 17 16 24 3 104 . 37 33 . 7 1 17 13 12 6 2 . 380 62 10 42 17 3 25 48 9 14 28 74 76 74 Melee 41 | . . . . . . . . . . . . . . . . . . . 16 . . . . . 1 . . . . . . 1 2 . . 7 . 3 4 . 1 . 1 5 . Projectile 465 | . . . . . . 4 . . 6 6 . 7 1 1 . 1 . 2 . . . 33 . 7 . 12 13 9 6 2 . 25 44 10 17 10 3 22 31 9 13 28 23 46 74 AOE 922 | . 40 25 . . 18 93 10 . . 7 . 4 22 32 17 15 23 . 88 . 37 . . . . 5 . 3 . . . 354 16 . 25 . . . 13 . . . 50 25 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 39616 | 6 743 435 403 211 1043 551 397 886 649 1105 260 1009 645 832 527 538 464 1130 1124 79 2253 1731 417 412 1202 1662 662 509 1036 272 457 350 916 545 269 912 150 296 1063 933 746 1482 576 6970 758 Wait 5673 | . 37 . 32 10 85 . 56 3 38 167 47 131 62 76 24 40 34 102 40 . 350 191 6 9 8 800 18 15 135 27 199 34 156 77 11 114 2 58 119 97 62 156 45 1963 37 Move 30302 | . 613 407 277 193 800 515 291 721 556 904 197 769 513 662 436 455 353 987 996 79 1766 1372 404 377 1165 808 605 426 704 209 228 270 637 447 245 702 144 199 800 784 550 1138 445 4677 476 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 296 | . 22 6 15 2 28 2 6 8 4 . 2 2 1 . 3 1 9 10 9 . 28 21 . 1 7 5 1 7 . 7 1 1 3 2 . 7 . 4 7 4 8 13 2 32 5 Fast Attach 81 | . 3 . 4 . 3 2 2 2 4 . 2 2 1 . 5 . 1 1 2 . 3 2 . . . 3 . . . 1 5 . . . . . . . 5 1 2 14 2 9 . Attach 125 | 2 . 2 3 . 14 . 3 . . . 1 1 . . 3 . 4 1 7 . 9 8 2 2 3 2 2 1 2 . . . 2 1 . . . 3 3 2 7 6 5 19 5 Detach 54 | . . . 1 . 2 . . . . . 1 . . . . . 4 2 1 . 6 3 2 2 . 2 1 . . . . . . . . . . . 2 2 5 3 4 11 . Swap 383 | . 10 6 8 . 14 11 5 4 4 8 1 12 17 16 8 10 4 9 18 . 15 28 1 2 7 8 3 15 13 5 . 5 16 5 2 13 2 3 17 . 10 18 5 13 12 Drop 294 | 4 13 . 19 2 24 2 7 11 9 . 3 4 3 . 10 1 11 5 5 . 19 18 2 3 3 7 2 8 . 7 5 1 1 2 . 4 . 3 13 5 8 16 2 26 6 Fire 1835 | . 38 14 43 4 73 19 27 13 34 26 6 57 48 31 37 27 44 13 28 . 32 86 . 16 . 27 30 33 52 15 4 36 92 11 11 31 2 22 88 37 87 112 63 149 217 Melee 156 | . . . . . . . . . . . . . . . . . . . 18 . . . . . 9 . . 4 12 1 15 3 8 . . 11 . 3 7 . 6 1 3 55 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . 7 . 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . 1 1 1 1 5 . 4 . Escape Stasis 16 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Rewire 374 | . . . . . . . . 124 . . . 31 . 47 . . . . . . 23 . . . . . . . 118 . . . . . . 30 . . 1 . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 12) 775 | -10/Materials | Discovered new exit (range 16) 1085 | -10/Materials | Discovered new exit (range 6) 1422 | -10/Materials | Discovered new exit (range 14) 1558 | -10/Materials | Entered Mines 1858 | -10/Mines | Found a hidden stash of uninstalled traps 1919 | -10/Mines | Learned 2 Materials zone layouts 2092 | -10/Mines | Discovered new exit (range 16) 2317 | -10/Mines | Learned location of Zion (-6) 2550 | -10/Mines | Learned location of Storage (-8) 2554 | -10/Mines | Discovered new exit (range 15) 2590 | -10/Mines | Entered Materials 2590 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2591 | -9/Materials | Identified exit to Materials 2880 | -9/Materials | Discovered new exit (range 6) 3329 | -9/Materials | Build established: Tank 3468 | -9/Materials | Entered Mines 3947 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3947 | -9/Mines | Discovered new exit (range 5) 3957 | -9/Mines | Entered Exiles 4017 | -9/Exiles | Met 8R-AWN 4104 | -9/Exiles | Met EX-HEX 4197 | -9/Exiles | Met EX-DEC 4767 | -9/Exiles | Attacked by the Exiles 4938 | -9/Exiles | Lost 6 parts (1p2n2u1w) 4942 | -9/Exiles | Destroyed 8R-AWN 4966 | -9/Exiles | Found Prototype Ballistic Gun 4976 | -9/Exiles | Found Prototype Ballistic Gun 4998 | -9/Exiles | Found Prototype Processor 5011 | -9/Exiles | Found Prototype Device 5089 | -9/Exiles | Identified AS-neutralizer No. 17b 5090 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 5515 | -9/Exiles | Destroyed EX-DEC 5535 | -9/Exiles | Build established: Gunner 5553 | -9/Exiles | Destroyed EX-HEX 5599 | -9/Exiles | Destroyed EX-BIN 5641 | -9/Exiles | Identified Exp. Targeting Computer 5665 | -9/Exiles | Found Prototype Processor 5676 | -9/Exiles | Identified Exp. Core Analyzer 5802 | -9/Exiles | Found Prototype Energy Gun 5804 | -9/Exiles | Identified