Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.12 @ 22:04:00 Player: sasha Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (419) 2095 Value Destroyed (14665) 14665 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (4374) 4374 TOTAL SCORE: 27014 Bonus ------- High Alert Combat Kills 3804 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -130 Cogmind --------- Core Integrity 0/1300 Matter 211/300 Energy 99/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Segregator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Improved Thermal Generator Advanced Heat Sink Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Matter Filter Advanced Transmission Jammer Advanced ECM Suite Focal Shield Experimental Thermal Defense Suite Improved Corruption Screen > --- WEAPON ----------- Smartbomb Launcher Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Improved Antigrav System Improved Antigrav System Reaction Control System Linear Accelerator [Rating: 120] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Smartbomb Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Slots Evolved 14 | . . 2 2 . . 2 . 2 2 2 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . 1 Utility 9 | . . . 2 . . 2 . 1 2 1 1 Weapon 3 | . . 2 . . . . . . . 1 . Parts Attached 331 | 9 13 23 48 9 16 23 22 42 48 24 54 Power 33 | 1 3 3 4 1 2 2 2 2 3 4 6 Engine 15 | 1 2 2 3 . 1 1 1 2 1 . 1 Core 11 | . 1 1 1 1 1 1 1 . 2 2 . Reactor 7 | . . . . . . . . . . 2 5 Propulsion 53 | 2 3 6 12 . 3 2 . 4 3 5 13 Treads 35 | . 3 6 12 . 2 2 . 3 3 4 . Leg 3 | 2 . . . . . . . . . . 1 Wheel 4 | . . . . . 1 . . 1 . 1 1 Hover 11 | . . . . . . . . . . . 11 Flight . | . . . . . . . . . . . . Utility 109 | 3 3 1 14 1 5 12 9 19 20 7 15 Device 45 | 1 . . 2 1 2 4 3 6 11 4 11 Storage 5 | 2 2 . . . . . . 1 . . . Processor 18 | . 1 1 4 . . 1 . 3 1 3 4 Hackware . | . . . . . . . . . . . . Protection 41 | . . . 8 . 3 7 6 9 8 . . Artifact . | . . . . . . . . . . . . Weapon 136 | 3 4 13 18 7 6 7 11 17 22 8 20 Energy Gun 6 | 1 . . 2 2 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 91 | 2 3 12 15 3 5 5 7 12 17 5 5 Ballistic Cannon 4 | . . . . . . . . . . . 4 Launcher 12 | . 1 1 1 . . . 1 . 1 1 6 Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . 4 2 . . Slashing Weapon 8 | . . . . 2 . 2 3 1 . . . Piercing Weapon 9 | . . . . . . . . . 2 2 5 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 2 . . 1 . 1 2 . 2 Parts Lost 109 | . 5 8 22 . 1 1 3 5 10 25 29 Power 10 | . 2 1 2 . . 1 . . . 2 2 Propulsion 25 | . 1 2 5 . . . . . 2 6 9 Utility 47 | . 1 1 8 . 1 . 3 4 7 10 12 Weapon 27 | . 1 4 7 . . . . 1 1 7 6 Highest Loss Streak 25 | . 4 3 5 . 1 1 1 2 4 25 16 To Critical Strikes 2 | . . . . . . . . . 1 1 . Average Slot Usage (%) 92 | . 92 93 93 97 94 95 99 98 95 91 54 Engine 3 | . 5 5 6 . 1 3 4 6 2 . 1 Core 2 | . 6 . . 7 7 3 2 . 2 2 . Treads 15 | . 20 21 17 18 13 7 15 16 8 13 1 Device 7 | . 2 . 1 7 7 10 9 10 11 23 17 Storage 7 | . 14 11 9 9 9 7 7 6 5 4 . Processor 11 | . 7 11 13 18 8 5 7 10 11 10 13 Protection 9 | . . . 10 1 8 21 20 18 21 8 . Energy Gun 1 | . . . 1 13 7 . . . . . . Ballistic Gun 27 | . 27 43 31 18 27 29 28 25 21 22 . Naked Turns 3 | . . . . . . . . . . . 