Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.11 @ 17:36:51 Player: mewcatx Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (92) 460 Value Destroyed (2933) 2933 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 6162 Bonus ------- Follower Combat Kills 109 Cogmind --------- Core Integrity 0/700 Matter 225/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Light Treads High-powered Tractor Beam Heavy EM Shotgun Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads Gravmag System > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Improved Hover Unit Airjet Airjet Gravmag System Improved Cooling System Medium Storage Unit Large Matter Pod Advanced Weight Redist. System Improved Sensor Array Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite High-powered Tractor Beam Improved Assault Rifle Minigun Missile Launcher Great Axe [Rating: 47] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . . 1 2 . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 165 | 7 12 30 49 55 12 Power 9 | 1 . 2 3 3 . Engine 7 | 1 . 2 2 2 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 32 | 2 3 3 7 16 1 Treads 19 | 2 3 3 7 4 . Leg . | . . . . . . Wheel 4 | . . . . 3 1 Hover 9 | . . . . 9 . Flight . | . . . . . . Utility 62 | 1 4 18 14 21 4 Device 29 | . 3 10 6 9 1 Storage 5 | 1 1 . . 1 2 Processor 1 | . . . 1 . . Hackware 1 | . . . . 1 . Protection 26 | . . 8 7 10 1 Artifact . | . . . . . . Weapon 62 | 3 5 7 25 15 7 Energy Gun 11 | 2 1 1 3 1 3 Energy Cannon 9 | . . 1 4 1 3 Ballistic Gun 15 | 1 2 1 8 3 . Ballistic Cannon 10 | . 2 2 3 3 . Launcher 7 | . . 2 1 3 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 9 | . . . 5 4 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . 3 2 3 Parts Lost 24 | . 2 1 2 12 7 Power 2 | . . 1 1 . . Propulsion 12 | . 2 . . 9 1 Utility 7 | . . . 1 2 4 Weapon 3 | . . . . 1 2 Highest Loss Streak 6 | . 2 1 1 5 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 99 99 93 62 Engine 7 | . 14 10 4 6 5 Core 1 | . . . 4 . . Treads 23 | . 28 22 26 19 . Wheel 1 | . . . . 1 18 Hover 2 | . . . . 11 . Device 14 | . 12 15 17 11 4 Storage 9 | . 14 11 9 7 6 Processor 4 | . . . 6 6 . Protection 9 | . . 17 11 7 6 Energy Gun 1 | . 2 4 . . 3 Energy Cannon 4 | . . 5 8 2 2 Ballistic Gun 5 | . 9 2 5 6 . Ballistic Cannon 5 | . 15 9 1 2 . Slashing Weapon 1 | . . . 2 2 5 Peak Build Rating 47 | 6 11 16 35 47 46 Average Rating 27 | 4 10 15 30 41 37 On Entrance 18 | . 6 11 16 34 42 Naked Turns 37 | . . . . . 37 Heaviest Build 123 | 14 52 66 66 80 123 Greatest Support 110 | 40 40 40 62 110 36 Greatest Overweight (x) 9 | 3 1 1 1 4 9 Average Overweight (x) . | . . 1 . . 2 Largest Inventory Capacity 25 | 8 20 20 20 20 25 Average Capacity 18 | 7 16 20 20 15 21 Most Carried 20 | 3 20 20 20 20 16 Average Carried 16 | 1 12 19 19 14 11 Final Capacity 20 | 8 20 20 20 10 5 Final Carried 20 | 3 20 20 20 8 5 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 3039 | 175 524 661 798 781 100 Remotely 324 | . 19 213 92 . . Salvage Created 2846 | . 466 658 813 646 263 Parts 176 | . 26 48 49 42 11 Haulers Intercepted 3 | . 2 . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 71 | . 13 21 17 15 5 Melee 5 | . . . . 2 3 Guns 19 | . 5 6 4 4 . Cannons 31 | . 8 8 9 6 . AOE 15 | . . 7 3 3 2 Classes Destroyed 14 | . 5 2 3 2 2 Worker 2 | . . . . 2 . Builder 4 | . . . 2 2 . Tunneler 1 | . . . 1 . . Hauler 3 | . 2 . 1 . . Recycler 2 | . . 1 . 1 . Operator 8 | . 1 2 5 . . Watcher 1 | . 1 . . . . Swarmer 18 | . 3 8 3 4 . Grunt 29 | . 10 6 8 3 2 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 16 | . . 7 5 3 1 Hunter 1 | . . . 1 . . Programmer 5 | . . . . 5 . Best Kill Streak 7 | . 3 5 4 7 2 Combat Bots Only 5 | . 3 5 3 5 2 Max Kills in Single Turn 4 | . 1 2 3 4 1 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 1 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 850 | . 