Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.20 @ 18:39:52 Player: Salamander Avem Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1161) 1161 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3971 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 226/300 Energy 98/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Medium Battery Microactuators Improved Utility Shielding > --- WEAPON ----------- Heavy Particle Cannon Heavy Flail > --- INVENTORY -------- Shock Rifle Improved Assault Rifle [Rating: 34] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Battery Device Terrain Scanner Storage Medium Battery Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Mining Claw Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 2 | . . . 1 1 . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 50 | 5 6 11 13 13 2 Power 9 | 1 . 2 1 4 1 Engine 5 | 1 . 2 1 . 1 Core 4 | . . . . 4 . Reactor . | . . . . . . Propulsion 11 | 2 . 2 5 2 . Treads 5 | . . . 5 . . Leg . | . . . . . . Wheel 5 | 2 . 2 . 1 . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 15 | 1 3 3 4 4 . Device 7 | . 1 2 2 2 . Storage 3 | 1 1 . . 1 . Processor 2 | . 1 . 1 . . Hackware 1 | . . . 1 . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 15 | 1 3 4 3 3 1 Energy Gun 4 | . . 2 1 . 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 5 | 1 2 1 . 1 . Ballistic Cannon 3 | . . 1 2 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . 1 . Corrupted Parts 1 | . . 1 . . . System Corruption 3 | . . 3 . . . Parts Lost 25 | . . 1 12 1 11 Power 5 | . . . 2 . 3 Propulsion 5 | . . 1 3 . 1 Utility 8 | . . . 3 1 4 Weapon 7 | . . . 4 . 3 Highest Loss Streak 11 | . . 1 9 1 11 To Critical Strikes . | . . . . . . Average Backups 1 | 1 . 3 2 1 . Power . | . . . . . . Propulsion . | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 2 2 . . Tool/Special . | . . . . . . Unused Backups 8 | 1 3 1 . 3 . Power . | . . . . . . Propulsion 2 | 1 . 1 . . . Utility 5 | . 2 . . 3 . Weapon . | . . . . . . Tool/Special 1 | . 1 . . . . Average Slot Usage (%) 74 | . 94 88 79 53 48 Engine 7 | . 14 11 8 . 1 Core 2 | . . . . 8 7 Treads 4 | . . . 21 . . Wheel 12 | . 28 22 . 5 4 Device 7 | . 6 12 7 4 4 Storage 11 | . 12 11 9 13 12 Processor 3 | . 7 . 8 1 . Hackware 1 | . . . 5 1 . Protection 4 | . . 9 1 4 4 Energy Cannon 1 | . . . . 4 . Ballistic Gun 4 | . 14 6 3 . 4 Ballistic Cannon 2 | . . 2 8 . . Impact Weapon 1 | . . . . 5 6 Slashing Weapon 5 | . 10 11 3 . . Peak Build Rating 34 | 5 16 18 31 34 29 Average Rating 17 | 2 8 12 24 23 18 On Entrance 11 | . 5 16 11 8 29 Naked Turns 7 | . . . . . 7 Heaviest Build 37 | 12 17 23 21 37 27 Greatest Support 84 | 26 26 32 84 28 28 Greatest Overweight (x) 8 | . . 1 1 8 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 8 8 Average Capacity 6 | 6 6 5 5 7 7 Most Carried 5 | 5 4 5 5 5 2 Average Carried 2 | . . 3 2 1 . Final Capacity 8 | 8 5 5 5 8 5 Final Carried 5 | . 2 5 . 1 . Class Distribution -------------------- 79% | Mutant 20% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1061 | 228 95 242 137 359 . Remotely . | . . . . . . Salvage Created 1264 | . 55 426 486 256 41 Parts 86 | . 4 30 40 10 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 34 | . 1 11 16 5 1 Melee 1 | . . . . 1 . Guns 17 | . 1 11 4 . 1 Cannons 15 | . . . 12 3 . Classes Destroyed 8 | . 2 3 1 2 . Worker 1 | . 1 . . . . Builder 1 | . . . . 1 . Watcher 2 | . . 1 1 . . Swarmer 12 | . . 5 7 . . Grunt 13 | . 1 2 5 4 1 Brawler 2 | . . . 2 . . Sentry 6 | . . 4 2 . . Programmer 1 | . . . . 1 . Best Kill Streak 10 | . 1 6 10 2 1 Combat Bots Only 10 | . 1 6 10 2 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 672 | . 5 64 220 49 334 Missed 225 | . 3 26 61 9 126 Hits 447 | . 2 38 159 40 208 Melee 4 | . . . 4 . . Projectile 443 | . 2 38 155 40 208 Critical Strikes 15 | . . 2 7 3 3 Actively Blocked 2 | . . . . 1 1 Damage Taken 4275 | . 17 531 1853 485 1389 Core 1308 | . . 154 454 120 580 Absorbed by Shields . | . . . . . . Redirected to Shielding 72 | . . . . 16 56 Ignored by Resistances 1232 | . 6 92 540 141 453 Core Remaining (%) 69 | 100 100 61 17 . . Volleys Fired 144 | . 9 39 53 28 15 Largest 2 | . 1 1 2 1 1 Hottest 77 | . 20 45 77 75 50 Shots Fired 163 | . 