Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.25 @ 02:48:37 Player: cbulman Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (237) 237 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1177 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Aluminum Leg Aluminum Leg Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Sensor Array > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heat Sink [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 17 | 6 10 1 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 7 4 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility 2 | . 2 . Weapon 4 | . 3 1 Highest Loss Streak 4 | . 3 4 To Critical Strikes . | . . . Average Backups 4 | 2 4 3 Power . | . . . Propulsion 1 | 1 1 2 Utility 1 | . 1 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 4 | . 2 2 Power . | . . . Propulsion 3 | . 2 1 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 81 | . 91 36 Engine 8 | . 8 7 Core 3 | . 4 . Treads 21 | . 25 . Leg 4 | . 1 16 Device 4 | . 5 . Storage 15 | . 16 11 Energy Gun 10 | . 13 . Ballistic Gun 11 | . 13 . Peak Build Rating 9 | 6 9 4 Average Rating 6 | 4 7 3 On Entrance 3 | . 6 4 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 49 | 12 49 43 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 13 | 3 2 13 Average Overweight (x) . | . . 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 13 | 7 13 20 Most Carried 8 | 5 8 4 Average Carried 4 | 2 4 3 Final Capacity 20 | 8 20 20 Final Carried 4 | 4 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 419 | 176 243 . Remotely . | . . . Salvage Created 375 | . 375 . Parts 10 | . 10 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 6 . Guns 5 | . 5 . AOE 1 | . 1 . Classes Destroyed 3 | . 3 . Worker 1 | . 1 . Recycler 1 | . 1 . Grunt 6 | . 6 . Best Kill Streak 3 | . 3 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 214 | . 99 115 Missed 67 | . 36 31 Hits 147 | . 63 84 Projectile 147 | . 63 84 Critical Strikes 1 | . . 1 Damage Taken 1508 | . 788 720 Core 568 | . 163 405 Absorbed by Shields . | . . . Core Remaining (%) 67 | 100 34 . Volleys Fired 48 | . 48 . Largest 2 | . 2 . Hottest 70 | . 70 . Shots Fired 76 | . 76 . Gun 76 | . 76 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 31 | . 31 . Thermal 37 | . 37 . Explosive . | . . . Electromagnetic 8 | . 8 . Robot Hit Streak 8 | . 8 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 55 | . 55 . Core Hits 18 | . 17 1 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 5 . Burn 4 | . 4 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 657 | . 654 3 Guns 575 | . 575 . Cannons . | . . . Explosions 72 | . 72 . Melee . | . . . Ramming 10 | . 7 3 Kinetic 176 | . 176 . Thermal 395 | . 395 . Explosive . | . . . Electromagnetic 76 | . 76 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 14 | . 13 1 Shots 1 | . 1 . Rammed 5 | . 3 2 Targets Rammed 6 | . 3 3 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 199 | . 199 . Average Temperature 56 | . 56 . Received Heat Transfer 537 | . 429 108 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1358 | . 1358 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 57 | . 57 15 Initial . | . . . Average 9 | . 11 . Influence Increases 205 | . 190 15 Destroy 0b10 Robot/C 120 | . 120 . Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 40 | . 40 . Successful Hack 1 | . 1 . Destroy Structure 4 | . 4 . Lose Combat Pursuer 30 | . 15 15 Influence Decreases 205 | . 190 15 Time Decay 166 | . 166 . Lost Part 39 | . 24 15 Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 15 8 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Recycle Component 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 2 | . 2 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 329 | . 329 . Sensors 329 | . 329 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1093 | 89 846 158 Spaces Moved 439 | 50 340 49 Core 28 | 25 . 3 Treads 351 | 25 326 . Legs 60 | . 14 46 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 190 Average Speed 195 | 149 188 292 Slowest Speed 700 | 200 320 700 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 53 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 593 | 65 474 54 Wait 51 | . 51 . Move 437 | 49 339 49 Hop . | . . . Pick Up 26 | 10 15 1 Fast Attach . | . . . Attach 20 | 6 13 1 Detach . | . . . Swap . | . . . Drop 5 | . 5 . Fire 48 | . 48 . Melee . | . . . Ram 2 | . . 2 Kick 1 | . . 1 Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 13) 582 | -10/Materials | Discovered new exit (range 5) 914 | -10/Materials | Core integrity fell below 50% 936 | -10/Materials | Entered another Materials area 936 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 940 | -9/Materials | Lost 3 parts (1u2w) 1075 | -9/Materials | Core integrity fell below 50% 1087 | -9/Materials | Core integrity fell below 20% 1094 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Broken Lgt. Assault Rifle destroyed. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE K-01 Serf collects debris. S-10 Pest destroyed. O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. O-16 Technician locks terminal. K-01 Serf collects debris. Kicked W-16 Scout out of the way. K-01 Serf collects debris. Lgt. Ion Engine destroyed. Aluminum Leg destroyed. Acquired Welding Torch. Aluminum Leg destroyed. Welding Torch destroyed. Slammed into G-34 Mercenary. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????? ????????????? | | ???????????????????# ????????????? | | ???????????????????# ????????????? | | ???????????????????# ##??????????? | | ???????????????????# ??????????? | | ???????????????????# #?????????? | | ???????????????????# #?????????? | | ???????????????????# ##########? | | ???????????????????# # #? | | ???????????????????# # #? | | ???????????????????# # """#? | | #########??????????# # """#? | | #??????????# # % """#? | | #??????????# #s@ """#? | | #??????????# + g """#? | | #??????????# #s = #? | | #??????????# # #? | | #??????????# ##########? | | #??????????# #?????? | | ############ #?????? | | % #?????? | | ############## ####?????? | | #????????????# #????????? | | ########????????????# #????????? | | ????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????? ?????????? | | ?????????????????????? ?????????? | | ?????????????????????? ?????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 225 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed LayeredShrapnelStabilizer Manual? 0 Play Time 00:16:34 Cumulative 7.3 hours Start 2026.04.25 @ 02:32:54 End 2026.04.25 @ 02:48:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bb334f50-a204-46b4-b2b7-cb672bbae4c0