79 88 89 352 242 Missed 304 | . 26 31 25 146 76 Damage Taken 7247 | . 666 758 897 2764 2162 Core 928 | . 68 56 81 268 455 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 148 | . 111 37 . . . Core Remaining (%) 85 | 100 72 86 85 . . Volleys Fired 236 | . 50 50 71 57 8 Largest 2 | . 2 2 2 2 2 Hottest 137 | . 85 100 108 123 137 Shots Fired 438 | . 100 96 122 110 10 Gun 134 | . 36 28 14 54 2 Cannon 293 | . 64 64 107 54 4 Launcher 11 | . . 4 1 2 4 Special . | . . . . . . Kinetic 261 | . 85 51 49 76 . Thermal 158 | . 7 41 72 32 6 Explosive 11 | . . 4 1 2 4 Electromagnetic 8 | . 8 . . . . Robot Hit Streak 22 | . 9 13 6 22 6 Robot Miss Streak 8 | . 3 6 4 8 1 Penetration Max 1 | . . . 1 . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 278 | . 58 56 63 76 25 Core Hits 132 | . 23 32 35 28 14 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 2 2 2 . 4 Burn 1 | . . 1 . . . Meltdown 1 | . . . 1 . . Blast 3 | . 1 1 1 . . Corrupt 1 | . 1 . . . . Sever 4 | . . . . . 4 Melee Attacks 56 | . . . 13 20 23 Impact 2 | . . . 2 . . Slashing 54 | . . . 11 20 23 Piercing . | . . . . . . Sneak Attacks 7 | . . . 5 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8360 | . 946 1422 1867 2607 1518 Guns 1488 | . 352 205 208 685 38 Cannons 3208 | . 571 718 987 890 42 Explosions 2206 | . 23 487 190 730 776 Melee 1434 | . . . 482 302 650 Ramming 24 | . . 12 . . 12 Kinetic 2975 | . 759 459 632 1125 . Thermal 2083 | . 105 464 563 871 80 Explosive 1762 | . . 487 190 309 776 Electromagnetic 82 | . 82 . . . . Impact . | . . . . . . Slashing 1434 | . . . 482 302 650 Piercing . | . . . . . . Highest Corruption 4 | . . 4 3 3 3 Average Corruption 2 | . . 1 2 2 3 Corruption Purged 2 | . . . . 2 . Corruption Blocked . | . . . . . . Effects 59 | . . 3 31 19 6 Message Errors 8 | . . 1 4 2 1 Matter Fused 12 | . . . 8 4 . Heat Flow Errors 10 | . . . 7 2 1 Energy Discharges 6 | . . 1 3 2 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 9 | . . . 4 4 1 Data Loss (major) 5 | . . 1 1 2 1 Misfires 5 | . . . 3 2 . Alerts 3 | . . . 1 . 2 Overload Shots . | . . . . . . Overflow Damage 387 | . . 28 146 186 27 Projectiles 43 | . . . 24 . 19 Explosions 128 | . . 28 . 92 8 Melee 216 | . . . 122 94 . Knockbacks 14 | . 8 . 4 2 . Impact . | . . . . . . Kinetic 13 | . 8 . 4 1 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 238 | . 25 25 . 45 143 Shots 7 | . 1 1 . 1 4 Rammed 6 | . . 2 . . 4 Targets Rammed 7 | . . 3 . . 4 Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 303 | . 66 90 303 273 184 Average Temperature 55 | . 40 31 101 34 73 Received Heat Transfer 1992 | . 222 246 441 543 540 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 5 | . . 1 1 3 . Heat Transferred 3706 | . 235 1110 1147 1066 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 377 | . 185 320 377 347 317 Initial 137 | . . . . 18 137 Average 130 | . 56 169 95 181 216 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 68 | 100 100 56 76 48 60 Level 1 31 | . . 43 23 51 39 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 33 | . 2 1 12 15 3 Investigation 5 | . 1 . 1 3 . Extermination 4 | . . . . 4 . Reinforcement 12 | . 1 1 7 2 1 Assault 2 | . . . . . 2 Garrison 10 | . . . 4 6 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 14 | . 1 7 3 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 144 | . 27 33 20 41 23 Peak Tracking Total 9 | . 4 5 3 6 9 Tactical Retreats 8 | . 1 2 1 3 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 14 | . 2 4 2 6 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 7 | . 1 1 . 4 1 Max in Single Turn 3 | . 1 1 . 3 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 45 | . 7 13 11 13 1 Terminals 27 | . 5 9 5 7 1 Fabricators . | . . . . . . Repair Stations 4 | . 1 1 1 1 . Recycling Units 7 | . 1 1 2 3 . Scanalyzers 4 | . . 2 2 . . Garrison Access 3 | . . . 