3 Heaviest Build 105 | 13 47 55 65 65 70 94 94 98 105 97 48 Greatest Support 82 | 20 40 40 44 42 42 54 54 82 76 78 48 Greatest Overweight (x) 8 | 2 1 2 1 1 2 3 1 3 3 8 4 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 2 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 6 14 20 20 20 20 20 20 20 20 18 5 Most Carried 20 | 5 12 20 20 20 20 20 20 20 20 20 5 Average Carried 17 | 3 6 17 18 19 19 19 19 19 19 18 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 11 20 20 20 20 20 20 20 20 3 2 Class Distribution -------------------- 23% | Scavenger-Gunner 21% | Tank 17% | Gunner 17% | Scavenger-Tank 10% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Tank | -7/Factory Tank | -7/Storage Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 ----------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Matter Collected 13183 | 245 444 1210 2037 52 678 1293 1222 2335 1725 1069 873 Remotely 1846 | . . . . . . 851 298 279 . 418 . Salvage Created 19200 | 132 648 3116 2673 71 672 1396 1593 2990 2364 2050 1495 Parts 986 | 12 47 154 156 3 32 87 69 137 99 94 96 Haulers Intercepted 22 | . 1 5 5 . 3 1 2 1 2 1 1 Recyclers Shooed 22 | . . 5 1 . . . 2 4 6 4 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Combat Hostiles Destroyed 279 | . 14 48 52 1 6 21 27 34 29 21 26 Melee 13 | . . . . . . . . . 1 . 12 Guns 251 | . 14 48 52 1 6 21 26 34 27 20 2 Cannons 3 | . . . . . . . . . . . 3 AOE 12 | . . . . . . . 1 . 1 1 9 Classes Destroyed 20 | 3 5 5 2 1 . . 1 . 1 1 1 Worker 20 | 1 . 1 5 . 1 . 2 6 1 . 3 Builder 17 | . . 1 2 . . 5 1 1 . 2 5 Tunneler 9 | 3 . . 1 . . 3 . . 1 1 . Hauler 22 | . 1 5 5 . 3 1 2 1 2 1 1 Recycler 37 | 1 1 10 3 . 2 1 3 7 4 4 1 Mechanic 6 | . . 3 1 . . . 1 . . 1 . Operator 6 | . 1 2 . . . . 1 . . 1 1 Drone 1 | . . . . . . . 1 . . . . Watcher 24 | . 1 5 4 . 1 4 . 2 2 3 2 Swarmer 61 | . 3 11 21 . . 4 3 6 4 4 5 Saboteur 1 | . . . . . . . . . 1 . . Grunt 117 | . 11 25 20 . 3 7 13 15 13 7 3 Brawler 7 | . . 2 1 . . 1 . . 1 1 1 Duelist 8 | . . 2 . . . 3 . 2 . . 1 Protector 1 | . . . . . . . . . . . 1 Sentry 29 | . . 8 5 . 2 1 6 3 3 1 . Specialist 1 | . . . . . . . . . . 1 . Hunter 22 | . . . 4 . 1 2 2 4 3 2 4 Programmer 31 | . . . . 1 . 3 3 4 4 5 11 Heavy 1 | . . . 1 . . . . . . . . Best Kill Streak 13 | 2 6 13 7 1 4 8 10 6 6 7 11 Combat Bots Only 13 | . 4 13 5 1 1 8 8 6 5 5 5 Max Kills in Single Turn 4 | 1 1 2 2 1 1 2 2 2 3 2 4 Gunslinging 1 | . . 1 1 . . . . 1 1 . . Exploded 3 | . . . . . . . 1 . 1 1 3 Melee 1 | . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Damage Taken 21891 | . 1058 1464 3252 91 390 1414 1448 2379 2798 3418 4179 Core 3510 | . 232 285 375 15 48 203 80 99 153 699 1321 Absorbed by Shields 750 | . . . 300 . . . . . . 450 . Redirected to Shielding 216 | . . . 108 . . . . . 108 . . Regen/Repaired (Parts) 133 | . . . 133 . . . . . . . . Core Remaining (%) 53 | 100 7 28 . . 20 . 59 88 84 39 . Volleys Fired 856 | 15 76 137 175 5 36 57 59 98 95 65 38 Largest 5 | 2 2 4 4 4 4 4 4 4 4 5 3 Hottest 216 | 60 40 89 94 216 156 112 112 112 113 139 132 Shots Fired 3079 | 30 150 535 645 21 113 228 233 392 367 294 71 Gun 3037 | 30 148 534 645 21 113 228 233 392 367 293 33 Cannon 26 | . . . . . . . . . . . 26 Launcher 16 | . 2 1 . . . . . . . 1 12 Special . | . . . . . . . . . . . . Kinetic 3040 | 26 148 534 645 13 102 228 233 392 367 293 59 Thermal 19 | . . . . 8 11 . . . . . . Explosive 16 | . 2 1 . . . . . . . 1 12 Electromagnetic 4 | 4 . . . . . . . . . . . Robot Hit Streak 39 | 9 11 19 23 5 14 16 20 33 39 28 16 Robot Miss Streak 10 | 2 4 4 7 2 4 8 8 6 10 3 3 Penetration Max 2 | . . . . . 1 1 1 1 2 1 1 Secondary Targets 46 | . 2 19 7 . . 3 2 6 5 2 . Max Gunslinging Chain 2 | . 1 2 2 . . 1 1 1 1 1 . Shots Hit Robots 2100 | 24 99 343 410 12 64 133 184 295 259 192 85 Core Hits 1001 | 10 39 140 156 4 28 59 141 149 120 97 58 Critical Kills 23 | . 1 2 4 . 1 2 . 