Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 22:06:55 Player: Briefgarde Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (2068) 2068 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5478 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 551/700 Matter 58/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Hovering (170) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cooled Airjet > --- UTILITY (7) ------ Improved Cooling System Small Storage Unit Improved Signal Interpreter Hacking Suite PSU Rigger > --- WEAPON (2) ------- Improved Spread Laser Gauss Cannon > --- INVENTORY (8) ---- Micro Nuclear Core Advanced Visual Processing Unit ECM Suite Ion Cannon Improved Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Gravmag System Cooled Airjet > --- UTILITY ---------- Improved Cooling System Large Storage Unit Structural Scanner Improved Signal Interpreter Improved Terrain Scanner Improved Medium Armor Plating PSU Rigger > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Aluminum Leg Aluminum Leg Titanium Leg Improved Cooling System Small Storage Unit Advanced Visual Processing Unit ECM Suite Improved Light Armor Plating Improved Medium Armor Plating Ion Cannon Improved Grenade Launcher Axe Axe [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Signal Interpreter Device Improved Cooling System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . . . 3 2 Weapon . | . . . . . . . Parts Attached 97 | 6 3 1 7 4 34 42 Power 8 | 1 1 . . 1 3 2 Engine 6 | 1 1 . . 1 2 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 26 | 2 . 1 . 2 12 9 Treads 5 | 1 . . . 1 3 . Leg 11 | . . . . . 8 3 Wheel 4 | 1 . 1 . 1 1 . Hover 6 | . . . . . . 6 Flight . | . . . . . . . Utility 26 | 1 1 . 4 1 11 8 Device 13 | . 1 . 2 1 4 5 Storage 5 | 1 . . 1 . 2 1 Processor 1 | . . . . . 1 . Hackware 1 | . . . . . . 1 Protection 6 | . . . 1 . 4 1 Artifact . | . . . . . . . Weapon 37 | 2 1 . 3 . 8 23 Energy Gun 3 | 1 . . . . . 2 Energy Cannon 4 | . . . 2 . 2 . Ballistic Gun 7 | 1 1 . 1 . 3 1 Ballistic Cannon 12 | . . . . . . 12 Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 9 | . . . . . 2 7 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 3 . . 3 Parts Lost 24 | . 1 3 . 1 9 10 Power 7 | . 1 1 . . 3 2 Propulsion 9 | . . . . 1 4 4 Utility 4 | . . . . . 1 3 Weapon 4 | . . 2 . . 1 1 Highest Loss Streak 4 | . 1 2 . 1 4 4 To Critical Strikes 2 | . . 1 . . . 1 Average Slot Usage (%) 91 | . 95 71 69 98 92 90 Engine 4 | . 13 . . 12 1 4 Core 3 | . . . . . 6 2 Treads 4 | . 14 14 14 14 5 . Leg 10 | . . . . . 15 11 Wheel 3 | . 14 14 14 14 3 . Hover 4 | . . . . . . 7 Device 19 | . 10 14 12 14 16 24 Storage 8 | . 14 14 14 14 9 7 Processor 5 | . . . . . 7 7 Protection 5 | . . . . . 7 5 Energy Gun 1 | . 10 . . . . . Energy Cannon 2 | . . . 6 14 7 . Ballistic Gun 5 | . 17 13 5 14 8 . Ballistic Cannon 4 | . . . . . . 7 Slashing Weapon 3 | . . . . . 1 4 Naked Turns . | . . . . . . . Heaviest Build 54 | 11 13 10 17 15 43 54 Greatest Support 45 | 20 20 20 10 20 30 45 Greatest Overweight (x) 3 | 1 1 . 1 1 2 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 Average Capacity 10 | 7 8 8 8 8 8 11 Most Carried 15 | 6 8 8 8 7 11 15 Average Carried 8 | 3 7 7 7 5 7 9 Final Capacity 15 | 8 8 8 8 8 15 8 Final Carried 10 | 6 8 8 6 6 10 6 Class Distribution -------------------- 32% | Mutant 19% | Scavenger-Mutant 19% | Scavenger-Assassin 8% | Scavenger-Skirmisher 6% | Assassin 6% | Skirmisher 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1872 | 213 150 58 . 136 504 811 Remotely . | . . . . . . . Salvage Created 2206 | . 257 85 . 313 874 677 Parts 124 | . 17 3 . 17 51 36 Haulers Intercepted 5 | . . . . . 2 3 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 47 | . 8 2 . 6 16 15 Melee 1 | . . . . . . 1 Guns 20 | . 8 2 . 1 7 2 Cannons 25 | . . . . 