AWS/EX-DEC 6211 | -9/Exiles | Discovered new exit (range 14) 6240 | -9/Exiles | Entered Mines 6287 | -8/Mines | Discovered exit to Materials (range 12) 6367 | -8/Mines | Build established: Scavenger-Gunner 7064 | -8/Mines | Discovered exit to Materials (range 3) 7316 | -8/Mines | Core integrity fell below 50% 7550 | -8/Mines | Entered Materials 7550 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7806 | -8/Materials | Discovered new exit (range 15) 8033 | -8/Materials | Destroyed 7 combat bots 8168 | -8/Materials | Identified exit to Garrison 8168 | -8/Materials | Entered Garrison 8168 | -8/Garrison | Discovered recently destroyed garrison 8339 | -8/Garrison | Build established: Scavenger-Mutant 8674 | -8/Garrison | Discovered new exit (range 11) 8887 | -8/Garrison | Discovered new exit (range 12) 9149 | -8/Garrison | Discovered new exit (range 5) 9250 | -8/Garrison | Discovered new exit (range 11) 9253 | -8/Garrison | Build established: Commander-Mutant 9280 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9448 | -8/Garrison | Entered Materials 9448 | -8/Materials | Accompanied by 6 allies 9646 | -8/Materials | Discovered new exit (range 4) 9796 | -8/Materials | Discovered new exit (range 8) 10039 | -8/Materials | Build established: Gunner 10084 | -8/Materials | Discovered new exit (range 8) 10518 | -8/Materials | Identified exit to Garrison 10518 | -8/Materials | Entered Garrison 10628 | -8/Garrison | Triggered checkpoint 10688 | -8/Garrison | Triggered checkpoint 10782 | -8/Garrison | Discovered new exit (range 12) 10916 | -8/Garrison | Build established: Scavenger-Mutant 11013 | -8/Garrison | Triggered checkpoint 11165 | -8/Garrison | Discovered new exit (range 13) 11340 | -8/Garrison | Discovered new exit (range 11) 11398 | -8/Garrison | Triggered checkpoint 11666 | -8/Garrison | Triggered checkpoint 11813 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11975 | -8/Garrison | Build established: Mutant 11978 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12014 | -8/Garrison | Triggered checkpoint 12124 | -8/Garrison | Triggered checkpoint 12212 | -8/Garrison | Triggered checkpoint 12262 | -8/Garrison | Entered Materials 12560 | -8/Materials | Repaired Hvy. Treads? 12595 | -8/Materials | Build established: Gunner 12672 | -8/Materials | Identified exit to Garrison 12672 | -8/Materials | Entered Garrison 12798 | -8/Garrison | Triggered checkpoint 13003 | -8/Garrison | Build established: Scavenger-Mutant 13158 | -8/Garrison | Triggered checkpoint 13224 | -8/Garrison | Discovered new exit (range 12) 13412 | -8/Garrison | Build established: Gunner 13552 | -8/Garrison | Discovered new exit (range 15) 13870 | -8/Garrison | Triggered checkpoint 13938 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14083 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14202 | -8/Garrison | Discovered new exit (range 14) 14289 | -8/Garrison | Entered Materials 14407 | -8/Materials | Core integrity fell below 50% 14585 | -8/Materials | Discovered new exit (range 5) 14652 | -8/Materials | Identified exit to Storage 14689 | -8/Materials | First assault squad dispatched 15181 | -8/Materials | Discovered new exit (range 14) 15305 | -8/Materials | Identified exit to Garrison 15305 | -8/Materials | Entered Garrison 15398 | -8/Garrison | Triggered checkpoint 15433 | -8/Garrison | Triggered checkpoint 15466 | -8/Garrison | Destroyed 9 combat bots 15493 | -8/Garrison | Discovered new exit (range 10) 15642 | -8/Garrison | Triggered checkpoint 15770 | -8/Garrison | Discovered new exit (range 10) 15830 | -8/Garrison | Triggered checkpoint 15975 | -8/Garrison | Discovered new exit (range 14) 15999 | -8/Garrison | Discovered new exit (range 66) 15999 | -8/Garrison | Discovered new exit (range 7) 15999 | -8/Garrison | Discovered new exit (range 38) 15999 | -8/Garrison | Discovered new exit (range 43) 16084 | -8/Garrison | Triggered checkpoint 16236 | -8/Garrison | Triggered checkpoint 16543 | -8/Garrison | Entered Materials 16543 | -8/Materials | Accompanied by 3 allies 17142 | -8/Materials | Build established: Scavenger-Gunner 17238 | -8/Materials | Discovered new exit (range 4) 17627 | -8/Materials | Identified exit