Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.11 @ 17:31:16 Player: Glitch Artist Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (459) 459 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (728) 728 TOTAL SCORE: 2842 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 117 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 257/290 System Corruption 0% Temperature Cool (3) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Flexi-carbon Leg Flight Unit VTOL Module > --- UTILITY (3) ------ Advanced Heat Sink 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] > --- WEAPON (2) ------- Riot Gun > --- INVENTORY (5) ---- Hacking Drone Bay Heavy Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flight Unit VTOL Module > --- UTILITY ---------- Advanced Heat Sink 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] > --- WEAPON ----------- Riot Gun Enhanced Flamer > --- INVENTORY -------- Hacking Drone Bay Heavy Laser [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor 0b10 Decoder Chip [Looter] Weapon Riot Gun Energy Gun Riot Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 41 | 7 8 11 7 7 1 Power 7 | 1 2 1 2 1 . Engine 6 | 1 1 1 2 1 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 14 | 2 2 4 4 1 1 Treads . | . . . . . . Leg 1 | . . . . 1 . Wheel 4 | 2 2 . . . . Hover 1 | . . . 1 . . Flight 8 | . . 4 3 . 1 Utility 8 | 1 2 2 . 3 . Device 4 | . 1 2 . 1 . Storage 2 | 1 1 . . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 3 2 4 1 2 . Energy Gun 7 | 2 2 2 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . 2 14 4 . 1 Power 2 | . . 2 . . . Propulsion 7 | . 1 4 2 . . Utility 4 | . . 3 1 . . Weapon 8 | . 1 5 1 . 1 Highest Loss Streak 9 | . 2 9 4 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 66 | . 98 63 28 54 91 Engine 9 | . 12 5 3 11 11 Core 1 | . 1 4 . . . Leg 2 | . . . . 3 11 Wheel 6 | . 27 8 . . . Hover 1 | . . . 7 . . Flight 8 | . . 11 4 11 14 Device 8 | . 10 12 10 3 11 Storage 4 | . 17 8 . . . Processor 6 | . . . . 10 22 Energy Gun 10 | . 26 8 . 7 11 Special Weapon 4 | . . . . 7 11 Peak Build Rating 34 | 6 9 11 5 32 34 Average Rating 12 | 4 7 7 2 15 32 On Entrance 8 | . 6 9 1 2 32 Naked Turns . | . . . . . . Heaviest Build 18 | 12 15 18 8 16 16 Greatest Support 32 | 26 32 32 8 20 20 Greatest Overweight (x) 2 | . . 2 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 6 | 7 8 7 5 5 5 Most Carried 7 | 5 7 7 1 3 3 Average Carried 1 | 1 4 2 . . 2 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 5 | 1 5 1 . 2 2 Class Distribution -------------------- 63% | Mutant 30% | Derelict-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 780 | 260 195 95 132 27 71 Remotely . | . . . . . . Salvage Created 599 | . 195 220 165 19 . Parts 40 | . 8 27 5 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . 1 3 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 3 13 3 . . Guns 6 | . 3 3 . . . Cannons 3 | . . . 3 . . AOE 10 | . . 10 . . . Classes Destroyed 6 | . 3 2 1 . . Worker 1 | . 1 . . . . Recycler 2 | . . . 2 . . Watcher 1 | . 1 . . . . Swarmer 13 | . . 10 3 . . Grunt 3 | . 3 . . . . Sentry 3 | . . 3 . . . Best Kill Streak 10 | . 2 10 3 . . Combat Bots Only 10 | . 2 10 1 . . Max Kills in Single Turn 4 | . 1 4 1 . . Gunslinging . | . . . . . . Exploded 4 | . . 4 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 181 | . 31 91 53 . 6 Missed 60 | . 7 32 21 . . Damage Taken 1621 | . 344 939 242 . 96 Core 532 | . 131 313 75 . 13 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 47 . . . . Volleys Fired 54 | . 19 14 19 1 1 Largest 2 | . 2 2 1 2 2 Hottest 130 | . 90 95 35 130 130 Shots Fired 75 | . 35 17 19 2 2 Gun 50 | . 35 13 . 1 1 Cannon 19 | . . . 19 . . Launcher 4 | . . 4 . . . Special 2 | . . . . 1 1 Kinetic 19 | . . . 