Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.03 @ 03:33:51 Player: Runia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (333) 333 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2273 Bonus ------- None Cogmind --------- Core Integrity 540/550 Matter 230/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Bomb Drone Bay (14/16) > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Grenade Launcher > --- INVENTORY (8) ---- Ion Engine Ion Engine High-capacity Storage Unit Structural Scanner Signal Interpreter Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Bomb Drone Bay > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine High-capacity Storage Unit Structural Scanner Signal Interpreter Grenade Launcher Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 10 | . 4 1 1 4 Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | . 2 1 . . Treads . | . . . . . Leg 3 | . 2 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . 1 . 1 . Device 2 | . 1 . 1 . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | . . . . 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . . . . 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 2 | . . . . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 2 | . . . . 2 Average Slot Usage (%) 91 | . 97 80 88 78 Engine 12 | . 14 11 11 9 Leg 27 | . 28 25 33 24 Device 11 | . 11 11 11 9 Storage 12 | . 14 11 11 9 Ballistic Gun 26 | . 28 22 22 25 Naked Turns . | . . . . . Heaviest Build 23 | 12 13 13 20 23 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 8 | . 8 8 8 8 Most Carried 8 | . 8 8 8 7 Average Carried 7 | . 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 7 8 8 6 Class Distribution -------------------- 95% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 376 | 200 138 38 . . Remotely . | . . . . . Salvage Created 531 | . 285 238 . 8 Parts 31 | . 17 13 . 1 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 13 | . 9 3 . 1 Guns 12 | . 9 3 . . AOE 1 | . . . . 1 Classes Destroyed 6 | . 4 2 . . Hauler 1 | . 1 . . . Recycler 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 7 | . 6 . . 1 Grunt 4 | . 3 1 . . Sentry 2 | . . 2 . . Best Kill Streak 4 | . 4 3 . 1 Combat Bots Only 4 | . 4 1 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 711 | . 276 228 . 207 Core 88 | . 38 40 . 10 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 84 . 90 . Volleys Fired 66 | . 49 14 . 3 Largest 2 | . 2 2 . 1 Hottest 40 | . 40 40 . 30 Shots Fired 129 | . 98 28 . 3 Gun 126 | . 98 28 . . Cannon . | . . . . . Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 126 | . 98 28 . . Thermal . | . . . . . Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 11 10 . 10 Robot Miss Streak 5 | . 5 1 . 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 90 | . 63 26 . 1 Core Hits 38 | . 26 11 . 1 Critical Kills 2 | . 2 . . . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 4 | . 3 1 . . Destroy 4 | . 3 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 813 | . 500 205 . 108 Guns 705 | . 500 205 . . Cannons . | . . . . . Explosions 108 | . . . . 108 Melee . | . . . . . Ramming . | . . . . . Kinetic 705 | . 500 205 . . Thermal . | . . . . . Explosive 108 | . . . . 108 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . . . 11 Projectiles . | . . . . . Explosions 11 | . . . . 11 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 18 | . 18 6 . . Average Temperature 7 | . 9 4 . . Received Heat Transfer 144 | . 72 72 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 166 | . 138 166 64 59 Initial 64 | . . 25 64 24 Average 60 | . 62 63 64 27 Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 . 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 22 4 . 7 Peak Tracking Total 5 | . 4 2 . 5 Tactical Retreats 4 | . 2 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 7 | . 5 1 1 . Terminals 6 | . 5 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 18 3 1 . Successful 12 | . 10 1 1 . Failed 10 | . 8 2 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 14 | . 12 2 . . Terminals 21 | . 18 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 6 1 1 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Branch Access Points 2 | . 1 1 . . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 4 | . 4 . . . Assimilate 1 | . 1 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 5 1 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders . | . . . . . Ally Attacks 2 | . . . . 2 Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . . 2 Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 863 | . 546 161 100 56 Spaces Moved 490 | 1 278 99 81 31 Core . | . . . . . Treads . | . . . . . Legs 490 | 1 278 99 81 31 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 120 | 120 120 120 120 132 Slowest Speed 200 | 120 120 120 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 2 54 13 19 6 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 20 | . . . . 20 Melee . | . . . . . Projectile . | . . . . . AOE 20 | . . . . 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 657 | . 414 118 84 41 Wait 79 | . 72 4 . 3 Move 486 | . 277 98 80 31 Hop . | . . . . . Pick Up 9 | . 7 1 1 . Fast Attach 3 | . 1 1 1 . Attach 4 | . 2 . . 2 Detach . | . . . . . Swap 3 | . 1 . . 2 Drop 7 | . 5 . 2 . Fire 66 | . 49 14 . 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 4) 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 615 | -9/Materials | Identified exit to Mines 708 | -9/Materials | Entered Mines 724 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 779 | -9/Mines | Discovered new exit (range 8) 793 | -9/Mines | Found the Drone Emporium 799 | -9/Mines | Found Prototype Device 799 | -9/Mines | Identified Bomb Drone Bay 808 | -9/Mines | Entered Materials 808 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 864 | -8/Materials | Self-destructed Last Messages --------------- S-10 Pest destroyed. Destroyed Lgt. Assault Rifle. K-01 Serf collects debris. The unstable cave ceiling collapses. R-06 Scavenger collects Flight Unit. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. Bomb Drone released from Bomb Drone Bay. Bomb Drone detonates. Bomb Drone destroyed. S-10 Pest destroyed. Lgt. Assault Rifle destroyed. U-05 Engineer lays Concrete. S-10 Pest destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. S-10 Pest destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. R-06 Scavenger collects Flight Unit. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???###+#??????????????????????????????????????? | | ???? ??????????????????????????????????????? | | ???? ??????????????????????????????????????? | | ???? ??????????????????????????????????????? | | ????? ??????????????????????????????????????? | | ????? ????????????? ??????????????????????? | | ?????# #????????????? ?????????????????????? | | ?????# #???????????? ?????????????????????? | | ???### ###??????????#k #?????????????????????? | | ???# #?????? #??# #?????????????????????? | | ???# #????? #??# #?????????????????????? | | ???# ##### #??# #?????????????????????? | | ???# #??# #?????????????????????? | | ???# # #??# #?????????????????????? | | ???### ### #??# #?????????????????????? | | ?????# #?#########?## #?????????????????????? | | ?????# #??????????## ##????????????????????? | | ?????# #??????????# ###??????????????????? | | ?????# #?????????## #??????????????????? | | ?????# ########### #######????????????? | | ?????# #????????????? | | ?????############## @% =% ????????? | | ?????????????????# s% ????????? | | ?????????????????# r ????????? | | ?????????????????# ?????????? | | ?????????????????# k """ """?????????? | | ?????????????????## # """ "???????????? | | ??????????????????# # """??????????????? | | ??????????????????# ??????????????? | | ??????????????????## ?????????????? | | ???????????????????## ## ????????????? | | ????????????????????# ##? # #????????????? | | ????????????????????# u#??? ????????????? | | ????????????????????# #??? ?""??????????????? | | ????????????????????# ???? ????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????? ?????????????????????? | | ????????????????????# ?????????????????????? | | ?????????????????????# ##?????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftLinkedCannon Manual? 0 Play Time 00:08:13 Cumulative 218.2 hours Start 2021.07.03 @ 03:14:47 End 2021.07.03 @ 03:33:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f96c4e5-75da-4278-a7e6-c2ee81ae0244