to Garrison 17627 | -8/Materials | Entered Garrison 17700 | -8/Garrison | Triggered checkpoint 17987 | -8/Garrison | Triggered checkpoint 18045 | -8/Garrison | Triggered checkpoint 18108 | -8/Garrison | Triggered checkpoint 18251 | -8/Garrison | Discovered new exit (range 9) 18413 | -8/Garrison | Triggered checkpoint 18504 | -8/Garrison | Destroyed 7 combat bots 18583 | -8/Garrison | Discovered new exit (range 14) 18855 | -8/Garrison | Discovered new exit (range 10) 18896 | -8/Garrison | Entered Factory 18896 | -7/Factory | Evolved 2 slots: Utility x2 18896 | -7/Factory | Found Scrap Engine 19292 | -7/Factory | Discovered new exit (range 7) 19540 | -7/Factory | Cargo convoy interrupted 19636 | -7/Factory | Destroyed 10 combat bots 19696 | -7/Factory | First assault squad dispatched 19806 | -7/Factory | Entered Lower Caves 19971 | -7/Lower Caves | Met a Warlord Commander 19972 | -7/Lower Caves | Learned location of Warlord (-4) 19974 | -7/Lower Caves | Found Encrypted Comm Array 20339 | -7/Lower Caves | Build established: Scavenger-Construct 20909 | -7/Lower Caves | Learned Factory garrison access intel 20939 | -7/Lower Caves | Discovered new exit (range 7) 21780 | -7/Lower Caves | Entered another Lower Caves area 21830 | -7/Lower Caves | Spotted B-75 Beast 21864 | -7/Lower Caves | Discovered new exit (range 14) 21877 | -7/Lower Caves | Learned 4 Factory zone layouts 21916 | -7/Lower Caves | Learned Factory garrison access intel 23109 | -7/Lower Caves | Destroyed B-75 Beast 23136 | -7/Lower Caves | Lost 4 parts (2u2w) 23367 | -7/Lower Caves | Build established: Scavenger-Gunner 23419 | -7/Lower Caves | Learned Factory emergency access door positions 23556 | -7/Lower Caves | Discovered new exit (range 14) 23576 | -7/Lower Caves | Encountered a Warlord checkpoint 23909 | -7/Lower Caves | Found Imp. Powered Armor 23910 | -7/Lower Caves | Lost 3 parts (1p1u1w) 24142 | -7/Lower Caves | Entered Data Miner 24142 | -7/Data Miner | Discovered new exit (range 6) 24179 | -7/Data Miner | Met Data Miner 24215 | -7/Data Miner | Learned location of Section 7 (-2) 24215 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 24243 | -7/Data Miner | Received God Mode back door access code from Data Miner 24293 | -7/Data Miner | Entered Proximity Caves 24401 | -6/Proximity Caves | Escorted by Enhanced Grunt 24401 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24569 | -6/Proximity Caves | Spotted B-75 Beast 24597 | -6/Proximity Caves | Build established: Scavenger-Tank 24751 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 24987 | -6/Proximity Caves | Allies destroyed B-75 Beast 25006 | -6/Proximity Caves | Learned Factory security intel 25192 | -6/Proximity Caves | Build established: Mutant 25609 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 25710 | -6/Proximity Caves | Build established: Scavenger-Mutant 25767 | -6/Proximity Caves | Discovered new exit (range 5) 25879 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 25957 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 25995 | -6/Proximity Caves | Core integrity fell below 50% 26166 | -6/Proximity Caves | Build established: Mutant 27819 | -6/Proximity Caves | Entered Factory 27819 | -6/Factory | Accompanied by 2 allies 27819 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27823 | -6/Factory | Loaded intel: 4 garrison access locations 27970 | -6/Factory | Garrison activated, responded to threat 28195 | -6/Factory | Build established: Scavenger-Construct 28358 | -6/Factory | Joined by Warlord Ranger squad 28500 | -6/Factory | Incoming assault squad redirected 29059 | -6/Factory | Joined by Warlord Geek squad 29633 | -6/Factory | Joined by Warlord Infantry squad 29691 | -6/Factory | Incoming investigation squad redirected 29777 | -6/Factory | Joined by Warlord Muscle squad 29810 | -6/Factory | Incoming investigation squad redirected 29822 | -6/Factory | Build established: Construct 29861 | -6/Factory | Identified exit to Lower Caves 29882 | -6/Factory | Incoming investigation squad redirected 30458 | -6/Factory | Joined by Warlord Infantry squad 30597 | -6/Factory | Discovered new exit (range 12) 30852 | -6/Factory | Fabricated Combat Drone Bay (x1) 