Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.08 @ 22:25:15 Player: Cwaftwer Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (163) 815 Value Destroyed (6613) 6613 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (8391) 8391 TOTAL SCORE: 20959 Bonus ------- Super Gauntlet 6655 High Alert Combat Kills 621 Follower Combat Kills 388 Entered Garrisons 800 Friendly Fire -73 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 33/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Gravity Neutralizer Improved Launcher Guidance Computer Core Analyzer Experimental Weapon Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Proton Missile Launcher Heavy Rocket Launcher Plasma Cutter Maul Falx Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Launcher Guidance Computer Hardened Medium Armor Plating Improved Thermal Defense Suite Long-range Tractor Beam > --- WEAPON ----------- KE Penetrator Advanced Assault Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Mass Driver Improved Proton Missile Launcher Heavy Rocket Launcher Plasma Cutter Maul [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VSS Leg Leg VSS Leg Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Launcher Guidance Computer Hackware System Shield Protection Core Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Maul Slashing Weapon Falx Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Slots Evolved 11 | . 1 2 2 . 2 . 2 . 2 . . . Power 1 | . . . 1 . . . . . . . . . Propulsion 4 | . 1 1 . . 1 . 1 . . . . . Utility 5 | . . 1 1 . 1 . 1 . 1 . . . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 154 | 2 7 17 14 3 22 7 24 1 36 . 11 10 Power 22 | . 1 1 1 1 3 1 3 . 6 . 2 3 Engine 8 | . 1 1 . . 1 . . . 3 . 1 1 Core 13 | . . . 1 1 2 1 2 . 3 . 1 2 Reactor 1 | . . . . . . . 1 . . . . . Propulsion 43 | . 4 9 2 1 5 2 6 . 7 . 4 3 Treads . | . . . . . . . . . . . . . Leg 25 | . . . . . 5 2 6 . 7 . 4 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 18 | . 4 9 2 1 . . . . . . . 2 Utility 44 | . 2 2 8 . 7 1 9 . 10 . 4 1 Device 19 | . . 1 4 . 2 1 2 . 7 . 1 1 Storage 3 | . 1 . . . . . 1 . . . 1 . Processor 3 | . . . . . . . 1 . 1 . 1 . Hackware 4 | . . . 1 . 1 . 2 . . . . . Protection 15 | . 1 1 3 . 4 . 3 . 2 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 45 | 2 . 5 3 1 7 3 6 1 13 . 1 3 Energy Gun 6 | . . . 1 . 2 3 . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . . . Ballistic Gun 11 | 2 . 5 1 . 1 . . . 2 . . . Ballistic Cannon 10 | . . . 1 . 1 . 2 . 6 . . . Launcher 13 | . . . . . 3 . 4 . 3 . . 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . . 1 1 . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 1 . 1 . . . 1 . 2 . Corrupted Parts 1 | . . . . . . 1 . . . . . . System Corruption 4 | . . . . . . 4 . . . . . . Parts Lost 67 | . 1 4 5 3 . 7 18 . 16 3 . 10 Power 14 | . . . 1 1 . 1 5 . 2 1 . 3 Propulsion 20 | . 1 3 3 2 . 2 3 . 1 2 . 3 Utility 23 | . . . 1 . . 1 8 . 9 . . 4 Weapon 10 | . . 1 . . . 3 2 . 4 . . . Highest Loss Streak 6 | . 1 2 3 3 . 5 6 . 4 3 . 5 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 73 | . 65 90 81 54 87 93 65 19 68 55 61 67 Engine 3 | . 2 10 7 . 6 5 . . 1 . 5 2 Core 4 | . . . 1 4 6 7 7 . 4 3 2 5 Leg 19 | . . . . . 33 32 18 . 25 27 25 19 Flight 6 | . 23 37 28 17 . . . . . . . 3 Device 10 | . . 8 6 5 9 14 7 . 16 15 14 11 Storage 2 | . 2 10 8 5 . . 2 . . . 