Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 19:46:08 Player: jes Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (91) 455 Value Destroyed (3112) 3112 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (749) 749 TOTAL SCORE: 8836 Bonus ------- Follower Combat Kills 449 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Sensor Array Beamcaster Dirty Datajack (19) Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Improved Salvage Targeting Computer > --- WEAPON ----------- Plasma Rifle Hypervelocity Gauss Rifle Heavy Pick > --- INVENTORY -------- Fission Core Cold Fusion Reactor Improved Heat Sink Matter Compressor Structural Scanner Advanced Sensor Array Heavy Laser Beamcaster Flak Gun Heavy Machine Gun Gauss Cannon Improved Datajack Enhanced Flamer Makeshift Sword [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Weapon Heavy Pick Energy Gun Plasma Rifle Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Special Weapon Enhanced Flamer Impact Weapon Great Maul Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 . . 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 4 | . . . 2 1 . . 1 . . . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 143 | 7 19 17 30 25 3 . 18 15 7 . 2 Power 26 | 1 2 3 4 6 1 . 5 4 . . . Engine 13 | 1 2 3 . 3 1 . 1 2 . . . Core 12 | . . . 4 3 . . 4 1 . . . Reactor 1 | . . . . . . . . 1 . . . Propulsion 40 | 2 6 7 10 5 . . 2 6 1 . 1 Treads 9 | . . . . 4 . . 2 2 1 . . Leg 23 | 2 2 5 10 1 . . . 3 . . . Wheel 2 | . 1 . . . . . . 1 . . . Hover 3 | . 2 1 . . . . . . . . . Flight 3 | . 1 1 . . . . . . . . 1 Utility 37 | 1 5 1 11 5 1 . 6 3 3 . 1 Device 21 | . 3 1 6 2 1 . 5 2 1 . . Storage 5 | 1 1 . 2 1 . . . . . . . Processor 10 | . 1 . 3 2 . . 1 1 1 . 1 Hackware 1 | . . . . . . . . . 1 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 40 | 3 6 6 5 9 1 . 5 2 3 . . Energy Gun 9 | 1 . 3 1 2 . . 2 . . . . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 13 | 2 4 1 2 2 . . 2 . . . . Ballistic Cannon 2 | . . . 1 1 . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . . . 1 . . . . 1 . . Impact Weapon 3 | . . 2 . 1 . . . . . . . Slashing Weapon 3 | . 1 . . 1 . . . 1 . . . Piercing Weapon 2 | . . . . 1 . . 1 . . . . Special Melee Weapon 5 | . 1 . . . 1 . . 1 2 . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . Parts Lost 44 | . 4 3 4 3 . . 3 12 9 . 6 Power 7 | . 1 . . . . . . 3 2 . 1 Propulsion 19 | . 1 3 2 . . . 3 5 3 . 2 Utility 8 | . . . 1 2 . . . 2 2 . 1 Weapon 10 | . 2 . 1 1 . . . 2 2 . 2 Highest Loss Streak 9 | . 2 2 2 1 . . 3 9 7 . 3 To Critical Strikes 1 | . . 1 . . . . . . . . . Average Backups 11 | . 5 7 9 13 14 15 14 13 7 4 4 Power 1 | . 1 1 . 1 2 2 1 1 . . . Propulsion . | . . . 2 . . . . . . . . Utility 3 | . 1 3 2 4 4 6 4 4 3 2 2 Weapon 4 | . 2 2 3 4 5 5 5 6 3 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 31 | . 4 . 7 4 1 . 8 1 4 . 2 Power 9 | . 3 . 2 1 . . 3 . . . . Propulsion 2 | . . . 1 . . . . 1 . . . Utility 8 | . . . 1 2 . . 4 . . . 1 Weapon 9 | . 1 . 3 1 1 . 1 . 1 . 1 Tool/Special 3 | . . . . . . . . . 3 . . Average Slot Usage (%) 90 | . 93 96 97 98 100 100 97 94 61 60 41 Engine 4 | . 14 11 . 3 7 7 4 1 . . . Core 4 | . . . 8 3 . . 8 8 . . . Treads 13 | . . . . 18 30 30 24 16 5 6 3 Leg 10 | . 18 35 35 11 . . . 5 3 . . Device 15 | . 8 11 16 18 15 15 19 16 12 20 11 Storage 6 | . 