30936 | -6/Factory | Entered Lower Caves 30937 | -6/Lower Caves | Identified exit to Lower Caves 31054 | -6/Lower Caves | Learned 12 Factory zone layouts 31520 | -6/Lower Caves | Encountered a Warlord checkpoint 31550 | -6/Lower Caves | Learned Factory emergency access door positions 31776 | -6/Lower Caves | Entered another Lower Caves area 31776 | -6/Lower Caves | Accompanied by 2 allies 32081 | -6/Lower Caves | Learned Factory stockpile data 32460 | -6/Lower Caves | Discovered new exit (range 11) 32621 | -6/Lower Caves | Entered Zion 32621 | -6/Zion | Accompanied by 2 allies 32687 | -6/Zion | Discovered new exit (range 15) 32852 | -6/Zion | System corruption cleaned by Quarantine Array 33171 | -6/Zion | Learned Factory emergency access door positions 33451 | -6/Zion | Learned Factory security intel 33523 | -6/Zion | Found Prototype Device 33528 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 33715 | -6/Zion | Found CR-A16's Pointy Stick 34007 | -6/Zion | Gained Derelict followers 34344 | -6/Zion | Gained Derelict followers 34410 | -6/Zion | Found Prototype Device 34429 | -6/Zion | Identified Phasing AFG 35067 | -6/Zion | Visited the Megawrench Repair Shop 35067 | -6/Zion | Megawrench repaired 7 parts 35280 | -6/Zion | Discovered new exit (range 3) 35285 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 35311 | -6/Zion | Entered Deep Caves 35311 | -6/Deep Caves | Accompanied by 7 allies 35473 | -6/Deep Caves | Found Surveybot 24 Scanner 35482 | -6/Deep Caves | Found Surveybot 24 Chip 35666 | -6/Deep Caves | Attacked by Z-Imprinter 35681 | -6/Deep Caves | Destroyed Z-Imprinter 35821 | -6/Deep Caves | Z-Facility disabled 37621 | -6/Deep Caves | Discovered new exit (range 6) 37992 | -6/Deep Caves | Entered Proximity Caves 38124 | -5/Proximity Caves | Learned Factory machine intel 38476 | -5/Proximity Caves | Spotted B-75 Beast 39406 | -5/Proximity Caves | Discovered new exit (range 12) 39450 | -5/Proximity Caves | Entered Factory 39450 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 39451 | -5/Factory | Identified exit to Extension 39455 | -5/Factory | Loaded intel: 232 machine locations 39456 | -5/Factory | Loaded intel: 4 garrison access locations 39669 | -5/Factory | Spotted B-75 Beast 39714 | -5/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 39749 | -5/Factory | Destroyed B-75 Beast 39879 | -5/Factory | Joined by Warlord Dakka squad 39932 | -5/Factory | Garrison activated, responded to threat 40168 | -5/Factory | Joined by Warlord Ghost squad 40479 | -5/Factory | Entered Extension 40575 | -5/Extension | Rescued a captive Derelict 40576 | -5/Extension | Rescued a captive Derelict 40665 | -5/Extension | Rescued a captive Derelict 40934 | -5/Extension | Rescued a captive Derelict 41314 | -5/Extension | Spotted B-75 Beast 41324 | -5/Extension | Spotted B-75 Beast 41358 | -5/Extension | Allies destroyed B-75 Beast 41358 | -5/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 41370 | -5/Extension | Revealed the true nature of CR-A16's Pointy Stick 41373 | -5/Extension | Destroyed B-75 Beast 41415 | -5/Extension | Rescued a captive Derelict 41416 | -5/Extension | Rescued a captive Derelict 41569 | -5/Extension | Rescued A7 41586 | -5/Extension | Rescued a captive Derelict 41619 | -5/Extension | Rescued a captive Derelict 41769 | -5/Extension | Discovered new exit (range 10) 41770 | -5/Extension | Discovered new exit (range 6) 41804 | -5/Extension | Entered Cetus 41804 | -5/Cetus | Accompanied by 12 allies (A7) 41809 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 41821 | -5/Cetus | Spotted Cetus Guard 41821 | -5/Cetus | Spotted Cetus Guard 41825 | -5/Cetus | Spotted Cetus Guard 41825 | -5/Cetus | Spotted Cetus Guard 41832 | -5/Cetus | Allies destroyed Cetus Guard 41834 | -5/Cetus | Destroyed Cetus Guard 41835 | -5/Cetus | Allies destroyed Cetus Guard 41837 | -5/Cetus | Allies destroyed Cetus Guard 41886 | -5/Cetus | Started Cetus Manufacturing Module 41911 | -5/Cetus | Manufactured an Enhanced Grunt 41928 | -5/Cetus | Escorted A7 to Cetus Mainframe 41936 | -5/Cetus | Manufactured an Enhanced Grunt 41943 | -5/Cetus | Discovered new exit (range 16) 41961 | -5/Cetus | Manufactured an