5 9 11 AOE 1 | . . . . . . 1 Classes Destroyed 9 | . 3 . . 1 4 1 Worker 3 | . 1 . . . 1 1 Tunneler 1 | . . . . . 1 . Hauler 5 | . . . . . 2 3 Recycler 2 | . . . . 1 . 1 Swarmer 6 | . 3 . . . 3 . Grunt 27 | . 5 2 . 6 8 6 Sentry 5 | . . . . . 4 1 Hunter 2 | . . . . . 1 1 Programmer 7 | . . . . . . 7 Best Kill Streak 4 | . 3 1 . 3 4 3 Combat Bots Only 4 | . 3 1 . 3 4 3 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 344 | . 43 16 . 42 104 139 Missed 99 | . 12 6 . 8 34 39 Damage Taken 3863 | . 342 191 . 439 1185 1706 Core 447 | . 37 51 . 85 125 149 Absorbed by Shields . | . . . . . . . Redirected to Shielding 10 | . . . . . 10 . Core Remaining (%) 69 | 100 . . . 30 77 . Volleys Fired 199 | . 31 11 . 17 59 81 Largest 2 | . 2 2 . 2 2 2 Hottest 123 | . 60 40 . 80 88 123 Shots Fired 349 | . 62 18 . 34 113 122 Gun 173 | . 62 18 . 17 57 19 Cannon 174 | . . . . 17 54 103 Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic 238 | . 43 18 . 17 57 103 Thermal 109 | . 19 . . 17 54 19 Explosive 2 | . . . . . 2 . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 13 9 . 7 8 8 Robot Miss Streak 5 | . 3 2 . 1 5 4 Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 216 | . 39 15 . 22 69 71 Core Hits 101 | . 15 5 . 12 34 35 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . . . 5 Blast 3 | . . . . . . 3 Sever 2 | . . . . . . 2 Melee Attacks 36 | . . . . . 4 32 Impact . | . . . . . . . Slashing 36 | . . . . . 4 32 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 1 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4584 | . 508 181 . 359 1294 2242 Guns 1688 | . 508 181 . 72 492 435 Cannons 2373 | . . . . 287 733 1353 Explosions . | . . . . . . . Melee 523 | . . . . . 69 454 Ramming . | . . . . . . . Kinetic 2492 | . 394 181 . 72 492 1353 Thermal 1569 | . 114 . . 287 733 435 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 523 | . . . . . 69 454 Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 5 9 Average Corruption 6 | . . . . . 5 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 56 | . . . . . 10 46 Message Errors 15 | . . . . . 5 10 Matter Fused 8 | . . . . . 2 6 Heat Flow Errors 9 | . . . . . 1 8 Energy Discharges 8 | . . . . . 1 7 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . . 1 4 Data Loss (major) 5 | . . . . . . 5 Misfires 1 | . . . . . . 1 Alerts 2 | . . . . . . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 83 | . . . . . 5 78 Projectiles 21 | . . . . . 5 16 Explosions . | . . . . . . . Melee 62 | . . . . . . 62 Knockbacks 17 | . . . . . . 17 Impact . | . . . . . . . Kinetic 16 | . . . . . . 16 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 10 | . . . . . 10 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 264 | . 18 2 . 78 264 243 Average Temperature 53 | . 11 2 . 33 77 82 Received Heat Transfer 1245 | . 132 87 . 264 531 231 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2425 | . 250 . . 592 1258 325 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 336 | . 200 123 . 135 187 336 Initial 78 | . . 78 . . 52 17 Average 96 | . 70 117 . 60 97 104 Maximum Alert Level 1 | . 1 . . . . 1 Low Security (%) 84 | 100 98 100 . 100 100 73 Level 1 15 | . 1 . . . . 26 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 25 | . 2 . . . 5 18 Investigation 4 | . . . . . 1 3 Extermination 7 | . . . . . . 7 Reinforcement 11 | . 2 . . . 4 5 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 5 | . . . . . 4 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 18 3 . 6 28 29 Peak Tracking Total 5 | . 5 2 . 3 5 3 Tactical Retreats 4 | . . . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 4 | . . . . . 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Objects Rigged 3 | . . . . . 1 2 Exploded 1 | . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 6 | . . . . . 