14 11 9 7 7 7 6 6 3 . . Processor 10 | . . . 7 11 15 15 13 16 10 . . Energy Gun 5 | . 4 9 4 6 7 7 7 5 3 . . Ballistic Gun 5 | . 18 . 5 2 7 7 5 7 1 . . Ballistic Cannon 1 | . . . 4 4 . . . . . . . Impact Weapon 1 | . . 2 . 1 6 7 1 . . . . Slashing Weapon 2 | . 3 8 . . . . . . 5 6 5 Piercing Weapon 2 | . . . . 4 . . 3 5 1 6 2 Peak Build Rating 62 | 6 8 12 28 39 38 38 59 62 57 42 42 Average Rating 36 | 4 6 10 23 35 36 38 53 55 38 42 28 On Entrance 29 | . 6 6 12 25 36 38 38 52 57 42 42 Avg Prop Armor Cover (%) 7 | . 3 5 . 5 . . . 9 8 . 25 Naked Turns . | . . . . . . . . . . . . Heaviest Build 63 | 13 19 23 36 45 44 44 63 58 45 21 21 Greatest Support 83 | 20 20 40 50 83 83 83 83 80 39 39 39 Greatest Overweight (x) 3 | 1 3 1 . 2 . . 1 1 3 . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 7 8 8 10 15 15 15 15 15 10 5 5 Most Carried 15 | 2 8 10 13 15 15 15 15 15 15 4 5 Average Carried 11 | . 5 7 9 13 14 15 14 13 7 4 4 Final Capacity 15 | 8 8 10 15 15 15 15 15 15 5 5 5 Final Carried 15 | 2 8 10 13 15 15 15 14 13 4 4 5 Class Distribution -------------------- 39% | Mutant 32% | Scavenger-Mutant 10% | Assassin 6% | Commander-Mutant 5% | Gladiator 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Commander-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Gladiator | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Matter Collected 3855 | 218 172 347 852 542 294 . 744 421 244 . 21 Remotely . | . . . . . . . . . . . . Salvage Created 3147 | . 172 374 920 398 45 . 425 616 129 . 68 Parts 200 | . 19 28 62 27 2 . 23 24 9 . 6 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . 1 . . 22 7 . 14 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Combat Hostiles Destroyed 79 | . 9 10 28 13 1 . 6 7 2 . 3 Melee 14 | . 1 8 . 1 . . . . 1 . 3 Guns 44 | . 8 2 12 7 1 . 6 7 1 . . Cannons 21 | . . . 16 5 . . . . . . . Classes Destroyed 10 | . 3 1 3 1 . . 1 1 . . . Builder 2 | . . . 2 . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . Operator 4 | . . . 1 1 . . 2 . . . . Watcher 5 | . 1 . 1 1 . . 2 . . . . Swarmer 35 | . 8 3 11 7 . . 3 . . . 3 Grunt 24 | . 1 5 12 1 . . . 5 . . . Sentry 9 | . . 2 4 3 . . . . . . . Hunter 3 | . . . 1 . . . 1 . 1 . . Programmer 6 | . . . . 2 1 . 2 1 . . . Behemoth 2 | . . . . . . . . 1 1 . . Best Kill Streak 6 | . 4 3 6 5 1 . 4 3 1 . 2 Combat Bots Only 6 | . 4 3 6 5 1 . 4 3 1 . 2 Max Kills in Single Turn 2 | . 1 1 1 2 1 . 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . 1 1 . 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Hostile Shots Fired 775 | . 98 62 153 104 4 . 149 81 48 . 76 Missed 239 | . 20 16 37 43 3 . 59 32 4 . 25 Hits 536 | . 78 46 116 61 1 . 90 49 44 . 51 Projectile 536 | . 78 46 116 61 1 . 90 49 44 . 51 Critical Strikes 19 | . . 4 2 2 . . 3 3 4 . 1 Part Disruptions 1 | . . . . 1 . . . . . . . Damage Taken 6927 | . 615 529 1375 863 14 . 773 1047 920 . 791 Core 1380 | . 111 132 201 79 . . 83 26 283 . 465 Absorbed by Shields 430 | . . . . 44 . . 386 . . . . Regen/Repaired (Parts) 78 | . . 78 . . . . . . . . . Core Remaining (%) 74 | 100 55 67 63 . . 88 . . . . . Volleys Fired 244 | . 33 3 79 33 4 . 46 36 10 . . Largest 3 | . 2 2 2 2 2 . 3 3 2 . . Hottest 180 | . 60 105 105 108 97 . 180 108 108 . . Shots Fired 485 | . 66 4 158 65 9 . 98 67 18 . . Gun 392 | . 66 4 100 40 9 . 98 60 15 . . Cannon 90 | . . . 58 25 . . . 