Enhanced Grunt 41963 | -5/Cetus | Spotted Cetus Guard 41964 | -5/Cetus | Spotted Cetus Guard 41967 | -5/Cetus | Spotted Cetus Guard 41971 | -5/Cetus | Allies destroyed Cetus Guard 41971 | -5/Cetus | Spotted Cetus Guard 41973 | -5/Cetus | Destroyed Cetus Guard 41974 | -5/Cetus | Allies destroyed Cetus Guard 41979 | -5/Cetus | Discovered new exit (range 15) 41979 | -5/Cetus | Allies destroyed Cetus Guard 41986 | -5/Cetus | Manufactured an Enhanced Grunt 41988 | -5/Cetus | Met Revision 17 42011 | -5/Cetus | Manufactured an Enhanced Grunt 42038 | -5/Cetus | Build established: Commander-Construct 42102 | -5/Cetus | Entered Archives 42102 | -5/Archives | Accompanied by 14 allies (A7) 42107 | -5/Archives | Received a hacking code to weaken MAIN.C 42142 | -5/Archives | Discovered new exit (range 15) 42194 | -5/Archives | Discovered new exit (range 14) 42232 | -5/Archives | Discovered new exit (range 15) 43126 | -5/Archives | Entered Hub_04(d) 43126 | -5/Hub_04(d) | Accompanied by 11 allies 43233 | -5/Hub_04(d) | Incoming investigation squad redirected 43252 | -5/Hub_04(d) | Discovered new exit (range 3) 43315 | -5/Hub_04(d) | Specialist reinforcements revealed to be Infiltrators 43450 | -5/Hub_04(d) | Network Hub disabled 43468 | -5/Hub_04(d) | Network Hub disabled 43485 | -5/Hub_04(d) | Spotted Lightning 43502 | -5/Hub_04(d) | Spotted Lightning 43502 | -5/Hub_04(d) | Spotted Lightning 43503 | -5/Hub_04(d) | Entered Factory 43503 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 43581 | -4/Factory | Identified exit to Upper Caves 43743 | -4/Factory | Build established: Scavenger-Construct 43755 | -4/Factory | Fabricated Centrium Leg (x1) 44089 | -4/Factory | Spotted B-86 Titan 44093 | -4/Factory | Destroyed 8 combat bots 44101 | -4/Factory | Destroyed B-86 Titan 44131 | -4/Factory | Incoming investigation squad redirected 44146 | -4/Factory | Joined by Warlord Dakka squad 44253 | -4/Factory | First assault squad dispatched 44275 | -4/Factory | Incoming assault squad redirected 44283 | -4/Factory | Destroyed 7 combat bots 44322 | -4/Factory | Specialist reinforcements revealed to be Infiltrators 44359 | -4/Factory | Fabricated Enh. Nova Cannon? 44474 | -4/Factory | Entered Upper Caves 44513 | -4/Upper Caves | Learned Research emergency access door positions 44554 | -4/Upper Caves | Learned Research stockpile data 44920 | -4/Upper Caves | Build established: Construct 44973 | -4/Upper Caves | Discovered new exit (range 9) 45001 | -4/Upper Caves | Entered another Upper Caves area 45022 | -4/Upper Caves | Discovered new exit (range 16) 45181 | -4/Upper Caves | Encountered a Warlord checkpoint 45243 | -4/Upper Caves | Learned Research security intel 45253 | -4/Upper Caves | Discovered new exit (range 7) 45266 | -4/Upper Caves | Entered Warlord 45297 | -4/Warlord | System corruption cleaned by Quarantine Array 45571 | -4/Warlord | Learned Research trap positions 45572 | -4/Warlord | Learned 4 Armory zone layouts 45572 | -4/Warlord | Learned 4 Research zone layouts 45800 | -4/Warlord | Met Warlord 45813 | -4/Warlord | Opened Warlord's prototype stash 45820 | -4/Warlord | Found Prototype Hackware 45825 | -4/Warlord | Warlord's base attacked by MAIN.C 45830 | -4/Warlord | Found Prototype Device 45837 | -4/Warlord | Identified Exp. Focal Shield 46118 | -4/Warlord | Warlord forces counterattacked 46133 | -4/Warlord | Destroyed 11 combat bots 46179 | -4/Warlord | Discovered new exit (range 9) 46187 | -4/Warlord | Entered Proximity Caves 46314 | -3/Proximity Caves | Discovered new exit (range 9) 46330 | -3/Proximity Caves | Entered Research 46330 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 46331 | -3/Research | Identified exit to Testing 46333 | -3/Research | Loaded intel: 85 trap records 46595 | -3/Research | Identified Ghost Barrier 46607 | -3/Research | Build established: Scavenger-Construct 46641 | -3/Research | Entered Testing 46685 | -3/Testing | Found Prototype Protection 46692 | -3/Testing | Found Prototype Device 46983 | -3/Testing | Identified Exp. Shield Generator 47167 | -3/Testing | Scanned by Researcher 47347 | -3/Testing | Found Prototype Energy Gun 47347 | -3/Testing | Identified Hyp. EM Gauss Rifle 