Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 08:36:16 Player: Sgt. Smokeweed Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2185) 2185 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 6061 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Cogmind --------- Core Integrity 469/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Nuclear Core Light Treads Light Treads Light Treads Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Improved Heat Sink Advanced Targeting Computer Particle Charger > --- WEAPON ----------- Gatling Laser Firepult > --- INVENTORY -------- Ion Engine Nuclear Core Light Treads Light Treads Light Treads [Rating: 53] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Firepult Energy Gun Gatling Laser Energy Cannon Firepult Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 4 | . . . . . 2 2 Weapon 1 | . . . . . 1 . Parts Attached 34 | 5 5 4 1 2 8 9 Power 7 | 1 . . . . 2 4 Engine 2 | 1 . . . . . 1 Core 5 | . . . . . 2 3 Reactor . | . . . . . . . Propulsion 5 | 2 . 2 . . 1 . Treads 5 | 2 . 2 . . 1 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | . 3 . . . 4 3 Device 8 | . 3 . . . 2 3 Storage . | . . . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 12 | 2 2 2 1 2 1 2 Energy Gun 2 | 1 . . . . . 1 Energy Cannon 7 | . 1 1 1 2 1 1 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 13 | . . . . . . 13 Power 3 | . . . . . . 3 Propulsion 2 | . . . . . . 2 Utility 6 | . . . . . . 6 Weapon 2 | . . . . . . 2 Highest Loss Streak 9 | . . . . . . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 81 100 92 85 88 79 Engine 7 | . 14 14 14 14 1 1 Core 6 | . . . . . 15 13 Treads 22 | . 28 28 28 28 18 14 Device 23 | . 10 28 28 28 18 23 Processor 3 | . . . . . 8 7 Protection 2 | . . . . . 9 2 Energy Gun 1 | . 2 . . . . 4 Energy Cannon 12 | . 11 14 14 14 18 10 Launcher 5 | . 8 14 7 . . . Peak Build Rating 53 | 5 9 9 27 27 41 53 Average Rating 27 | 4 6 9 17 26 38 46 On Entrance 16 | . 5 9 9 27 27 41 Naked Turns . | . . . . . . . Heaviest Build 50 | 9 13 13 29 29 42 50 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 2 | 2 . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 Average Carried 4 | . 2 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 3 5 5 5 5 5 Class Distribution -------------------- 30% | Scavenger-Mutant 29% | Scavenger-Skirmisher 23% | Mutant 10% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 659 | 212 150 100 . 30 77 90 Remotely . | . . . . . . . Salvage Created 2750 | . 538 250 . . 831 1131 Parts 123 | . 34 26 . . 27 36 Haulers Intercepted 3 | . 2 . . . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 53 | . 10 13 . . 12 18 Guns 5 | . . . . . . 5 Cannons 17 | . 5 6 . . 4 2 AOE 22 | . 4 7 . . 4 7 Classes Destroyed 12 | . 7 1 . . 2 2 Worker 3 | . 1 . . . 1 1 Builder 5 | . 1 1 . . 3 . Hauler 3 | . 2 . . . . 1 Recycler 4 | . 1 . . . 1 2 Operator 1 | . 1 . . . . . Watcher 4 | . . . . . . 4 Swarmer 15 | . 3 9 . . . 3 Grunt 30 | . 7 2 . . 10 11 Brawler 1 | . . . . . 1 . Sentry 3 | . . 2 . . . 1 Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . 1 . Best Kill Streak 11 | . 11 3 . . 7 5 Combat Bots Only 7 | . 7 3 . . 5 4 Max Kills in Single Turn 4 | . 3 3 . . 4 2 Gunslinging . | . . . . . . . Exploded 3 | . 3 3 . . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 228 | . 9 41 . . 34 144 Missed 73 | . 3 13 . . 10 47 Damage Taken 2154 | . 93 321 . . 448 1292 Core 418 | . 37 68 . . 82 231 Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . . . . . 41 10 Core Remaining (%) 81 | 100 . . . 58 85 . Volleys Fired 137 | . 24 21 . . 34 58 Largest 2 | . 2 2 . . 2 2 Hottest 330 | . 