Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.09 @ 18:17:49 Player: zapruda Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (2696) 2696 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 7736 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 76/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Weight Redist. System Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Gravmag Array Gravmag Array Antigrav System Antigrav System > --- UTILITY ---------- Medium Storage Unit Transport Network Coupler Advanced Targeting Computer Advanced ECM Suite Cloaking Device Improved Core Shielding Advanced Hacking Suite > --- WEAPON ----------- Long-range Proton Cannon Hypervelocity Gauss Rifle > --- INVENTORY -------- Gravmag Array Antigrav System Advanced Weight Redist. System Improved Heavy Laser Improved Heavy Laser Guided EMP Blaster [Rating: 84] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Core Shielding Weapon Hypervelocity Gauss Rifle Energy Gun Gatling Laser Energy Cannon Compact Ion Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Slots Evolved 10 | . . 2 2 2 . . 2 2 . Power 1 | . . . 1 . . . . . . Propulsion 4 | . . . 1 1 . . . 2 . Utility 5 | . . 2 . 1 . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 139 | . 12 10 7 15 4 14 34 20 23 Power 19 | . 1 1 2 4 . 2 3 2 4 Engine 14 | . 1 1 2 3 . 1 2 2 2 Core 5 | . . . . 1 . 1 1 . 2 Reactor . | . . . . . . . . . . Propulsion 46 | . 7 2 1 5 1 5 10 9 6 Treads 15 | . . . . 2 . 2 6 . 5 Leg 1 | . . . . . . . 1 . . Wheel 10 | . 2 . . 2 1 3 1 1 . Hover 15 | . 5 . . . . . 2 8 . Flight 5 | . . 2 1 1 . . . . 1 Utility 39 | . 2 3 3 3 . 5 11 5 7 Device 19 | . 1 2 1 1 . 3 5 2 4 Storage 3 | . . . . . . . . 2 1 Processor 9 | . 1 . 1 1 . 1 3 . 2 Hackware 5 | . . 1 1 1 . 1 1 . . Protection 3 | . . . . . . . 2 1 . Artifact . | . . . . . . . . . . Weapon 35 | . 2 4 1 3 3 2 10 4 6 Energy Gun 11 | . . 1 1 2 . . 2 1 4 Energy Cannon 4 | . . . . . 1 . 2 1 . Ballistic Gun 5 | . 2 1 . 1 . . 1 . . Ballistic Cannon 2 | . . . . . . . . 1 1 Launcher 3 | . . 1 . . . . 1 1 . Special Weapon 2 | . . 1 . . 1 . . . . Impact Weapon 5 | . . . . . 1 . 4 . . Slashing Weapon 2 | . . . . . . 1 . . 1 Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . 1 . 3 2 1 Parts Lost 72 | . 5 3 1 8 6 1 8 15 25 Power 11 | . . . . 2 1 . 2 2 4 Propulsion 27 | . 2 1 1 4 1 . 4 4 10 Utility 15 | . 1 1 . . 2 . 2 4 5 Weapon 19 | . 2 1 . 2 2 1 . 5 6 Highest Loss Streak 12 | . 4 2 1 4 6 1 6 12 12 Average Slot Usage (%) 76 | . 86 85 97 77 61 57 76 80 68 Engine 7 | . 14 11 18 9 5 2 5 9 . Core 2 | . . . . . 4 3 3 . 6 Treads 4 | . . . . 6 4 6 8 . 10 Wheel 4 | . 12 . . 2 5 15 8 . . Hover 6 | . 9 15 . . . . 1 20 4 Flight 3 | . . 4 26 7 . . . . 3 Device 10 | . 8 10 15 2 . 15 15 8 11 Storage 1 | . 2 . . . . . . 4 3 Processor 11 | . 11 11 9 13 12 4 13 10 11 Hackware 8 | . . 10 11 20 18 2 6 8 5 Energy Gun 3 | . 4 3 9 6 . . 1 . 5 Energy Cannon 1 | . . . . . 3 . 3 2 . Ballistic Gun 4 | . 18 11 . 5 . . 1 3 . Naked Turns 11 | . . . . . 8 3 . . . Heaviest Build 50 | 11 12 13 17 27 27 26 34 50 39 Greatest Support 115 | 20 20 14 18 43 16 41 68 97 115 Greatest Overweight (x) 11 | . 1 1 1 5 3 . 10 3 11 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | . 6 4 4 4 4 4 4 8 8 Average Capacity 5 | . 4 4 4 4 4 4 4 7 7 Most Carried 8 | . 6 4 4 4 4 4 4 8 4 Average Carried 3 | . 