19 . . Thermal 29 | . 19 8 . 1 1 Explosive 4 | . . 4 . . . Electromagnetic 23 | . 16 5 . 1 1 Robot Hit Streak 7 | . 4 7 4 4 1 Robot Miss Streak 5 | . 4 4 5 1 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 40 | . 17 10 10 2 1 Core Hits 33 | . 9 17 5 1 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 2 . . . Burn 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1018 | . 266 547 176 21 8 Guns 365 | . 220 126 . 11 8 Cannons 176 | . . . 176 . . Explosions 467 | . 46 421 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 176 | . . . 176 . . Thermal 335 | . 157 168 . 10 . Explosive 328 | . . 328 . . . Electromagnetic 179 | . 109 51 . 11 8 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 118 | . . 118 . . . Projectiles . | . . . . . . Explosions 118 | . . 118 . . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 221 | . 38 183 . . . Shots 4 | . 1 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 125 | . 49 125 . 9 3 Average Temperature 38 | . 26 63 . 6 3 Received Heat Transfer 477 | . 174 267 . . 36 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 883 | . 383 420 . 80 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 436 | . 131 436 306 . . Initial 156 | . . 55 156 . . Average 158 | . 59 269 186 . . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 73 | 100 100 44 67 . . Level 1 8 | . . 1 32 . . Level 2 18 | . . 54 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 5 29 11 . 8 Peak Tracking Total 10 | . 2 10 4 . 4 Tactical Retreats 8 | . 1 5 2 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 5 | . 2 3 . . . Max in Single Turn 2 | . 1 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 2 2 . . . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 4 9 . . . Successful 8 | . 4 4 . . . Failed 5 | . . 5 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 4 9 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 4 4 . . . Prototype ID Bank 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Hauler Manifests 3 | . 1 2 . . . Zone Layout 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 9 | . . . . 9 . Largest Group 9 | . . . . 9 9 Highest-Rated Group 277 | . . . . 277 277 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 21 | . . . . . 21 Total Damage 273 | . . . . . 273 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2062 | 56 391 366 272 669 308 Spaces Moved 2063 | 51 319 255 320 865 253 Core 24 | 11 . 13 . . . Treads . | . . . . . . Legs 412 | . . . . 159 253 Wheels 465 | 40 319 106 . . . Hover 233 | . . . 233 . . Flight 929 | . . 136 87 706 . Fastest Speed 34 | 50 90 34 37 40 120 Average Speed 85 | 79 97 119 56 73 120 Slowest Speed 200 | 90 100 200 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 41 21 59 81 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 9 | . . 9 . . . Terrain Destroyed 42 | . 4 38 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 42 | . 4 38 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2275 | 66 362 299 392 899 257 Wait 66 | . 5 6 39 15 1 Move 2058 | 50 318 254 319 864 253 Hop . | . . . . . . Pick Up 44 | 8 10 9 6 10 1 Fast Attach . | . . . . . . Attach 31 | 6 4 8 6 6 1 Detach . | . . . . . . Swap 10 | 1 4 3 1 1 . Drop 12 | 1 2 5 2 2 . Fire 54 | . 