2 4 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 15 | . 5 . . . 2 8 Terminals 10 | . 5 . . . 1 4 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . . . . . 1 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 30 | . 11 . . . 4 15 Successful 16 | . 5 . . . 2 9 Failed 13 | . 6 . . . 2 5 Catastrophic 4 | . 1 . . . 1 2 Database Lockouts 1 | . . . . . . 1 Manual 26 | . 11 . 1 . 2 12 Terminals 23 | . 11 . . . 3 9 Fabricators 4 | . . . . . . 4 Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . . . . . 1 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 5 . . . 1 4 Record 1 | . . . . . 1 . Part Schematic 1 | . . . . . . 1 Robot Analysis 4 | . 2 . . . . 2 Branch Access Points 1 | . 1 . . . . . Fabricator Index 1 | . . . . . . 1 Locate Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks 4 | . . . . . . 4 Load Schematic 2 | . . . . . . 2 Build 2 | . . . . . . 2 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . . 1 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 1 1 Reject 2 | . . . . . 1 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 4 . . . . 5 Full Trace Events 3 | . 1 . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 109 | . . . . . . 109 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 4 | . 2 . . . . 2 Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 7575 | 63 767 151 196 310 2025 4063 Spaces Moved 3569 | 51 432 76 224 214 818 1754 Core 6 | 6 . . . . . . Treads 415 | 2 267 56 . 11 79 . Legs 1149 | . . . . . 445 704 Wheels 949 | 43 165 20 224 203 294 . Hover 1050 | . . . . . . 1050 Flight . | . . . . . . . Fastest Speed 48 | 50 95 80 80 80 100 48 Average Speed 130 | 94 135 138 80 97 144 133 Slowest Speed 260 | 160 160 160 95 160 260 241 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 40 | 4 79 21 62 33 55 26 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 36 | . . . . . 3 33 Terrain Destroyed 96 | . . . . . 21 75 Melee 21 | . . . . . 3 18 Projectile 40 | . . . . . 5 35 AOE 35 | . . . . . 13 22 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 6085 | 63 554 104 240 284 1544 3296 Wait 2073 | . 81 14 3 46 595 1334 Move 3563 | 50 431 75 223 213 817 1754 Hop . | . . . . . . . Pick Up 48 | 7 5 1 2 2 16 15 Fast Attach 28 | 5 2 . 3 . 12 6 Attach 24 | 1 1 . 3 2 8 9 Detach 3 | . . . . . 1 2 Swap 45 | . . 1 1 2 14 27 Drop 50 | . 3 2 5 2 17 21 Fire 199 | . 31 11 . 17 59 81 Melee 36 | . . . . . 4 32 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 13 | . . . . . . 13 Rewire . | . . . . . . . Trap 3 | . . . . . 1 2 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 8) 287 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 428 | -10/Materials | Identified exit to Mines 547 | -10/Materials | Discovered new exit (range 5) 831 | -10/Materials | Entered Mines 910 | -10/Mines | Learned Materials emergency access door positions 921 | -10/Mines | Assembled infested the area 926 | -10/Mines | Assisted by a Guerilla fighting off Assembled 978 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 979 | -10/Mines | Discovered new exit (range 5) 982 | -10/Mines | Entered Exiles 1003 | -10/Exiles | Met 8R-AWN 1015 | -10/Exiles | Met EX-HEX 1043 | -10/Exiles | Met EX-BIN 1053 | -10/Exiles | Aligned with FarCom system 1054 | -10/Exiles | Given EX-Vault access code 1075 | -10/Exiles | Opened EX-Vault 1079 | -10/Exiles | Found Prototype Device 1079 | -10/Exiles | Identified PSU Rigger 1082 | -10/Exiles | Found Prototype Energy Cannon 1082 | -10/Exiles | Identified Gui. Plasma Cannon 1088 | -10/Exiles | Found Prototype Storage 1089 | -10/Exiles | Identified Superbattery 1120 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1140 | -10/Exiles | Met EX-DEC 1168 | -10/Exiles | Discovered new exit (range 14) 1178 | -10/Exiles | Left Exiles lab with PSU Rigger 1178 | -10/Exiles | Entered Mines 