9 1 1 2 Critical Parts Destroyed 39 | . . 4 11 . 1 3 1 9 5 4 1 Critical Strikes 81 | . 1 6 15 . 2 5 1 20 6 6 19 Destroy 65 | . 1 6 15 . 2 5 1 20 6 6 3 Blast 5 | . . . . . . . . . . . 5 Impale 11 | . . . . . . . . . . . 11 Melee Attacks 75 | . . . . 2 . 2 8 9 6 3 45 Impact 12 | . . . . . . . . 7 5 . . Slashing 14 | . . . . 2 . 2 8 2 . . . Piercing 49 | . . . . . . . . . 1 3 45 Sneak Attacks 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 39939 | 217 937 3936 5040 334 1135 3358 3770 5503 5515 4883 5311 Guns 32909 | 217 780 3915 5030 250 1135 2801 3544 5496 5204 4120 417 Cannons 771 | . . . . . . . . . . . 771 Explosions 4159 | . 157 . . . . 557 184 . 306 677 2278 Melee 2012 | . . . . 84 . . 42 . . 45 1841 Ramming 88 | . . 21 10 . . . . 7 5 41 4 Kinetic 33289 | 162 780 3915 5030 112 937 2801 3544 5496 5204 4120 1188 Thermal 691 | . . . . 138 198 117 . . . 238 . Explosive 3681 | . 157 . . . . 440 184 . 183 439 2278 Electromagnetic 178 | 55 . . . . . . . . 123 . . Impact . | . . . . . . . . . . . . Slashing 126 | . . . . 84 . . 42 . . . . Piercing 1886 | . . . . . . . . . . 45 1841 Highest Corruption 16 | . . 4 11 11 11 2 6 1 4 2 16 Average Corruption 5 | . . 4 10 11 11 1 2 1 2 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . 10 Effects 259 | . . 11 79 55 38 7 21 5 26 8 9 Message Errors 61 | . . 4 20 11 5 2 3 1 11 . 4 Matter Fused 61 | . . 4 20 10 12 1 7 1 3 1 2 Heat Flow Errors 36 | . . 1 4 14 6 1 1 . 5 4 . Energy Discharges 26 | . . 2 7 4 6 1 2 2 . 1 1 Parts Rejected 3 | . . . . 1 . . . . 2 . . Parts Fused 2 | . . . 2 . . . . . . . . Data Loss (minor) 26 | . . . 7 8 3 1 5 . . 1 1 Data Loss (major) 10 | . . . 3 2 . 1 2 . 2 . . Misfires 10 | . . . 3 3 1 . . . 3 . . Alerts 7 | . . . 3 2 . . . 1 . . 1 Misdirections 1 | . . . 1 . . . . . . . . Weapon Failures 16 | . . . 9 . 5 . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 873 | . . . . . . 107 61 . . 156 549 Projectiles 3 | . . . . . . . . . . . 3 Explosions 534 | . . . . . . 107 61 . . 141 225 Melee 336 | . . . . . . . . . . 15 321 Knockbacks 3 | . . . . . . . . 1 . . 2 Impact 1 | . . . . . . . . 1 . . . Kinetic 2 | . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 845 | . 66 181 . . . 190 80 . 66 17 245 Shots 15 | . 2 3 . . . 3 1 . 1 . 5 Rammed 14 | . . 3 2 . . . . 1 1 6 1 Targets Rammed 15 | . . 3 2 . . . . 1 1 7 1 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . Highest Temperature 529 | 20 70 156 251 529 427 118 174 162 237 260 37 Average Temperature 61 | 15 15 31 65 143 124 35 33 36 52 80 19 Received Heat Transfer 4499 | . 504 462 887 . 180 243 399 591 663 337 233 Effects 15 | . . . 5 4 6 . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . Interference 11 | . . . 5 3 3 . . . . . . Short Circuit 3 | . . . . 1 2 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1050 | . . . . 250 450 100 . . . 250 . Parts Sabotaged 6 | . . . . . . . . . 2 . 4 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Peak Influence 1500 | 25 238 915 1299 1500 830 904 790 707 890 974 923 Initial 804 | . 16 100 386 804 731 329 360 359 343 364 444 Average 603 | 10 116 391 826 1076 731 696 603 381 680 686 574 Maximum Alert Level 4 | . 1 3 4 4 3 3 3 3 3 3 3 Low Security (%) 9 | 100 79 25 . . . . . 2 . . . Level 1 19 | . 20 29 8 . . 10 8 61 4 8 13 Level 2 32 | . . 30 26 . 38 29 71 34 37 38 59 Level 3 31 | . . 14 34 64 61 60 19 . 57 53 26 Level 4 7 | . . . 29 35 . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . Squads Dispatched 71 | . 5 6 14 . 3 2 8 9 11 5 8 Investigation 14 | . 3 . 5 . 1 . 