3 3 2 3 3 2 3 5 2 Final Capacity 8 | 6 4 4 4 4 4 4 4 8 4 Final Carried 6 | 6 4 4 4 4 4 2 4 3 . Class Distribution -------------------- 37% | Scavenger-Mutant 32% | Mutant 27% | Hacker-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Matter Collected 2192 | 166 213 185 133 211 . 160 279 472 373 Remotely . | . . . . . . . . . . Salvage Created 3782 | . 346 414 208 283 . 225 613 953 740 Parts 173 | . 28 28 10 15 . 8 23 41 20 Haulers Intercepted 11 | . . 2 1 . . . 3 5 . Recyclers Shooed 2 | . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Combat Hostiles Destroyed 54 | . 7 10 4 6 . 5 3 10 9 Melee 9 | . . . . 1 . 4 1 . 3 Guns 25 | . 7 7 1 5 . . . 1 4 Cannons 4 | . . . . . . . . 3 1 AOE 14 | . . 3 3 . . 1 1 6 . Classes Destroyed 12 | . 6 3 1 . . . . 1 1 Worker 6 | . 1 . . . . . 4 1 . Builder 4 | . . . 1 1 . . 1 1 . Hauler 11 | . . 2 1 . . . 3 5 . Recycler 3 | . . 1 . . . . 1 1 . Mechanic 1 | . 1 . . . . . . . . Operator 2 | . 2 . . . . . . . . Watcher 5 | . 2 . . 1 . . . 1 1 Swarmer 13 | . 2 6 . . . . . 5 . Grunt 26 | . 5 3 2 4 . 5 1 2 4 Sentry 8 | . . 1 2 2 . . 2 . 1 Hunter 1 | . . . . . . . . . 1 Programmer 3 | . . . . . . . . 3 . Thug 1 | . . . . . . . . . 1 Guerrilla 2 | . . . . . . . . . 2 Best Kill Streak 8 | . 5 8 3 3 . 2 7 6 3 Combat Bots Only 6 | . 3 6 2 3 . 2 1 6 3 Max Kills in Single Turn 3 | . 1 2 2 1 . 1 3 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 2 . . 1 1 2 . Melee 1 | . . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Damage Taken 7883 | . 389 318 160 804 206 364 1516 1810 2316 Core 2320 | . 106 56 16 139 146 60 780 277 740 Absorbed by Shields 116 | . . 116 . . . . . . . Core Remaining (%) 66 | 100 57 86 97 . . 50 8 . . Volleys Fired 262 | . 58 45 15 29 1 . 20 63 31 Largest 2 | . 2 1 1 2 1 . 2 2 2 Hottest 150 | . 70 45 45 105 30 . 140 117 150 Shots Fired 349 | . 80 45 15 47 1 . 28 83 50 Gun 258 | . 80 31 8 47 . . 15 31 46 Cannon 66 | . . . . . . . 13 49 4 Launcher 14 | . . 4 7 . . . . 3 . Special 11 | . . 10 . . 1 . . . . Kinetic 177 | . 61 28 . 19 . . 6 59 4 Thermal 116 | . 19 10 . 28 . . 13 . 46 Explosive 11 | . . 4 7 . . . . . . Electromagnetic 44 | . . 3 8 . . . 9 24 . Robot Hit Streak 29 | . 5 10 14 12 1 . 5 16 29 Robot Miss Streak 6 | . 6 2 2 6 . . 2 1 1 Penetration Max 2 | . . . . . . . . 2 . Secondary Targets 1 | . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 300 | . 42 33 15 38 1 10 34 64 63 Core Hits 169 | . 22 21 11 24 . 5 24 37 25 Critical Hits 21 | . 1 1 . 1 . . . 17 1 Critical Kills 9 | . . . . 1 . . . 7 1 Critical Parts Destroyed 12 | . 1 1 . . . . . 10 . Melee Attacks 60 | . . . . . . 12 19 . 29 Impact 16 | . . . . . . . 16 . . Slashing 37 | . . . . . . 8 . . 29 Piercing 7 | . . . . . . 4 3 . . Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9259 | . 439 725 467 683 . 401 1662 2290 2592 Guns 3028 | . 439 375 121 677 . . 220 237 959 Cannons 1774 | . . . . . . . 304 1399 71 Explosions 2017 | . . 270 346 . . . 747 654 . Melee 2338 | . . . . . . 401 391 . 1546 Ramming 23 | . . 1 . 6 . . . . 16 Kinetic 2108 | . 301 317 . 223 . . 13 1183 71 Thermal 2182 | . 138 79 24 454 . . 431 97 959 Explosive 1626 | . . 270 322 . . . 620 414 . Electromagnetic 982 | . . 58 121 . . . 207 596 . Impact 304 | . . . . . . . 304 . . Slashing 1840 | . . . . . . 294 . . 1546 Piercing 194 | . . . . . . 107 87 . . Highest Corruption 14 | . 1 . . . 6 6 9 11 14 Average Corruption 6 | . 1 . . . 6 6 5 6 11 Corruption Purged . | . . . . . . . . . . Effects 67 | . 