Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.09 @ 16:53:58 Player: Skitgris Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (812) 812 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2792 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 188/300 Energy 72/680 System Corruption 0% Temperature Cool (9) Movement Hovering (56) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (6) ------ High-capacity Battery Advanced Weight Redist. System Visual Processing Unit Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- Arc Projector Arc Projector > --- INVENTORY (4) ---- Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit High-capacity Battery Advanced Weight Redist. System Visual Processing Unit Melee Analysis Suite Improved Weapon Shielding > --- WEAPON ----------- Shock Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Large Storage Unit Small Laser Small Laser Great Maul Axe [Rating: 26] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Weapon Shielding Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Axe Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 51 | 7 7 2 2 33 Power 6 | 2 1 . . 3 Engine 6 | 2 1 . . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 . . 1 15 Treads 2 | . . . . 2 Leg 3 | . . . 1 2 Wheel 2 | 2 . . . . Hover 7 | . . . . 7 Flight 4 | . . . . 4 Utility 14 | 1 4 2 . 7 Device 3 | . . 1 . 2 Storage 5 | 1 3 . . 1 Processor 5 | . 1 1 . 3 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 2 2 . 1 8 Energy Gun 7 | 2 . . . 5 Energy Cannon . | . . . . . Ballistic Gun 3 | . 2 . . 1 Ballistic Cannon 2 | . . . 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . . 1 Parts Lost 20 | . 2 . 1 17 Power 3 | . 1 . . 2 Propulsion 8 | . . . 1 7 Utility 4 | . . . . 4 Weapon 5 | . 1 . . 4 Highest Loss Streak 7 | . 2 . 1 7 Average Slot Usage (%) 88 | . 98 100 99 83 Engine 9 | . 13 11 11 7 Leg 2 | . . . 7 2 Wheel 8 | . 28 22 13 . Hover 7 | . . . . 10 Flight 1 | . . . . 2 Device 7 | . . 11 11 9 Storage 14 | . 27 22 22 9 Processor 14 | . . 11 11 20 Protection 2 | . . . . 4 Energy Gun 6 | . 9 . . 6 Ballistic Gun 9 | . 17 22 13 6 Ballistic Cannon 2 | . . . 8 2 Slashing Weapon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 28 | 10 28 24 24 26 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 7 | . 1 1 2 7 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 12 | 6 12 10 10 10 Average Capacity 7 | 5 9 10 10 5 Most Carried 10 | 6 10 9 8 8 Average Carried 6 | 3 9 8 7 5 Final Capacity 10 | 6 10 10 10 4 Final Carried 10 | 6 10 8 7 1 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 779 | 241 74 49 6 409 Remotely . | . . . . . Salvage Created 920 | . 221 49 28 622 Parts 45 | . 17 1 3 24 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 24 | . 6 1 4 13 Melee 2 | . . . . 2 Guns 17 | . 5 1 3 8 Cannons 1 | . . . 1 . AOE 2 | . 1 . . 1 Classes Destroyed 8 | . 4 . 2 2 Worker 1 | . 1 . . . Watcher 3 | . 1 . . 2 Swarmer 7 | . 3 . 1 3 Grunt 12 | . 3 1 . 8 Brawler 1 | . . . . 1 Sentry 1 | . . . . 1 Demolisher 1 | . . . 1 . Assembled 2 | . . . 2 . Best Kill Streak 4 | . 4 1 2 3 Combat Bots Only 3 | . 3 1 2 3 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2948 | . 251 43 697 1957 Core 699 | . 13 . 134 552 Absorbed by Shields 56 | . . . . 56 Core Remaining (%) 86 | 100 94 . 66 . Volleys Fired 96 | . 15 5 12 64 Largest 2 | . 2 2 2 2 Hottest 110 | . 63 46 58 110 Shots Fired 157 | . 29 10 24 94 Gun 140 | . 29 10 12 89 Cannon 17 | . . . 12 5 Launcher . | . . . . . Special . | . . . . . Kinetic 87 | . 18 10 24 35 Thermal 31 | . . . . 31 Explosive . | . . . . . Electromagnetic 39 | . 11 . . 28 Robot Hit Streak 12 | . 8 8 5 12 Robot Miss Streak 4 | . 2 1 4 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 113 | . 19 8 11 75 Core Hits 46 | . 11 2 6 27 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks 11 | . . . . 11 Impact . | . . . . . Slashing 11 | . . . . 11 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2055 | . 357 103 189 1406 Guns 1496 | . 227 103 91 1075 Cannons 114 | . . . 98 16 Explosions 195 | . 130 . . 65 Melee 250 | . . . . 250 Ramming . | . . . . . Kinetic 796 | . 129 103 189 375 Thermal 543 | . 130 . . 413 Explosive . | . . . . . Electromagnetic 466 | . 98 . . 368 Impact . | . . . . . Slashing 250 | . . . . 