90 90 . . 310 330 Shots Fired 169 | . 33 27 . . 38 71 Gun 47 | . 8 . . . . 39 Cannon 111 | . 20 21 . . 38 32 Launcher 11 | . 5 6 . . . . Special . | . . . . . . . Kinetic 4 | . 4 . . . . . Thermal 154 | . 24 21 . . 38 71 Explosive 11 | . 5 6 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 6 7 . . 10 15 Robot Miss Streak 7 | . 2 1 . . 3 7 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 117 | . 20 14 . . 24 59 Core Hits 125 | . 18 20 . . 31 56 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 2 . . . . . Burn 1 | . 1 . . . . . Meltdown 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4617 | . 718 523 . . 1191 2185 Guns 884 | . 77 . . . . 807 Cannons 1487 | . 244 228 . . 469 546 Explosions 2237 | . 397 286 . . 722 832 Melee . | . . . . . . . Ramming 9 | . . 9 . . . . Kinetic 27 | . 27 . . . . . Thermal 3898 | . 294 228 . . 1191 2185 Explosive 683 | . 397 286 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 43 | . 21 . . . . 22 Projectiles 11 | . 4 . . . . 7 Explosions 32 | . 17 . . . . 15 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 152 | . 29 24 . . 12 87 Shots 14 | . 2 1 . . 2 9 Rammed 4 | . . 3 . . 1 . Targets Rammed 5 | . . 4 . . 1 . Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 474 | . 108 13 . . 354 474 Average Temperature 146 | . 37 8 . . 152 171 Received Heat Transfer 795 | . 36 72 . . 216 471 Effects 6 | . . . . . 2 4 Shutdowns 2 | . . . . . 1 1 Energy Bleed 1 | . . . . . 1 . Short Circuit 1 | . . . . . . 1 Damage (major) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 9 | . 1 . . . 4 4 Combat Hostiles 9 | . 1 . . . 4 4 Parts Melted 44 | . . 2 . . 19 23 Heat Transferred 14172 | . 740 481 . . 5349 7602 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 417 | . 334 274 . . 417 227 Initial 130 | . . 130 . . . 98 Average 133 | . 115 206 . . 200 89 Maximum Alert Level 2 | . 1 1 . . 2 1 Low Security (%) 68 | 100 69 32 . 100 44 96 Level 1 30 | . 30 67 . . 41 3 Level 2 1 | . . . . . 14 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 . . . 3 10 Investigation 1 | . . . . . . 1 Extermination 3 | . . . . . . 3 Reinforcement 7 | . 1 . . . 3 3 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . . 2 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 12 12 . . 17 28 Peak Tracking Total 5 | . 4 3 . . 4 5 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 7 | . 3 1 . . 1 2 Max in Single Turn 2 | . 2 1 . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 5 | . 2 . 1 . 1 1 Terminals 4 | . 2 . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 4 . 1 . 1 3 Successful 4 | . 2 . 1 . . 1 Failed 5 | . 2 . . . 1 2 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 8 | . 3 . 1 . 1 3 Terminals 8 | . 4 . . . 1 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 2 . 1 . . 1 Branch Access Points 1 | . 1 . . . . . Locate Traps 1 | . . . . . . 1 Zone Layout 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . . 1 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3994 | 68 380 1058 394 246 475 1373 Spaces Moved 1881 | 42 192 617 242 152 159 477 Core 10 | 10 . . . . . . Treads 1871 | 32 192 617 242 152 159 477 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 165 Average Speed 184 | 145 160 160 160 160 226 236 Slowest Speed 245 | 160 160 160 160 160 245 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 31 95 62 46 17 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 112 | . 20 17 . . 71 4 Melee . | . . . . . . . Projectile 10 | . . . . . 6 4 AOE 102 | . 20 17 . . 65 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2215 | 46 232 660 251 155 232 639 Wait 134 | . 4 9 . . 