4 . . . 1 10 17 2 33 Message Errors 23 | . 1 . . . . 4 7 . 11 Matter Fused 3 | . . . . . . 2 . . 1 Heat Flow Errors 7 | . . . . . . 1 3 . 3 Energy Discharges 5 | . . . . . . 1 2 . 2 Data Loss (minor) 5 | . 1 . . . . 1 1 . 2 Data Loss (major) 5 | . . . . . 1 . 2 1 1 Alerts 2 | . . . . . . . . . 2 Misdirections 3 | . . . . . . . . 1 2 Targeting Errors 13 | . 2 . . . . 1 1 . 9 Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 762 | . . . . . . . 68 151 543 Projectiles 65 | . . . . . . . 1 64 . Explosions 112 | . . . . . . . 25 87 . Melee 585 | . . . . . . . 42 . 543 Knockbacks 10 | . . . . . . . 2 7 1 Impact 3 | . . . . . . . 2 . 1 Kinetic 7 | . . . . . . . . 7 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 488 | . . 27 32 . . . 114 308 7 Shots 9 | . . 1 1 . . . 2 5 . Rammed 5 | . . 1 . 1 . . . . 3 Targets Rammed 6 | . . 1 . 2 . . . . 3 Kicked . | . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . Highest Temperature 444 | . 268 9 68 444 10 125 232 378 242 Average Temperature 95 | . 108 4 26 125 10 74 77 112 57 Received Heat Transfer 1753 | . 186 52 54 372 . 171 234 162 522 Effects 9 | . 4 . . 1 . . . 2 2 Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 3 | . 2 . . 1 . . . . . Interference 4 | . 2 . . . . . . . 2 Matter Decay 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 7 | . . . 1 . . . 1 5 . Impact Corruptions 2 | . . . . . . . 2 . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 10 | . . . . 1 . . . . 9 Heat Transferred 4248 | . 407 259 50 1022 . . 520 50 1940 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . 2 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Peak Influence 579 | . 246 366 288 271 45 113 288 579 311 Initial 186 | . . 103 154 95 45 3 55 43 186 Average 164 | . 125 191 192 200 34 58 110 238 192 Maximum Alert Level 2 | . 1 1 1 1 . . 1 2 1 Low Security (%) 65 | . 79 60 61 41 100 100 82 61 46 Level 1 31 | . 20 39 38 58 . . 17 15 53 Level 2 3 | . . . . . . . . 22 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 2 . 1 2 . 2 1 4 1 Investigation 6 | . . . . 2 . 2 . 1 1 Extermination 2 | . . . . . . . 1 1 . Reinforcement 4 | . 2 . 1 . . . . 1 . Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Distress Signals 8 | . 1 3 . 1 . . . 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 114 | . 15 14 6 12 6 6 5 29 21 Peak Tracking Total 16 | . 3 7 5 5 6 4 2 16 8 Tactical Retreats 13 | . 1 1 . 3 . . 1 4 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Traps Triggered 11 | . 1 . . 2 . 1 7 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Machines Disabled 11 | . . . . . . . 4 6 1 Max in Single Turn 3 | . . . . . . . 2 3 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Machines Accessed 17 | . 2 2 3 6 . 1 . 2 1 Terminals 10 | . 2 1 3 3 . . . . 1 Fabricators 3 | . . . . 2 . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 3 | . . 1 . 1 . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 64 | . 8 5 18 19 . 3 . 7 4 Successful 41 | . 5 4 15 8 . 1 . 7 1 Failed 23 | . 3 1 3 11 . 2 . . 3 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 44 | . 8 3 18 11 . . . . 4 Fabricators 7 | . . . . 5 . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . Scanalyzers 10 | . . 2 . 3 . . . 5 . Garrison Access . | . . . . . . . . . . Terminal Hacks 27 | . 5 2 15 4 . . . . 1 Record 4 | . 2 . 2 . . . . . . Robot Schematic 1 | . . . . 