1 2 2 . . Extermination 13 | . . . . . . 1 2 3 2 2 3 Reinforcement 22 | . 2 2 2 . 1 1 4 2 5 2 1 Assault 14 | . . 4 1 . 1 . . 2 1 1 4 Garrison 8 | . . . 6 . . . 1 . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . 1 . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Distress Signals 17 | . 2 2 3 . . . 1 3 4 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 419 | . 24 66 72 1 11 28 30 46 39 46 56 Peak Tracking Total 12 | . 7 6 6 1 3 8 6 4 8 12 12 Tactical Retreats 21 | . . 2 8 . 1 . 2 1 2 2 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Traps Triggered 12 | . 3 3 1 . 1 1 . 1 . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 ---------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Machines Disabled 43 | . . 4 4 1 6 9 3 . 4 10 2 Max in Single Turn 6 | . . 3 2 1 2 2 2 . 1 6 1 Garrison Access 4 | . . . . . . . 1 1 1 . 1 Garrison Relay 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Machines Accessed 39 | . 1 4 8 4 2 . 7 4 6 1 2 Terminals 29 | . 1 3 5 4 2 . 6 3 3 1 1 Fabricators 2 | . . . . . . . . 1 1 . . Repair Stations 3 | . . 1 1 . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 4 | . . . 1 . . . 1 . 1 . 1 Total Hacks 76 | . 1 4 27 7 4 . 12 7 11 1 2 Successful 28 | . . 2 10 1 1 . 6 1 5 . 2 Failed 47 | . 1 1 17 6 3 . 6 6 6 1 . Catastrophic 13 | . 1 . 4 1 2 . 2 2 1 . . Database Lockouts 1 | . . 1 . . . . . . . . . Manual 30 | . 2 4 17 1 3 . 3 . . . . Terminals 54 | . 1 3 17 7 4 . 10 6 4 1 1 Fabricators 4 | . . . . . . . . 1 3 . . Repair Stations 8 | . . 1 4 . . . . . 3 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . Garrison Access 7 | . . . 3 . . . 2 . 1 . 1 Terminal Hacks 14 | . . 2 2 1 1 . 4 1 2 . 1 Record 5 | . . 1 . . 1 . 1 . 2 . . Part Schematic 1 | . . . . . . . . 1 . . . Robot Analysis 3 | . . 1 2 . . . . . . . . Open Door 2 | . . . . . . . 2 . . . . Open DSF 1 | . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . . . . Security Stations 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . 1 . . Repair Station Hacks 5 | . . . 4 . . . . . 1 . . Scan Component 3 | . . . 2 . . . . . 1 . . Repair 2 | . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . . 2 . 1 . 1 Unlock Access 2 | . . . 1 . . . 1 . . . . Seal Access 3 | . . . . . . . 1 . 1 . 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . 2 . . . . . . . 1 . Used 2 | . . 2 . . . . . . . . . Hacking Detections 28 | . 1 1 8 3 2 . 6 3 3 1 . Full Trace Events 9 | . . . 4 . 1 . 1 1 2 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . Time 70 | . . . 70 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 ------------ Run | Jun Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Used RIF Installer 1 | . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 19 | . . . . 7 . 3 3 6 . . . Machine Destruction 6 | . . . . 4 . . . 2 . . . Programmers 13 | . . . . 3 . 3 3 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Total Allies 1 | . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . Highest-Rated Group 15 | . . . . 15 15 . . . . . . Highest-Rated Ally 15 | . . . . 15 15 . . . . . . Total Orders 21 | . . . . 2 . . 16 3 . . . ROAM 1 | . . . . 1 . . . . . . . FOLLOW 2 | . . . . 1 . . 1 . . . . EXPLORE 17 | . . . . . . . 14 3 . . . RETURN 1 | . . . . . . . 1 . . . . Ally Attacks 4 | . . . . . 4 . . . . . . Total Damage 118 | . . . . . 118 . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Robot Analysis Total 3 | . . 1 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 18 | . . . . . . . 14 4 . . . Drone Recoveries 1 | . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 ------------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Turns Passed 18352 | 116 776 3362 2955 1434 875 918 1152 2566 1813 1043 1342 Spaces Moved 6942 | 54 346 1184 880 583 318 333 322 838 725 382 977 Core 278 | 16 . . . . . . . . . 86 176 Treads 4667 | . 244 1184 880 583 205 157 322 561 219 293 19 Legs 140 | 38 102 . . . . . . . . . . Wheels 1153 | . . . . . 113 176 . 277 506 3 78 Hover 704 | . . . . . . . . . . . 704 Flight . | . . . . . . . . . . . . Fastest Speed 48 | 50 120 240 225 232 130 130 250 145 130 50 48 Average Speed 194 | 103 156 242 236 232 195 192 250 213 175 196 74 Slowest Speed 410 | 150 240 320 240 232 232 410 250 250 245 245 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 4 62 87 75 69 34 12 54 27 22 12 15 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 35 | . . 9 . . . 2 7 8 6 2 1 Terrain Destroyed 440 | . 11 53 . . . 54 15 8 57 106 136 Melee 26 | . . . . . . 2 7 8 6 2 1 Projectile 22 | . . . . . . 4 1 . 5 5 7 AOE 386 | . 11 53 . . . 46 7 . 45 97 127 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Gar Mat Fac Sto Fac Fac Fac Res Total 9967 | 86 462 1403 1414 647 505 479 506 1368 1075 587 1435 Wait 1334 | . 2 14 243 36 96 43 71 331 150 88 260 Move 6931 | 53 345 1183 879 582 317 332 321 837 724 381 977 Hop . | . . . . . . . . . . . . Pick Up 217 | 7 19 29 38 4 14 10 7 24 30 9 26 Fast Attach 59 | 6 . 3 5 . 4 4 6 3 6 2 20 Attach 127 | 1 9 11 24 3 2 3 3 9 19 14 29 Detach 15 | . . . . . 2 . . 2 . . 11 Swap 145 | 2 4 9 19 6 10 16 13 30 23 8 5 Drop 179 | 2 7 14 29 3 24 12 11 23 21 10 23 Fire 856 | 15 76 137 175 5 36 57 59 98 95 65 38 Melee 75 | . . . . 2 . 2 8 9 6 3 45 Ram 8 | . . . . . . . . . 1 6 1 Kick . | . . . . . . . . . . . . Crush 7 | . . 3 2 . . . . 1 . 1 . Escape Stasis . | . . . . . . . . . . . . Rewire 6 | . . . . 6 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . 7 1 . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 117 | -11/Junkyard | Entered Materials 302 | -10/Materials | Lost 4 parts (1p1n1u1w) 303 | -10/Materials | Build established: Mutant 622 | -10/Materials | Core integrity fell below 50% 685 | -10/Materials | Core integrity fell below 20% 711 | -10/Materials | Discovered new exit (range 3) 893 | -10/Materials | Entered another Materials area 893 | -9/Materials | Evolved 2 slots: Weapon x2 1170 | -9/Materials | Discovered new exit (range 7) 1205 | -9/Materials | Build established: Gunner 1340 | -9/Materials | Discovered new exit (range 7) 1617 | -9/Materials | Discovered new exit (range 7) 1881 | -9/Materials | Discovered new exit (range 10) 2181 | -9/Materials | Build established: Scavenger-Gunner 2601 | -9/Materials | Central database locked down 3575 | -9/Materials | Core integrity fell below 50% 3693 | -9/Materials | First assault squad dispatched 3832 | -9/Materials | Destroyed 13 combat bots 3834 | -9/Materials | Lost 3 parts (1n1u1w) 4255 | -9/Materials | Entered another Materials area 4255 | -8/Materials | Evolved 2 slots: Utility x2 4901 | -8/Materials | Garrison activated, responded to threat 4988 | -8/Materials | Lost 3 parts (1p1n1u) 5200 | -8/Materials | Build established: Scavenger-Tank 5202 | -8/Materials | Identified exit to Garrison 5290 | -8/Materials | Garrison activated, responded to threat 5329 | -8/Materials | Discovered new exit (range 16) 5455 | -8/Materials | First assault squad dispatched 5579 | -8/Materials | System corruption reached 10% 5609 | -8/Materials | Lost 4 parts (3u1w) 5874 | -8/Materials | Discovered new exit (range 15) 5875 | -8/Materials | Build established: Scavenger-Gunner 6046 | -8/Materials | Repaired Hvy. Assault Rifle 6085 | -8/Materials | Repaired Lgt. Deuterium Engine 6292 | -8/Materials | Build established: Gunner 6560 | -8/Materials | Discovered new exit (range 16) 6603 | -8/Materials | Core integrity fell below 50% 6615 | -8/Materials | Sterilization system engaged 6615 | -8/Materials | Non-combat units ordered to evacuate 6643 | -8/Materials | Lost 5 parts (1p1u3w) 6715 | -8/Materials | Combat units ordered to evacuate 6915 | -8/Materials | Ambient heat levels rising (+10) 7065 | -8/Materials | Ambient heat levels rising (+10) 7210 | -8/Materials | Entered Garrison 7210 | -8/Garrison | Discovered recently destroyed garrison 7267 | -8/Garrison | Discovered new exit (range 6) 7750 | -8/Garrison | Discovered new exit (range 10) 7890 | -8/Garrison | Learned Materials security intel 8372 | -8/Garrison | Build established: Mutant 8411 | -8/Garrison | Installed Relay Interface Framework 8474 | -8/Garrison | Garrison Relay disabled 8644 | -8/Garrison | Entered Materials 8644 | -8/Materials | Accompanied by 1 ally 8975 | -8/Materials | Build established: Gunner 9330 | -8/Materials | Found Powered Armor 9332 | -8/Materials | Found Powered Armor 9334 | -8/Materials | Found Powered Armor 9444 | -8/Materials | First assault squad dispatched 9496 | -8/Materials | Discovered new exit (range 16) 9519 | -8/Materials | Entered Factory 9519 | -7/Factory | Evolved 2 slots: Utility x2 9560 | -7/Factory | Build established: Tank 9663 | -7/Factory | Destroyed 8 combat bots 10310 | -7/Factory | Discovered new exit (range 16) 10437 | -7/Factory | Entered Storage 10701 | -7/Storage | Identified exit to Recycling 11229 | -7/Storage | Discovered new exit (range 52) 11365 | -7/Storage | Destroyed 8 combat bots 11440 | -7/Storage | Garrison activated, responded to threat 11482 | -7/Storage | Identified exit to Garrison 11589 | -7/Storage | Entered Factory 11589 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13695 | -6/Factory | Build established: Scavenger-Tank 13853 | -6/Factory | Discovered new exit (range 12) 14039 | -6/Factory | First assault squad dispatched 14155 | -6/Factory | Entered another Factory area 14155 | -5/Factory | Evolved 2 slots: Utility x2 14455 | -5/Factory | First assault squad dispatched 14768 | -5/Factory | Build established: Tank 14868 | -5/Factory | Garrison activated, responded to threat 15193 | -5/Factory | Build established: Scavenger-Tank 15408 | -5/Factory | Lost 4 parts (1n2u1w) 15889 | -5/Factory | Discovered new exit (range 4) 15968 | -5/Factory | Entered another Factory area 15968 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16259 | -4/Factory | First assault squad dispatched 16302 | -4/Factory | Build established: Scavenger-Gunner 16344 | -4/Factory | Discovered new exit (range 7) 16922 | -4/Factory | Cargo convoy interrupted 16950 | -4/Factory | Core integrity fell below 50% 16965 | -4/Factory | Lost 25 parts (2p6n10u7w) 17002 | -4/Factory | Discovered new exit (range 8) 17011 | -4/Factory | Entered Research 17011 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17278 | -3/Research | Spotted B-86 Titan 17400 | -3/Research | Found Enh. Force Lance 17671 | -3/Research | Build established: Scavenger-Mutant 17713 | -3/Research | Found Prototype Device 17713 | -3/Research | Identified Exp. Thermal Defense Suite 17761 | -3/Research | First assault squad dispatched 17917 | -3/Research | Lost 4 parts (3n1u) 18004 | -3/Research | Found Prototype Device 18004 | -3/Research | Identified Adv. Kinecellerator 18133 | -3/Research | Core integrity fell below 50% 18180 | -3/Research | Lost 16 parts (1p6n5u4w) 18190 | -3/Research | Found Enh. Force Lance 18337 | -3/Research | System corruption reached 10% 18340 | -3/Research | Core integrity fell below 20% 18353 | -3/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 18339_ System corrupted by crushing effect (+5). 