7 . . . Launcher . | . . . . . . . . . . . . Special 3 | . . . . . . . . . 3 . . Kinetic 279 | . 58 . 73 33 4 . 52 46 13 . . Thermal 206 | . 8 4 85 32 5 . 46 21 5 . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 18 | . 6 1 18 12 15 . 16 15 6 . . Robot Miss Streak 7 | . 6 1 5 7 2 . 4 5 3 . . Penetration Max 1 | . . . 1 . . . . 1 . . . Secondary Targets 4 | . 1 . 1 . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . Shots Hit Robots 390 | . 44 24 122 48 11 . 62 54 19 . 6 Core Hits 215 | . 14 11 76 25 9 . 34 27 15 . 4 Critical Kills 5 | . . . . . . . 1 4 . . . Critical Parts Destroyed 6 | . . 1 1 . . . . 4 . . . Critical Strikes 24 | . . 2 1 4 . . 5 11 1 . . Burn 3 | . . 1 . . . . 2 . . . . Destroy 13 | . . . 1 . . . 1 11 . . . Blast 3 | . . . . 3 . . . . . . . Smash 1 | . . 1 . . . . . . . . . Sever 2 | . . . . 1 . . . . 1 . . Impale 2 | . . . . . . . 2 . . . . Melee Attacks 122 | . 6 47 7 16 6 . 9 7 9 . 15 Impact 13 | . . 6 . 3 1 . 3 . . . . Slashing 67 | . 3 41 7 4 . . . . 8 . 4 Piercing 30 | . . . . 9 . . 6 3 1 . 11 Sneak Attacks 18 | . 3 1 . 2 5 . 2 4 . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 3 | . . 2 . . . . . . . . 1 Damage Inflicted 7615 | . 429 565 2150 1338 154 . 1477 877 442 . 183 Guns 4097 | . 378 30 1105 491 154 . 1308 497 134 . . Cannons 1658 | . . . 951 510 . . . 197 . . . Explosions 69 | . . . 69 . . . . . . . . Melee 1791 | . 51 535 25 337 . . 169 183 308 . 183 Ramming . | . . . . . . . . . . . . Kinetic 3304 | . 345 . 1065 598 92 . 607 463 134 . . Thermal 2451 | . 33 30 991 403 62 . 701 231 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 69 | . . . 69 . . . . . . . . Impact 207 | . . 19 . 188 . . . . . . . Slashing 1066 | . 51 516 25 65 . . . . 305 . 104 Piercing 518 | . . . . 84 . . 169 183 3 . 79 Highest Corruption 5 | . . . 1 4 5 5 2 1 1 1 1 Average Corruption 1 | . . . 1 2 4 5 1 1 1 1 1 Corruption Purged 4 | . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 62 | . . . 1 16 23 1 5 . 14 1 1 Message Errors 14 | . . . . 4 6 . . . 4 . . Matter Fused 20 | . . . 1 6 7 . 2 . 3 1 . Heat Flow Errors 5 | . . . . 1 3 . . . . . 1 Energy Discharges 4 | . . . . 1 1 . . . 2 . . Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 6 | . . . . 1 2 1 . . 2 . . Data Loss (major) 7 | . . . . 3 . . 1 . 3 . . Misfires 3 | . . . . . 1 . 2 . . . . Alerts 2 | . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 114 | . . 24 4 86 . . . . . . . Projectiles 24 | . . . 4 20 . . . . . . . Explosions . | . . . . . . . . . . . . Melee 90 | . . 24 . 66 . . . . . . . Knockbacks 38 | . . . 33 5 . . . . . . . Impact 2 | . . . . 2 . . . . . . . Kinetic 30 | . . . 27 3 . . . . . . . Secondary 6 | . . . 6 . . . . . . . . Self-Inflicted Damage 43 | . . . 43 . . . . . . . . Shots 1 | . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 307 | . 42 9 162 189 242 . 144 77 307 . 95 Average Temperature 51 | . 21 5 59 48 110 . 28 30 158 . 60 Received Heat Transfer 1838 | . 6 228 405 92 . . 59 294 700 . 54 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . Impact Corruptions 4 | . . 1 . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . . . 1 1 . . 6 . . . . Heat Transferred 5424 | . 75 136 2113 841 111 . 1648 500 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Maximum Alert Level 1 | . . . 1 . . . . . . . . Low Security (%) 90 | 100 100 100 48 100 . . 100 . . . . Level 1 9 | . . . 