1 . . . . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . . . . . . . . 1 Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 2 | . . . 2 . . . . . . Machine Index 1 | . . . . 1 . . . . . Alert Level 4 | . . 1 2 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . Investigation Status 2 | . . . 2 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Zone Layout 3 | . . 1 2 . . . . . . Fabricator Hacks 4 | . . . . 2 . . . 2 . Network Status 1 | . . . . 1 . . . . . Load Schematic 2 | . . . . 1 . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer 9 | . . 2 . 2 . . . 5 . Insert Component 5 | . . 1 . 1 . . . 3 . Analyze 4 | . . 1 . 1 . . . 2 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 2 1 2 6 . 1 . 1 1 Full Trace Events 6 | . . 1 . 2 . 1 . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . Robots Built 1 | . . . . . . . . 1 . Matter 219 | . . . . . . . . 219 . Time 58 | . . . . . . . . 58 . Total Robot Build Rating 3 | . . . . . . . . 3 . Part Schematics Acquired 3 | . . 1 . 1 . . . 1 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . 1 . 1 . . . 2 . Part Schematics Acquired 3 | . . 1 . 1 . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . parse_system 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Total Allies 3 | . . . . . . . . 1 2 Largest Group 2 | . . . . . . . . 1 2 Highest-Rated Group 62 | . . . . . . . . 26 62 Highest-Rated Ally 31 | . . . . . . . . 26 31 Total Orders 1 | . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . 1 . Ally Attacks 8 | . . . . . . . . . 8 Total Damage 144 | . . . . . . . . . 144 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Turns Passed 3268 | . 332 274 176 496 81 237 616 464 592 Spaces Moved 2400 | 1 219 222 217 418 86 205 307 443 282 Core 154 | . 4 . . 1 40 5 23 1 80 Treads 361 | . . . . 77 . 1 193 . 90 Legs 42 | 1 26 . . . . . 15 . . Wheels 434 | . 116 . . 56 46 199 17 . . Hover 831 | . 73 173 . . . . 59 442 84 Flight 578 | . . 49 217 284 . . . . 28 Fastest Speed 34 | 120 56 37 34 37 50 50 50 48 48 Average Speed 82 | 120 77 54 37 88 83 85 136 50 118 Slowest Speed 600 | 120 120 120 117 300 200 160 550 200 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . 1 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 2 43 30 23 13 80 6 9 15 31 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . . 1 . . Unknown Exits Taken 3 | 1 . . . . . 1 . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 215 | . . 28 44 . . . 63 79 1 Melee . | . . . . . . . . . . Projectile 17 | . . . . . . . 3 13 1 AOE 198 | . . 28 44 . . . 60 66 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Total 3223 | . 310 319 296 489 92 242 442 600 433 Wait 211 | . 3 27 48 12 . 4 36 44 37 Move 2386 | . 218 221 214 414 85 204 306 442 282 Hop 3 | . . . 1 2 . . . . . Pick Up 83 | . 8 8 7 6 1 7 11 16 19 Fast Attach 57 | . 5 4 1 11 3 5 22 6 . Attach 68 | . 4 3 5 3 . 9 10 12 22 Detach 3 | . . . . . . . 1 1 1 Swap 14 | . 3 3 1 1 1 . 2 2 1 Drop 61 | . 11 7 4 9 1 1 15 12 1 Fire 262 | . 58 45 15 29 1 . 20 63 31 Melee 60 | . . . . . . 12 19 . 29 Ram 4 | . . 1 . . . . . . 3 Kick . | . . . . . . . . . . Crush 2 | . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . Rewire 9 | . . . . . . . . 