Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.12 @ 08:08:24 Player: Olexender Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1976) 1976 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5496 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 99/300 Energy 220/220 System Corruption 1% Temperature Critical (1345) Movement Walking (260) Ox2 Location -7/DSF Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (4) ------ Large Storage Unit Improved Medium Armor Plating > --- WEAPON (3) ------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY (15) --- Improved Titanium Leg Medium Battery (150) High-capacity Matter Pod (200) Experimental Sensor Array Assault Cannon Assault Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Improved Titanium Leg Medium Battery High-capacity Matter Pod Experimental Sensor Array Assault Cannon Assault Cannon Powered Hammer [Rating: 41] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Flamer Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac DSF Slots Evolved 6 | . . . . 4 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 1 1 . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 64 | 6 1 4 6 27 2 18 Power 10 | 1 . . 2 5 . 2 Engine 5 | 1 . . 2 2 . . Core 5 | . . . . 3 . 2 Reactor . | . . . . . . . Propulsion 24 | 2 . 1 2 10 . 9 Treads . | . . . . . . . Leg 24 | 2 . 1 2 10 . 9 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 1 3 . 4 2 3 Device 6 | . . 1 . 2 2 1 Storage 3 | 1 . 1 . . . 1 Processor 2 | . 1 1 . . . . Hackware . | . . . . . . . Protection 3 | . . . . 2 . 1 Artifact . | . . . . . . . Weapon 16 | 2 . . 2 8 . 4 Energy Gun 4 | 1 . . . 3 . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . . . 2 . . Ballistic Cannon 4 | . . . . 1 . 3 Launcher 2 | . . . 1 1 . . Special Weapon 2 | . . . 1 1 . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . . Parts Lost 33 | . . 1 5 13 . 14 Power 5 | . . . 1 3 . 1 Propulsion 13 | . . . 2 5 . 6 Utility 6 | . . 1 . . . 5 Weapon 9 | . . . 2 5 . 2 Highest Loss Streak 10 | . . 1 2 7 . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 98 96 98 77 74 59 Engine 9 | . 14 14 13 6 7 . Core 1 | . . . . 3 . 7 Leg 26 | . 28 28 27 24 23 22 Device 1 | . . . . 5 13 2 Storage 11 | . 14 14 14 9 7 5 Processor 8 | . 12 10 14 3 . . Protection 2 | . . . . 8 7 2 Energy Gun 6 | . 14 14 3 4 . . Ballistic Gun 9 | . 14 14 14 5 7 . Ballistic Cannon 2 | . . . . 3 7 13 Special Weapon 3 | . . . 9 2 . . Peak Build Rating 41 | 6 7 15 10 29 33 41 Average Rating 14 | 4 6 7 9 20 31 27 On Entrance 13 | . 6 7 8 9 29 32 Naked Turns . | . . . . . . . Heaviest Build 52 | 14 14 16 15 27 31 52 Greatest Support 80 | 20 20 20 20 47 40 80 Greatest Overweight (x) 3 | . . . 1 . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 Average Capacity 8 | 7 8 8 8 8 8 12 Most Carried 10 | 5 4 8 8 8 8 10 Average Carried 6 | . 1 6 7 6 7 6 Final Capacity 15 | 8 8 8 8 8 8 15 Final Carried 8 | . 4 8 6 7 8 7 Class Distribution -------------------- 80% | Mutant 6% | Scavenger-Mutant 5% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/DSF Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Matter Collected 1437 | 221 78 188 115 482 . 353 Remotely . | . . . . . . . Salvage Created 1734 | . 110 150 287 895 . 292 Parts 83 | . 8 1 26 39 . 9 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . 2 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac DSF Combat Hostiles Destroyed 46 | . 3 6 7 20 . 10 Melee 1 | . . . . . . 1 Guns 27 | . 