51 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 360 | . 70 73 360 185 . . 147 . . . . Initial 81 | . . 12 12 81 . . . . . . . Average 89 | . 17 28 219 92 . . 58 . . . . Influence Increases 3017 | . 259 307 791 551 30 . 544 160 60 . 315 Destroy 0b10 Robot/C 1840 | . 180 200 560 260 20 . 280 140 40 . 160 Destroy 0b10 Robot/NC 60 | . 5 . 20 10 . . 25 . . . . Destroy Leader 410 | . 42 50 112 62 10 . 94 20 20 . . Allied During Kill 80 | . . . . . . . 60 . . . 20 Successful Hack 173 | . 32 36 19 65 . . 21 . . . . Disable Machine 135 | . . . 15 90 . . 30 . . . . Destroy Structure 49 | . . 6 5 34 . . 4 . . . . Lose Combat Pursuer 270 | . . 15 60 30 . . 30 . . . 135 Influence Decreases 2862 | . 229 307 640 681 81 . 437 267 60 . 160 Entered New Map 197 | . . 18 18 100 20 . . 41 . . . Time Decay 2179 | . 203 259 432 541 61 . 327 196 60 . 100 Lost Part 226 | . 26 30 40 30 . . 30 30 . . 40 Lost Ally 110 | . . . . 10 . . 80 . . . 20 Purge Threat 150 | . . . 150 . . . . . . . . Squads Dispatched 21 | . 1 1 3 6 . . 10 . . . . Investigation 5 | . . . 1 1 . . 3 . . . . Extermination 6 | . . . . 3 . . 3 . . . . Reinforcement 10 | . 1 1 2 2 . . 4 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Distress Signals 3 | . . 1 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 160 | . 14 13 44 24 2 . 22 10 2 . 29 Peak Tracking Total 8 | . 3 3 8 5 1 . 4 5 1 . 8 Tactical Retreats 11 | . 2 1 2 1 . . 2 . . . 3 ECM-based Alert Blocks 3 | . 3 . . . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Traps Triggered 9 | . 2 . . 7 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Machines Disabled 10 | . . . 1 6 1 . 2 . . . . Max in Single Turn 2 | . . . 1 2 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Machines Accessed 37 | . 7 4 4 5 3 . 7 2 1 4 . Terminals 21 | . 6 2 3 4 . . 5 1 . . . Fabricators 2 | . . . . 1 . . 1 . . . . Repair Stations 2 | . . 2 . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 118 | . 26 8 16 10 6 . 16 2 1 33 . Successful 84 | . 18 5 8 6 6 . 5 2 1 33 . Failed 34 | . 8 3 8 4 . . 11 . . . . Catastrophic 4 | . 2 . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 59 | . 24 4 13 7 . . 10 1 . . . Fabricators 5 | . . . . 3 . . 2 . . . . Repair Stations 4 | . . 4 . . . . . . . . . Recycling Units 6 | . 2 . . . . . 4 . . . . Scanalyzers 3 | . . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 72 | . 16 2 6 4 6 . 2 2 1 33 . Record 19 | . 3 . . . 4 . . 1 . 11 . Part Schematic 13 | . . . . . . . . . . 13 . Robot Schematic 6 | . . . . . . . . . . 6 . Robot Analysis 2 | . . . 1 1 . . . . . . . Prototype ID Bank 6 | . 3 . . . . . . . . 3 . Open Door 4 | . . . . . 2 . . 1 1 . . Open DSF 2 | . . . . 1 . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 4 | . 2 1 . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . Hauler Manifests 4 | . 1 1 1 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . Fabricator Hacks 3 | . . . . 2 . . 1 . . . . Network Status 2 | . . . . 1 . . 1 . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks 3 | . . 3 . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . 2 . . . . Process 1 | . . . . . . . 1 . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 5 2 4 3 . . 6 . . . . Full Trace Events 4 | . . . 1 . . . 3 . . . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . Robots Built 2 | . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . Time 81 | . . . . 81 . . . . . . . Total Robot Build Rating 2 | . . . . 2 . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 13 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . Time 13 | . . 13 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 24 | . . . . . . . 24 . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . 3 . . . . . . 1 . . . Non-combat 4 | . 3 . . . . . . 1 . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 5 | . 3 . . . . . . 2 . . . parse_system 1 | . . . . . . . . 1 . . . no_distress 3 | . 2 . . . . . . 1 . . . find_recycling 1 | . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Total Allies 9 | . . . . 2 6 . . . . . 1 Largest Group 6 | . . . . 2 6 4 4 . . . 1 Highest-Rated Group 160 | . . . . 16 160 110 110 . . . 96 Highest-Rated Ally 96 | . . . . 8 30 30 30 . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 48 | . . . . . 4 . 29 . . . 15 Total Damage 1635 | . . . . . 141 . 872 . . . 622 Kills 14 | . . . . . 1 . 8 . . . 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Active Infowar (turns) 7109 | . 442 555 502 1623 933 64 1653 1297 1 . 39 Optics 55 | . 16 . . . . . . . . . 39 Sensors 4055 | . . . . 1261 . . 1496 1297 1 . . Terrain 167 | . 167 . . . . . . . . . . Structural 3533 | . 79 555 502 1243 933 64 157 . . . . ECM 180 | . 180 . . . . . . . . . . Robot Analysis Total 2 | . . . 1 1 . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 . . 2 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Turns Passed 9760 | 61 671 702 1091 1628 933 64 1653 1297 1280 140 240 Spaces Moved 5479 | 41 395 372 556 895 550 40 847 722 636 87 338 Core 174 | 3 2 . . . . . . . 21 . 148 Treads 3241 | . . . . 589 550 40 847 478 615 87 35 Legs 1800 | 38 284 372 556 306 . . . 244 . . . Wheels . | . . . . . . . . . . . . Hover 109 | . 109 . . . . . . . . . . Flight 155 | . . . . . . . . . . . 155 Fastest Speed 35 | 50 56 120 120 120 162 162 160 133 50 160 35 Average Speed 146 | 120 123 120 120 149 162 162 162 158 188 160 58 Slowest Speed 320 | 190 200 190 120 320 162 162 240 240 240 160 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 4 66 38 42 21 71 7 18 70 71 69 49 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . Known Exits Taken 6 | . 1 . . 1 1 1 1 . 1 . . Unknown Exits Taken 5 | 1 . 1 1 . . . . 1 . 1 . Scrap Searched 16 | . . . . . 3 . . 8 3 . 2 Spaces Dug 10 | . . 6 . 1 . . 3 . . . . Terrain Destroyed 53 | . . 6 . 44 . . 3 . . . . Melee 10 | . . 6 . 1 . . 3 . . . . Projectile 3 | . . . . 3 . . . . . . . AOE 40 | . . . . 40 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Total 6594 | 49 510 536 817 1096 581 39 1022 800 688 88 368 Wait 326 | . 22 73 83 66 10 . 59 1 1 2 9 Move 5468 | 40 394 371 555 894 549 39 846 721 635 86 338 Hop . | . . . . . . . . . . . . Pick Up 83 | 2 13 7 19 13 3 . 14 4 7 . 1 Fast Attach 71 | 6 10 7 7 15 . . 5 9 10 . 2 Attach 42 | . 4 3 4 10 1 . 7 6 7 . . Detach 25 | . 3 1 2 8 . . 4 2 4 . 1 Swap 104 | 1 12 16 30 19 3 . 12 9 2 . . Drop 114 | . 13 13 31 22 4 . 20 5 3 . 3 Fire 244 | . 33 3 79 33 4 . 46 36 10 . . Melee 116 | . 6 42 7 16 6 . 9 7 9 . 