47360 | -3/Testing | Found Prototype Device 47387 | -3/Testing | Identified SHELL Armor 47388 | -3/Testing | Identified Exp. Thermal Defense Suite 47486 | -3/Testing | Found Prototype Energy Cannon 47486 | -3/Testing | Identified Null Cannon 47657 | -3/Testing | Discovered new exit (range 13) 47657 | -3/Testing | Spotted PG-0I3E5FJHO1 47660 | -3/Testing | Rewired PG-0I3E5FJHO1 47721 | -3/Testing | Entered Research 47721 | -2/Research | Accompanied by 1 ally 47721 | -2/Research | Warlord forces began assault on 0b10 47721 | -2/Research | Evolved 2 slots: Power x1, Utility x1 47742 | -2/Research | Identified exit to Quarantine 47746 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 47746 | -2/Research | Distinguished unit "The Professionals" dispatched to help 47831 | -2/Research | Research machine network offline 48054 | -2/Research | Build established: Mutant 48138 | -2/Research | Discovered new exit (range 12) 48206 | -2/Research | Spotted B-90 Cyclops 48258 | -2/Research | Found Prototype Launcher 48259 | -2/Research | Identified Adv. Micro-nuke Launcher 48263 | -2/Research | Found Adv. Micro-nuke Launcher 48266 | -2/Research | Spotted Striker 48281 | -2/Research | Destroyed Striker 48430 | -2/Research | Found Prototype Hackware 48457 | -2/Research | Spotted Striker 48475 | -2/Research | Allies destroyed Striker 48592 | -2/Research | Spotted Striker 48594 | -2/Research | Spotted Striker 48594 | -2/Research | Allies destroyed Striker 48599 | -2/Research | Allies destroyed Striker 48684 | -2/Research | Entered Quarantine 48684 | -2/Quarantine | Accompanied by 1 ally 48707 | -2/Quarantine | Cryocooling Duct disabled 48722 | -2/Quarantine | Ambient heat levels rising (+20) 48722 | -2/Quarantine | Non-combat units ordered to evacuate 48880 | -2/Quarantine | Found Alien Artifact 48965 | -2/Quarantine | First assault squad dispatched 48990 | -2/Quarantine | Found Alien Artifact 49006 | -2/Quarantine | Found Alien Artifact 49006 | -2/Quarantine | Identified Dimensional Node Initializer 49006 | -2/Quarantine | Initialized slip node 49010 | -2/Quarantine | Found Dimensional Node Initializer 49359 | -2/Quarantine | Found Alien Energy Cannon 49359 | -2/Quarantine | Identified Core Cannon 49450 | -2/Quarantine | System corruption reached 10% 49472 | -2/Quarantine | Discovered new exit (range 15) 49697 | -2/Quarantine | Spotted Fortress 49734 | -2/Quarantine | Build established: Construct 49813 | -2/Quarantine | Discovered new exit (range 6) 49823 | -2/Quarantine | Entered Section 7 49823 | -2/Section 7 | Identified Core Reset Matrix 49823 | -2/Section 7 | Identified Transdimensional Reconstructor 49823 | -2/Section 7 | Used Core Reset Matrix 49827 | -2/Section 7 | Sensed 21 artifacts in vicinity 49856 | -2/Section 7 | Identified exit to Access 50252 | -2/Section 7 | Found Microwarp Drive 50310 | -2/Section 7 | Found Integrated Dissipator 50310 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 50600 | -2/Section 7 | First assault squad dispatched 50621 | -2/Section 7 | Incoming assault squad redirected 50794 | -2/Section 7 | Found Integrated Reactor 50794 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 50884 | -2/Section 7 | Found Integrated Mediator 50884 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 50936 | -2/Section 7 | Initialized slip node 51041 | -2/Section 7 | Spotted Executioner 51042 | -2/Section 7 | Spotted Executioner 51047 | -2/Section 7 | Destroyed Executioner 51048 | -2/Section 7 | Destroyed Executioner 51051 | -2/Section 7 | Found Prototype Processor 51052 | -2/Section 7 | Identified Exp. Core Analyzer 51057 | -2/Section 7 | Found Exp. Core Analyzer 51092 | -2/Section 7 | Build established: Alien-Construct 51125 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 51224 | -2/Section 7 | Spotted B-99 Colossus 51282 | -2/Section 7 | Found Integrity Redistributor 51285 | -2/Section 7 | Found Integrity Redistributor 51345 | -2/Section 7 | Found LRC Matter Compressor 51345 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 51471 | -2/Section 7 | Found Integrity Redistributor 51630 | -2/Section 7 | Destroyed B-99 Colossus 51639 | -2/Section 7 | Found Prototype Ballistic Gun 51690 | -2/Section 