3 6 5 13 . . Cannons 11 | . . . . 5 . 6 AOE 4 | . . . 2 2 . . Classes Destroyed 14 | . 1 1 1 8 . 3 Worker 1 | . . . . 1 . . Tunneler 1 | . . . . 1 . . Hauler 2 | . . . . 2 . . Operator 1 | . . . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 3 | . . . . . . 3 Grunt 22 | . 3 2 . 16 . 1 Brawler 1 | . . . . 1 . . Sentry 2 | . . . . 2 . . Specialist 5 | . . . . . . 5 Hunter 1 | . . . . 1 . . Heavy 1 | . . . . . . 1 Subdweller 7 | . . . 7 . . . Assembled 4 | . . 4 . . . . Best Kill Streak 4 | . 3 3 3 4 . 3 Combat Bots Only 4 | . 3 3 3 4 . 3 Max Kills in Single Turn 2 | . 1 2 1 2 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 1 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac DSF Hostile Shots Fired 502 | . 13 23 41 224 . 201 Missed 154 | . 1 5 11 65 . 72 Damage Taken 5424 | . 101 338 500 1909 . 2576 Core 1316 | . 26 92 69 394 . 735 Absorbed by Shields 67 | . . . . . . 67 Redirected to Shielding 29 | . . . . 29 . . Ignored by Resistances 1468 | . 32 98 141 552 . 645 Core Remaining (%) 51 | 100 . . 25 28 . . Volleys Fired 150 | . 12 17 32 70 . 19 Largest 3 | . 2 2 2 3 . 3 Hottest 132 | . 70 70 70 127 . 132 Shots Fired 270 | . 24 33 46 118 . 49 Gun 187 | . 24 33 41 84 . 5 Cannon 70 | . . . . 26 . 44 Launcher 10 | . . . 5 5 . . Special 3 | . . . . 3 . . Kinetic 181 | . 12 17 32 71 . 49 Thermal 79 | . 12 16 9 42 . . Explosive 10 | . . . 5 5 . . Electromagnetic . | . . . . . . . Robot Hit Streak 41 | . 11 11 41 19 . 16 Robot Miss Streak 6 | . 2 1 1 6 . 2 Penetration Max 1 | . . . . 1 . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 213 | . 18 25 39 84 . 47 Core Hits 118 | . 6 13 16 68 . 15 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 4 | . . . . 1 . 3 Critical Strikes 14 | . 2 2 1 5 . 4 Burn 8 | . 2 2 1 3 . . Destroy 2 | . . . . 2 . . Blast 1 | . . . . . . 1 Smash 3 | . . . . . . 3 Melee Attacks 11 | . . . . . . 11 Impact 11 | . . . . . . 11 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5121 | . 226 342 721 2520 . 1312 Guns 2497 | . 226 342 451 1432 . 46 Cannons 1391 | . . . . 547 . 844 Explosions 739 | . . . 270 469 . . Melee 422 | . . . . . . 422 Ramming . | . . . . . . . Kinetic 2845 | . 113 204 351 1287 . 890 Thermal 1115 | . 113 138 100 764 . . Explosive 739 | . . . 270 469 . . Electromagnetic . | . . . . . . . Impact 422 | . . . . . . 422 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 5 1 1 Average Corruption 3 | . . . . 5 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . . . 15 1 2 Message Errors 5 | . . . . 4 . 1 Matter Fused 2 | . . . . 1 . 1 Heat Flow Errors 4 | . . . . 3 1 . Energy Discharges 3 | . . . . 3 . . Data Loss (major) 1 | . . . . 1 . . Weapon Failures 3 | . . . . 3 . . Overload Shots . | . . . . . . . Overflow Damage 169 | . . . . . . 169 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 169 | . . . . . . 169 Knockbacks 17 | . . . . 12 . 5 Impact 3 | . . . . . . 3 Kinetic 14 | . . . . 12 . 2 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1345 | . 138 152 . 132 241 1345 Average Temperature 162 | . 56 53 . 48 123 388 Received Heat Transfer 1733 | . 72 116 60 1359 . 126 Effects 25 | . . . . . . 25 Shutdowns 9 | . . . . . . 9 Energy Bleed 1 | . . . . . . 1 Interference 4 | . . . . . . 4 Short Circuit 3 | . . . . . . 3 Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 6 | . . . . . . 6 Impact Corruptions 4 | . . . . . . 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 2 . 1 3 . . Heat Transferred 3110 | . 