Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 11:09:45 Player: Florist Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (1880) 1880 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5420 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 94/100 System Corruption 7% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Great Maul Axe > --- INVENTORY (5) ---- Light Nuclear Core Antigrav System Advanced ECM Suite Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Airjet > --- UTILITY ---------- Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Phase Shifter Hacking Suite Hacking Suite > --- WEAPON ----------- Great Maul Axe > --- INVENTORY -------- Advanced ECM Suite Advanced ECM Suite Hacking Suite Grenade Launcher [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Great Maul Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 5 | . . 2 2 1 . . . Weapon . | . . . . . . . . Parts Attached 85 | 6 6 14 27 13 . 6 13 Power 4 | 1 1 . 1 1 . . . Engine 3 | 1 1 . 1 . . . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 28 | 2 . 3 8 6 . 3 6 Treads 5 | 2 . 3 . . . . . Leg 1 | . . . 1 . . . . Wheel 2 | . . . 2 . . . . Hover 16 | . . . 3 6 . 3 4 Flight 4 | . . . 2 . . . 2 Utility 33 | 1 2 6 14 4 . 3 3 Device 13 | . . 2 5 2 . 3 1 Storage 3 | 1 1 . . 1 . . . Processor 5 | . . 2 2 1 . . . Hackware 7 | . . . 5 . . . 2 Protection 5 | . 1 2 2 . . . . Artifact . | . . . . . . . . Weapon 20 | 2 3 5 4 2 . . 4 Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | . 3 5 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . 1 1 . . 1 Slashing Weapon 6 | . . . 2 1 . . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . Parts Lost 32 | . 1 2 10 4 . 3 12 Power 3 | . 1 . 1 . . . 1 Propulsion 13 | . . . 5 2 . 1 5 Utility 14 | . . 2 4 2 . 2 4 Weapon 2 | . . . . . . . 2 Highest Loss Streak 5 | . 1 1 5 4 . 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 86 98 83 92 92 93 69 Engine 7 | . 13 11 7 1 . . . Core 1 | . . . . 5 7 7 4 Treads 12 | . 28 22 1 . . . . Wheel 1 | . . . 4 3 . . . Hover 6 | . . . 3 16 23 22 12 Device 8 | . . 6 18 16 7 11 2 Storage 8 | . 14 11 . 2 7 7 6 Processor 9 | . . 19 13 14 15 12 7 Hackware 8 | . . . 15 15 15 14 21 Protection 1 | . 1 6 1 . . . . Energy Gun 4 | . 14 . . . . . . Ballistic Gun 8 | . 13 21 1 . . . . Impact Weapon 3 | . . . 6 6 7 7 7 Slashing Weapon 2 | . . . 3 6 7 7 5 Naked Turns . | . . . . . . . . Heaviest Build 37 | 11 35 37 33 23 21 24 21 Greatest Support 40 | 40 40 40 40 32 23 23 23 Greatest Overweight (x) 5 | . . . 5 1 . 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 8 8 8 Average Capacity 10 | 7 13 15 5 6 8 8 7 Most Carried 15 | 4 13 15 13 8 8 8 7 Average Carried 7 | 2 8 12 4 5 7 7 5 Final Capacity 15 | 8 15 15 5 8 8 8 5 Final Carried 14 | 3 13 14 5 7 8 7 3 Class Distribution -------------------- 40% | Mutant 17% | Hacker-Assassin 14% | Hacker-Scout 12% | Hacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Assassin | -8/Materials Hacker-Assassin | -7/Factory Hacker-Scout | -7/Waste Hacker-Assassin | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Matter Collected 1790 | 157 322 511 286 303 . 106 105 Remotely . | . . . . . . . . Salvage Created 2445 | . 402 882 417 259 . 299 186 Parts 135 | . 35 46 19 13 . 15 7 Haulers Intercepted 2 | . 1 . . . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Combat Hostiles Destroyed 46 | . 12 15 8 1 . 4 6 Melee 11 | . . . 2 1 . 4 4 Guns 27 | . 12 15 . . . . . AOE 6 | . . . 6 . . . . Classes Destroyed 12 | . 5 4 1 . . 1 1 Worker 5 | . . . 2 1 . 2 . Builder 2 | . . 1 1 . . . . Tunneler 1 | . . 1 . . . . . Hauler 2 | . 1 . . . . 1 . Recycler 7 | . . 3 1 2 . 1 . Operator 3 | . 2 . . . . 1 . Watcher 10 | . 3 3 3 1 . . . Swarmer 19 | . 9 7 . . . 3 . Cutter 3 | . . . . . . . 3 Grunt 17 | . 3 4 6 1 . . 3 Sentry 6 | . . 4 2 . . . . Programmer 1 | . . . . . . 1 . Best Kill Streak 7 | . 3 7 6 4 . 4 2 Combat Bots Only 6 | . 3 5 6 1 . 3 2 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . . 1 . . . . Melee 1 | . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Hostile Shots Fired 374 | . 50 101 71 15 . 42 95 Missed 97 | . 11 24 17 2 . 16 27 Damage Taken 4035 | . 351 863 1069 198 . 351 1203 Core 1180 | . 47 59 342 32 . 77 623 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 115 | . . . . 115 . . . Core Remaining (%) 75 | 100 81 85 37 . . . . Volleys Fired 135 | . 52 66 17 . . . . Largest 2 | . 2 2 1 . . . . Hottest 90 | . 90 46 30 . . . . Shots Fired 255 | . 105 132 18 . . . . Gun 237 | . 105 132 . . . . . Cannon . | . . . . . . . . Launcher 18 | . . . 18 . . . . Special . | . . . . . . . . Kinetic 197 | . 65 132 . . . . . Thermal 40 | . 40 . . . . . . Explosive 18 | . . . 18 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | . 9 23 6 . . . . Robot Miss Streak 5 | . 5 2 2 . . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 236 | . 63 93 26 11 . 16 27 Core Hits 90 | . 22 32 21 3 . 8 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed 8 | . . 1 2 . . . 5 Critical Strikes 12 | . 1 1 2 1 . . 7 Burn 1 | . 1 . . . . . . Destroy 1 | . . 1 . . . . . Smash 7 | . . . 2 . . . 5 Sever 3 | . . . . 1 . . 2 Melee Attacks 155 | . . . 47 19 . 25 64 Impact 94 | . . . 35 5 . 5 49 Slashing 61 | . . . 12 14 . 20 15 Piercing . | . . . . . . . . Sneak Attacks 15 | . . . 5 4 . 6 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks 11 | . . . . 2 . 3 6 Damage Inflicted 6413 | . 735 1270 1789 600 . 816 1203 Guns 2005 | . 735 1270 . . . . . Cannons . | . . . . . . . . Explosions 911 | . . . 911 . . . . Melee 3497 | . . . 878 600 . 816 1203 Ramming . | . . . . . . . . Kinetic 1735 | . 465 1270 . . . . . Thermal 270 | . 270 . . . . . . Explosive 911 | . . . 911 . . . . Electromagnetic . | . . . . . . . . Impact 1868 | . . . 579 109 . 150 1030 Slashing 1629 | . . . 299 491 . 666 173 Piercing . | . . . . . . . . Highest Corruption 21 | . 4 2 21 7 7 7 7 Average Corruption 6 | . 2 1 20 6 7 7 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 97 | . 14 8 29 11 1 17 17 Message Errors 24 | . 2 1 11 2 . 3 5 Matter Fused 23 | . 2 1 7 3 1 7 2 Heat Flow Errors 11 | . 3 1 5 . . 1 1 Energy Discharges 10 | . 2 . 1 2 . 3 2 Parts Rejected 3 | . . . 1 . . 1 1 Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 10 | . 2 1 . . . 2 5 Data Loss (major) 5 | . . 2 . 2 . . 1 Misfires 4 | . 2 1 1 . . . . Alerts 1 | . . . . 1 . . . Misdirections 3 | . . . 3 . . . . Weapon Failures 2 | . 1 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 736 | . . . 282 166 . 69 219 Projectiles . | . . . . . . . . Explosions 25 | . . . 25 . . . . Melee 711 | . . . 257 166 . 69 219 Knockbacks 9 | . . . . 1 . 1 7 Impact 9 | . . . . 1 . 1 7 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 72 | . . . 72 . . . . Shots 5 | . . . 5 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 268 | . 253 132 261 . . 268 224 Average Temperature 57 | . 40 13 99 . . 135 120 Received Heat Transfer 1380 | . 72 300 441 18 . 54 495 Effects 1 | . . . 1 . . . . Interference 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 12 | . . . 6 . . 2 4 Impact Corruptions 16 | . . . 3 2 . 2 9 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 2 . . . . . . Heat Transferred 828 | . 828 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Peak Influence 373 | . 201 373 299 108 22 155 265 Initial 98 | . . 8 98 98 7 15 53 Average 119 | . 92 214 150 65 20 43 147 Maximum Alert Level 1 | . 1 1 1 . . . 1 Low Security (%) 80 | 100 93 44 73 100 100 100 66 Level 1 19 | . 6 55 26 . . . 33 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 1 2 1 . 1 . Investigation 1 | . . . 1 . . . . Extermination 1 | . . . . 1 . . . Reinforcement 5 | . 2 1 1 . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Distress Signals 5 | . 1 4 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 114 | . 25 24 27 3 6 16 13 Peak Tracking Total 7 | . 4 6 7 2 6 5 6 Tactical Retreats 13 | . 1 3 2 1 . 3 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Traps Triggered 13 | . 