2 7 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste -7/Factory -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Lost 4 parts (2n2w) 319 | -10/Materials | Discovered new exit (range 14) 323 | -10/Materials | Identified exit to Materials 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Utility x2 382 | -9/Materials | Discovered new exit (range 18) 446 | -9/Materials | Build established: Scavenger-Mutant 599 | -9/Materials | Discovered new exit (range 11) 606 | -9/Materials | Identified exit to Materials 607 | -9/Materials | Entered another Materials area 607 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 748 | -8/Materials | Discovered new exit (range 16) 752 | -8/Materials | Identified exit to Factory 783 | -8/Materials | Entered Factory 783 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 851 | -7/Factory | Identified exit to Storage 851 | -7/Factory | Identified exit to Lower Caves 1086 | -7/Factory | Build established: Hacker-Mutant 1256 | -7/Factory | Lost 4 parts (1p1n2w) 1279 | -7/Factory | Sucked down chute 1279 | -7/Factory | Entered Waste 1291 | -7/Waste | Spotted C-40 Crusher 1294 | -7/Waste | EMP discharged 1309 | -7/Waste | Spotted C-40 Crusher 1322 | -7/Waste | Spotted C-40 Crusher 1329 | -7/Waste | Spotted C-40 Crusher 1337 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1340 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1341 | -7/Waste | Spotted C-40 Crusher 1344 | -7/Waste | Spotted C-40 Crusher 1345 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1350 | -7/Waste | Discovered new exit (range 20) 1352 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1360 | -7/Waste | Entered Factory 1383 | -7/Factory | Lost 6 parts (1p1n2u2w) 1399 | -7/Factory | Discovered new exit (range 8) 1597 | -7/Factory | Entered another Factory area 1597 | -6/Factory | Evolved 2 slots: Utility x2 1657 | -6/Factory | Build established: Mutant 1938 | -6/Factory | Discovered new exit (range 16) 2003 | -6/Factory | Lost 6 parts (2p2n2u) 2014 | -6/Factory | Core integrity fell below 50% 2030 | -6/Factory | Core integrity fell below 20% 2202 | -6/Factory | Identified exit to Factory 2213 | -6/Factory | Entered another Factory area 2213 | -5/Factory | Evolved 2 slots: Propulsion x2 2358 | -5/Factory | Fabricated O-24 Administrator (x1) 2458 | -5/Factory | Build established: Hacker-Mutant 2513 | -5/Factory | First assault squad dispatched 2544 | -5/Factory | Lost 3 parts (3w) 2645 | -5/Factory | System corruption reached 10% 2664 | -5/Factory | Discovered new exit (range 15) 2677 | -5/Factory | Entered Extension 2691 | -5/Extension | Disrupted transfer network 2704 | -5/Extension | Lost 12 parts (2p4n4u2w) 2833 | -5/Extension | Lost 6 parts (1p4n1u) 2875 | -5/Extension | Core integrity fell below 50% 3110 | -5/Extension | Build established: Scavenger-Mutant 3211 | -5/Extension | Core integrity fell below 20% 3227 | -5/Extension | Rescued a captive Derelict 3228 | -5/Extension | Rescued a captive Derelict 3240 | -5/Extension | Lost 12 parts (2p4n2u4w) 3266 | -5/Extension | Spotted B-75 Beast 3269 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03248_ Acquired Beamcaster. 03250_ Slug penetrates Wall. 03250_ GW-UTT(g) destroyed. 03253_ Slug penetrates Wall. 03254_ Destroyed Phase Shifter. 03255_ H-66 Slayer heat damages Targeting Computer. 03255_ Beamcaster destroyed. 03257_ Acquired 25 matter. 03257_ Penetrated by Slug. 03257_ Slug penetrates Wall. 03260_ Penetrated by Slug. 03260_ Lgt. Angular Momentum Engine destroyed. 03262_ Y4BD|2XICIKG>REK3TGGX|6MWWEKB4ALUX