7 | Spotted Alpha 7 51710 | -2/Section 7 | Spotted Alpha 7 51753 | -2/Section 7 | Destroyed Alpha 7 51759 | -2/Section 7 | Destroyed Alpha 7 51777 | -2/Section 7 | Found Prototype Ballistic Gun 51909 | -2/Section 7 | Spotted S7 Guard 51936 | -2/Section 7 | Found Integrated Thermoelectric Network 51936 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 52159 | -2/Section 7 | Found Prototype Device 52195 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-116) 52197 | -2/Section 7 | Entered Access 52197 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 52433 | -1/Access | Identified exit to Command 52447 | -1/Access | First assault squad dispatched 52470 | -1/Access | Incoming assault squad redirected 52482 | -1/Access | Build established: Alien-Assassin 52541 | -1/Access | Discovered new exit (range 19) 52545 | -1/Access | Spotted B-99 Colossus 52547 | -1/Access | Spotted B-99 Colossus 52548 | -1/Access | Destroyed B-99 Colossus 52552 | -1/Access | Destroyed B-99 Colossus 52604 | -1/Access | Destroyed 9 combat bots 52792 | -1/Access | Build established: Alien-Construct 52963 | -1/Access | Incoming assault squad redirected 53127 | -1/Access | Entered Command 53231 | -1/Command | Identified Exp. System Shield 53377 | -1/Command | First assault squad dispatched 53412 | -1/Command | Destroyed 7 combat bots 53506 | -1/Command | Incoming assault squad redirected 53539 | -1/Command | Build established: Hacker-Construct 53587 | -1/Command | Disengaged cave seal 53587 | -1/Command | Derelicts emerged from the dark tunnel 53588 | -1/Command | Welcomed Warlord to Command 53620 | -1/Command | Attacked by Warlord forces 53620 | -1/Command | Spotted CQ-I8C(K) 53620 | -1/Command | Spotted PD-Y6S(L) 53620 | -1/Command | Spotted W4-WSB(B) 53620 | -1/Command | Spotted C2-KHW(B) 53620 | -1/Command | Spotted W0-3US(B) 53623 | -1/Command | Spotted D1-RZ4(L) 53628 | -1/Command | Destroyed D1-RZ4(L) 53636 | -1/Command | Destroyed PD-Y6S(L) 53668 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-319) 53687 | -1/Command | Incoming assault squad redirected 53753 | -1/Command | Destroyed CQ-I8C(K) 53761 | -1/Command | Incoming investigation squad redirected 53771 | -1/Command | Identified Exp. Thermal Shield 53785 | -1/Command | Spotted Combat Programmer 53874 | -1/Command | Met MAIN.C 53880 | -1/Command | 0b10 Conduit disabled 53902 | -1/Command | System corruption reached 10% 53909 | -1/Command | Destroyed MAIN.C Shell 53910 | -1/Command | MAIN.C activated Command garrisons 53942 | -1/Command | Build established: Alien-Construct 53943 | -1/Command | Spotted M Guard 53946 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-366) 53947 | -1/Command | Core integrity fell below 50% 53954 | -1/Command | Emitted hypermatrix ping 53959 | -1/Command | Assembled emerged from beneath the floor 53961 | -1/Command | Destroyed MAIN.C 53970 | -1/Command | Discovered new exit (range 42) 53970 | -1/Command | Discovered new exit (range 96) 53970 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 54031 | -1/Command | Spotted B-99 Colossus 54050 | -1/Command | All MAIN.C guards destroyed 54345 | -1/Command | Found Exp. System Purifier 54368 | -1/Command | Found Exp. Targeting Computer 55017 | -1/Command | Assembled emerged from beneath the floor 55487 | -1/Command | Found Beam Splitter 55491 | -1/Command | Found Exp. Armor Integrity Analyzer 57265 | -1/Command | Found Adv. Kinecellerator 57421 | -1/Command | Assembled emerged from beneath the floor 57848 | -1/Command | Assembled emerged from beneath the floor 58860 | -1/Command | Assembled emerged from beneath the floor 59396 | -1/Command | Found Exp. Core Analyzer 60062 | -1/Command | Found Exp. Core Analyzer 64575 | -1/Command | Found Corrupted Quantum Capacitor 64872 | -1/Command | Build established: Alien-Gunner 65198 | -1/Command | Warped through subspace to slip node 65198 | -1/Command | Discovered new exit (range 4) 65204 | -1/Command | Entered Access_0 65205 | -1/Access_0 | Sensed 4 artifacts in vicinity 65205 | -1/Access_0 | Met Architect 65208 | -1/Access_0 | Architect warped through subspace 65217 | -1/Access_0 | Destroyed A8 65243 | -1/Access_0 | Architect warped through