3 2 . 5 . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Machines Disabled 4 | . . 1 2 . . . 1 Max in Single Turn 1 | . . 1 1 . . . 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Machines Accessed 24 | . 6 4 6 3 . 5 . Terminals 17 | . 6 4 4 1 . 2 . Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . . . 1 1 . . . Recycling Units 2 | . . . 1 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 68 | . 17 9 23 11 . 8 . Successful 36 | . 10 5 11 8 . 2 . Failed 32 | . 7 4 12 3 . 6 . Catastrophic 3 | . . 1 2 . . . . Database Lockouts . | . . . . . . . . Manual 37 | . 15 8 11 1 . 2 . Terminals 54 | . 17 9 20 4 . 4 . Fabricators 3 | . . . . . . 3 . Repair Stations 7 | . . . 2 5 . . . Recycling Units 3 | . . . 1 2 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 13 | . 4 2 6 1 . . . Record 3 | . . . 3 . . . . Part Schematic 2 | . . . 2 . . . . Branch Access Points 1 | . . 1 . . . . . Alert Level 2 | . 1 . 1 . . . . Locate Traps 3 | . 1 1 . 1 . . . Recall Investigation 2 | . 2 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 5 | . . . 1 4 . . . Scan Component 2 | . . . . 2 . . . Repair 2 | . . . . 2 . . . Refit 1 | . . . 1 . . . . Recycling Unit Hacks 2 | . . . . 2 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 14 | . 6 3 4 1 . . . Terminals 14 | . 6 3 4 1 . . . Botnet 14 | . 6 3 4 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 5 2 5 3 . 3 . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 2 . . . Time 76 | . . . . 76 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Turns Passed 5624 | 76 1688 1049 1010 639 42 670 450 Spaces Moved 3739 | 46 890 470 696 568 85 742 242 Core 62 | 10 . . 20 . . . 32 Treads 1426 | 36 890 470 30 . . . . Legs 63 | . . . 63 . . . . Wheels 236 | . . . 171 65 . . . Hover 1883 | . . . 349 503 85 742 204 Flight 69 | . . . 63 . . . 6 Fastest Speed 48 | 50 160 160 60 48 48 48 48 Average Speed 109 | 136 160 160 95 77 48 70 75 Slowest Speed 300 | 160 160 160 300 116 48 111 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . . 2 . . . . Exploration Rate (%) 39 | 3 98 37 43 11 85 22 20 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 23 | . . . 21 . . . 2 Terrain Destroyed 87 | . . . 85 . . . 2 Melee 23 | . . . 21 . . . 2 Projectile . | . . . . . . . . AOE 64 | . . . 64 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Total 4799 | 60 1057 649 944 747 85 857 400 Wait 492 | . 90 65 105 117 . 66 49 Move 3732 | 45 889 469 693 568 84 742 242 Hop . | . . . . . . . . Pick Up 112 | 9 15 20 30 22 1 5 10 Fast Attach . | . . . . . . . . Attach 79 | 6 5 14 23 12 . 6 13 Detach 6 | . 2 . 3 . . 1 . Swap 6 | . 1 . 4 1 . . . Drop 59 | . 3 15 21 13 . 4 3 Fire 135 | . 52 66 17 . . . . Melee 135 | . . . 46 14 . 20 55 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 43 | . . . 2 . . 13 28 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Waste -7/Factory -7/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 15) 800 | -10/Materials | Discovered new exit (range 16) 1490 | -10/Materials | Discovered new exit (range 15) 1765 | -10/Materials | Entered another Materials area 1765 | -9/Materials | Evolved 2 slots: Utility x2 2301 | -9/Materials | Discovered new exit (range 12) 2327 | -9/Materials | Identified exit to Mines 2425 | -9/Materials | Build established: Scavenger-Mutant 2702 | -9/Materials | Discovered new exit (range 8) 2809 | -9/Materials | Identified exit to Materials 2814 | -9/Materials | Entered another Materials area 2814 | -8/Materials | Evolved 2 slots: Utility x2 3274 | -8/Materials | Crushed by falling debris 3275 | -8/Materials | System corruption reached 10% 3278 | -8/Materials | Crushed by falling debris 3309 | -8/Materials | Lost 5 parts (2n3u) 3355 | -8/Materials | Discovered new exit (range 5) 3361 | -8/Materials | Identified exit to Factory 3404 | -8/Materials | Core integrity fell below 50% 3824 | -8/Materials | Entered Factory 3824 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3880 | -7/Factory | Build established: Hacker-Assassin 3998 | -7/Factory | Discovered new exit (range 7) 4005 | -7/Factory | Identified exit to Storage 4045 | -7/Factory | Discovered new exit (range 14) 4058 | -7/Factory | Identified exit to Factory 4221 | -7/Factory | Lost 4 parts (2n2u) 4379 | -7/Factory | Repaired Axe 4419 | -7/Factory | Repaired Great Maul 4463 | -7/Factory | Sucked down chute 4463 | -7/Factory | Entered Waste 4464 | -7/Waste | Spotted C-40 Crusher 4466 | -7/Waste | Spotted C-40 Crusher 4468 | -7/Waste | Spotted C-40 Crusher 4468 | -7/Waste | Spotted C-40 Crusher 4490 | -7/Waste | Spotted C-40 Crusher 4491 | -7/Waste | Spotted C-40 Crusher 4498 | -7/Waste | Discovered new exit (range 14) 4504 | -7/Waste | Identified exit to Factory 4505 | -7/Waste | Entered Factory 4596 | -7/Factory | Build established: Hacker-Scout 5175 | -7/Factory | Identified exit to Garrison 5175 | -7/Factory | Entered Garrison 5333 | -7/Garrison | Triggered checkpoint 5390 | -7/Garrison | Garrison Relay disabled 5484 | -7/Garrison | Core integrity fell below 50% 5522 | -7/Garrison | Lost 5 parts (1p2n1u1w) 5532 | -7/Garrison | Build established: Hacker-Mutant 5615 | -7/Garrison | Core integrity fell below 20% 5625 | -7/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- G-47 Trooper knocked back. Blade Saw destroyed. G-47 Trooper suffers critical hit (Smash). Destroyed Lgt. Nuclear Core. G-47 Trooper system corrupted by crushing effect. G-47 Trooper destroyed. Sml. Storage Unit destroyed. Critical hit (Burn: +37). System corrupted: Great Maul rejected. Acquired Great Maul. G-47 Trooper knocked back. Axe follow-up attack on G-47 Trooper. G-47 Trooper Aluminum Leg severed. Hacking Suite destroyed. Critical hit (Burn: +37). G-47 Trooper suffers critical hit (Smash). Destroyed Lgt. Nuclear Core. G-47 Trooper system corrupted by crushing effect. Axe follow-up attack on G-47 Trooper. G-47 Trooper Particle Gun severed. Map ----- +----------------------------------------------------+ | ?????????????????# ###?????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #######?????????????????????? | | ?????????????????# ##????????????????????? | | ?????????????????# ;#????????????????????? | | ?????????????????# #### ##????????????????????? | | ?????????????????# #??# ###???????????????????? | | ?????????????????# #??#% #???????????????????? | | ?????????????????# #??# #???????????????????? | | ?????????????????# #??# #???????????????????? | | ?????????????????# #??# ###???????????????????? | | ?????????????????# #??# =##????????????????????? | | ?????????????????# #??# ;#????????????????????? | | ?????????????????# #??# ###???????????????????? | | ?????????????????# #??# # #???????????????????? | | ?????????????????# #??#l ! #???????????????????? | | ?????????????????# ####@!! #???????????????????? | | ?????????????????# # [+= ! #???????????????????? | | ?????????????????# " %g # #???????????????????? | | ?????????????????# #########???????????????????? | | ?????????????????# #???????????????????????????? | | ##""""############== #???????????????????????????? | | #???????????????????????????? | | ] #???????????????????????????? | | #???????????????????????????? | | ## ## ###########???????????????????????????? | | ?# ???# ??????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ???? ???????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ? ????????????????????????????????????????? | | ## ##?????????????????????????????????????????? | | ?# ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??"??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 300 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Terrain Scan Processor | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultUtilitySuite Manual? 0 Play Time 01:00:49 Cumulative 36.5 hours Start 2024.04.25 @ 10:11:09 End 2024.04.25 @ 11:09:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c4ed597f-206f-499c-8cd6-eab3f5ed83ce