14 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 733 | -10/Materials | Entered another Materials area 733 | -9/Materials | Evolved 2 slots: Propulsion x2 895 | -9/Materials | Repaired Lgt. Cannon 1409 | -9/Materials | Build established: Scavenger-Mutant 1417 | -9/Materials | Discovered new exit (range 16) 1435 | -9/Materials | Entered another Materials area 1435 | -8/Materials | Evolved 2 slots: Utility x2 2388 | -8/Materials | Discovered new exit (range 12) 2456 | -8/Materials | Discovered new exit (range 10) 2526 | -8/Materials | Entered Factory 2526 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2962 | -7/Factory | Discovered new exit (range 9) 3066 | -7/Factory | Identified exit to Lower Caves 3286 | -7/Factory | Build established: Assassin 3356 | -7/Factory | Fabricated R-06 Scavenger? 4154 | -7/Factory | Entered Lower Caves 4155 | -7/Lower Caves | Encountered a Warlord checkpoint 4268 | -7/Lower Caves | Learned Factory trap positions 4269 | -7/Lower Caves | Build established: Mutant 4581 | -7/Lower Caves | Entered an active Warlord outpost 4585 | -7/Lower Caves | A Commander dispatched an escort 4606 | -7/Lower Caves | Learned 8 Factory zone layouts 4606 | -7/Lower Caves | Learned Extension stockpile data 4606 | -7/Lower Caves | Learned Armory stockpile data 4868 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5037 | -7/Lower Caves | Discovered new exit (range 10) 5052 | -7/Lower Caves | Identified exit to Lower Caves 5087 | -7/Lower Caves | Entered another Lower Caves area 5087 | -7/Lower Caves | Accompanied by 6 allies 5088 | -7/Lower Caves | Commander's escort returned to base 5088 | -7/Lower Caves | Commander's escort returned to base 5122 | -7/Lower Caves | Discovered new exit (range 12) 5141 | -7/Lower Caves | Identified exit to Factory 5151 | -7/Lower Caves | Entered Factory 5151 | -6/Factory | Accompanied by 4 allies 5151 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5152 | -6/Factory | Identified exit to Factory 5153 | -6/Factory | Loaded intel: 93 trap records 5193 | -6/Factory | Build established: Scavenger-Mutant 5584 | -6/Factory | Build established: Commander-Mutant 5988 | -6/Factory | Discovered exit to Factory (range 8) 6219 | -6/Factory | Build established: Mutant 6291 | -6/Factory | Identified exit to Lower Caves 6418 | -6/Factory | Lost 3 parts (3n) 6710 | -6/Factory | Build established: Scavenger-Mutant 6804 | -6/Factory | Entered Lower Caves 6843 | -6/Lower Caves | Learned 12 Factory zone layouts 7167 | -6/Lower Caves | Encountered a Warlord checkpoint 7343 | -6/Lower Caves | Learned Factory trap positions 7477 | -6/Lower Caves | Lost 3 parts (2n1u) 7858 | -6/Lower Caves | Spotted B-75 Beast 7950 | -6/Lower Caves | Destroyed B-75 Beast 7951 | -6/Lower Caves | Lost 3 allies 7979 | -6/Lower Caves | Lost 9 parts (3p3n1u2w) 8053 | -6/Lower Caves | Discovered new exit (range 9) 8101 | -6/Lower Caves | Entered another Lower Caves area 8163 | -6/Lower Caves | Lost 7 parts (2p1n2u2w) 8340 | -6/Lower Caves | Encountered a Warlord checkpoint 8358 | -6/Lower Caves | Identified exit to Data Miner 8390 | -6/Lower Caves | Learned location of Extension (-5) 8401 | -6/Lower Caves | Build established: Mutant 8525 | -6/Lower Caves | Spotted B-75 Beast 8808 | -6/Lower Caves | Released all parts (8) 8830 | -6/Lower Caves | Destroyed B-75 Beast 9381 | -6/Lower Caves | Entered Data Miner 9381 | -6/Data Miner | Discovered new exit (range 7) 9409 | -6/Data Miner | Build established: Gladiator 9412 | -6/Data Miner | Met Data Miner 9444 | -6/Data Miner | Learned