481 555 370 1704 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac DSF Peak Influence 325 | . 130 50 . 325 126 211 Initial 126 | . . 42 . . 126 76 Average 99 | . 60 33 . 156 126 124 Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 89 | 100 100 100 . 72 100 95 Level 1 10 | . . . . 27 . 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 9 | . 1 . . 4 1 3 Investigation 4 | . 1 . . 2 1 . Extermination . | . . . . . . . Reinforcement 5 | . . . . 2 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac DSF Distress Signals 5 | . . . . 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 5 7 8 29 . 16 Peak Tracking Total 7 | . 1 4 3 7 . 5 Tactical Retreats 3 | . . . . 1 . 2 Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac DSF Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac DSF Machines Accessed 6 | . 1 . . 3 2 . Terminals 5 | . 1 . . 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 2 . . 10 6 . Successful 8 | . . . . 5 3 . Failed 10 | . 2 . . 5 3 . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . 2 . . 10 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . . 5 1 . Record 3 | . . . . 3 . . Open DSF 1 | . . . . . 1 . Transport Status 1 | . . . . 1 . . Investigation Status 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . . 3 2 . Full Trace Events 4 | . 1 . . 2 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Turns Passed 2609 | 51 156 570 775 671 58 328 Spaces Moved 1618 | 41 96 396 573 337 43 132 Core 16 | 13 . . . . . 3 Treads . | . . . . . . . Legs 1602 | 28 96 396 573 337 43 129 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 121 | 97 120 120 120 120 120 149 Slowest Speed 270 | 120 120 120 190 123 120 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 20 86 30 26 2 75 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 50 | . . . 22 27 . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 49 | . . . 22 27 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac DSF Total 1978 | 51 113 459 612 489 49 205 Wait 61 | . . 34 . 23 . 4 Move 1612 | 40 95 395 572 336 42 132 Hop . | . . . . . . . Pick Up 53 | 5 5 6 1 20 3 13 Fast Attach 19 | 1 . 1 3 8 1 5 Attach 35 | 5 1 1 3 14 . 11 Detach 1 | . . . . 1 . . Swap 10 | . . 2 . 5 1 2 Drop 19 | . . 3 1 12 2 1 Fire 150 | . 12 17 32 70 . 19 Melee 11 | . . . . . . 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 7 | . . . . . . 7 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 6) 208 | -10/Materials | Entered Mines 225 | -10/Mines | Assembled infested the area 309 | -10/Mines | Build established: Mutant 506 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 508 | -10/Mines | Found Prototype Device 526 | -10/Mines | Identified Exp. Sensor Array 728 | -10/Mines | Discovered new exit (range 10) 765 | -10/Mines | Discovered new exit (range 12) 778 | -10/Mines | Entered Subcaves 911 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 922 | -10/Subcaves | Core integrity fell below 50% 1532 | -10/Subcaves | Discovered new exit (range 15) 1553 | -10/Subcaves | Entered Materials 1553 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1835 | -8/Materials | Lost 7 parts (2p3n2w) 1968 | -8/Materials | Core integrity fell below 50% 2038 | -8/Materials | Discovered new exit (range 5) 2101 | -8/Materials | Lost 3 parts (1p1n1w) 2224 | -8/Materials | Entered Factory 2224 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2282 | -7/Factory | Identified exit to DSF 2282 | -7/Factory | Entered