subspace 65256 | -1/Access_0 | Found Integrity Redistributor 65272 | -1/Access_0 | Architect warped through subspace 65283 | -1/Access_0 | Subspace Access Node disabled 65303 | -1/Access_0 | Architect warped through subspace 65337 | -1/Access_0 | Architect warped through subspace 65360 | -1/Access_0 | Architect warped through subspace 65382 | -1/Access_0 | Architect warped through subspace 65407 | -1/Access_0 | Architect warped through subspace 65427 | -1/Access_0 | Architect warped through subspace 65443 | -1/Access_0 | A6 warped into view 65449 | -1/Access_0 | Destroyed A6 65469 | -1/Access_0 | Architect warped through subspace 65494 | -1/Access_0 | Architect warped through subspace 65528 | -1/Access_0 | Architect warped through subspace 65554 | -1/Access_0 | Architect warped through subspace 65573 | -1/Access_0 | Core integrity fell below 20% 65594 | -1/Access_0 | Architect warped through subspace 65626 | -1/Access_0 | Architect warped through subspace 65659 | -1/Access_0 | Architect warped through subspace 65711 | -1/Access_0 | Architect warped through subspace 65726 | -1/Access_0 | Subspace Access Node disabled 65746 | -1/Access_0 | A5 warped into view 65747 | -1/Access_0 | Architect warped through subspace 65761 | -1/Access_0 | Destroyed A5 65780 | -1/Access_0 | Architect warped through subspace 65818 | -1/Access_0 | Architect warped through subspace 65850 | -1/Access_0 | Architect warped through subspace 65869 | -1/Access_0 | Architect warped through subspace 65875 | -1/Access_0 | Subspace Access Node disabled 65890 | -1/Access_0 | Architect warped through subspace 65913 | -1/Access_0 | Architect warped through subspace 65930 | -1/Access_0 | Architect warped through subspace 65943 | -1/Access_0 | Architect warped through subspace 65953 | -1/Access_0 | Architect warped through subspace 65963 | -1/Access_0 | Architect warped through subspace 65976 | -1/Access_0 | Architect warped through subspace 65977 | -1/Access_0 | Architect warped through subspace 65981 | -1/Access_0 | Subspace Access Node disabled 66008 | -1/Access_0 | Destroyed Architect 66009 | -1/Access_0 | Architect triggered a singularity event 66009 | -1/Access_0 | Warped through subspace to slip node 66009 | -1/Access_0 | Discovered new exit (range 8) 66017 | *** | Escaped singularity! Last Messages --------------- 65994_ Quantum Shear penetrates Wall. 65999_ Adv. Force Field destroyed. 66001_ Penetrated by Quantum Shear. 66001_ Exp. Core Shielding destroyed. 66001_ Penetrated by Quantum Shear. 66004_ Quantum Shear penetrates Earth. 66004_ Penetrated by Quantum Shear. 66008_ Architect: "If I can't win, no one wins!" 66008_ Architect destroyed. 66009_ A0_COM: Initiating irreversible singularity event. Goodbye. 66009_ Warped through subspace, drawn to slip node. 66009_ EXIT=FOUND 66010_ A0_COM: 10. 66011_ A0_COM: 9. 66012_ A0_COM: 8. 66013_ A0_COM: 7. 66014_ A0_COM: 6. 66015_ A0_COM: 5. 66016_ A0_COM: 4. 66017_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 200 Coolant Potential 50 Energy Generation 100 Energy Capacity 1471 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Additional Mass Support 6 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 30 Core Shielding 40 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Energy Filtering 50 Particle Charging 30 Kinecelleration 50 Salvage Targeting 1 Offensive Hacking 14 Defensive Hacking 36 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Combat Drone Bay | x1 | -6/Factory Centrium Leg | x1 | -4/Factory | Preloaded Enh. Nova Cannon | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Core Cannon Core Reset Matrix Integrated Dissipator Integrated Reactor Integrated Mediator LRC Matter Compressor Integrated Thermoelectric Network Integrity Redistributor Microwarp Drive Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentBiometalRifle Manual? 0 Play Time 07:45:37 Cumulative 690.4 hours Start 2022.11.17 @ 22:31:11 End 2022.11.20 @ 00:13:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 625 Rogue 625 Adventurer 0 Explorer 0 Win Type 6 Total 29 Types 12/5/5/1/1/0/4/1/0 Lore% 91 Gallery% 96 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf2b5f27-2910-4ee9-b0b0-43d00b26aff7