1 2 . Total Hacks 121 | . 21 38 30 30 2 Successful 60 | . 10 24 17 9 . Failed 61 | . 11 14 13 21 2 Catastrophic 12 | . 2 1 4 5 . Database Lockouts . | . . . . . . Manual 53 | . 14 19 10 9 1 Terminals 69 | . 18 21 14 14 2 Fabricators . | . . . . . . Repair Stations 8 | . 2 2 2 2 . Recycling Units 16 | . 1 3 2 10 . Scanalyzers 21 | . . 12 9 . . Garrison Access 7 | . . . 3 4 . Terminal Hacks 13 | . 5 4 3 1 . Robot Analysis 1 | . 1 . . . . Branch Access Points 2 | . 1 1 . . . Terminal Index 1 | . . . . 1 . Unreport Threat 6 | . 2 2 2 . . Locate Traps 3 | . 1 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 2 1 1 . Scan Component 4 | . 1 1 1 1 . Repair 2 | . 1 1 . . . Recycling Unit Hacks 5 | . . . . 5 . Process 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Retrieve Matter 2 | . . . . 2 . Retrieve Components 1 | . . . . 1 . Scanalyzer 20 | . . 12 8 . . Insert Component 10 | . . 6 4 . . Analyze 10 | . . 6 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 16 | . 3 6 5 2 . Terminals 9 | . 2 4 2 1 . Botnet 9 | . 2 4 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 1 2 2 1 . Reject 5 | . 1 1 2 1 . Mask 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Jam 1 | . . . 1 . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 42 | . 6 13 9 13 1 Full Trace Events 3 | . . . . 3 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 9 | . . 6 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 1 . . . Time 58 | . 26 32 . . . Parts Recycled . | . . . . . . Recycled Matter 137 | . . . . 137 . Retrieved Matter 169 | . . . . 169 . Retrieved Components . | . . . . . . Parts Scanalyzed 9 | . . 6 3 . . Part Schematics Acquired 9 | . . 6 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 25 | . . . . . 25 Total Damage 462 | . . . . . 462 Kills 3 | . . . . . 3 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 10142 | 80 1600 2123 3372 2577 390 Spaces Moved 5644 | 50 628 764 1612 2352 238 Core 88 | 18 . . . . 70 Treads 3753 | 32 628 764 1612 717 . Legs . | . . . . . . Wheels 172 | . . . . 4 168 Hover 1631 | . . . . 1631 . Flight . | . . . . . . Fastest Speed 44 | 50 160 240 158 44 50 Average Speed 148 | 135 213 240 176 86 111 Slowest Speed 296 | 200 240 240 243 296 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 3 83 68 96 54 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 35 | . . . 24 11 . Terrain Destroyed 141 | . 1 30 40 44 26 Melee 19 | . . . 8 11 . Projectile 34 | . 1 . 27 6 . AOE 88 | . . 30 5 27 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 6843 | 59 787 955 1986 2746 310 Wait 531 | . 68 66 190 195 12 Move 5639 | 49 627 763 1611 2351 238 Hop . | . . . . . . Pick Up 87 | 3 25 20 20 12 7 Fast Attach 45 | 6 1 4 14 16 4 Attach 38 | . 3 6 6 17 6 Detach 7 | . . . . 3 4 Swap 82 | 1 8 20 29 22 2 Drop 89 | . 5 23 32 27 2 Fire 236 | . 50 50 71 57 8 Melee 56 | . . . 13 20 23 Ram 4 | . . . . . 4 Kick . | . . . . . . Crush 3 | . . 3 . . . Escape Stasis 26 | . . . . 26 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 9) 433 | -10/Materials | Identified exit to Mines 568 | -10/Materials | Discovered new exit (range 16) 1256 | -10/Materials | Discovered new exit (range 16) 1546 | -10/Materials | Repaired Lgt. Cannon 1681 | -10/Materials | Entered another Materials area 1681 | -9/Materials | Evolved 2 slots: Utility x2 2134 | -9/Materials | Build established: Scavenger-Mutant 2155 | -9/Materials | Discovered new exit (range 16) 2788 | -9/Materials | Repaired Med. Armor Plating? 