19 14 19 1 1 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 380 | -10/Materials | Core integrity fell below 50% 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 637 | -9/Materials | Destroyed 10 combat bots 650 | -9/Materials | Lost 9 parts (1p2n2u4w) 762 | -9/Materials | Core integrity fell below 50% 786 | -9/Materials | Lost 3 parts (1n1u1w) 786 | -9/Materials | Discovered new exit (range 15) 805 | -9/Materials | Discovered new exit (range 16) 814 | -9/Materials | Entered Mines 828 | -9/Mines | Discovered new exit (range 12) 987 | -9/Mines | Core integrity fell below 20% 1082 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1086 | -9/Mines | Entered Zion 1095 | -7/Zion | Given A8's code to call for help 1103 | -7/Zion | Identified exit to Proximity Caves 1117 | -7/Zion | Lost 4 parts (2n1u1w) 1240 | -7/Zion | Met Imprinter 1248 | -7/Zion | Imprinted 1250 | -7/Zion | Declared Zion's savior 1283 | -7/Zion | Learned location of Armory (-4) 1338 | -7/Zion | Gained Derelict followers 1372 | -7/Zion | Learned location of Recycling (-7) 1584 | -7/Zion | Given the Hacking Drone Bay 1596 | -7/Zion | Found Prototype Device 1738 | -7/Zion | Build established: Derelict-Mutant 1755 | -7/Zion | Entered Proximity Caves 1755 | -6/Proximity Caves | Accompanied by 9 allies 2063 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- LOCATION=PROXIMITY CAVES GOAL=ESCAPE 01928_ Critical hit (Burn: +37). 01933_ G-50 Soldier destroyed. 01944_ Adv. Heat Sink fries itself beyond repair. 01945_ Acquired 61 matter. 01960_ C-30 ARC bursts open, deploying its payload. 01960_ S-27 Virus unfolds itself. 01976_ Acquired VTOL Module. 01977_ VTOL Module fries itself beyond repair. 01978_ Lgt. Nuclear Core self-destruct mechanism malfunctions. 01979_ Acquired 10 matter. 01981_ Autogun fries itself beyond repair. 02061_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 02062_ Enh. Flamer destroyed. 02063_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ## #??????# #???????# ??????????# ## ##?? | | ?## ??????? #???????? ??????????########### | | ??## ???????$ #????????# ?????????????# | | ???# ??????? #???????? ??????#??????# | | ???####???????? ##???????? ?????# ???### ##### | | ???????????????###????????? ?????# ### # #???? | | ??????????????????????????? ???????# #???? | | ???????????????????????????#???????# #???? | | ???????????????????????????????????????# ##??? | | ?????????????????????????????????????### ### #### | | ?????????????????????????????????????# ## | | ?????????????????????? ??????????????# | | ??????????????????????? ???????###???# ### """ "" | | ??????????????????????? ?????## ##?# #?# """ "" | | ??????????????????????? s?????# ### #?# """ "" | | ??????????????????????? ??????# #?# " " | | ???????????????????????#s??????## ### """"" | | ???????????????????????# ??????## """"" | | ???????????????????????# ?????## """ | | ???????????????????????? ###??# #### | | ???????????????????????? = #??## ####### # | | ????????????????????????#% #??## # | | ????????????????????????#* #?## # # | | ????????????????????????# #?# ## ##### ## | | ????????????????????????# ### ## #????? ?? | | ??????????????????????###@s## ### #????????? | | ?????????????????????## g i # #????????? | | ?????????????????????# g ## #????????? | | ?????????????????????# #####????????? | | ?????????????????????# ## #????????????? | | ?????????????????????# #### ####????????????? | | ?????????????????????# #??# #???????????????? | | ?????????????????????# #??###???????????????? | | ?????????????????????# ##????????????????????? | | ?????????????????????# ##?????????????????????? | | ?????????????????????## ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????## ???????????????????????? | | ???????????????????????## ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 16 Energy Capacity 290 Matter Stores 301 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 62 Item Schematics ----------------- Hpw. Shock Rifle | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed DirtyShieldDoublenader Manual? 0 Play Time 00:30:38 Cumulative 3.5 hours Start 2024.10.11 @ 16:51:03 End 2024.10.11 @ 17:31:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 1 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f02077aa-40b6-468b-ab70-3e2ae47e1eb0