2 1 Processor 2 | . . . . . . . 2 6 3 5 5 11 Hackware 3 | . . . 5 5 1 7 6 12 1 . . . Protection 8 | . 10 9 9 5 14 12 8 . 2 . 2 5 Energy Gun 1 | . . . . . 3 10 3 . . . . . Ballistic Gun 4 | . 25 14 12 5 2 . . . 2 . . . Ballistic Cannon 2 | . . . . . 1 . 3 . 8 3 . . Launcher 1 | . . . . . 6 3 2 . . . . . Peak Build Rating 94 | 2 8 20 30 23 47 49 65 13 94 66 83 83 Average Rating 44 | 1 5 14 23 14 39 44 52 11 64 54 60 63 On Entrance 25 | . 2 8 17 17 . 47 40 11 11 66 29 83 Naked Turns 54 | . . . . 45 9 . . . . . . . Heaviest Build 64 | 3 12 20 26 14 33 34 47 3 64 31 36 36 Greatest Support 111 | 3 12 17 26 22 72 72 90 3 103 103 111 111 Greatest Overweight (x) 4 | . 1 1 1 . . . 2 . 2 . . 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 8 8 7 5 5 5 5 5 5 5 5 Most Carried 8 | 2 4 8 8 7 5 5 5 3 5 5 5 5 Average Carried 4 | 1 1 7 6 5 4 5 4 2 4 5 4 4 Final Capacity 8 | 5 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 4 7 8 4 5 5 3 3 5 5 4 5 Class Distribution -------------------- 74% | Hacker-Mutant 9% | Hacker-Tank 7% | Hacker-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Tank | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Matter Collected 4249 | 220 209 344 183 . 579 95 578 . 1588 127 126 200 Remotely 850 | . . . . . . . . . 850 . . . Salvage Created 5425 | . 336 559 340 . 685 580 768 . 1550 . 73 534 Parts 289 | . 21 50 18 . 44 20 32 . 65 . 3 36 Haulers Intercepted 7 | . 2 2 1 . 1 . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Combat Hostiles Destroyed 132 | . 8 13 6 . 12 11 27 . 34 . 3 18 Melee 12 | . . . . . . . . . 1 . 3 8 Guns 48 | . 8 13 6 . 3 10 6 . 2 . . . Cannons 37 | . . . . . 2 . 15 . 20 . . . AOE 35 | . . . . . 7 1 6 . 11 . . 10 Classes Destroyed 17 | . 3 3 2 . 3 . 2 . 3 . . 1 Worker 9 | . . . . . 2 . 2 . 5 . . . Builder 7 | . . . 1 . 3 . 2 . 1 . . . Hauler 7 | . 2 2 1 . 1 . 1 . . . . . Recycler 4 | . . . . . 1 . . . 3 . . . Mechanic 1 | . . . . . . . . . 1 . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 2 | . . 1 . . . . 1 . . . . . Swarmer 35 | . 4 5 . . 6 . 10 . . . 3 7 Cutter 3 | . . . . . . . . . . . . 3 Saboteur 1 | . . . . . . . . . 1 . . . Grunt 51 | . 4 4 3 . 2 6 8 . 17 . . 7 Brawler 3 | . . 1 1 . . . 1 . . . . . Duelist 3 | . . . . . . . 1 . 2 . . . Sentry 14 | . . 3 . . 2 5 2 . 2 . . . Specialist 1 | . . . . . . . . . 1 . . . Hunter 11 | . . . 2 . 1 . 3 . 4 . . 1 Programmer 10 | . . . . . 1 . 2 . 7 . . . Best Kill Streak 9 | . 5 5 2 . 4 5 8 . 9 . 3 6 Combat Bots Only 7 | . 5 5 2 . 2 5 7 . 6 . 3 6 Max Kills in Single Turn 3 | . 1 1 1 . 3 1 3 . 2 . 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 2 1 2 . 2 . . 3 Melee 1 | . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Hostile Shots Fired 2178 | . 48 74 104 83 77 278 893 39 374 3 26 179 Missed 847 | . 18 28 38 33 28 109 395 17 120 . 5 56 Damage Taken 12505 | . 185 368 535 534 409 960 4270 174 3356 89 200 1425 Core 2379 | . 52 79 135 323 51 76 477 174 482 27 59 444 Absorbed by Shields 493 | . . . . 35 . . 416 . 9 . . 33 Redirected to Shielding 200 | . 8 13 16 8 35 8 . . . . . 112 Ignored by Resistances 7977 | . 120 235 335 337 262 661 2888 107 1990 49 125 868 Regen/Repaired (Parts) 52 | . . 30 22 . . . . . . . . . Core Remaining (%) 63 | 100 79 80 . 16 . 81 . 23 . . . . Volleys Fired 399 | . 36 62 39 . 45 30 75 . 106 . . 6 Largest 3 | . 2 2 2 . 2 2 2 . 3 . . 1 Hottest 160 | . 