2824 | -9/Materials | Discovered new exit (range 11) 3403 | -9/Materials | Identified exit to Mines 3609 | -9/Materials | Build established: Mutant 3662 | -9/Materials | Discovered new exit (range 10) 3804 | -9/Materials | Entered another Materials area 3804 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4081 | -8/Materials | Garrison activated, responded to threat 4421 | -8/Materials | Garrison activated, responded to threat 4936 | -8/Materials | Discovered new exit (range 13) 4953 | -8/Materials | Identified exit to Factory 5686 | -8/Materials | Discovered exit to Factory (range 11) 5802 | -8/Materials | Discovered exit to Factory (range 16) 5874 | -8/Materials | Met 7R-MNS 7176 | -8/Materials | Entered Factory 7176 | -7/Factory | Evolved 2 slots: Propulsion x2 7177 | -7/Factory | Caught up to 7R-MNS 7518 | -7/Factory | Garrison activated, responded to threat 8003 | -7/Factory | Cargo convoy interrupted 8625 | -7/Factory | Assembled infested ambush trap array 9082 | -7/Factory | Found Prototype Launcher 9082 | -7/Factory | Identified Rocket Array 9455 | -7/Factory | Found Prototype Protection 9455 | -7/Factory | Identified Centrium Heavy Armor Plating 9730 | -7/Factory | Discovered new exit (range 8) 9744 | -7/Factory | Identified exit to Storage 9753 | -7/Factory | Entered Storage 9780 | -7/Storage | Lost 5 parts (3n2u) 9916 | -7/Storage | Met a pair of Derelict thieves 10031 | -7/Storage | Core integrity fell below 50% 10084 | -7/Storage | Released all parts (6) 10118 | -7/Storage | Lost 6 parts (1n3u2w) 10138 | -7/Storage | Core integrity fell below 20% 10143 | -7/Storage | Destroyed by L-41 Fighter with Axe Last Messages --------------- 10075_ Missile Launcher destroyed. 10079_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 10080_ The unstable cave ceiling collapses. 10081_ Destroyed Carbon-fiber Leg. 10084_ Released Huge Storage Unit. 10084_ Released Lgt. Deuterium Engine. 10084_ Released Arm. Wheel. 10084_ Released Centrium Heavy Armor Plating. 10084_ Released Hvy. Laser. 10084_ Released Adv. Beam Cannon. 10087_ Acquired Hvy. EM Shotgun. 10087_ Adv. Weight Redist. System destroyed. 10090_ Dropped Med. Storage Unit. 10091_ GRX#Q0YNZCAPJ:KUBEP7 10108_ Acquired Adv. Beam Cannon. 10135_ Critical hit (Burn: +37). 10138_ Slammed into G-47 Trooper. 10140_ G-47 Trooper destroyed. 10141_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????#########???????????????? | | ?????????????????????????# # [[#???????????????? | | ?????????????????????????# !" #???????????????? | | ########################## % #???????????????? | | l@Y " #???????????????? | | m ##T# #???????????????? | | % #### ]#???????????????? | | +###################+#####??######???????????????? | | #?????????# """ """ ###?????????????????????? | | #?????????# """ """ ""#?????????????????????? | | " #?????????# """ """ ""#?????????????????????? | | "" #?????????# T"#?????????????????????? | | " #?????????# ""#?????????????????????? | | =]" #?????????# ""#?????????????????????? | | "" %=#?????????# ###?????????????????????? | | *%==!#?????????# #??????????????????????? | | ##+###?????????############??????????????????????? | | ?# #?????????????????????????????????????????????? | | ?#"#?????????????????????????????????????????????? | | ?#%#?????????????????????????????????????????????? | | ##%# #????????????????????????????????????????? | | *[/ #????????????????????????????????????????? | | # #????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | %#?????????????????????????????????????????????? | | ##+#?????????????????????????????????????????????? | | #?" ????????????????????????????????????????????? | | #?? ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 825 Evasion (%) 56 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledHoverPower Manual? 0 Play Time 01:45:52 Cumulative 55.0 hours Start 2024.10.09 @ 15:58:12 End 2024.10.11 @ 17:36:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 30 Adventurer 7 Explorer 0 Win Type - Total 2 Types 1/0/0/0/0/0/0/1/0 Lore% 22 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/CogNarrow++ Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bc6d26fb-55fb-4ff9-abde-b5ee690ed54f