9 38 73 28 15 Gun 100 | . 9 38 34 4 15 Cannon 63 | . . . 39 24 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 116 | . 9 20 70 4 13 Thermal 27 | . . . 3 24 . Explosive . | . . . . . . Electromagnetic 20 | . . 18 . . 2 Robot Hit Streak 23 | . 5 9 23 15 18 Robot Miss Streak 6 | . 1 1 6 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 135 | . 5 33 59 23 15 Core Hits 70 | . 3 16 37 10 4 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . Critical Strikes 2 | . . 1 . 1 . Destroy 1 | . . 1 . . . Smash 1 | . . . . 1 . Melee Attacks 11 | . 1 6 . 3 1 Impact 4 | . . . . 3 1 Slashing 7 | . 1 6 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2578 | . 52 574 1098 614 240 Guns 1288 | . 52 513 434 49 240 Cannons 1111 | . . . 661 450 . Explosions 61 | . . 61 . . . Melee 97 | . . . . 97 . Ramming 21 | . . . 3 18 . Kinetic 1642 | . 52 276 1060 49 205 Thermal 546 | . . 61 35 450 . Explosive . | . . . . . . Electromagnetic 272 | . . 237 . . 35 Impact 97 | . . . . 97 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 6 . 1 1 Average Corruption 3 | . . 4 . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . 11 . 1 . Message Errors 2 | . . 2 . . . Matter Fused 3 | . . 3 . . . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 3 | . . 3 . . . Data Loss (minor) 1 | . . 1 . . . Alerts 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 63 | . . 16 18 29 . Projectiles 18 | . . . 18 . . Explosions 16 | . . 16 . . . Melee 29 | . . . . 29 . Knockbacks 7 | . . . 7 . . Impact . | . . . . . . Kinetic 5 | . . . 5 . . Secondary 2 | . . . 2 . . Self-Inflicted Damage 8 | . . . . 8 . Shots . | . . . . . . Rammed 5 | . . . 1 4 . Targets Rammed 5 | . . . 1 4 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 472 | . 6 87 42 472 155 Average Temperature 109 | . 6 34 18 198 78 Received Heat Transfer 2466 | . 12 102 1260 387 705 Effects 8 | . . . . 8 . Shutdowns 5 | . . . . 5 . Energy Bleed 1 | . . . . 1 . Interference 1 | . . . . 1 . Damage (major) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 3 | . . 2 . 1 . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 841 | . . 100 75 666 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 1 | . . . 1 . . Low Security (%) 96 | 100 100 100 84 100 100 Level 1 3 | . . . 15 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 238 | . 30 162 238 75 21 Initial 63 | . . 1 47 63 21 Average 45 | . 5 63 89 22 6 Influence Increases 996 | . 40 335 416 185 20 Destroy 0b10 Robot/C 680 | . 20 220 320 100 20 Destroy 0b10 Robot/NC 20 | . 5 5 5 5 . Destroy Leader 174 | . 10 82 62 20 . Successful Hack 13 | . 4 4 5 . . Disable Machine 18 | . . . 18 . . Destroy Structure 16 | . 1 9 6 . . Lose Combat Pursuer 75 | . . 15 . 60 . Influence Decreases 996 | . 36 207 385 293 75 Entered New Map 222 | . . 3 85 100 34 Time Decay 612 | . 36 203 180 183 10 Lost Part 162 | . . 1 120 10 31 Squads Dispatched 11 | . 1 2 5 2 1 Investigation 6 | . 1 2 1 1 1 Extermination 1 | . . . . 1 . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 2 13 26 10 7 Peak Tracking Total 8 | . 1 7 8 3 7 Tactical Retreats 4 | . . 1 . 3 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 3 | . . 1 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . . 1 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 14 | . 1 6 1 5 1 Terminals 9 | . 1 4 1 2 1 Fabricators 2 | . . . . 2 . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 30 | . 3 13 4 9 1 Successful 22 | . 1 10 4 6 1 Failed 8 | . 2 3 . 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 21 | . 3 11 4 2 1 Fabricators 6 | . . . . 6 . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 1 8 4 2 1 Record 7 | . . 5 . 1 1 Prototype ID Bank 2 | . 1 1 . . . Open DSF 1 | . . . . 1 . Alert Level 1 | . . 1 . . . Locate Traps 1 | . . . 1 . . Disarm Traps 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Security Status 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 3 | . . . . 3 . Network Status 3 | . . . . 3 . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer 1 | . . 1 . . . Insert Component 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 3 1 3 . Full Trace Events 3 | . . 1 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 720 | . 109 541 70 . . Terrain 611 | . . 