location of Section 7 (-2) 9444 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9469 | -6/Data Miner | Received God Mode back door access code from Data Miner 9521 | -6/Data Miner | Entered Proximity Caves 9561 | -5/Proximity Caves | Core integrity fell below 50% 9649 | -5/Proximity Caves | Escorted by Enhanced Grunt 9660 | -5/Proximity Caves | Attracted the attention of an 0b10 base 9756 | -5/Proximity Caves | Core integrity fell below 20% 9761 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Caves 09671_ Slug penetrates Enhanced Grunt. 09683_ VTOL Module destroyed. 09721_ Searching scrap... 09721_ Found Humpback. 09721_ Found Enh. Optical Array. 09721_ Found 65 Matter. 09722_ Acquired Enh. Optical Array. 09737_ Searching scrap... 09737_ Found Imp. Transmission Jammer. 09737_ Found Power Maul. 09737_ Found Datajack. 09737_ Found 54 Matter. 09738_ Dropped Matter Compressor. 09738_ Acquired Power Maul. 09739_ Extracted 10 matter. 09754_ Dirty Datajack destroyed. 09757_ Mak. Sword destroyed. 09760_ Adv. Weight Redist. System destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ????????????????????????????????? #?????????????? | | ????????????????????????????????" #?????????????? | | ????????????####???######??????"" #?????????????? | | ???????????## #?### ?????? #?????????????? | | ##???????## #?# ???????""" #?????????????? | | ??#### ### #??????"""" #######???????? | | ## ## #????? """ #???????? | | ???# #???? ?????????? | | ????# ##??# #?????????????? | | ?????# ### #??????????????? | | ???????????# @ #???????????????? | | ???????????## s ##???????????????? | | ????????????# ss ### ##????????????????? | | ????????????# s ##? #?????????????????? | | ????????????# ##?# #?????????????????? | | ???????????## #?? #?????????????????? | | ?????????### #??? #?????????????????? | | ##??????## ## ##????#?????????????????? | | ##?????# ### ###???????????????????????? | | #?????# ## ## #?????????????????????????? | | ##????# ## ### #?????????????????????????? | | #????## ## g##?# #?????????????????????????? | | ##????## ##gg##?# #?????????????????????????? | | ####### ## #?# #?????????????????????????? | | ## g #??# #?????????????????????????? | | #??# #?????????????????????????? | | #??# #?????????????????????????? | | ##### #??# #?????????????????????????? | | ## ##???# #??# #?????????????????????????? | | #####????## #??# #?????????????????????????? | | #?????????## ##??? ?????????????????????????? | | #??????????## #???? ?????????????????????????? | | #???????????# #????????????????????????????????? | | #???????????# ????????????????????????????????? | | #???????????? ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 50 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Salvage Targeting 3 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. System Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Cannon | 35% | -9/Materials Studied --------- Flak Cannon | -8/Materials | Hacked Mining Claw | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Just Browsing My Command Is Your Wish Challenges ------------ None Game ------ Seed AluminumLauncherRipper Manual? 0 Play Time 02:46:52 Cumulative 50.7 hours Start 2025.11.11 @ 16:48:07 End 2025.11.11 @ 19:46:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(330) Steam 1 RUN: cb2b6f1c-8a7b-4b90-83b8-863a2681e084