18340_ Lgt. Antimatter Reactor destroyed. 18341_ Wheel blown off. 18341_ Adv. Target Analyzer blown off. 18341_ E-15 Imp destroyed. 18343_ K-01 Serf collects debris. 18347_ C-30 ARC bursts open, deploying its payload. 18347_ G-73 Enforcer unfolds itself. 18347_ B-74 Champion unfolds itself. 18347_ G-67 Veteran unfolds itself. 18347_ E-15 Imp unfolds itself. 18347_ Critical hit (Burn: +50). 18348_ M-36 Artificer repairs G-73 Enforcer. 18350_ Enh. Force Lance blown off. 18350_ Adv. Target Analyzer blown off. 18350_ E-15 Imp destroyed. 18350_ K-01 Serf collects debris. 18352_ Acquired Segregator. 18352_ G-73 Enforcer suffers critical hit (Burn). [Achievement: Punisher] Map ----- +----------------------------------------------------+ | " ########## ???????????????# | | " ???????????????# | | ???????????????# | | ???????????????# | | % ????????????????##+### | | ############## ?????????????????# #?? | | ##?????####????########???????????????#### #?? | | ##"#####T ######????????????????????? # #?? | | "#????????????????????? # #?? | | ##########????????# ?? # #?? | | # #????????# """" # #?? | | # #????????# """" # #?? | | ############## # """ #????????# """" # #?? | | ?############# # """ #????????# """" # #?? | | ?# # # """ #????????# # #?? | | ?# # # """ #????????# # #?? | | ?# """" # # "" #????????#######+## #?? | | ?# ""R"" # # #?????????##???# #?? | | ?# "" "" + + #????????# #???# #?? | | ?# # ################## #????# ### | | ?# # #??????# *g%######## | | ?########+#### ######## =]!+%]%% | | ####### % # g[g]########### | | g # k=%!#?????????# | | bgb=#! =% #?????????# | | ####### @% l #?????????# | | ?????###+######+##### =#/bb #???????? # | | ?????# # # #?????? + | | ?????# # ###########????? # | | ?????# # % #???? # | | ?????# # #???? # | | ?????# ] # #???? # | | ?????# # [ #?????##### | | ?????###################+###########????????## | | ?????????????????# # ##?????????????## | | ?????????????????# # % ##??????????????# | | ?????????????????# # ##??????????????# | | ?????????????????# # ##??????????????# | | ?????????????????### ##??????????????? | | ??????????????????## % ##??????????????????? | | ??????????????????## ##??????????????????? | | ??????????????????## #???????????????????? | | ???????????????????###########???????????????????? | | ???????????????????# # ### ##???????????????????? | | ???????????????????######??##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 20 Corruption Block 15 Armor Coverage 975 Resistance: KI 20 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 33 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 22 Melee Accuracy 5 Target Analysis 12 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Heavy Armor Plating | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Punisher Treasure Hunter Challenges ------------ None Game ------ Seed ArcAngularNanovents Manual? 0 Play Time 03:02:40 Cumulative 78.6 hours Start 2024.01.12 @ 18:45:22 End 2024.01.12 @ 22:04:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2c879e3-6463-45f3-9f56-ac7eba48a0d6