30 91 Move 1875 | 41 191 616 241 151 158 477 Hop . | . . . . . . . Pick Up 9 | . 3 2 4 . . . Fast Attach 18 | 5 4 . . 1 2 6 Attach 5 | . . . 1 1 2 1 Detach 3 | . 2 . . 1 . . Swap 11 | . 1 4 . . 4 2 Drop 18 | . 3 4 5 1 1 4 Fire 137 | . 24 21 . . 34 58 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . . 4 . . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 383 | -10/Materials | Destroyed 7 combat bots 393 | -10/Materials | Identified exit to Mines 449 | -10/Materials | Entered Mines 572 | -10/Mines | Assembled infested the area 585 | -10/Mines | Learned Materials emergency access door positions 1234 | -10/Mines | Build established: Scavenger-Mutant 1296 | -10/Mines | Discovered new exit (range 7) 1344 | -10/Mines | Discovered new exit (range 5) 1498 | -10/Mines | Discovered new exit (range 5) 1507 | -10/Mines | Entered Exiles 1536 | -10/Exiles | Discovered new exit (range 15) 1555 | -10/Exiles | Met 8R-AWN 1579 | -10/Exiles | Met EX-HEX 1631 | -10/Exiles | Met EX-BIN 1655 | -10/Exiles | Aligned with FarCom system 1656 | -10/Exiles | Given EX-Vault access code 1693 | -10/Exiles | Opened EX-Vault 1707 | -10/Exiles | Found Firepult 1769 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1825 | -10/Exiles | Met EX-DEC 1886 | -10/Exiles | Discovered new exit (range 11) 1901 | -10/Exiles | Left Exiles lab with Firepult 1901 | -10/Exiles | Entered Mines 2006 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2129 | -9/Mines | Discovered new exit (range 10) 2147 | -9/Mines | Entered Materials 2147 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2438 | -8/Materials | Build established: Scavenger-Skirmisher 2602 | -8/Materials | Discovered new exit (range 3) 2622 | -8/Materials | Entered Factory 2622 | -7/Factory | Evolved 2 slots: Utility x2 3199 | -7/Factory | Lost 3 parts (1p2u) 3620 | -7/Factory | Build established: Scavenger-Gunner 3995 | -7/Factory | Self-destructed Last Messages --------------- Power failure, Enh. Nuclear Core shutdown. K-01 Serf collects debris. Y-54 Guardian critical meltdown. Imp. Heat Sink melted. Aluminum Leg melted. G-47 Trooper destroyed. G-47 Trooper overheating. K-01 Serf collects debris. G-47 Trooper heat short circuits Particle Gun. Enh. Nuclear Core destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: Matter fused (-6). U-05 Engineer lays Concrete. Broken Enh. Nuclear Core destroyed. Firepult destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# = | | ?????????????????????????????????????????+ !! | | ?????????????????????????????????????????# ! | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????####???############## ^ """" | | ???????????????????## """T""" # """" | | ??????????????????? 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Y%k #] """" # # | | ???????? a######## ### """"?# # | | ???????? k #??????# #?# """"?# # | | ???????? #??????# #?# ?# # | | ????????? #??????# #?# # # | | ????????? ###??????#+#?########## ## | | ?????????? #??????Y?? ??????????# | | ?????????? ?????????? ??????????# | | ?????????? ??????????? ??????????# | | ??????????? ??????????? ??????????###### | | ??????????? ???????????? ???????????????? | | ???????????? ???????????? ???????????????? | | ???????????? ????????????? ???????????????? | | ?????????????? ????????????? ???????????????? | | ???????????????? ?????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralDefensePrototype Manual? 0 Play Time 00:25:41 Cumulative 81.0 hours Start 2025.01.25 @ 08:12:14 End 2025.01.25 @ 08:36:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 134 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cdf1894f-dc71-4928-b006-5e495d18cd62