40 40 67 . 86 160 160 . 148 . . 39 Shots Fired 627 | . 72 88 56 . 60 52 100 . 193 . . 6 Gun 340 | . 72 88 52 . 24 44 27 . 33 . . . Cannon 225 | . . . 4 . 17 . 54 . 150 . . . Launcher 62 | . . . . . 19 8 19 . 10 . . 6 Special . | . . . . . . . . . . . . . Kinetic 475 | . 72 88 56 . 22 . 54 . 183 . . . Thermal 71 | . . . . . . 44 27 . . . . . Explosive 32 | . . . . . 2 . 19 . 5 . . 6 Electromagnetic 49 | . . . . . 36 8 . . 5 . . . Robot Hit Streak 46 | . 34 46 25 . 14 28 34 . 21 . . 4 Robot Miss Streak 6 | . 1 1 2 . 3 1 6 . 2 . . 1 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 6 | . 2 3 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . Shots Hit Robots 541 | . 62 80 46 . 46 50 88 . 140 . 5 24 Core Hits 369 | . 19 29 20 . 30 41 123 . 78 . 3 26 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . Critical Strikes 20 | . 2 1 1 . 2 . . . 11 . . 3 Destroy 4 | . 2 1 1 . . . . . . . . . Blast 13 | . . . . . 2 . . . 11 . . . Sever 3 | . . . . . . . . . . . . 3 Melee Attacks 34 | . . . . 5 . . . 1 1 . 6 21 Impact 7 | . . . . 5 . . . 1 1 . . . Slashing 27 | . . . . . . . . . . . 6 21 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19522 | . 639 941 672 16 1479 1475 4500 . 7462 . 223 2115 Guns 5102 | . 639 941 613 . 339 1249 678 . 643 . . . Cannons 5617 | . . . 59 . 326 . 1599 . 3633 . . . Explosions 7768 | . . . . . 814 226 2216 . 3186 . . 1326 Melee 1012 | . . . . . . . . . . . 223 789 Ramming 23 | . . . . 16 . . 7 . . . . . Kinetic 8548 | . 639 941 672 . 421 . 1599 . 4276 . . . Thermal 4258 | . . . . . 154 1285 1421 . 1398 . . . Explosive 4571 | . . . . . 228 . 1473 . 1544 . . 1326 Electromagnetic 1110 | . . . . . 676 190 . . 244 . . . Impact . | . . . . . . . . . . . . . Slashing 1012 | . . . . . . . . . . . 223 789 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . 1 1 1 5 1 . 4 4 4 4 Average Corruption 2 | . . . 1 1 1 4 1 . 3 4 4 4 Corruption Purged 2 | . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 38 | . . . . . 3 3 1 . 16 2 5 8 Message Errors 11 | . . . . . 3 2 . . 3 1 1 1 Matter Fused 10 | . . . . . . . . . 6 . 1 3 Heat Flow Errors 6 | . . . . . . . . . 1 . 2 3 Energy Discharges 4 | . . . . . . 1 . . 2 1 . . Parts Rejected 1 | . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1015 | . . . . 82 24 . 253 . 439 . 38 179 Projectiles 143 | . . . . . . . 3 . 140 . . . Explosions 830 | . . . . 82 24 . 250 . 299 . . 175 Melee 42 | . . . . . . . . . . . 38 4 Knockbacks 74 | . . . 2 1 4 . 27 . 40 . . . Impact 1 | . . . . 1 . . . . . . . . Kinetic 69 | . . . 2 . 4 . 26 . 37 . . . Secondary 4 | . . . . . . . 1 . 3 . . . Self-Inflicted Damage 954 | . . . . 108 51 90 318 . 324 . . 63 Shots 33 | . . . . 1 2 6 12 . 9 . . 3 Rammed 1 | . . . . 1 . . . . . . . . Targets Rammed 4 | . . . . 1 . . 3 . . . . . Kicked 3 | . . . . . . . 3 . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 258 | . 12 10 177 6 42 18 88 . 258 . 246 243 Average Temperature 57 | . 4 3 61 3 30 9 24 . 133 . 124 108 Received Heat Transfer 4282 | . 114 195 135 286 99 528 1394 66 970 . . 495 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . 1 . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . . . . . . 8 1 . . . . . Heat Transferred 5725 | . . . . . 100 2875 1925 . 825 . . . Parts Sabotaged 2 | . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 1 . . 1 . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Peak Influence 937 | . 229 331 590 627 434 426 600 174 937 153 144 643 Initial 291 | . . 68 48 291 244 169 165 154 67 153 74 77 Average 302 | . 108 210 344 390 294 249 331 158 404 148 83 326 Maximum Alert Level 3 | . 1 1 2 2 2 2 2 . 3 . . 2 Low Security (%) 29 | 100 80 36 25 . 16 44 18 100 19 100 100 24 Level 1 46 | . 19 63 31 62 76 42 54 . 34 . . 32 Level 2 21 | . . . 42 37 7 12 27 . 33 . . 43 Level 3 2 | . . . . . . . . . 12 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . . . 1 . 2 . 8 . 8 . . . Investigation 5 | . . . 1 . . . 1 . 3 . . . Extermination 3 | . . . . . 1 . 1 . 1 . . . Reinforcement 6 | . . . . . 1 . 2 . 3 . . . Assault 2 | . . . . . . . 1 . 1 . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Distress Signals 7 | . . 1 3 . . . 2 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 277 | . 12 20 27 24 21 17 60 6 54 6 3 27 Peak Tracking Total 17 | . 5 7 8 17 3 10 9 7 7 6 3 9 Tactical Retreats 26 | . . 2 4 4 . . 8 . 6 . . 2 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Traps Triggered 22 | . . 1 2 3 7 4 1 . 2 . . 2 Indirectly 4 | . . . . . . 4 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Machines Disabled 28 | . . . . 2 1 . 6 . 19 . . . Max in Single Turn 5 | . . . . 2 1 . 3 . 5 . . . Garrison Access 1 | . . . . . . . . . 1 . . . Phase Generator 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Machines Accessed 24 | . 2 1 5 1 4 1 4 . 5 . 1 . Terminals 14 | . 2 . 3 1 1 1 3 . 3 . . . Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations 2 | . . 1 1 . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . . . 1 . Total Hacks 58 | . 5 4 12 3 10 1 10 . 12 . 1 . Successful 32 | . 1 4 9 1 6 1 3 . 6 . 1 . Failed 26 | . 4 . 3 2 4 . 7 . 6 . . . Catastrophic 7 | . 1 . 1 . . . 3 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . 3 . 2 . . . 4 . 4 . . . Terminals 37 | . 5 . 9 3 2 1 9 . 8 . . . Fabricators 7 | . . . . . 7 . . . . . . . Repair Stations 6 | . . 4 2 . . . . . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . . . 1 . Terminal Hacks 14 | . 1 . 6 1 1 1 2 . 2 . . . Record 3 | . . . 1 . . . 1 . 1 . . . Part Schematic 2 | . 1 . . . 1 . . . . . . . Prototype ID Bank 3 | . . . 2 . . . . . 1 . . . Open Door 1 | . . . . . . 1 . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . 4 . . . . . . . Load Schematic 2 | . . . . . 2 . . . . . . . Build 2 | . . . . . 2 . . . . . . . Repair Station Hacks 6 | . . 4 2 . . . . . . . . . Scan Component 3 | . . 2 1 . . . . . . . . . Repair 3 | . . 2 1 . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . 4 . . . Process 1 | . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . . . 1 . Unlock Access 4 | . . . 1 . 1 . 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 2 . 4 1 2 . 3 . 4 . 1 . Full Trace Events 5 | . . . 1 . . . 1 . 3 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 126 | . . . . . 126 . . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . . Parts Repaired 3 | . . 2 1 . . . . . . . . . Time 90 | . . 58 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 13 | . . . . . . . . . 13 . . . Retrieved Matter 13 | . . . . . . . . . 13 . . . Retrieved Components 1 | . . . . . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Total Allies 6 | . . . . . 3 3 . . . . . . Largest Group 3 | . . . . . 3 3 . . . . . . Highest-Rated Group 93 | . . . . . 