1442 | -9/Mines | Core integrity fell below 50% 1481 | -9/Mines | Discovered new exit (range 9) 1488 | -9/Mines | Entered Materials 1488 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1661 | -8/Materials | Lost 3 parts (1p1n1w) 2309 | -8/Materials | Build established: Scavenger-Mutant 3171 | -8/Materials | Crushed by falling debris 3202 | -8/Materials | Lost 4 parts (2p1n1u) 3489 | -8/Materials | Discovered new exit (range 14) 3511 | -8/Materials | Identified exit to Factory 3513 | -8/Materials | Entered Factory 3513 | -7/Factory | Evolved 2 slots: Utility x2 3815 | -7/Factory | Build established: Scavenger-Assassin 5145 | -7/Factory | Cargo convoy interrupted 5418 | -7/Factory | Build established: Scavenger-Skirmisher 5901 | -7/Factory | Build established: Scavenger-Scout 5932 | -7/Factory | Garrison activated, responded to threat 5987 | -7/Factory | Lost 4 parts (1p1n2u) 6225 | -7/Factory | Build established: Assassin 6494 | -7/Factory | Fabricated Hacking Suite? 6605 | -7/Factory | Build established: Skirmisher 7010 | -7/Factory | Central database locked down 7387 | -7/Factory | Fabricated Hacking Suite? 7396 | -7/Factory | Build established: Mutant 7576 | -7/Factory | Self-destructed Last Messages --------------- 07509_ Penetrated by Slug. 07509_ Mic. Nuclear Core destroyed. 07509_ H-55 Commando knocked back. 07512_ Penetrated by Slug. 07515_ System corrupted: Gauss Cannon jammed. 07517_ Slug penetrates H-55 Commando. 07517_ H-55 Commando destroyed. 07519_ Acquired 4 matter. 07520_ K-01 Serf collects debris. 07520_ Acquired 3 matter. 07527_ Acquired 38 matter. 07544_ W-25 Informer sends out distress signal. 07546_ %LPVNQTW1SRJZG1:3LPJQBY|PJ 07557_ Acquired 17 matter. 07559_ Acquired 1 matter. 07567_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07572_ Acquired 4 matter. 07573_ System corrupted: Matter fused (-5). 07576_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? #??##############?????????????????????????? | | ?????? #??# #?????????????????????????? | | """""" #??# #?????????????????????????? | | ?""""" #### #?????????????????????????? | | ?""""" # + #?????????????????????????? | | ??"""" # ## #?????????????????????????? | | ?? # ## #?????????????????????????? | | ??? # ## #?????????????????????????? | | ??? ?# ## #?????????????????????????? | | ####+### ## #?????????????????????????? | | # #############?????????????? | | # ## ??????????????? | | g ## ??????H????????? | | ####### g############### """"???????????????? | | # ####### ! #?# """"???????????????? | | """ # g ### """""??????????????? | | """ + w g g """""" #???????????? | | """ # ###@ #???????????? | | " ##/#####+## % #?# """ #???????????? | | """ ## ## ##?# """ ??????????????? | | " """ ##"" ## #??# """ ??????????????? | | % """ ##"T ## #??# ! #???????????? | | !##"" ## #??# #???????????? | | ####+### ## #############+###???????????? | | ??## ### """ ## xx ###??????????? | | ??## #?# """" ## ?????????? | | ???# ### """"" ## """ ]/= ?????????? | | #?## #?# ## "F" /^ ?????????? | | #### ##########/## "! """ """ ??????????? | | # ######### """ """ """???????????????? | | + """ """ """ ??????????????? | | # ### ######## ???????????? | | ##+####+######?# ! ??????????? | | # #?# ???????????? | | # !!= #?# ############# ???????????? | | ### !/= #?# #?????????????? ????????????? | | ??# !== #?#% #???????????????????????????? | | ??# ] + #???????????????????????????? | | ??# ## #???????????????????????????? | | ??# ## #???????????????????????????? | | ??# ## #???????????????????????????? | | ??# ## # ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemImpulseCore Manual? 0 Play Time 01:12:15 Cumulative 29.2 hours Start 2024.04.12 @ 19:46:01 End 2024.04.12 @ 22:06:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8d1f7b5-154d-4328-b960-c9e089161ea4