DSF 2305 | -7/DSF | Discovered new exit (range 15) 2313 | -7/DSF | Additional patrols routed to DSF 2376 | -7/DSF | Lost 10 parts (1p3n4u2w) 2479 | -7/DSF | Lost 3 parts (2n1u) 2494 | -7/DSF | Sterilization system engaged 2514 | -7/DSF | Ambient heat levels rising (+10) 2529 | -7/DSF | Ambient heat levels rising (+10) 2531 | -7/DSF | Core integrity fell below 50% 2544 | -7/DSF | Ambient heat levels rising (+10) 2559 | -7/DSF | Ambient heat levels rising (+10) 2574 | -7/DSF | Ambient heat levels rising (+10) 2589 | -7/DSF | Ambient heat levels rising (+10) 2604 | -7/DSF | Ambient heat levels rising (+10) 2607 | -7/DSF | Core integrity fell below 20% 2611 | -7/DSF | Core destroyed Last Messages --------------- 02603_ G-47 Trooper overheating. 02604_ Overheating: Imp. Medium Armor Plating damaged (-139). 02604_ Overheating: Flexi-carbon Leg damaged (-28). 02604_ Overheating: Lgt. Nuclear Core damaged (-32). 02604_ G-47 Trooper heat damages core (-11). 02604_ ALERT: Ambient heat levels +10. 02604_ G-47 Trooper overheating. 02605_ Power failure, Lgt. Nuclear Core shutdown. 02605_ G-47 Trooper heat damages Imp. Heat Sink. 02605_ G-47 Trooper overheating. 02607_ Overheating: Core damaged (-112). 02607_ G-47 Trooper overheating. 02608_ G-47 Trooper heat damages core (-10). 02608_ G-47 Trooper overheating. 02609_ G-47 Trooper heat damages Aluminum Leg. 02609_ G-47 Trooper heat spikes uncontrollably. 02609_ G-47 Trooper overheating. 02610_ G-47 Trooper heat spikes uncontrollably. 02610_ G-47 Trooper overheating. 02611_ Overheating: Core damaged (-133). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##????????????##????????????????????????? | | ?????????""#???????????# ##??????????????????????? | | ?????????#"#??????????## #??????????????????????? | | ??????####"##???????###;;;###????????????????????? | | ??????#"""""######### %########???"""???????? | | ??????#"""""##[[# # % % # #= ##"""""#??????? | | ??????#"" @ <""#??????? | | ????""""" % % ^^%% """"?????? | | ????###"" ##[[# ##;%% ;## #==## ""##?????? | | ??????### ###[[# ##;%%!### = #==#?? ###??????? | | ????????# #?######## % ########??? #????????? | | ???????#[ ????????# ]% #???????????=#???????? | | ???????#[ ????????# = #????????????#???????? | | ???????## ##???????###= ###????????????????????? | | ???????#[ [????????#== [ !!#????????????????????? | | ???????#[ [????????#== [ !!#????????????????????? | | ????????[ [????????#== %!!#????????????????????? | | ??????### ############* ###?###????????????????? | | ??????#!! ##!!!#!!!###gg "#?[[[#?? #????????????? | | ??????#!! ##!!!#!!!## %##[[[# ## ?????????? | | ??????# ! !????????? | | ??????# !????????? | | ??????# %% !????????? | | ??????# ## #!!!## ##!!!#!!!## ?????????? | | ??????# ## #!!!### ##?!!!#??!#????????????? | | ??????### ############ ###?###????????????????? | | ???????# #??????#!! =#????????????????????? | | ???????# #??????#!! =#????????????????????? | | ???????# #??????#!! =#????????????????????? | | ???????## ###??????### ###????????????????????? | | ???????#= ==#??????#!! #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructHoverMinigun Manual? 0 Play Time 00:26:42 Cumulative 290.6 hours Start 2025.04.10 @ 08:18:35 End 2025.04.12 @ 08:08:24 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 233 Rogue 0 Adventurer 170 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 63 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7f76852-0d19-466c-96ec-0d04cb6452a2