541 70 . . ECM 151 | . 109 42 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 1760 | 42 216 541 364 530 67 Spaces Moved 1332 | 37 189 473 160 438 35 Core 266 | 17 . . 47 183 19 Treads 106 | . . . 106 . . Legs . | . . . . . . Wheels 941 | 20 189 473 7 236 16 Hover . | . . . . . . Flight 19 | . . . . 19 . Fastest Speed 50 | 50 90 83 50 50 50 Average Speed 95 | 71 90 87 130 98 85 Slowest Speed 450 | 90 90 100 160 450 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 19 | 3 36 36 25 9 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 7 | . 1 5 1 . . Terrain Destroyed 17 | . 1 11 5 . . Melee 6 | . 1 5 . . . Projectile 5 | . . 2 3 . . AOE 5 | . . 3 2 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 1640 | 52 225 553 244 511 55 Wait 5 | 5 . . . . . Move 1327 | 36 188 472 159 437 35 Hop . | . . . . . . Pick Up 57 | 5 11 15 8 17 1 Fast Attach 2 | 1 . . 1 . . Attach 40 | 4 4 7 11 12 2 Detach . | . . . . . . Swap 14 | . 5 4 3 1 1 Drop 35 | 1 7 10 8 9 . Fire 144 | . 9 39 53 28 15 Melee 11 | . 1 6 . 3 1 Ram 4 | . . . . 4 . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Found Prototype Ballistic Gun 222 | -10/Materials | Identified 8R-AWN's Boregun 244 | -10/Materials | Discovered new exit (range 7) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 322 | -9/Materials | Build established: Mutant 425 | -9/Materials | Crushed by falling debris 789 | -9/Materials | Discovered new exit (range 15) 800 | -9/Materials | Entered another Materials area 800 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 916 | -8/Materials | Lost 3 parts (1p2u) 1096 | -8/Materials | Destroyed 10 combat bots 1144 | -8/Materials | Discovered new exit (range 16) 1145 | -8/Materials | Core integrity fell below 50% 1164 | -8/Materials | Core integrity fell below 20% 1164 | -8/Materials | Entered Factory 1164 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1192 | -7/Factory | Lost 9 parts (1p3n1u4w) 1200 | -7/Factory | Discovered new exit (range 10) 1248 | -7/Factory | Build established: Hacker-Mutant 1274 | -7/Factory | Discovered new exit (range 5) 1619 | -7/Factory | Build established: Mutant 1694 | -7/Factory | Entered Storage 1748 | -7/Storage | Core integrity fell below 50% 1758 | -7/Storage | Core integrity fell below 20% 1761 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- G-47 Trooper destroyed. Reaction Control System destroyed. Critical hit (Burn: +37). Lgt. Nuclear Core destroyed. Imp. Utility Shielding destroyed. A-02 Transporter destroyed. Imp. Deuterium Engine destroyed. Imp. Assault Rifle destroyed. Med. Battery destroyed. R-06 Scavenger collects Weight Redist. System. Hvy. Flail destroyed. Sml. Storage Unit destroyed. A-02 Transporter destroyed. R-06 Scavenger collects Com. Matter Pod. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. U-05 Engineer lays Concrete. R-06 Scavenger collects Com. Matter Pod. Map ----- +----------------------------------------------------+ | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ????????????????????????### | | ??????????????????####### # | | ???????????????#??# **! [# | | ???????????????# ?# *! @# | | ???????????????# ## *! # | | ???????????????? # Y # | | ????????????????? + # | | ??????????????????#r # | | ??????????????????# Y= # | | ??????????????????# Y! # | | ??????????????????#!! u # | | ??????????????????#* g!! # | | ??????????????????# !g*! # | | ??????????????????####/#### | | ??????????????????#### #??? | | ??????????????????#T"# #??? | | ???????############ "# ##?? | | ?????? #?? | | ?????? ##? | | ?????? "#? | | ???????########+##### T#? | | ????????????????????# "#? | | ????????????????????# ##? | | ????????????????????# #?? | | ????????????????????# #?? | | ????????????????????# #?? | | ????????????????????# #?? | | ????????????????????#####?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 500 Matter Stores 297 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Oops Storm Trooper Unlikely Earthworm Challenges ------------ None Game ------ Seed GravmagStormMatter Manual? 0 Play Time 00:38:02 Cumulative 1.9 hours Start 2025.08.20 @ 17:55:17 End 2025.08.20 @ 18:39:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6cf581cf-cb1a-4299-87ac-8fd33a5251b4