250 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . . 6 5 Projectiles 6 | . . . 6 . Explosions . | . . . . . Melee 5 | . . . . 5 Knockbacks 4 | . . . 4 . Impact . | . . . . . Kinetic 4 | . . . 4 . Secondary . | . . . . . Self-Inflicted Damage 73 | . 39 . . 34 Shots 2 | . 1 . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 266 | . 89 . 32 266 Average Temperature 60 | . 40 . 17 67 Received Heat Transfer 1114 | . 93 24 109 888 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1027 | . 100 . . 927 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 177 | . 177 111 83 150 Average Influence 73 | . 86 84 66 74 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 9 3 25 47 Peak Tracking Total 16 | . 3 3 16 12 Tactical Retreats 13 | . . . 2 11 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . 2 . . Successful 1 | . . 1 . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . . 1 . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1602 | 59 344 58 149 992 Spaces Moved 1192 | 51 239 46 99 757 Core 14 | 3 . . . 11 Treads 17 | . . . . 17 Legs 121 | . . . . 121 Wheels 432 | 48 239 46 99 . Hover 605 | . . . . 605 Flight 3 | . . . . 3 Fastest Speed 50 | 50 80 90 90 50 Average Speed 83 | 78 84 90 95 81 Slowest Speed 400 | 80 90 90 100 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 37 8 36 51 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . . . 3 Terrain Destroyed 11 | . 4 . . 7 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 8 | . 4 . . 4 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1622 | 69 354 52 128 1019 Wait 214 | . 74 . 16 124 Move 1188 | 50 238 45 98 757 Hop . | . . . . . Pick Up 40 | 12 12 . . 16 Fast Attach 13 | . 2 . . 11 Attach 24 | 6 2 2 1 13 Detach . | . . . . . Swap 14 | 1 3 . 1 9 Drop 22 | . 8 . . 14 Fire 96 | . 15 5 12 64 Melee 11 | . . . . 11 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 4) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Utility x2 450 | -9/Materials | Discovered new exit (range 10) 462 | -9/Materials | Entered Mines 482 | -9/Mines | Assembled infested the area 487 | -9/Mines | Assisted by a Guerilla fighting off Assembled 599 | -9/Mines | Learned location of Storage (-7) 605 | -9/Mines | Discovered new exit (range 5) 611 | -9/Mines | Entered Materials 611 | -8/Materials | Evolved 2 slots: Utility x2 841 | -8/Materials | Lost 6 parts (1p3n1u1w) 1127 | -8/Materials | Core integrity fell below 50% 1226 | -8/Materials | Core integrity fell below 20% 1603 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01539_ Melee Analysis Suite destroyed. 01547_ Imp. Assault Rifle destroyed. 01551_ Shield Generator destroyed. 01553_ Airjet destroyed. 01558_ C-30 ARC bursts open, deploying its payload. 01558_ G-50 Soldier unfolds itself. 01558_ G-47 Trooper unfolds itself. 01559_ K-01 Serf collects debris. 01562_ Rnf. Ion Engine destroyed. 01564_ Imp. Hover Unit destroyed. 01565_ K-01 Serf collects debris. 01566_ K-01 Serf cleans the Material Processor. 01577_ Identified Hvy. Ion Engine. 01579_ Assault Cannon destroyed. 01584_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01587_ Acquired Arc Projector. 01587_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 01588_ Acquired Arc Projector. 01598_ Acquired Imp. EM Pulse Cannon. 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"""????? | | ????????????????????????????"""""???? | | ????????????????????????????"""""#??? | | ????????????????????????????"""?????? | | ????????????????????????????????????? | | ?????????????????????????????????#### | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# !! | | ?????????????????????????????????# !! | | ?????????????????????????????????# !! | | ?????????????????????????????????#### | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 680 Matter Stores 271 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 9 Weapon Shielding 66 Evasion (%) 53 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed PointMatterCasing Manual? 0 Play Time 00:31:09 Cumulative 14.1 hours Start 2020.08.09 @ 15:59:06 End 2020.08.09 @ 16:53:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 13 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4264a417-07f6-4b88-bb87-fb405f6f2322