93 93 . . . . . . Highest-Rated Ally 31 | . . . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 115 | . . . . . 85 30 . . . . . . Total Damage 1520 | . . . . . 857 663 . . . . . . Kills 15 | . . . . . 9 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Turns Passed 5967 | 24 319 457 356 151 1083 305 1317 81 1273 82 194 325 Spaces Moved 4961 | 36 517 433 407 276 841 184 807 153 793 69 132 313 Core 517 | 36 52 . . 90 14 . 29 153 133 . . 10 Treads . | . . . . . . . . . . . . . Legs 2766 | . . . . . 827 184 778 . 660 69 132 116 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1678 | . 465 433 407 186 . . . . . . . 187 Fastest Speed 21 | 50 34 27 27 30 50 100 50 50 50 115 116 21 Average Speed 82 | 50 38 29 35 36 100 102 132 50 111 117 118 63 Slowest Speed 270 | 50 117 114 109 50 105 108 260 50 270 120 123 250 Overloaded Moves 17 | . . . . . . . . . . . . 17 Propulsion Burnouts 1 | . . . . . . . . . . . . 1 Robots Hopped 4 | . . 3 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 89 38 63 55 30 35 32 31 24 63 3 43 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 . 1 . 1 . . . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 68 | . . . . . . . 65 . 3 . . . Terrain Destroyed 570 | . . . . 76 53 5 158 . 192 . . 86 Melee . | . . . . . . . . . . . . . Projectile 33 | . . . . . 2 . 1 . 30 . . . AOE 537 | . . . . 76 51 5 157 . 162 . . 86 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Total 6147 | 41 572 679 564 317 1015 236 945 155 1007 70 153 393 Wait 385 | . 4 135 83 . 95 10 14 . 39 2 . 3 Move 4941 | 35 516 426 404 274 840 183 806 152 793 68 132 312 Hop 4 | . . 3 1 . . . . . . . . . Pick Up 88 | 4 9 19 14 . 6 . 7 . 22 . 4 3 Fast Attach 67 | . . 8 . . 16 6 13 . 13 . 6 5 Attach 77 | 2 7 7 12 3 5 . 11 1 19 . 5 5 Detach 13 | . . . . 2 . . 3 1 3 . . 4 Swap 10 | . . 2 2 . 1 1 . . 4 . . . Drop 63 | . . 17 9 3 7 1 13 . 7 . . 6 Fire 399 | . 36 62 39 . 45 30 75 . 106 . . 6 Melee 34 | . . . . 5 . . . 1 1 . 6 21 Ram 1 | . . . . 1 . . . . . . . . Kick 3 | . . . . . . . 3 . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 57 | . . . . 29 . . . . . . . 28 Rewire 5 | . . . . . . 5 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory -6/Garrison -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 25 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Evolved 1 slot: Propulsion x1 73 | -10/Materials | Identified exit to Materials 73 | -10/Materials | Discovered exit to Materials (range 6) 84 | -10/Materials | Discovered exit to Materials (range 16) 293 | -10/Materials | Discovered exit to Materials (range 15) 294 | -10/Materials | Identified exit to Mines 294 | -10/Materials | Discovered exit to Mines (range 12) 311 | -10/Materials | Build established: Hacker-Mutant 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 581 | -9/Materials | Repaired VTOL Module 609 | -9/Materials | Repaired Core Shielding 618 | -9/Materials | Identified exit to Mines 618 | -9/Materials | Discovered exit to Mines (range 11) 737 | -9/Materials | Identified exit to Materials 737 | -9/Materials | Discovered exit to Materials (range 7) 801 | -9/Materials | Entered another Materials area 801 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 831 | -8/Materials | Identified exit to Storage 831 | -8/Materials | Discovered exit to Storage (range 9) 917 | -8/Materials | Lost 3 parts (2n1u) 972 | -8/Materials | Identified exit to Factory 972 | -8/Materials | Discovered exit to Factory (range 16) 1036 | -8/Materials | Identified exit to Garrison 1098 | -8/Materials | Repaired VTOL Module 1157 | -8/Materials | Entered Garrison 1206 | -8/Garrison | Triggered checkpoint 1222 | -8/Garrison | Discovered exit to Factory (range 11) 1225 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1256 | -8/Garrison | Phase Generator disabled 1263 | -8/Garrison | Released all parts (5) 1268 | -8/Garrison | Core integrity fell below 50% 1287 | -8/Garrison | Triggered checkpoint 1287 | -8/Garrison | Lost 3 parts (1p2n) 1287 | -8/Garrison | Triggered checkpoint 1295 | -8/Garrison | Core integrity fell below 20% 1305 | -8/Garrison | Discovered exit to Factory (range 8) 1308 | -8/Garrison | Entered Factory 1308 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1435 | -7/Factory | Allied Derelicts emerged from ambush trap array 1526 | -7/Factory | Fabricated Hvy. Rocket Launcher (x1) 1572 | -7/Factory | Fabricated Hvy. Rocket Launcher (x1) 2090 | -7/Factory | Identified exit to Factory 2090 | -7/Factory | Discovered exit to Factory (range 16) 2376 | -7/Factory | Identified exit to Garrison 2391 | -7/Factory | Entered Garrison 2391 | -7/Garrison | Accompanied by 3 allies 2427 | -7/Garrison | Triggered checkpoint 2477 | -7/Garrison | Lost 3 allies 2517 | -7/Garrison | Triggered checkpoint 2521 | -7/Garrison | Triggered checkpoint 2555 | -7/Garrison | Triggered checkpoint 2600 | -7/Garrison | Discovered exit to Factory (range 8) 2690 | -7/Garrison | Lost 5 parts (1p2n1u1w) 2696 | -7/Garrison | Entered Factory 2696 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3046 | -6/Factory | First assault squad dispatched 3282 | -6/Factory | Destroyed 7 combat bots 3405 | -6/Factory | Garrison activated, responded to threat 3455 | -6/Factory | Lost 4 parts (1p3u) 3480 | -6/Factory | Identified exit to Factory 3480 | -6/Factory | Discovered exit to Factory (range 16) 3761 | -6/Factory | Identified exit to Lower Caves 3761 | -6/Factory | Discovered exit to Lower Caves (range 15) 3994 | -6/Factory | Core integrity fell below 50% 4004 | -6/Factory | Discovered exit to Factory (range 7) 4010 | -6/Factory | Identified exit to Garrison 4013 | -6/Factory | Entered Garrison 4028 | -6/Garrison | Lost 6 parts (2p3n1u) 4068 | -6/Garrison | Triggered checkpoint 4088 | -6/Garrison | Discovered exit to Factory (range 14) 4094 | -6/Garrison | Entered Factory 4094 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4259 | -5/Factory | Lost 4 parts (3u1w) 4397 | -5/Factory | Spotted B-75 Beast 4418 | -5/Factory | Identified exit to Factory 4418 | -5/Factory | Discovered exit to Factory (range 16) 4639 | -5/Factory | Discovered exit to Factory (range 13) 5013 | -5/Factory | Build established: Hacker-Tank 5019 | -5/Factory | Cargo convoy interrupted 5201 | -5/Factory | Lost 3 parts (1p1u1w) 5278 | -5/Factory | Lost 4 parts (2u2w) 5367 | -5/Factory | Sucked down chute 5367 | -5/Factory | Entered Waste 5385 | -5/Waste | Spotted C-40 Crusher 5405 | -5/Waste | Spotted C-40 Crusher 5405 | -5/Waste | Spotted C-40 Crusher 5414 | -5/Waste | Spotted C-40 Crusher 5417 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5420 | -5/Waste | Spotted C-40 Crusher 5422 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5424 | -5/Waste | Spotted C-40 Crusher 5431 | -5/Waste | Identified exit to Factory 5431 | -5/Waste | Discovered exit to Factory (range 16) 5433 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5434 | -5/Waste | Core integrity fell below 50% 5449 | -5/Waste | Entered Factory 5464 | -5/Factory | Lost 3 parts (1p2n) 5589 | -5/Factory | Build established: Hacker-Mutant 5643 | -5/Factory | Identified exit to Garrison 5643 | -5/Factory | Entered Garrison 5695 | -5/Garrison | Triggered checkpoint 5695 | -5/Garrison | Triggered checkpoint 5745 | -5/Garrison | Discovered exit to Factory (range 10) 5755 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5767 | -5/Garrison | Lost 3 parts (1p2u) 5943 | -5/Garrison | Core integrity fell below 20% 5968 | -5/Garrison | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Penetrated by Slug. Imp. Surge Thruster destroyed. Acquired 19 matter. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Mic. Nuclear Core destroyed. Slug penetrates Wall. Mic. Nuclear Core destroyed. Penetrated by Slug. The unstable cave ceiling collapses. H-66 Slayer Gauss Rifle severed. Adv. Heat Sink destroyed. Penetrated by Slug. Slug penetrates G-50 Soldier. Imp. Surge Thruster destroyed. Imp. Surge Thruster burned out. G-50 Soldier heat short circuits Hvy. Laser. G-50 Soldier heat spikes uncontrollably. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????###########???###???????????# # | | ??????????????????? #?? Y#???????????# | | ????????????????????? ## Y#???????????# | | ??????????????????????? T????????????# # | | ????????????????????????#@ #?????????????????# # | | ????????????????????????# #?????????????????# # | | ????????????????????????# #?????????????????# # | | ??????????????????????### ##????????????????# # | | ??????????????????????# ##???????????????# # | | ??????????????????#???# % #???????????????# # | | ???????????????"" "??# #????????????#### | | ????????????? """ ""### %*# #????????????# # | | ???????????? # hg ###########???# [ | | ???????????? ! [ #???# ## | | ???????????? ! #???# # # | | ???????????? ! #YgY# ##### #???# # | | ????????????? ## [### #??????????## # | | ????????????? ?# #?? #???????????## | | ?????????????? ?# #???#???????????### | | ?????????????? ??# #????????????????## # | | ??????????????? ??# #?????????????????# # | | ??????????????? ????# #############""""## # | | ???????????????? ?????# ^ | | ????????????????????????# | | ????????????????????????# | | ????????????????????????############ ## ## | | ???????????????????????????????????# ## ## | | ?????????????????????????????????? | | ?????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 32 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Weapon Shielding 90 Evasion (%) 64 Launcher Accuracy 30 Core Analysis 6 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Rocket Launcher | x1 | -7/Factory Hvy. Rocket Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Super Gauntlet Game ------ Seed PotentialParticleLink Manual? 0 Play Time 01:12:31 Cumulative 134.3 hours Start 2024.10.08 @ 21:02:52 End 2024.10.08 @ 22:25:15 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 115 Rogue 77 Adventurer 1 Explorer 37 Win Type - Total 15 Types 12/0/0/3/0/0/0/0/0 Lore% 61 Gallery% 67 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1de2ee36-98fa-4c78-ae92-dd7def70b11e